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Pilgrim Vs Stratios (PvP)

Author
Gregor Parud
Imperial Academy
#21 - 2015-03-17 17:19:44 UTC
So how often do you truly solo, no scouts and links?
Tung Yoggi
University of Caille
#22 - 2015-03-17 22:06:11 UTC
I dunno but i cry everytiem
Tung Yoggi
University of Caille
#23 - 2015-03-17 22:11:50 UTC
On a more serious note, there is a lot of info available on players on the Internet, and you really have inquiries about me (and if it's not an internet pillow fight), i'll be happy to answer through eve-mails. Just know that I would not reproach you with giving out advice out of nowhere, if i was myself a stranger to the curse and to solo (the fake and the true) pvp.
Gregor Parud
Imperial Academy
#24 - 2015-03-17 22:22:24 UTC  |  Edited by: Gregor Parud
So all those words like "fought like a man with a curse" and "All these assumptions made me think whether you actually have any experience" are based on you not actually soloing, while we're talking about solo. TRUE solo, you know, not the kind where people "forget to mention" their link alts and stuff. The fact this even needs to be specified says enough really.

For a TRUE solo in a cruiser like that you're, generally, better off with a cloak either to avoid trouble you couldn't handle (and didn't have the intel on because.... no scout alt) and to help grab a target. Of course the Curse is stronger and yes it has a better target selection, mostly due to TD but also neut range ofc, but again... when actually soloing it's not just the fight itself.

Better lose some more linked Scram non-solo Barghests over it. Nice stacking penalties btw.
Zsha
Immortalis Inc.
Shadow Cartel
#25 - 2015-03-18 04:33:57 UTC
infra52x wrote:
HoruSeth wrote:
somehting like this:

[Stratios, Stratios]
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Afterburner II
Warp Scrambler II
Stasis Webifier II
Omnidirectional Tracking Link II, Tracking Speed Script
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800

Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I

Medium Trimark Armor Pump II
Medium Anti-Explosive Pump II
Medium Trimark Armor Pump II

DRONES

You loose some dps from the Guns, but the Neuting power you gain can speed up the kill after some time, especially if you kill ratters with active tank ;)



So I guess the probe launcher is offline?


Yeah in post #4 I mentioned that launchers would be offlined bro.
Zsha
Immortalis Inc.
Shadow Cartel
#26 - 2015-03-18 04:36:29 UTC
Gregor Parud wrote:
So how often do you truly solo, no scouts and links?


I intend to play solo only without any links/scouts, hense the cloaky role.

Thanks for all the input.

Can anyone trump or better the pilgrim fit I posted at the start of the thread?
Perkin Warbeck
Higher Than Everest
#27 - 2015-03-18 05:15:34 UTC
Zsha wrote:
Gregor Parud wrote:
So how often do you truly solo, no scouts and links?


I intend to play solo only without any links/scouts, hense the cloaky role.

Thanks for all the input.

Can anyone trump or better the pilgrim fit I posted at the start of the thread?


Go the Stratios if you want to solo kills. Both of the fits posted seem fine.

The Pilgrims solo engagement profile is pretty narrow however you fit it (turret based ships that rely on cap) and most ratters in null will use drones. In my experience the Pilgrim has average dps and is a little squishy. It has a hard job tackling and taking down bigger targets before their friends arrive even if the target is capped out.

The Pilgrim shines as a covert cyno ship for blops gangs. However, T3s trump them both.
Aeryn Atropos
ISSD Holdings
#28 - 2015-03-18 06:38:29 UTC
Zsha wrote:
Which of these ships has the highest engagement profile.

Which is better and why?

I'm really confused what ship to train to invest my time into training, at the moment, I'm training for a Pilgrim, because I do not have to train for Gallente Cruiser V and I do not have to train any gunnery skills.
If I was to train for a Stratios, Id have to train up Gallente Cruiser V and all the Relevant Laser gunnery skills.
Pilgrim seems alot easier to train for.
Is the extra time training for a Stratios worth it?



It depends,

If you mean fighting each other? The Stratios will kick the Pilgrims ass, It has higher dps and tank and is not dependant upon cap.

If you mean solo roaming for other targets? They are just as good against their preferred targets, A pilgrim will rock anything that depends on cap for weapons or tank. It also has the advantage of using neuts to set the range/pace of the engagement or to run away when **** goes **** up, which is handy for people starting pvp. It's drawback is low dps that can't be overheated.

The Stratios is a much better combat ship but it's high slots are not where its power comes from so don't worry about gunnery skills so much, many people fly them with neuts too, they just aren't as powerful as pilgrim neuts. Drones are the power of both ships so TD's wouldn't be amiss even though only the pilgrim gets a bonus to them, the stratios has more mid slots so it can afford it.

Target selection is key to either of these ships. The stratios will probably let you go after more targets but it will also make you a bigger target due to the Isk value. I would still suggest using the Pilgrim first since it will be better for learning.
Aeryn Atropos
ISSD Holdings
#29 - 2015-03-18 06:50:00 UTC
Zsha wrote:
[Pilgrim, Pilgrim Solo]
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Drone Damage Amplifier II

Warp Scrambler II
10MN Afterburner II
Stasis Webifier II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Medium Capacitor Booster II, Navy Cap Booster 400

Medium Unstable Power Fluctuator I
Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe
Medium Unstable Power Fluctuator I

Medium Anti-Thermic Pump II
Medium Trimark Armor Pump II

Hammerhead II x5
Warrior II x5
Valkyrie II x5
Hornet EC-300 x5


37k EHP
Cap stable
351 DPS unheated.
432 m/s unheated.
Has neut capability
Little cheaper and alot easier to train for.
Has ability to fit a covert ops cyno, to call in friends.

Navy 800's are better in the time it takes to use and reload all 4 400's (1200 total) you can load and fire two 800's (1600)
pull the sisters probes and use d-scan to hunt allows you to stick a small neut which is handier for keeping people capped out and allows you to actually neut multiple ships more easily. If you insist on using a probe launcher to hunt I would still suggest using a normal core probe launcher to save the money, plus if your quarry sees combats they will get spooked. I usually fly in WH space though k-space may be different.
Zsha
Immortalis Inc.
Shadow Cartel
#30 - 2015-03-18 07:26:27 UTC
Would be good to see the pilgrim/stratios in action through a PVP video.
There don't seem many good vids about which sucks.
Any decent ones around?
Other than WingspanTT's videos, there don't seem to be any other PvP videos, showcasing cruiser level cloaky ganks.
Wingspan should get out of his bomber and up his anti me thinks :)
Zsha
Immortalis Inc.
Shadow Cartel
#31 - 2015-03-18 07:27:18 UTC
By the way, all the input has been quality. Thanks alot =]
Zsha
Immortalis Inc.
Shadow Cartel
#32 - 2015-03-18 07:45:24 UTC
Since I'm going purely solo, would the ability to fly a Transport ship help me in anyway?
For transporting ships/loot safely into and out of distant pockets of space?
I figure since I'm mapped for training ships, I might aswell train for a Prorator.
Would this benefit me?
Gregor Parud
Imperial Academy
#33 - 2015-03-18 09:15:33 UTC  |  Edited by: Gregor Parud
It all depends on where you pvp. Sov null will be limited due to station access but in npc it'll work fine, if you make use of a more active station you can also set up courier contracts.

Fitting wise there's 2 tactics you can follow: the "old" armour version which is slow and short range and a "mini shield Curse" which, while lacking a TD, can do really well. They have a different target selection and a completely different play style, personally I'm not a fan of slow short range ships for solo 0.0 pvp unless they're cheapo/insurable. Lots of stuff Tung Yoggi says makes sense (of course) and for that reason being a sitting duck in an AB cruiser, even though it's a cloaker, is far from ideal so the "in between" option of a shield kiting Pilgrim is actually very viable.

Lots of people still haven't adapted to the Pilgrim change and as such are blind to the shield version still thinking that slow&short range is how a Pilgrim "must be", they base their opinions on that outdated "knowledge".

The fit you posted works fine though assuming you want to use the armour tactic, just bring a depot with a MAR and travel fit. Also remember that you'll have to "refuel" often and get new cap boosters. There is a case to be made for a plate/M(A)AR hybrid, it all depends on the situation.

Shield wise just think Curse without the TD. It could look something like this but, again, it all depends on the scenario and chosen targets. It's also less frustrating when trying to catch a target because the armour pilgrim is slow as fck and it needs to get real close to tackle.


[Pilgrim, Shield]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Medium Capacitor Booster II, Navy Cap Booster 800
Warp Disruptor II

Medium Energy Neutralizer II
Core Probe Launcher II, Core Scanner Probe I
Covert Ops Cloaking Device II
Medium Energy Neutralizer II

Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender I
Tung Yoggi
University of Caille
#34 - 2015-03-18 09:53:19 UTC  |  Edited by: Tung Yoggi
Gregor Parud wrote:
So all those words like "fought like a man with a curse" and "All these assumptions made me think whether you actually have any experience" are based on you not actually soloing, while we're talking about solo. TRUE solo, you know, not the kind where people "forget to mention" their link alts and stuff. The fact this even needs to be specified says enough really.

For a TRUE solo in a cruiser like that you're, generally, better off with a cloak either to avoid trouble you couldn't handle (and didn't have the intel on because.... no scout alt) and to help grab a target. Of course the Curse is stronger and yes it has a better target selection, mostly due to TD but also neut range ofc, but again... when actually soloing it's not just the fight itself.

Better lose some more linked Scram non-solo Barghests over it. Nice stacking penalties btw.


Good lord.

Please calm down, I solo'd and will solo in a curse (yes, no scout, no links), and yes, you risk death when you jump without a scout on a gatecamp, that's part of the excitement. You trade the cloak for superior combat ability (37k neuts for instance), which is a faire trade.

Please take your absolute ignorance of solo pvp elsewhere, sorry for pointing out the fact you seem to don't know anything about the subject on which you try to appear as an expert. You're not doing a service to people asking questions when in fact you never have experienced the ship beforehand. Tackling me madly like you just did will not help your case.
Gregor Parud
Imperial Academy
#35 - 2015-03-18 10:08:21 UTC  |  Edited by: Gregor Parud
Tung Yoggi wrote:
Gregor Parud wrote:
So all those words like "fought like a man with a curse" and "All these assumptions made me think whether you actually have any experience" are based on you not actually soloing, while we're talking about solo. TRUE solo, you know, not the kind where people "forget to mention" their link alts and stuff. The fact this even needs to be specified says enough really.

For a TRUE solo in a cruiser like that you're, generally, better off with a cloak either to avoid trouble you couldn't handle (and didn't have the intel on because.... no scout alt) and to help grab a target. Of course the Curse is stronger and yes it has a better target selection, mostly due to TD but also neut range ofc, but again... when actually soloing it's not just the fight itself.

Better lose some more linked Scram non-solo Barghests over it. Nice stacking penalties btw.


Good lord.

Please calm down, I solo'd and will solo in a curse (yes, no scout, no links), and yes, you risk death when you jump without a scout on a gatecamp, that's part of the excitement.

Please take your absolute ignorance of solo pvp elsewhere, sorry for pointing out the fact you seem to don't know anything about the subject on which you try to appear as an expert. You're not doing a service to people asking questions when in fact you never have experienced the ship beforehand. Tackling me madly like you just did will not help your case.


Please point out this ignorance on solo pvp. "durr, longer neuts are handy when dealing with linked kiters"? Well yes, this is obvious. "durr, TD is VERY handy especially as it gets a bonus"? Well yes, this is obvious. But it's countered by "cloak is pretty useful when truly solo". It might not be everyone's/your preferred play style, stuff like "part of the excitement" and "fight like a man" is a clear indication in that regard but that doesn't in any way change the validity of either play style, if anything it diminishes your "lol, you know nothing" to a "my preferred play style is best, the rest just sucks", which is dumb.
Tung Yoggi
University of Caille
#36 - 2015-03-18 10:33:01 UTC  |  Edited by: Tung Yoggi
The heart of the debate was that 37k neuts make a huge difference vs 24k neuts. I've edited the above post: it's either cloak OR improved combat capabilities, which help a lot when soloing. And no, and inty doesn't have to be linked to orbit you outside of 24k...

It's not about which playstyle is the best, i will not enter this sterile debate, to everyone his own favorite stuff, that's fair.

You failed to show any rebuttal to my claim that you are not speaking from experience, but from figures and pure theory, and theory sadly doesnt suffice when it comes to pvp.

Instead of going at me because i doubted your experience, you could have accepted the possible fact that your 7 all time kills on your posting character are not a free pass to spread knowledge, especially when your contradictor actually has some experience. Good job derailing on the barghest btw. Once again, you're not helping your case.

Anyway, to help OP, cloaky transport is helpful if you want to settle in your hunting grounds. A cargo expanded transport can carry an unfit cruiser + its loadout, and several cap boosters. If you have a TS capable alt, you can scout with your brand new pilgrim, and bring a replacement cruiser in your hold.

Here's a video of an armor pilgrim in action, from one of the top roamers around: https://www.youtube.com/watch?v=7aYQt5X-M_0 It might help showing what you can do with this ship.
Gregor Parud
Imperial Academy
#37 - 2015-03-18 11:17:03 UTC  |  Edited by: Gregor Parud
I failed nothing, your "I'll let you figure that out" shows you think you're the only one knowing about this "super secret" of neut range. You're not and as it's pretty much basic knowledge it's not something that needs explaining much. It was countered by my "cloak allows you to avoid unfavourable fights" which I also didn't fully explain on because it's pretty much basic knowledge, just as neut range is.

According to your logic any ship that doesn't have 30+km neut range is thus bad and doesn't work. MY point is that covert cloaked ships, while obviously less powerful, have massive advantages. They won't appeal to everyone, they're not "manly" enough (if that doesn't shout low self esteem I don't know what does) but that doesn't diminish their usage.
Ralph King-Griffin
New Eden Tech Support
#38 - 2015-03-18 12:04:13 UTC  |  Edited by: Ralph King-Griffin
Zsha wrote:
Would be good to see the pilgrim/stratios in action through a PVP video.
There don't seem many good vids about which sucks.
Any decent ones around?
Other than WingspanTT's videos, there don't seem to be any other PvP videos, showcasing cruiser level cloaky ganks.
Wingspan should get out of his bomber and up his anti me thinks :)

Zappity has some videos over in her thread and some interesting fits , they're buried in there somewhere but the thread is actually a pretty good read so you can find them yourself.

Also Johnny Pew uses a stratios extensively , his channel is well worth subbing to.

Both are really approachable nice people so I'm sure either would be happy to talk with you.

Also, while on the subject of eve YouTubers here's some of my favorite,


Mr Hyde

Asayamanami Dei

Zaqq
Tung Yoggi
University of Caille
#39 - 2015-03-18 12:24:41 UTC
I've explained with a few examples why you have vastly improved combat capabilities with the curse's neut range. You're refusing to see my arguments, and twisting what ive said to serve your home-made narrative. Prime example:
Gregor Parud wrote:
According to your logic any ship that doesn't have 30+km neut range is thus bad and doesn't work.

Where did i say that ?

Just stop embarassing yourself, and actually try the ship. Try solo pvp for once instead of delving in this fruitless forum war, the more we talk, the less you make sense. Bad faith will not serve your point.





Gregor Parud
Imperial Academy
#40 - 2015-03-18 12:33:54 UTC
Tung Yoggi wrote:
I've explained with a few examples why you have vastly improved combat capabilities with the curse's neut range. You're refusing to see my arguments, and twisting what ive said to serve your home-made narrative. Prime example:
Gregor Parud wrote:
According to your logic any ship that doesn't have 30+km neut range is thus bad and doesn't work.

Where did i say that ?

Just stop embarassing yourself, and actually try the ship. Try solo pvp for once instead of delving in this fruitless forum war, the more we talk, the less you make sense. Bad faith will not serve your point.


You did, you even do it in this post.
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