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Stealth Orca nerf round #2

Author
Tippia
Sunshine and Lollipops
#121 - 2011-12-09 18:26:07 UTC  |  Edited by: Tippia
m0cking bird wrote:
AGAIN. I WOULD LIKE ALL HIGH SEC AGGRESSION TAKEN OUT OF THE GAME entirely.
Sure. But as a consequence, none of the following things will be allowed either:

· You can obviously no longer lock any player ship.
· You can no longer activate any kind of AoE weaponry or module.
· You can no longer use the market, contracts or the trading window.
· You can no longer access or manage POSes and their services.
· You can no longer mine.
· You can no longer shoot rats.
· You can no longer open any kind of container in space.
· You can no longer use the on-board scanner or scan probes.
· You can no longer be in a fleet.
· You can no longer use salvagers.
· You can no longer access the industry interface.
· You can no longer access player-sovereign systems.
· You can no longer access free-floating permanent sites in space.

Deal?
Quote:
High security space is suppose to be safe.
No, it was never intended to be safe. It's just meant to be safer than low and null, and guess what? It is. A lot. Being safer still means it's a full-PvP area, though, and if you can't handle that, you shouldn't undock log in.
Beliar Gray
I'm quitting Eve PV Rock I want to talk with you
#122 - 2011-12-09 19:19:50 UTC
Tippia wrote:
m0cking bird wrote:
AGAIN. I WOULD LIKE ALL HIGH SEC AGGRESSION TAKEN OUT OF THE GAME entirely.
Sure. But as a consequence, none of the following things will be allowed either:

· You can obviously no longer lock any player ship.
· You can no longer activate any kind of AoE weaponry or module.
· You can no longer use the market, contracts or the trading window.
· You can no longer access or manage POSes and their services.
· You can no longer mine.
· You can no longer shoot rats.
· You can no longer open any kind of container in space.
· You can no longer use the on-board scanner or scan probes.
· You can no longer be in a fleet.
· You can no longer use salvagers.
· You can no longer access the industry interface.
· You can no longer access player-sovereign systems.
· You can no longer access free-floating permanent sites in space.

Deal?
Quote:
High security space is suppose to be safe.
No, it was never intended to be safe. It's just meant to be safer than low and null, and guess what? It is. A lot. Being safer still means it's a full-PvP area, though, and if you can't handle that, you shouldn't undock log in.


Is that hypocrisy i smell.
Tippia
Sunshine and Lollipops
#123 - 2011-12-09 19:33:20 UTC
Beliar Gray wrote:
Is that hypocrisy i smell.
Maybe. m0cking bird wants to be competitive but doesn't want to actually compete because then he might lose — whether you want to label that as hypocrisy or not is up to you.
Zyella Stormborn
Green Seekers
#124 - 2011-12-09 19:52:31 UTC  |  Edited by: Zyella Stormborn
Maggeridon Thoraz wrote:
BringerMC wrote:
Well; the ninja tears a tasty in this thread.



Also for people complaining of the Corp Hanger on the Orca well maybe it is an unscanabble hold with a 0% drop but I bet you CCP is probably working on that issue.


If that happens i think a lot of peopel will quit. it will make relocation of ships even more a nightmare. i like to relocate my valuable ships unscannabale and not one by one taking over 30 jumps...
even smaller ships in and not valuable are transported easier in an orca around...


and further more it would make hisec imho the most dangerous space while null sec the safest with all the local intel channels and guards...



Im a firm believer that scanning someones cargo hold should be considered an aggressive act. Other than law enforcement, no one should be sticking their nose into your cargo.

If you want to be a pirate, take the risks like a pirate. Pirate

Marchland wrote:
[
What you've said here is that a mechanic that has worked for years in low sec, is not applicable in high sec, because the targets are losing more ISK and QQing harder about it? And again, like I said, this is one thread about the stealth nerf; carebears don't cry on forums, they just cost CCP money by quitting and petition spam because they lost their bling-boat, so CCP is pretty much sucking their balls making this change, since it doesn't affect any aspect of the same mechanic in low sec. This change does NOT affect Orca or carrier in low-sec, thus: bullshit.

This change is to the high-sec operating SMA, but not to the low sec, thus: bullshit.

Cynos can only be opened in low sec, that's a mechanic. SMA's allow you to switch ships, period.

SMA's allow ship switching in low sec, but NOT high sec, in combat, with the change.

Do you see what I'm saying here? They took out a mechanic that SHIP MAINTENANCE ARRAYS, not the ******* Orca, use, for the sole purpose of satisfying high-sec pussybears. This has been done for years in carriers: dying on the station? Undock carrier and swap to whatever you want, and it still works.

This is a nerf to NINJA's ONLY, because who else would be in combat trying to swap ships in high sec? You can still do it in a carrier if you're playing jack-ass on a station to get out of combat instantly, but you CAN'T do the same thing in high sec, because those we're preying on "waahhh I didn't know he could do that! BAWWWWWWW I lost my billion ISK boat because I thought I could shoot whoever who steals from me without consequence!"




So much anger over nerfing an exploit.

In low sec, anyone can shoot anything, INCLUDING THAT ORCA. So the combat ship swap is not nearly as effective, and the Orca is at risk anwyay. Which it is not in High Sec.

Is it directed against "ninjas" (read, exploiters), youbetchya. Does it affect the guys who WANT TO BE OUT IN LOW SEC PVPING? Not in the least.


I still say make the Orca carry the aggro flag when they ship swap, and let them change ships all they want. If that Orca becomes killable when they do it, you will find it being done a lot less, because the ninja's will then be losing their.. in your own words, "Bling Boat".

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

Tippia
Sunshine and Lollipops
#125 - 2011-12-09 20:03:49 UTC
Zyella Stormborn wrote:
So much anger over nerfing an exploit.
just one problem: it wasn't an exploit.
Zyella Stormborn
Green Seekers
#126 - 2011-12-09 20:14:58 UTC
Completely aggro free switching in space away from station, where they cant do spit about it or touch the orca itself without CCP blowing you to hell? I disagree.

Enough people apparently thought similarly that the change this thread is screaming over on both sides went into effect. Big smile


I am not against pirates or as some for some reason prefer to be called, ninjas. I am against exploiting game mechanics to remove all risk from themselves, at the expense of others. Do I agree with all of the change? not 100%. But I do like that they see the problem and are addressing it.

As I already stated, I think ship scooping should be allowed, but I also think it should flag the Orca if its in High Sec. I also think scanning should be allowed, and should be considered an aggressive act in High Sec. This would allow piracy to continue, but it would also put actual RISK, and chances for loss on said Pirates.

I also think this would take away a lot of room for complaint from the high sec players, as they could actually do sometihng about the pirate, other than be forced to fight ONLY what the pirate wants them to face, when they want them to face it.

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

Crystal Liche
ACME Mineral and Gas
#127 - 2011-12-10 00:40:11 UTC
Pandorath wrote:
Marlona Sky wrote:
I approve of CCP taking steps to remove the risk free PvP that goes on in this game.

It's not risk free pvp, its griefing. I'm ok with the first patch apart from the stealthy backstab, the second one however was unnecessary, you couldn't run away if you were pointed anymore. CCP just made the mission runners that shoot you "risk free pvpers". So much for knowing what its about.


ya, how screwed, what they should have done is allowed the scoop, but then had the damaged ship explode inside the Orca, taking it out P
Tanaka Sekigahara
United Space Marine Corp
#128 - 2011-12-10 10:48:26 UTC
Pandorath wrote:
Ariane VoxDei wrote:
Pandorath wrote:
Marlona Sky wrote:
I approve of CCP taking steps to remove the risk free PvP that goes on in this game.

It's not risk free pvp, its griefing. I'm ok with the first patch apart from the stealthy backstab, the second one however was unnecessary, you couldn't run away if you were pointed anymore. CCP just made the mission runners that shoot you "risk free pvpers". So much for knowing what its about.

Hypocrite much? Since when has there been much risk in shooting a mission runner that has agressed back at you?

Dont see much nerf in not being able to scoop ships with the orca, while said ships are locked.
Why would your orca be ongrid anyway and if it isnt locking is a nonissue anyway.
I could see much hilarity if the orca inherited the flagging by scooping the ship though, suddenly that big fatboy would be on the line too for taking part in asshattery.


So its okay for bears to be able to shoot us without consequences but not okay for us to be able to kill them for it?

So much for calling me a hypocrite...

Bear/Missionrunner can choose to not shoot us OR call corpies for help. Im not sure you people realise that...


Working as intended. Move along.
Bootleg Jack
ACME Mineral and Gas
#129 - 2011-12-10 16:17:31 UTC
Hopefully OP didn't find this out till after he had a ship locked and could not hide it away in his risk free blue ship...

Yes, thinking his ship got blown up is making me feel good P

I'm an American, English is my second language...

Pandorath
Sebiestor Tribe
Minmatar Republic
#130 - 2011-12-10 18:56:03 UTC
Bootleg Jack wrote:
Hopefully OP didn't find this out till after he had a ship locked and could not hide it away in his risk free blue ship...

Yes, thinking his ship got blown up is making me feel good P


Too bad for you... no didnt lose a single ship, i test the ninja tactics every patch, ccp is knows for those underhanded dirty backstabbing nerfs to the dark side of the cominity.
Marchland
State War Academy
Caldari State
#131 - 2011-12-16 21:31:11 UTC
Zyella Stormborn wrote:
Completely aggro free switching in space away from station, where they cant do spit about it or touch the orca itself without CCP blowing you to hell? I disagree.

Enough people apparently thought similarly that the change this thread is screaming over on both sides went into effect. Big smile


I am not against pirates or as some for some reason prefer to be called, ninjas. I am against exploiting game mechanics to remove all risk from themselves, at the expense of others. Do I agree with all of the change? not 100%. But I do like that they see the problem and are addressing it.

As I already stated, I think ship scooping should be allowed, but I also think it should flag the Orca if its in High Sec. I also think scanning should be allowed, and should be considered an aggressive act in High Sec. This would allow piracy to continue, but it would also put actual RISK, and chances for loss on said Pirates.

I also think this would take away a lot of room for complaint from the high sec players, as they could actually do sometihng about the pirate, other than be forced to fight ONLY what the pirate wants them to face, when they want them to face it.



I am against exploiting game mechanics

. . .against exploiting game mechanics. . .

. . .exploiting. . .

. . .game mechanics. . .

If it's a ******* mechanic, it's (was) working as intended. An exploit is a glitch, like duplicating items or not appearing in local.

So many morons in this thread who don't know the difference. Also for those who don't think carebears petition us and don't go to the forums: This
Squatdog
State Protectorate
Caldari State
#132 - 2011-12-17 08:28:28 UTC
The tears of Gankbears?

Delicious.
Lyrrashae
Hellstar Towing and Recovery
#133 - 2011-12-17 10:36:55 UTC
Amaya Blaze wrote:
pay to win

[...]

pay to win

[...]

pay to win

[...]

pay to win

[plus assorted other deluded, sanctimonious drivel]



EVE is not a pay to win game. That term doesn't mean what you seem to think it means.


Ni.

Lyrrashae
Hellstar Towing and Recovery
#134 - 2011-12-17 10:45:40 UTC
m0cking bird wrote:
I was an idiot, and paid for my idiocy in the only proper fashion. But I don't want to admit that, so I'll just leverage my entitlement-mentality that always worked for me in other generic MMOs, so that way I don't have to!


There.

That's your post distilled to essence, made much more concise--remember, this is the gnat-like attention span of the Intertubes Generation you're dealing with Blink

Unless you're being ironic/sarcastic, in which case, good troll, 9/10!

Ni.

Amaya Blaze
Center for Advanced Studies
Gallente Federation
#135 - 2012-02-09 20:05:46 UTC
Lyrrashae wrote:
Amaya Blaze wrote:
pay to win

[...]

pay to win

[...]

pay to win

[...]

pay to win

[plus assorted other deluded, sanctimonious drivel]



EVE is not a pay to win game. That term doesn't mean what you seem to think it means.





Yeah, it is and the only drivel here is yours. You can buy characters with ISK, buy ISK with cash and with the right character and ISK for ships, you can pretty much assure your victory. And you can do it all legally by selling plex or 60 day codes so please, spare me the ignorant drivel. There is no MMO out there that isn't pay to win if you are willing to skirt the EULA and risk your cash investment. To a generation used to tossing $50 US a weekend on entertainment the cost in Eve is pretty small.
Ajita al Tchar
Doomheim
#136 - 2012-02-09 23:14:36 UTC  |  Edited by: Ajita al Tchar
So, now you are unable to:
1) switch ships using an Orca without first having the Orca pilot launch the ship, provided you have player aggro and are in high sec;
2) scoop a ship that's being targeted to the Orca's SMA

Okay. Now ninjas' PvP has a bit more risk, but not to the extent that it's broken forever ZOMGZOMGZ abandon ship unsub right nao! Previously the only risks in provoking mission runners by stealing their stuff in frigates and inciting aggro were basically that the mission runner was baiting the ninjas, or that the mission runner manages to win because they were missioning in a PvP fit ship, or they got very lucky somehow (e.g. technical difficulties for the ninja, like a dc or something, a lucky shot, whatever). The incidence of both of these events is laughably low. Seriously, what percentage of encounters end this way?

Now there's another element of risk introduced: the mission runner locks the launched ship before the ninja can board it and the ninja is kind of SOL. The odds of that happening are fairly low (the mission runner might be in a bit of a panic, or they might not know about locking the ship mechanic, or they are a bot, or they are AFK, or they just can't lock fast enough). Not nonexistent but low. Low enough that most such encounters will still end in the ninjas' favor, but not low enough to more or less guarantee a win for the original aggressor (and yes, that would be the ninja since they stole **** from the mission runner, whatever the reason). Ninjas' gank ship losses might go up, but surely not by enough to cause mass ninja suicides and ragequits. It does suck more for people with slower Internets, but life isn't fair. Sack up, ninja in a Griffin or fit ECM to your sacrificial Vigil to break locks on your gank ships, pick your targets better, holy crapballs, this is HARDLY gamebreaking. Just breaking to the old ninja game. Mission runners now have a counter to the thief who ships up, surely the entire group of people who play the game of baiting mission runners is smart enough to come up with a counter of their own?..

You can't board a locked ship, you can't scoop a locked ship, not illogical, yes? A better solution would of course be adjusting aggro mechanics to flag the Orca as it's obviously assisting a criminal. This should also apply to carriers, will take care of that source of complaints as well. For some reason CCP is reluctant to work on this or say why they might not think it's a good idea or anything of the sort, so eh.
Allko
Zero Tax services
#137 - 2012-02-10 09:38:51 UTC
Pandorath wrote:
At least 90% of eve players are the so called bears, i do not expect that i will get much support. This however has nothing to do with ships corp hangars which still work.

So You agree that 90% are bears and still wonder why CCP pays attention to them.
hmmmm ... maybe because CCP is interested in keeping this game runing and earn money?

I gues Your idea about hi sec bears is that they should play a role of 5bil worth NPC`s Blink
Anize Oramara
WarpTooZero
#138 - 2012-02-10 12:08:33 UTC
switch from vigil to drone frig, use ecm drones, PROBLEM FIXED YOU LAZY GRIEFER RETARDS. Roll

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Prayer Gengod
#139 - 2012-02-10 12:20:57 UTC
This sounds dreadful.

-Since the beginning of time I have been around, and forever shall I stay here.

Pinky Denmark
The Cursed Navy
#140 - 2012-02-10 13:46:16 UTC
If you engage in combat you should in no way be able to have your ship magically dissapear when you are about to lose it. If you start a fight you need to stop crying about CCP fixing an exploit you are benefitting from.

Tbh though I don't understand why CCP allows it for lowsec and nullsec - The station hugging bastards doing the trick with their carrier on undock are just as bad in my opinion...

http://youtu.be/S5xvkAPXB9c

Pinky