These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
Previous page12
 

Omnidirectional Tracking Link

Author
ergherhdfgh
Imperial Academy
Amarr Empire
#21 - 2015-03-12 23:18:24 UTC
I love sentries but I have pretty high drone skills so that might be the difference. But I sit at range and let the NPCs come to me. With one scripted link I think I get about 81 km optimal with Curator IIs and I can one shot frigs with the sentries out that far.

That is one of the problems with turrets is that things out further track slower so the more range that you have the less tracking that you need and the more tracking that you have the less range that you need. So an increase in one is effectively an increase to the other so when you increase them both it's like exponential increases in your ability to hit with your turrets. Missiles are more of a linear damage increase with skills.

Keep in mind however that while the math works the same for turret regardless if it's your turrets on your ship or your drone's turrets they are 2 different skill sets. I think there is only the drone sharpshooting skill iirc I don't think that there are skills for drone tracking and falloff like there is for your guns.

Want to talk? Join Cara's channel in game: House Forelli

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#22 - 2015-03-12 23:44:31 UTC
Sentries largely have better tracking than most battleship sized guns though and can be improved by omnis
Donnachadh
United Allegiance of Undesirables
#23 - 2015-03-13 05:12:15 UTC
Some thoughts.

Range that you are using your drones at as well as your durability skill are the most likely causes of continuing loss of medium drones.
These are generalizations and you will need to adapt them to your specific needs and experiences but here are some max range limits to think about.
Heavy about 8k-10k.
Medium about 10k to 12k
Lights 15k to 20k.
Yes you can send them farther out than this and many people do. With mid level durability skills these ranges are about max that you can recall them from without loss once you see they are taking significant damage. If your drones skills are or were all 5 then increase these by about 5k to 10k each.

If the targets are farther than 20k to 30k you should be using sentry drones anyway as they are the best option.

Which drones is very dependent on each person. With the highest damage multiplier of all drones the hobs and hammers are always good choices, although with the racial skills trained they are all good. Garde are good for closer range use say 20k to about 40k out and then take your pick from the other 3 sentries past that.

That 4th drone damage mod I would look at very carefully in a fitting tool. The stacking penalties on that may mean that you gain more by using that slot for a tank or mod for some other aspect of your ship.
ergherhdfgh
Imperial Academy
Amarr Empire
#24 - 2015-03-13 13:34:51 UTC
Another thing to keep in mind with the ishtar and sentries is the ishtar can get a lot of it's tank from the sentries. If you orbit one of your sentries you will reduce incoming damage a lot and if you have a remote repper in one of your high slots you can even rep your sentries through a fair amount of damage so you can leave them out when they take aggro in some situations.

Want to talk? Join Cara's channel in game: House Forelli

Vol Arm'OOO
Central Co-Prosperity Union
#25 - 2015-03-13 16:06:48 UTC
ergherhdfgh wrote:
What I do to try and not loose drones is when I start loosing aggro on the NPCs especially the frigs I pull my drones in and re-establish aggro then redeploy them. Sometimes even whey they are just yellow boxing me my drones will take aggro. If you wait until they take damage you will likely loose one before it gets back. Once a drone has aggro if there are webbing NPCs they will be slowing it and if you recall them then they come in a strait line right to you which drops their transversal to almost nothing.

I've read and noticed to be true that NPCs seem to attack only drones thier size or larger so NPC frigs will go after all drones but NPC cruisers will not go after small drones and NPC BSs will not go after small or medium drones etc. So another tactic can be to kill the frigs first with your small drones if you are close then kill cruisers then switch to medium drones. However my ideal tactic with the domi or ishtar is to sit at range and just kill everything starting with the smallest and moving to the biggest with my sentries at range.


I might be wrong, but it is my understanding that you can make your pve ship more attractive to npc rats by using various different types of mods in particular ecm/eccm. That way you acquire aggro and hold it so they never shoot your drones.

I don't play, I just fourm warrior.

ergherhdfgh
Imperial Academy
Amarr Empire
#26 - 2015-03-13 20:09:24 UTC
Vol Arm'OOO wrote:

I might be wrong, but it is my understanding that you can make your pve ship more attractive to npc rats by using various different types of mods in particular ecm/eccm. That way you acquire aggro and hold it so they never shoot your drones.

This is true. Remote repair and ECM both work as I am sure any Ewar mod would work. Many years ago when sleepers were first introduced we did some extensive testing with this and came up with a priority list of what they seemed to hate most but I'd have to go on my memory to tell you what we came up with and I'd rather not do that.

Being in an ishtar you might want to try vamps as I believe it would be easier for you to free up a high slot. I'm thinking of my Ishtar set up and can't think of a mod that I would be willing to give up out of my mid slots. But if you do at least 1 RR mod and always use it on your sentries as well as a vamp and let one of the frigs get close enough to vamp off of that might work. Of course replacing an omni link with a target painter might not be a terrible idea.

Want to talk? Join Cara's channel in game: House Forelli

Moonlit Raid
Doomheim
#27 - 2015-03-15 23:56:45 UTC
Fly a marauder.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

DooDoo Gum
Center for Advanced Studies
Gallente Federation
#28 - 2015-03-17 01:39:41 UTC
Moonlit Raid wrote:
Fly a marauder.


What a dumb comment... perhaps try reading the OP...
Davey Talvanen
Kingsparrow Wormhole Division
Birds of Prey.
#29 - 2015-03-18 14:30:44 UTC
Trevor Dalech wrote:
The Ender Radak wrote:
Yarda Black wrote:
The module handles tracking. So it increases the tracking on a "drone gun". To a limit tho. If you use heavies on small targets, it wont work very well. Same applies to large guns. I can put 5 tracking comps on my ship, with script, but using a 1200mm howitzer artillery on a frig will always fail. (unless we pilot manually and drop transversal etc)

recommended Ishtar tactic:

1. Drop sentries at 50 -70 KM, use range scripts in the omnies, blast away from small to large
(unless DPS is too high, then kill a few high-dps battleships first).
2. If they shoot a sentiry, recall it, wait for aggro switch, then drop the drone again.



That's more useful, ty. I am not used to any drones bigger than medium drones.
Heavy drones and sentries are best used against what kind of NPC ships? Without Omnid. Tracking Links of course, I am not using it any more...


I'd use

light drones against frigs, destroyers and cruisers.
medium drones against cruiser BC and BS
heavy drones against BS only
sentries against everything at range

Using tracking link with a tracking script will allow a heavy drone to hit a cruiser, and a medium drone to hit a firgate, the smaller size drones will still work better in that situation.
Only with sentry drone does the omni tracking link really become important. With a tracking script your sentries will be able to hit targets below their optimal range a lot better, while a range script will allow you to hit further out.

My strategy is usually:
1) Drop sentries at range and start out with the range script.
2) Once the rats move closer (within your sentries optimal range if you were not using the omni), switch to the tracking script.
3) Once the rats get within about half your sentries optimal range, you'll notice your sentries start missing even with the tracking bonus. Recall sentries, launch light drones (it's usually the small fast ships which get under your guns first) and burn to range while the light drones kill off anything chasing you.
4) Once at range, repeat from step 1.


Heavys in a VNI hit frigs (maybe dessies, cant tell) well and deal 2-3x more DPS on cruisers than meds (battle numbers not theory damage)
Previous page12