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Living in nullsec

Author
Spaceman Jack
Deep Core Mining Inc.
Caldari State
#81 - 2015-03-16 20:58:47 UTC
Just popped in here to confirm OP does not have the balls to put their money where their mouth is and is still making declarative statements based off other people experiences.
Tipa Riot
Federal Navy Academy
Gallente Federation
#82 - 2015-03-16 22:34:09 UTC
Spaceman Jack wrote:
Just popped in here to confirm OP does not have the balls to put their money where their mouth is and is still making declarative statements based off other people experiences.

Thanks for your quality post and contribution to this thread.

I'm my own NPC alt.

Jade Krendraven
Center for Advanced Studies
Gallente Federation
#83 - 2015-03-17 00:06:51 UTC
Living in null was (so far) the most fun I've ever had since I started playing this game. That said, I also spent more ISK in null than I made by far (this probably has something to do with my terrible ISK making abilities and/or laziness).

Recently joined a WH corp and while I miss some of the constant pvp action and huge fleets I got living in null, the ISK making potential here is much better and I see a lot of opportunity for fun being in a WH corp once the new sov system hits. We'll see :)

Oh, can't forget this gem.

http://i.imgur.com/reHXiXn.jpg
Mephiztopheleze
Laphroaig Inc.
#84 - 2015-03-17 01:27:50 UTC
Agent Known wrote:
But seriously, the majority of income in nullsec is locked to moon-holding alliances. While I have no idea where that money actually goes, it's obviously not going to the corporations.


A decent chunk gets spent on Ship Replacement Programs, which is ISK going straight into the pockets of line members.

Another chunk gets spent on tower fuel.

Another chunk goes on Jump Bridge fuel.

Then there's the chunk that needs to be spent on Sov upgrades, iHubs, station upgrades and the like.

And not to forget the chunk that gets spent paying the alliance's logistics wing to go out and fuel those towers and jump bridges. Some of those logibros are flying freighters many hours a day to keep everything ticking over. Oh, those logibros need fuel for their jump freighters, guess what pays for that? Bingo: moon goo. If you think carebear tears are delicious, you've never heard a coalition level FC completely lose the plot because a jump bridge is out of fuel and they need to move a fleet fast.

Alliance and coalition level assets don't just "happen". They come about because a lot of people put in a lot of effort and much of that effort is hidden from the cursory viewer. Look a little closer, it's actually quite amazing to see it all in action.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Arsine Mayhem
Doomheim
#85 - 2015-03-17 01:40:23 UTC
Pok Nibin wrote:
Aralyn Cormallen wrote:
I have always considered myself a "defender" and "castle builder" - I came in to nullsec to want to be part of something, to help build something, and defend it against all-comers. The isk/reward has never been the point (I've tried ratting/anomolies a couple of times, and each time thought "this **** is stupid" and ignored it). I'll still be in null providing there are walls to defend... but that is what has me worried, its looking less like being able to stand on the ramparts and face down the barbarian horde, and more like sitting in the sewers under the castle rat-catching.

We love Goon tears! They're our favorite kind!


Ummm humm.
Kiryen O'Bannon
GoonWaffe
Goonswarm Federation
#86 - 2015-03-17 02:43:38 UTC
Mephiztopheleze wrote:
Agent Known wrote:
But seriously, the majority of income in nullsec is locked to moon-holding alliances. While I have no idea where that money actually goes, it's obviously not going to the corporations.


A decent chunk gets spent on Ship Replacement Programs, which is ISK going straight into the pockets of line members.

Another chunk gets spent on tower fuel.

Another chunk goes on Jump Bridge fuel.

Then there's the chunk that needs to be spent on Sov upgrades, iHubs, station upgrades and the like.

And not to forget the chunk that gets spent paying the alliance's logistics wing to go out and fuel those towers and jump bridges. Some of those logibros are flying freighters many hours a day to keep everything ticking over. Oh, those logibros need fuel for their jump freighters, guess what pays for that? Bingo: moon goo. If you think carebear tears are delicious, you've never heard a coalition level FC completely lose the plot because a jump bridge is out of fuel and they need to move a fleet fast.

Alliance and coalition level assets don't just "happen". They come about because a lot of people put in a lot of effort and much of that effort is hidden from the cursory viewer. Look a little closer, it's actually quite amazing to see it all in action.


People who have never actually been in charge of anything often don't understand just how much time, effort, organization and planning goes into making things happen in a large organization, and just how many details there are to manage. EVE is sort of unique in that its complex enough that managerial and leadership skills really matter. If you go into the forums for a lot of other MMOS you can hear about how 24-man raids are "too large" because its somehow hard to get that many people organized.

That sort of person, if they ever try EVE and stick with it enough to hear about nullsec is exactly the sort of person that assumes a large alliance or coalition is just a bunch of guys ratting while the leadership sits around rolling in money. Inability to think analytically and inability to organize and lead even small groups go hand-in-hand.

Eternal Father, King of birth, /Who didst create the heaven and earth, /And bid the planets and the sun/ Their own appointed orbits run; /O hear us when we seek thy grace /For those who soar through outer space.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#87 - 2015-03-17 02:57:13 UTC  |  Edited by: Infinity Ziona
In my experience its pretty boring. Everyone docks when you enter system unless they have X times your number (X being their carebear level). Jumping into a bubbled camp is boring, almost impossible to get caught if you're smart. Likewise its close to impossible to catch people unless they're not smart. Most stations can't be docked at. Communities haven't developed past cave person complexity (friendly don't kill, stranger kill).

That's it in a nutshell.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Spaceman Jack
Deep Core Mining Inc.
Caldari State
#88 - 2015-03-17 20:02:49 UTC
Tipa Riot wrote:
Spaceman Jack wrote:
Just popped in here to confirm OP does not have the balls to put their money where their mouth is and is still making declarative statements based off other people experiences.

Thanks for your quality post and contribution to this thread.



Well, isn't that the teapot calling the kettle black.

It is difficult to have a fruitful discussion with someone, on something they refuse to take a part of, but insist on commenting on as if they did.

Start quality threads, you will get quality replies.
Tipa Riot
Federal Navy Academy
Gallente Federation
#89 - 2015-03-17 20:11:38 UTC
Spaceman Jack wrote:

Start quality threads, you will get quality replies.

Don't worry, there are enough quality replies to my question in this thread.

I'm my own NPC alt.

Javiera
The Scope
Gallente Federation
#90 - 2015-03-19 06:21:29 UTC
it has been a couple of years sins i played last and much has changed . i feel the sov change can be a good thing and a bad thing

i think it will not go the way ccp was intended it to head tho.. i see a future where the big alliances will become bigger . stength in numbers they say.
Or can anyone explain what allready has happend with goon and brave .
Time will tell but if you wanna feel safe in null you look for a partner and blob up.

xetic , bob goon .......what will the next big alliance be is the question
Maksim Cammeren
Taxless Corp
#91 - 2015-03-19 07:17:08 UTC  |  Edited by: Maksim Cammeren
Arronicus wrote:


Highsec incursions in decent groups like ISN can pull 100m/hour reliably, with lower risk than similarly paying nullsec activities. As a very long time nullsec resident, the income is nowhere remotely close to 10x more. The only activity that is really safer in null than high is mining.



As someone who earned most of my ISK that way, I think high-sec Incursions are too good of a money maker. And I do see nullsec alts flying in Incursions all the time, complaining it is better than normal nullsec income.

Which makes me wonder: do nullsec corps regularly run Incursions? I suspect it isn't often, but why? The payout is flat 50% more and surely the big coalitions have the organization and numbers to regularly field solid incursion fleets?

Deep within their territories, the coalitions would have good intel on any fleets moving in and a few cloakies wouldn't stand a chance vs a competent incursion fleet. The only danger is being dropped or bridged on as the fleet lands on incursion accel gates, but the dropping fleet itself will be in danger in middle of hostile space.

So, what's wrong with incursions in nullsec?
Edit: are the 150m/hr sites not worth the trouble?
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#92 - 2015-03-19 07:37:35 UTC
People don't run them often. They make a fortune from null in anoms and combat sites. Check my sig.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Sophie Mahler
Hedion University
Amarr Empire
#93 - 2015-03-19 08:28:58 UTC
now I'm a newbie so my experience is zero

but what I gather, from playing this game for a few weeks now, is that it's not "where you are", or not eve "what you do", but rather, who you do it with?

I do see people having fun as much as I do see people complaining

such as life, there are always fun things as well as less good things happening, and for the most part, whether you're happy or not is a matter of perspective (glas half full)

So maybe my post doesn't contribute to the discussion at hand in this particular topic

but are there really no things to be enjoyed in this game? (I don't believe so)


PS: that picture posted a few posts above is hilarious, I love it

<3
xDenYx
State War Academy
Caldari State
#94 - 2015-05-01 09:01:28 UTC
Moved to nullsec last week and loving it so far. Participated in my first kill, had my first real fleet op and started making decent money.

My indie alt became useful as well as now it makes more sense to build your own stuff rather than running missions and buying things from Jita. It provides sense of accomplishment when you fly in a ship you build yourself. And with a null ore overhaul it's much easier.

Finally, I do feel like I finally own a place. Not to myself ofc, but rather share it with my alliance. This makes me want to make it better by contributing. Hisec is more single-player rpg in that sense imho.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#95 - 2015-05-01 09:09:34 UTC
Infinity Ziona wrote:
People don't run them often. They make a fortune from null in anoms and combat sites. Check my sig.


they dont make that much, 90mil an hour in a carrier isnt great compared to highsec incursions

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Dracvlad
Taishi Combine
Astral Alliance
#96 - 2015-05-01 09:39:39 UTC  |  Edited by: Dracvlad
xDenYx wrote:
Moved to nullsec last week and loving it so far. Participated in my first kill, had my first real fleet op and started making decent money.

My indie alt became useful as well as now it makes more sense to build your own stuff rather than running missions and buying things from Jita. It provides sense of accomplishment when you fly in a ship you build yourself. And with a null ore overhaul it's much easier.

Finally, I do feel like I finally own a place. Not to myself ofc, but rather share it with my alliance. This makes me want to make it better by contributing. Hisec is more single-player rpg in that sense imho.


In effect this is why you go to 0.0 you get to play multiple aspects of the game. Carving out your own space and using is great fun and gives you a feeling of achievement, my most fun period in game was holding three systems in Querious as Pirate Nation, really had so much fun with a great bunch of lads.

The period I made the most ISK was the time I spent in IRC in Cobalt Edge we had a system off the pipe and I was carrier ratting anoms like mad, I made billions, it was so easy to do it was silly, no running around systems to the next boring mission, just warp to the next anom blap hour after hour, and that part you can do solo if you have enough accounts, or intel channels that work. And the odd excitement when some person would come to your system then it was re-ship and blap, or go join one of the Home Defence fleet if it was not lead by an idiot.

CTA's can be great as long as you are not lead by idiots, the downside is that you meet up with a lot of people with ego's and agenda's, and some of them just love being in that position so they can rub up their superiority, it gets wearing when they don't have a clue.

Hisec do have alliances and groups that work together, however they tend to be small because of war decs...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Talurion
The Scope
Gallente Federation
#97 - 2015-05-01 15:26:41 UTC
EvE it's all about meta,, politic, lama-drama and collecting tears and 0.0 is the beast place for it.

It is now pl/n3, not PL/N3 (sacrificed all their caps)

Dracvlad
Taishi Combine
Astral Alliance
#98 - 2015-05-01 15:38:30 UTC
Remove

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ma'Baker McCandless
The McCandless Clan
#99 - 2015-05-01 15:42:55 UTC
In short, its not what you know, or what you can do, its who you know.
Eli Stan
Center for Advanced Studies
Gallente Federation
#100 - 2015-05-01 18:43:25 UTC
Tipa Riot wrote:
With the upcoming sov changes I was thinking about null as a home ... but I still can't see the benefits to actually live in nullsec. Logistics, market access, defending sov, required highsec alts, ... all too strong negative points IMO.

For those of you having their main place of residence in null, please tell what were your reasons to move and stay?


NPC SOV FTW. Syndicate has easy logistics (single jump from null to a lowsec system next to a highsec system.) The markets aren't great but trade hubs are a short inty trip away. No SOV to defend. No need to highsec alts due to those short inty trips. All stations are dockable, so it's possible to stash ships all over the region. Unlike Outer Ring, there are plenty of stations. ISK opportunities are enough to sustain fun small-gang PvP. There are no gate/station guns or sec status to worry about - you can engage whomever you wish (or can), and pod all day long and retain 5.0 sec status. And you know exactly who is, and who is not, a friend; Not Purple? Shoot It.

There is the added complexity of warp disruption bubbles, but that can be made to work for you as much as it works against you.