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Counter-intuitive mining prices.

Author
Akash Blint
Viziam
Amarr Empire
#1 - 2015-03-06 01:50:38 UTC
I just wen't around the long way figuring out the prices for various asteroids in .6 minmitar space. Basically, i went to an asteroid belt, filled my cargohold with Veldspar and dropped it off at the nearest station. I did the same with the rest of the asteroids found in this region.

These are the prices i came up with for 26,400 m3 of each based on highest buy orders on Eve-Central at the time.
Veldspar -5,837,000
Scordite-5,425,000
Plagioclase- 5,298,000
Omber-4,074,840

So it seems that the rarer and harder the ore is, the lower the price/m3, I don't understand this.
Ralph King-Griffin
New Eden Tech Support
#2 - 2015-03-06 01:55:13 UTC
People have had a decade to build stockpiles.

If you're looking to make more isk, look into other professions.
McChicken Combo HalfMayo
The Happy Meal
#3 - 2015-03-06 01:57:01 UTC
The market is player driven. Rarity is only one factor that determines the price of an item.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Akash Blint
Viziam
Amarr Empire
#4 - 2015-03-06 02:15:23 UTC
Ralph King-Griffin wrote:
People have had a decade to build stockpiles.

If you're looking to make more isk, look into other professions.


Any suggestions on what to do? I've only worked on mining so far. Not much SP in anything else.
Ralph King-Griffin
New Eden Tech Support
#5 - 2015-03-06 02:15:27 UTC
McChicken Combo HalfMayo wrote:
The market is player driven. Rarity is only one factor that determines the price of an item.

Demand and supply are the important one's, this is where stockpiles have an influence
Ralph King-Griffin
New Eden Tech Support
#6 - 2015-03-06 02:17:51 UTC
Akash Blint wrote:
Ralph King-Griffin wrote:
People have had a decade to build stockpiles.

If you're looking to make more isk, look into other professions.


Any suggestions on what to do? I've only worked on mining so far. Not much SP in anything else.

Combat anomalies, need to be scanned down.

The lowsec one's can be rather good if you're lucky and get aa drop and aren't worn for a casual jacket by the locals afterwards.
Memphis Baas
#7 - 2015-03-06 02:30:24 UTC  |  Edited by: Memphis Baas
The only way to use ore is to refine it, so the value of the ore (and of the asteroids) isn't based on "rarity" but on what minerals it gives when it's refined. And the value of the minerals depends on supply and demand, and what production lines they're used for. If the manufacturers can get mexallon and isogen from other sources, they won't pay much for any of the ores that refine to these minerals.

When you look at what's consumed in manufacturing vs. what's available in asteroids, lots of tritanium and pyerite are needed, followed by small quantities of mexallon, and isogen, and tiny quantities of nocxium, zydrine, and megacyte. Veldspar is available everywhere and is mostly ignored because scordite and the higher asteroids also refine to tritanium. Scordite gives pyerite, which is at the sweet spot between how much is needed and how much is available. The higher minerals (mexallon, isogen, nocxium) can be acquired in sufficient quantities at random mission or scanned locations, and zydrine and megacyte can be mined by the large nullsec alliances in sufficient quantities.

So you're looking at scordite. Or, as suggested above, try to find some of the asteroids that refine to isogen / nocxium by using probes.

On top of that, you're selling to players; the market is players. The built-in "rarity" means little to the trader who's under-paying you and only buys your ore because he has better refinery skills than you, and figures he will make a profit at the trade hub selling the minerals.
Rawketsled
Generic Corp Name
#8 - 2015-03-06 05:13:08 UTC
FYI: Omber is actually pretty worthless. Has been for years.

There's not enough demand for it's primary mineral; Isogen.

Further, Kernite supplies almost as much Isogen as Omber, but comes with valuable Mexallon at the same time.


Mining sucks, but if you want to make the most ISK, mine things that start with the letters J and H. You'll only find those abundantly in lowsec, where people will very happily shoot for you for the fun of it.
Chal0ner
Hideaway Hunters
The Hideaway.
#9 - 2015-03-06 07:10:12 UTC
I only mined to get "free" minerals for building stuff. Mining to sell to get ISK is basically a waste of time imho as there are other ways to make more isk/hour.

(Yes, I know, lets not open the "those minerals are not free" can of worms. For my play style they were free, ok?).
Gregor Parud
Imperial Academy
#10 - 2015-03-06 07:53:31 UTC
Chal0ner wrote:
I only mined to get "free" minerals for building stuff. Mining to sell to get ISK is basically a waste of time imho as there are other ways to make more isk/hour.

(Yes, I know, lets not open the "those minerals are not free" can of worms. For my play style they were free, ok?).


My OCD wants me to rant at your logic.
J'Poll
School of Applied Knowledge
Caldari State
#11 - 2015-03-06 12:17:02 UTC
Prices are build up much more then just rarity.


* Supply and Demand being a big one.
* Another is, speculations (specially when big changes are coming (new ships, new overhaul to industry).



For instance, veldspar is the main source for Tritanium. Trit is used in nearly everything in decent quantities. Hence, there will a very decent amount of demand for it.

But, as Veldspar is very common, the supply is also high (as are all the high-sec ores as it's very easy to mine them in relative safety).

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Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#12 - 2015-03-06 14:18:51 UTC
Gregor Parud wrote:
Chal0ner wrote:
I only mined to get "free" minerals for building stuff. Mining to sell to get ISK is basically a waste of time imho as there are other ways to make more isk/hour.

(Yes, I know, lets not open the "those minerals are not free" can of worms. For my play style they were free, ok?).


My OCD wants me to rant at your logic.


Just to expand on this:

If you're spending time on it, it's not free.

For example: you mine for 3 hours to build a cruiser OR you do null sec anoms for 15 minutes and just buy one.

Time saved: 2:45, money gained: however much you would have made in the remaining time.
Jonah Gravenstein
Machiavellian Space Bastards
#13 - 2015-03-06 14:22:36 UTC
Tsukino Stareine wrote:
Gregor Parud wrote:
Chal0ner wrote:
I only mined to get "free" minerals for building stuff. Mining to sell to get ISK is basically a waste of time imho as there are other ways to make more isk/hour.

(Yes, I know, lets not open the "those minerals are not free" can of worms. For my play style they were free, ok?).


My OCD wants me to rant at your logic.


Just to expand on this:

If you're spending time on it, it's not free.

For example: you mine for 3 hours to build a cruiser OR you do null sec anoms for 15 minutes and just buy one.

Time saved: 2:45, money gained: however much you would have made in the remaining time.
Otherwise known as opportunity cost

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

ergherhdfgh
Imperial Academy
Amarr Empire
#14 - 2015-03-06 16:34:14 UTC
Firstly this should make your life a little easier.

So back when eve was older when I first started playing there was much more of a correlation between the rarity of the ore and it's value. However even than low sec ores were not that valuable.

Then wormholes were introduced and non-sov holding players could jump from high sec to a worm hole and mine high end ores. Then CCP introduce the upgrade system into null sec so that even crappy null sec could have high end ores. Then CCP introduced some new ships that had wierd mineral requirements that I believe were intended to move the mineral market around. Then CCP changed some of the minerals that ore reprocesses into.

Where this leaves is today is with a situation that most of the ores are fairly inline with each other price, isk / m3, wise since everyone can just look at charts like the one that I linked and see what is the most valuable ore today. However there is still benefit to minning in null over high sec. Huge benefits as a matter of fact. It has more to do with asteroid sizes and Rorqual boosts but that's an entirely different discussion.

Want to talk? Join Cara's channel in game: House Forelli

Ekaterina 'Ghetto' Thurn
Department 10
#15 - 2015-03-06 16:48:03 UTC
Memphis Baas wrote:
The only way to use ore is to refine it, so the value of the ore (and of the asteroids) isn't based on "rarity" but on what minerals it gives when it's refined. And the value of the minerals depends on supply and demand, and what production lines they're used for. If the manufacturers can get mexallon and isogen from other sources, they won't pay much for any of the ores that refine to these minerals.

When you look at what's consumed in manufacturing vs. what's available in asteroids, lots of tritanium and pyerite are needed, followed by small quantities of mexallon, and isogen, and tiny quantities of nocxium, zydrine, and megacyte. Veldspar is available everywhere and is mostly ignored because scordite and the higher asteroids also refine to tritanium. Scordite gives pyerite, which is at the sweet spot between how much is needed and how much is available. The higher minerals (mexallon, isogen, nocxium) can be acquired in sufficient quantities at random mission or scanned locations, and zydrine and megacyte can be mined by the large nullsec alliances in sufficient quantities.

So you're looking at scordite. Or, as suggested above, try to find some of the asteroids that refine to isogen / nocxium by using probes.

On top of that, you're selling to players; the market is players. The built-in "rarity" means little to the trader who's under-paying you and only buys your ore because he has better refinery skills than you, and figures he will make a profit at the trade hub selling the minerals.


There are far too many inaccuracies in what you have written here that I can't be bothered to correct them. Please don't write in the new players section unless you are going to write accurate information.

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Phig Neutron
Starbreaker and Sons
#16 - 2015-03-06 17:30:27 UTC  |  Edited by: Phig Neutron
Tsukino Stareine wrote:
Gregor Parud wrote:
Chal0ner wrote:
I only mined to get "free" minerals for building stuff. Mining to sell to get ISK is basically a waste of time imho as there are other ways to make more isk/hour.

(Yes, I know, lets not open the "those minerals are not free" can of worms. For my play style they were free, ok?).


My OCD wants me to rant at your logic.


Just to expand on this:

If you're spending time on it, it's not free.


You nerds that obsess about opportunity cost are paying $15/month to play EVE. If you really cared about in-game ISK/hour efficiency you'd just buy out of game PLEX instead of running anomalies or doing exploration, then you could have ISK/hour approaching infinity. Tuskino is right -- you mine because you want to mine because you want to build stuff yourself.

Edit: yes, $15/month, not per hour. Unless you are the guy with 750 alt accounts. If you are: see you next Incursion, buddy.
Gregor Parud
Imperial Academy
#17 - 2015-03-06 17:42:39 UTC
Phig Neutron wrote:
Tsukino Stareine wrote:
Gregor Parud wrote:
Chal0ner wrote:
I only mined to get "free" minerals for building stuff. Mining to sell to get ISK is basically a waste of time imho as there are other ways to make more isk/hour.

(Yes, I know, lets not open the "those minerals are not free" can of worms. For my play style they were free, ok?).


My OCD wants me to rant at your logic.


Just to expand on this:

If you're spending time on it, it's not free.


You nerds that obsess about opportunity cost are paying $15/hour to play EVE. If you really cared about in-game ISK/hour efficiency you'd just buy out of game PLEX instead of running anomalies or doing exploration, then you could have ISK/hour approaching infinity. Tuskino is right -- you mine because you want to mine because you want to build stuff yourself.


a) that's not what I meant and b) you're actually wrong, partially anyway. You don't have to mine because you produce.


Roel Yento
Republic University
Minmatar Republic
#18 - 2015-03-06 17:49:19 UTC
Phig Neutron wrote:
Tsukino Stareine wrote:
Gregor Parud wrote:
Chal0ner wrote:
I only mined to get "free" minerals for building stuff. Mining to sell to get ISK is basically a waste of time imho as there are other ways to make more isk/hour.

(Yes, I know, lets not open the "those minerals are not free" can of worms. For my play style they were free, ok?).


My OCD wants me to rant at your logic.


Just to expand on this:

If you're spending time on it, it's not free.


You nerds that obsess about opportunity cost are paying $15/hour to play EVE. If you really cared about in-game ISK/hour efficiency you'd just buy out of game PLEX instead of running anomalies or doing exploration, then you could have ISK/hour approaching infinity. Tuskino is right -- you mine because you want to mine because you want to build stuff yourself.


No one pays 15/hour. At most 15/month Is what we spend. Now i know you can buy plex instead of earn money in game. Me personally, i enjoy splitting time between pve and pvp. No point in doing pve though for isk if i always just buy isk. Also i don't care to spend much more real money on this game than my sub. I like buying other games as i am sure many other people do.

As for the arguement about get a second job to fund plex... most people work already and have families. Why get another job when you can just play the game with what little freetime they get? As for oportunity cost in game... why not play as efficiently as possible? If someone else doesn't want to though then by all means they have the right not to.
ergherhdfgh
Imperial Academy
Amarr Empire
#19 - 2015-03-06 18:25:10 UTC
Roel Yento wrote:


No one pays 15/hour. At most 15/month Is what we spend. Now i know you can buy plex instead of earn money in game. Me personally, i enjoy splitting time between pve and pvp. No point in doing pve though for isk if i always just buy isk. Also i don't care to spend much more real money on this game than my sub. I like buying other games as i am sure many other people do.

As for the arguement about get a second job to fund plex... most people work already and have families. Why get another job when you can just play the game with what little freetime they get? As for oportunity cost in game... why not play as efficiently as possible? If someone else doesn't want to though then by all means they have the right not to.

I largely agree with you here. I'm not sure if this is an argument or a clarification but I just want to point out that if you are doing stuff that you don't like in game to make isk then it is like a job. I don't know many people that can earn the amount of isk that a PLEX costs in an hour of game play but I do know plenty of people that earn the real life money that it costs to pay the sub or buy a plex in an hour. So there is a point to be made that if you are working in game or working IRL and hour of your time is an hour of your time and this is a game and supposed to be fun.

I feel the need to say this here because so many new players come to this game thinking they will play it for free and spend the whole month trying to earn the isk to buy the PELX. Then the game seems like a job and they ***** that it's too grindy. If you want to make this game a job you can but I suggest that you are better off getting a real life job or working a little overtime at your current job than to do it that way.

Want to talk? Join Cara's channel in game: House Forelli

Memphis Baas
#20 - 2015-03-06 18:31:57 UTC
Ekaterina 'Ghetto' Thurn wrote:
Please don't write in the new players section unless you are going to write accurate information.


Is that what you're doing?
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