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Wealth per hour comparison- Need Info

Author
Market McSelling Alt
Doomheim
#81 - 2015-03-16 16:37:55 UTC  |  Edited by: Market McSelling Alt
Jori McKie wrote:
@Jenn aSide

I know, that's one of the reasons why i posted my numbers here. My goal was to write a full "how to blitz LvL 4" and just see the faction item and tag market burn/explode but i'm to lazy/less time to do it.
The LP and ISK from declining bad LvL 4 to get as many Burner Missions as possible are ridiculous, if like 25% of all mission runner would do it the market would crash and you can already see the writing on the wall.

If you team up with a real partner in a fleet you sure as hell could do only Burner missions, i would love to see your numbers on that.


You aren't running that many burners AND regular missions in one hour. It simply cannot be done. You literally would be completing a mission in under 4 minutes to do what you said and with the set of missions listed that is impossible.

Good try though. But you got Jenn A on your side, so you pretty much already lost the argument.

It also ceases to be that income per hour when you have a fleet of toons that pull missions together. At that point you have to divide your income per hour by each toon as the LP and rewards are being split among them all.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenn aSide
Dreddit
Test Alliance Please Ignore
#82 - 2015-03-16 16:49:10 UTC  |  Edited by: Jenn aSide
Market McSelling Alt wrote:


You aren't running that many burners AND regular missions in one hour. It simply cannot be done. You literally would be completing a mission in under 4 minutes to do what you said and with the set of missions listed that is impossible.


And again this guy proves my point. He doesn't know how to do something, so it must be impossible.

Here's a guy doing it in low sec, regular missions, a few minutes between each one with a paper thin Naga. you can do the EXACT same thing in high sec if you know where to mission (like my spot, 6 lvl 4 agents withing 2 jumps of the home station, with corps that have mining implants or 5 run BPCs, a Thukker agent nearby thrown into the mix helps too).

So again, thank you for demonstrating your marked lack of PVE experience, people who read this thread now know who to listen to, and more importantly, who not to. Thanks for the help.
Market McSelling Alt
Doomheim
#83 - 2015-03-16 16:55:26 UTC  |  Edited by: Market McSelling Alt
Jenn aSide wrote:
Market McSelling Alt wrote:


You aren't running that many burners AND regular missions in one hour. It simply cannot be done. You literally would be completing a mission in under 4 minutes to do what you said and with the set of missions listed that is impossible.


And again this guy proves my point. He doesn't know how to do something, so it must be impossible.

Here's a guy doing it in low sec, regular missions, a few minutes between each one with a paper thin Naga. you can do the EXACT same thing in high sec if you know where to mission (like my spot, 6 lvl 4 agents withing 2 jumps of the home station, with corps that have mining implants or 5 run BPCs, a Thukker agent nearby thrown into the mix helps too).

So again, thank you for demonstrating your marked lack of PVE experience, people who read this thread now know who to listen to, and more importantly, who not to. Thanks for the help.



First things first... that was a Fleet Stabber lol, not a Naga

Second it was 22 minutes of cherry picking level 3's with a multiple agent station

Third, it was lowsec, not highsec and LP rewards are almost double out there.

Fourth, it was 22 minutes that started with a preload of three missions. Regardless it was impressive but knowing who he is running missions for he is not getting good LP conversion from Z&S so his numbers are wack.

Fifth, he has to watch very closely as you can see around the 10 minute mark to not fall under -2 as he would be banned from those missions.

But good spin attempt.

Edit: If you think a Naga is paper thin you know very little about the ship

Sixth, all of his measurements were done before Rubicon... Do I need to explain how dumb you look now?

Seventh: The dude calculated 4600isk/lp Now you look even dumber

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenn aSide
Dreddit
Test Alliance Please Ignore
#84 - 2015-03-16 17:20:32 UTC
Wrong link, here is the Naga

Quote:

Second it was 22 minutes of cherry picking level 3's with a multiple agent station


Exhibit #1. You think Dread Pirate Scarlet is a LEVEL 3 MISSION.

Quote:

Third, it was lowsec, not highsec and LP rewards are almost double out there.


Exhibit #2, pretending like we weren't talking about MISSION TIME not mission rewards.

Quote:

Fourth, it was 22 minutes that started with a preload of three missions. Regardless it was impressive but knowing who he is running missions for he is not getting good LP conversion from Z&S so his numbers are wack.


Exhibit #3 not knowing how to convert LP.

Quote:

Fifth, he has to watch very closely as you can see around the 10 minute mark to not fall under -2 as he would be banned from those missions.



But good spin attempt.


Exhibit #4 not knowing how standings work in this particular case, which the author addressed in the comments section.

Quote:

Edit: If you think a Naga is paper thin you know very little about the ship


Exhibit #5 not knowing why a buffer fit naga is paper thin in a mission.'

You don't even do mission do you? I mean it's clear that you don't know what you are talking about (while disputing not only the empirical evidence provided by various posters, my clear personal experience and VIDEOS). That's beyond sad man, that you need to go to these kinds of crazy lengths disputing something that you obviously don't know about.

The real question is why? And again, thanks for your help by discrediting your own pve knowledge.
Market McSelling Alt
Doomheim
#85 - 2015-03-16 17:49:25 UTC
Jenn aSide wrote:
Stuff



Yeah because I said he was "ONLY" doing level 3's? No I believe he was cherry picking 3s and 4s

His very own thread in Russian forums is filled with people calling him out. Also his mission times were not all that impressive, averaged 4 minutes a mission for less than 6000 lp per mission average.

I have run more missions for more years than I care to admit. I am not a professional forum troll like you, this is just a passing interest. But you are hilarious moving your goal posts all over to save your point. We were not just talking mission times, we were talking the viability of the total claim.

Buffer Naga for missions... oh boy. Just going to point out that you have been correct about one thing, that is this thread is full of people who can and who cannot do PVE well... And you are definitely someone who's forum skills match the lack of their PVE skills.

It is only possible to make 300mil isk per hour doing level 4's in highsec if you have an absolutely perfect set of circumstances and it is nearly impossible to maintain. Also it is nearly impossible without multiple characters.

You seem to be on a crusade Jenn, and you are letting it cloud your judgement.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenn aSide
Dreddit
Test Alliance Please Ignore
#86 - 2015-03-16 18:01:14 UTC
Market McSelling Alt wrote:
Jenn aSide wrote:
Stuff



Yeah because I said he was "ONLY" doing level 3's? No I believe he was cherry picking 3s and 4s

His very own thread in Russian forums is filled with people calling him out. Also his mission times were not all that impressive, averaged 4 minutes a mission for less than 6000 lp per mission average.

I have run more missions for more years than I care to admit. I am not a professional forum troll like you, this is just a passing interest. But you are hilarious moving your goal posts all over to save your point. We were not just talking mission times, we were talking the viability of the total claim.

Buffer Naga for missions... oh boy. Just going to point out that you have been correct about one thing, that is this thread is full of people who can and who cannot do PVE well... And you are definitely someone who's forum skills match the lack of their PVE skills.

It is only possible to make 300mil isk per hour doing level 4's in highsec if you have an absolutely perfect set of circumstances and it is nearly impossible to maintain. Also it is nearly impossible without multiple characters.

You seem to be on a crusade Jenn, and you are letting it cloud your judgement.


The truth is a Crusade? Then I'm guilty. you're on the record for your beliefs and you are posting nonsense in this thread because the truth of the OP (none of which mentions 300 mil per hour in high sec btw) because it threatens your beliefs. The problem here is that you're the single only poster who hasn't posted a shred of proof about his beliefs. All you display is short sighted prejudice.

Like I said, it's done, people who know how to PVE know who to listen to and who not too. You can pretend I'm your problem (like you always have) rather than spend a bit of time developing a sense on honesty and asking yourself why you are getting it wrong, but in the long run, that's just the road to continued failure. Good day sir.
Jori McKie
Horde Vanguard.
Pandemic Horde
#87 - 2015-03-16 18:37:50 UTC  |  Edited by: Jori McKie
Market McSelling Alt wrote:
Jori McKie wrote:
@Jenn aSide

I know, that's one of the reasons why i posted my numbers here. My goal was to write a full "how to blitz LvL 4" and just see the faction item and tag market burn/explode but i'm to lazy/less time to do it.
The LP and ISK from declining bad LvL 4 to get as many Burner Missions as possible are ridiculous, if like 25% of all mission runner would do it the market would crash and you can already see the writing on the wall.

If you team up with a real partner in a fleet you sure as hell could do only Burner missions, i would love to see your numbers on that.


You aren't running that many burners AND regular missions in one hour. It simply cannot be done. You literally would be completing a mission in under 4 minutes to do what you said and with the set of missions listed that is impossible.

Good try though. But you got Jenn A on your side, so you pretty much already lost the argument.

Again i am talking here about averages. That means i could run like 10x Burner + xx normal ones or like 3x Burner + xx normal ones. It depends on RNG what the agent throws at you.
Anyway some more numbers, mission times in this case, all times are blitzing times aka fastest possible. They do not include travel times. Be aware of the different time setup 3:45min means 3min+45s and it is not equal to 3.45min
Main pool:
0:37min Recon - Part 1 only
2:10min Dread Pirate Scarlet
4:07min Assault – Serpentis
3:45min Assault – Guristas
4:55min Enemies Abound - Part 1 only
0:20min Pot and Kettle - Part 1
2nd tier pool:
3:15min Pirate Invasion – Angel
2:02min Attack of the Drones – Drones
7:35min Mining Misappropriation – Sansha
1:07min Stop The Thief – Mercs
2:45min Gone Berserk – EOM

As you can see an Assault takes ~4min as every Assault is in system add an extra 1min (Machariel warp speed is ~5.5AU) for warping to the mission and back to station, roughly 5min to complete it.
Now back to average stuff:
10x Burner missions at average ~50min
2x Assault ~10min
or
7.6x Burner missions at average ~38min
xx normal mission ~22min (any combination form the main pool)



Market McSelling Alt wrote:

It also ceases to be that income per hour when you have a fleet of toons that pull missions together. At that point you have to divide your income per hour by each toon as the LP and rewards are being split among them all

This last sentence proves again you did not understand a thing. Jenn was talking about fleeting up with a real player, both doing the same, blitzing missions on their own like hell and share the reward and standing, that is a sneaky way to avoid getting close to a -2 agent standing.
Do you understand?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

Market McSelling Alt
Doomheim
#88 - 2015-03-16 20:26:38 UTC
Jori McKie wrote:
Market McSelling Alt wrote:
Jori McKie wrote:
@Jenn aSide

I know, that's one of the reasons why i posted my numbers here. My goal was to write a full "how to blitz LvL 4" and just see the faction item and tag market burn/explode but i'm to lazy/less time to do it.
The LP and ISK from declining bad LvL 4 to get as many Burner Missions as possible are ridiculous, if like 25% of all mission runner would do it the market would crash and you can already see the writing on the wall.

If you team up with a real partner in a fleet you sure as hell could do only Burner missions, i would love to see your numbers on that.


You aren't running that many burners AND regular missions in one hour. It simply cannot be done. You literally would be completing a mission in under 4 minutes to do what you said and with the set of missions listed that is impossible.

Good try though. But you got Jenn A on your side, so you pretty much already lost the argument.

Again i am talking here about averages. That means i could run like 10x Burner + xx normal ones or like 3x Burner + xx normal ones. It depends on RNG what the agent throws at you.
Anyway some more numbers, mission times in this case, all times are blitzing times aka fastest possible. They do not include travel times. Be aware of the different time setup 3:45min means 3min+45s and it is not equal to 3.45min
Main pool:
0:37min Recon - Part 1 only
2:10min Dread Pirate Scarlet
4:07min Assault – Serpentis
3:45min Assault – Guristas
4:55min Enemies Abound - Part 1 only
0:20min Pot and Kettle - Part 1
2nd tier pool:
3:15min Pirate Invasion – Angel
2:02min Attack of the Drones – Drones
7:35min Mining Misappropriation – Sansha
1:07min Stop The Thief – Mercs
2:45min Gone Berserk – EOM

As you can see an Assault takes ~4min as every Assault is in system add an extra 1min (Machariel warp speed is ~5.5AU) for warping to the mission and back to station, roughly 5min to complete it.
Now back to average stuff:
10x Burner missions at average ~50min
2x Assault ~10min
or
7.6x Burner missions at average ~38min
xx normal mission ~22min (any combination form the main pool)



Market McSelling Alt wrote:

It also ceases to be that income per hour when you have a fleet of toons that pull missions together. At that point you have to divide your income per hour by each toon as the LP and rewards are being split among them all

This last sentence proves again you did not understand a thing. Jenn was talking about fleeting up with a real player, both doing the same, blitzing missions on their own like hell and share the reward and standing, that is a sneaky way to avoid getting close to a -2 agent standing.
Do you understand?



Everything ended when you just said "they do not include travel times"

That is just fail. As if game time, real life time and all calculations stop with your stopwatch. Mission income MUST include travel time or it is just BS coming from a dark, moist place on your posterior.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

ValentinaDLM
SoE Roughriders
Electus Matari
#89 - 2015-03-16 20:35:08 UTC
8/10 Enjoying the tears in this thread even if there seems to be a lack of an actual discussion, more of a "I can do this" and a "No you can't".
Jori McKie
Horde Vanguard.
Pandemic Horde
#90 - 2015-03-16 20:47:40 UTC
Market McSelling Alt wrote:


Everything ended when you just said "they do not include travel times"

That is just fail. As if game time, real life time and all calculations stop with your stopwatch. Mission income MUST include travel time or it is just BS coming from a dark, moist place on your posterior.


You are high or something?
I'm going into troll mode on you now as you make absolute no sense.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

Market McSelling Alt
Doomheim
#91 - 2015-03-16 20:49:01 UTC
Jori McKie wrote:
Market McSelling Alt wrote:


Everything ended when you just said "they do not include travel times"

That is just fail. As if game time, real life time and all calculations stop with your stopwatch. Mission income MUST include travel time or it is just BS coming from a dark, moist place on your posterior.


You are high or something?
I'm going into troll mode on you now as you make absolute no sense.



Confirming you don't believe travel time is important for income calculations. Please, dig the hole deeper

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jori McKie
Horde Vanguard.
Pandemic Horde
#92 - 2015-03-16 20:55:53 UTC  |  Edited by: Jori McKie
Market McSelling Alt wrote:
Jori McKie wrote:
Market McSelling Alt wrote:


Everything ended when you just said "they do not include travel times"

That is just fail. As if game time, real life time and all calculations stop with your stopwatch. Mission income MUST include travel time or it is just BS coming from a dark, moist place on your posterior.


You are high or something?
I'm going into troll mode on you now as you make absolute no sense.



Confirming you don't believe travel time is important for income calculations. Please, dig the hole deeper

Dude, i gave you the travel time already just do the freaking math yourself for 1 jump and 2 jumps. Or just try it out yourself, or just search the forum, or just search my name as i calculated them once and even posted tested numbers.
Or just use Fozzies table here:
http://web.ccpgamescdn.com/eveonlineassets/expansion/rbc/new/WarpSpeedAfterV2.jpg
or this
https://wiki.eveonline.com/en/wiki/Warp
or this
http://www.eveuniversity.org/2013/11/rubicon-warp-update/

You just remind me of Chuckie from Shameless IQ tested at 71.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

stoicfaux
#93 - 2015-03-16 23:14:32 UTC
Jori McKie wrote:

Average number of Burner missions were 7.6/h
All numbers were gained via over +20h gaming time and specifically aiming for Burner missions

Nice work! Thanks for posting the results and key strategies, especially about standings.

However, I have to ask, did you include ship losses in your wealth/hour? You mentioned a loss streak in the main burner thread (awesome thread, btw, very useful info.) Plus with overheating having a random component, overheating can make some T2 fits less than 100% reliable.

Losses while learning are a write off, but losses when you're an "expert" should count as an expense against wealth/hour.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

stoicfaux
#94 - 2015-03-17 02:04:20 UTC
Jori McKie wrote:

Average number of Burner missions were 7.6/h
All numbers were gained via over +20h gaming time and specifically aiming for Burner missions

Also, any luck with faction loot drops?

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Jori McKie
Horde Vanguard.
Pandemic Horde
#95 - 2015-03-17 07:43:53 UTC  |  Edited by: Jori McKie
stoicfaux wrote:
Jori McKie wrote:

Average number of Burner missions were 7.6/h
All numbers were gained via over +20h gaming time and specifically aiming for Burner missions

Nice work! Thanks for posting the results and key strategies, especially about standings.

However, I have to ask, did you include ship losses in your wealth/hour? You mentioned a loss streak in the main burner thread (awesome thread, btw, very useful info.) Plus with overheating having a random component, overheating can make some T2 fits less than 100% reliable.

Losses while learning are a write off, but losses when you're an "expert" should count as an expense against wealth/hour.


Usually i stop overheating my guns when i reach 80% damage, you could do 1x more overheat cycle but the difference is negligible at worst you lose 1s or 2s.
No, i didn't include losses, i should of course but to be honest i didn't track them over time so i can give you only an estimation:
Every ~60h (60h with 370m = 22.2b) gaming time with 1.2b loss if you aren't very careful. That is roughly -20m/h.

stoicfaux wrote:

Also, any luck with faction loot drops?

Didn't track that either but as far as i can tell, it is something like every ~15 Burner you get a faction drop. I have no idea how much ISK at avrg. that is.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

Nevyn Auscent
Broke Sauce
#96 - 2015-03-17 21:47:31 UTC
Mr Omniblivion wrote:


If you can show me data that proves otherwise, I'll gladly update it. From my own testing with a 1bil isk Tengu, I was able to pull those numbers. That was also without rejecting missions. If you optimize it, you can make hundred(s) of millions of ISK per hour blitzing, or less than a hundred million an hour casually missioning.

Null incursions are not done consistently enough to provide solid incomes for groups without them having to fully deploy to different (hostile) regions. We have a squad that does incursions as frequently as they can. Sure, while incursions are nice when they're nearby, having to deploy regions away means that only smaller groups are able to consistently participate in less than optimal sites. With the amount of coordination that goes into nullsec incursions, there is better risk/effort to reward ratio simply living in a WH.

Fair enough on Null Incursions. CCP was taking steps to impove the viability of low & null incursions without making individual account payout simply higher with the 50% more pilots per fleet move they did, though only doing it to VG sites didn't really provide a good test.
And I agree it's not an income a particular null group can say 'we will always do this'

My testing over the last week with missions taking real time into account has me earning 20-25 million isk per hour and 12-18k LP per hour. This is about 10 hours of missioning, the low figures are ignoring missions like Scarlet which are RNG gamble to get, high figures including them in the 10 hour average.
Obviously this was not aiming to blitz missions, but I believe provides a much fairer version of an 'average' mission income than the perfect officer fit speed runner with perfect skills. This is running from a 0.5 system also, which not all mission runners will be as well. Top income is likely where you have it listed for missions, but that's a far cry from average.
Kaivar Lancer
Doomheim
#97 - 2015-05-27 08:10:19 UTC
Jori McKie wrote:
Market McSelling Alt wrote:
Jori McKie wrote:
My original post are avrg. numbers, lets do some reverse math for Lanngisi:
System security = 0.461
ISK/h = 130.77m (Bounty+Mission reward and time bonus)
LP/h = 129,786
Wealth/h ~ 390m

Burner Mission in Lanngisi:
~ 5m bounty + 6.5m reward ~11.5m
~ 14k LP reward

130m/11.5m = 11.30 Burner mission per hour.
130,000/14,000 = 9.28 Burner mission per hour.
Those numbers mean, i wasn't doing Burner missions exclusively and i actually did a lot Assault. That explains the surplus of ISK and deficit of LP.

Anyway the best way is test it for yourself if you don't believe my numbers. Key points are:
- Perfect skilled Machariel/Frigate char +5 damage imps + a high grade warp speed set and all other relevant skills at 5.
- Don't accept Burner mission which are more than +3jumps out
- Don't accept normal mission out of the pool i posted here which are more than +2jumps out and always blitz them if possible
- Make sure your agent standing is at avrg. 0. In case you start fresh or have a very bad streak you might have to accept more normal mission out of this pool for Minmatar and Amarr agents.
Pirate Invasion – Angel
Attack of the Drones – Drones
Mining Misappropriation – Sansha
Stop The Thief – Mercs
Gone Berserk – EOM

avoid this pool if you can:
Unauthorized Military – Angel
Blockade – Angel
Pirate Invasion – Sansha
Damsel in Distress – Mercs
XXX Spies – Angel
Right Hand of Zazzmatazz – Mercs
Rogue Slave Trader 1+2 – Sansha
Infiltrated Outposts – Drone

And decline all other missions.


This is a copy/paste from my sheet for different runs in Lanngisi:
LP/h ISKm/h
129,797 131
122,487 117
120,110 119
138,956 134
125,218 126
129,281 143
142,656 146

Avrg.:
129.786 130.77


You just told us you averaged 7.6 Burners per hour... so now you are just pulling crap out of your back end? You also claimed to do a Burner undock to dock in 6 minutes but now you are claiming to do more than 10 an hour?

All this while also doing regular missions on top?! just stop, you're busted.

Also, if you are running for Amarr or Min agents you are not getting anywhere near 2000isk/lp on a consistent basis. There is a very limted number of items from a very limited number of agents that can do that. Double busted.


You sure as hell have absolutely no clue.
Yes, i said the i get 7.6 Burner missions per hour on average, that does not mean i didn't do some normal mission too. Read my original post very carefully.
It says you have to accept some normal mission too otherwise your agent standing will be screwed in the long term aka you get below -2. You can't force pure Burner missions.

Again read carefully what i wrote:
Quote:
On avrg. a Burner mission is 2 jumps out, if it is more than 3 jumps you decline it (often you have 1 or 2 jumps out). With a Frig + warp speed imps you need ~35s per jump.
6jumps = 210s (3.5min)
Avrg. time for a Burner mission is ~2.5min
That's roughly 6min with maximal 3 jumps out.

That means the worst case aka 3jumps out will cost you 6min, you will have lots of 1 and 2 jump out Burner missions.
1 jump out time needed ~220s (~3.66min)
warp time = ~70s
kill time = avrg. 150s (there a lots of Burner missions you need only 60s to 80s to finish)
2 jumps out out time needed ~290s (~4.83min)
warp time = ~140s
kill time = avrg. 150s (there a lots of Burner missions you need only 60s to 80s to finish)


SOE missions in Lanngisi have the Minmatar mission pool.
Avrg. LP conversion rate for SOE (no tags needed) is still at 2000
Avrg. LP conversion rate for Minmatar with tags from sell orders in Jita is ~2200 (varies +-300, depending the day you buy)
Avrg. LP conversion rate for Amarr with tags from sell orders in Jita is ~2100 (varies +-300, depending the day you buy)

Of course the LP conversion does not apply to any "Navy" corps, you have to choose the right corp with a good LP shop aka 5 run BPCs.


i agree
l0rd carlos
This Game Is Terrible
Warlords of the Deep
#98 - 2015-05-27 10:30:10 UTC  |  Edited by: l0rd carlos
A year ago I was ratting with a carrier in drone lands wiht Level 4(!!!) skills and an ESS: http://i.imgur.com/EDFumnc.png
That is 155 ISK/h with a char that does ~2700dps, All V would have been ~3500 dps. Though, to be hornest I did _a lot_ of micromangedment and optimizing. Never half ass something when you can whole ass something.

Did the scan res change nerv the income so hard down? Or why does OP say 90mil/h?

Edit: What is wrong with that Market McSelling Alt?

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Market McSelling Alt
Doomheim
#99 - 2015-05-27 12:58:41 UTC
l0rd carlos wrote:
A year ago I was ratting with a carrier in drone lands wiht Level 4(!!!) skills and an ESS: http://i.imgur.com/EDFumnc.png
That is 155 ISK/h with a char that does ~2700dps, All V would have been ~3500 dps. Though, to be hornest I did _a lot_ of micromangedment and optimizing. Never half ass something when you can whole ass something.

Did the scan res change nerv the income so hard down? Or why does OP say 90mil/h?

Edit: What is wrong with that Market McSelling Alt?



Absolutely nothing. You were making Incursion size money in a ship that costs 1/4 that of a TVP Vindicator.

That is what this thread should be about. Dispelling the myth that you can't make more isk outside of highsec than in it.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenn aSide
Dreddit
Test Alliance Please Ignore
#100 - 2015-05-27 13:06:54 UTC
Market McSelling Alt wrote:
l0rd carlos wrote:
A year ago I was ratting with a carrier in drone lands wiht Level 4(!!!) skills and an ESS: http://i.imgur.com/EDFumnc.png
That is 155 ISK/h with a char that does ~2700dps, All V would have been ~3500 dps. Though, to be hornest I did _a lot_ of micromangedment and optimizing. Never half ass something when you can whole ass something.

Did the scan res change nerv the income so hard down? Or why does OP say 90mil/h?

Edit: What is wrong with that Market McSelling Alt?



Absolutely nothing. You were making Incursion size money in a ship that costs 1/4 that of a TVP Vindicator.

That is what this thread should be about. Dispelling the myth that you can't make more isk outside of highsec than in it.


Typical.

A ship that also takes a lot longer to train for, and that requires actually being in danger, without either CONCORD or an on call Logistics squad.

And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.

The fact that it takes an individual player using a CAPITAL SHIP to do what that same player in a cheaper and easier to train for SUB-CAPITAL SHIP (like a Basilisk) can do demonstrates the imbalance that you are choosing to lie about.