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[Scylla] Medium Railguns

First post
Author
Anthar Thebess
#21 - 2015-02-27 13:19:36 UTC
I know that harpies are not using med rails.
This is just example how you can see if the some combination is not broken.

Harpy fleet have range , dps ...but they are dying. Sometimes whole fleets are gone in the matter of minutes.
THIS IS EVE.
You shoot something to do 'BOOM' , just to minutes later meet the same fate.

Like you see i also pointed that eagles need some work.

As for rail gun stabber - interesting.
Still, remember - hybrids :
- do only kin/Thermal damage
- use power to shoot

If you see hybrid fleet , you can tank it easily.
You can try neut some enemy ships to totally negate their damage.

In case of projectiles - you can easily choose damage type, guns don't use energy, and those guns have high amount of alpha.

Gustav Mannfred
Summer of Mumuit
Remember Mumuit
#22 - 2015-02-27 13:26:36 UTC
This could be the end for all the suicide gank moas and vexors in Uedama and Niarja. Welcome back good old arty tornados :)


However, I think a range nerf could be more useful than a damage nerf. Vultures still do a good amount of damage over 100km+

i'm REALY miss the old stuff. 

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183

Altrue
Exploration Frontier inc
Tactical-Retreat
#23 - 2015-02-27 13:35:13 UTC  |  Edited by: Altrue
This nerf is too high!

The tengu is the only rail ship that has seen widespread use recently, and it was nowhere near the ishtar, nor was it getting out of hand.

A nerf was needed, but not that much. And the other ships defnitely didn't need to see so much damage reduction.

Meanwhile, the Ishtar which has triple the use AND selectable tracking AND selectable damage AND higher alpha AND the ability to separate their firing point from their position, meaning they can still blap you even if you catch them.. Yet they only losses 17% of its DPS (Sentry dps x1,25 vs x1,5). Why do you hate Caldari so much? Have you seen the anemic DPS of tengus? They are used mainly because they are resilient, not because they are overpowered.

In addition to that, railgun ships don't have drones. AT ALL. Apart from the moa which is a fake rail ship since it doesn't have any range bonuses. Therefore the DPS is even thinner.

What I'd do would be to increase cap consumption of medium rails, increase their tracking and reduce their optimal by the same amount. Therefore resulting in less DPS if you want to keep range equivalent, and same DPS at point blank, point blank DPS being less than overpowered with rails given the ratio tracking vs dps.

What do you think?

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Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#24 - 2015-02-27 13:52:20 UTC
you guys saying the dps is fine as is, just go check the difference between blasters and railguns using antimatter and see for yourself: the dps very similar

now fair enough the railguns have worse tracking, but at the extreme ranges they apply damage the tracking is more than enough to hit even most frigates

i think a dps hit is exactly what medium rails needed
War Kitten
Panda McLegion
#25 - 2015-02-27 13:56:16 UTC
Seems entirely fair to me. Med rails are too close to blasters in DPS right now tbh.

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Wrik Hoover
Hoover Inc.
Snuffed Out
#26 - 2015-02-27 13:57:08 UTC
ok
BadAssMcKill
Aliastra
#27 - 2015-02-27 13:59:08 UTC
Wrik Hoover wrote:
ok


Same
Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#28 - 2015-02-27 14:07:56 UTC
Seems sensible, they were ridiculous when compared to the other medium long range weaponry, though maybe a little smidge of extra tracking to compensate, only like 3-4%?

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Grookshank
Center for Advanced Studies
Gallente Federation
#29 - 2015-02-27 14:13:30 UTC
I am utterly biased, not even trying to hide that, but are there actually numbers on ships like Moas and Eagles being overused by anyone but us? Is the number of ships we kill and lose maybe influencing your impression of them being overused? We emptied Amarr of medium Railguns when we deceided for them, so I am not pulling that out of thin air.

Note: I am not talking about T3s, but while you want to nerf the Railgu and the Rail-Proteus, you hit the Caldari T1 and T2 cruisers pretty hard (and Gallente cruisers are anything but overusing med rails). Please consider that in weighting your impression of overused.
Tethys Luxor
Pator Tech School
Minmatar Republic
#30 - 2015-02-27 14:25:29 UTC
Ok Brave, let's train 8.1% more pilots into Eagles to nullify the nerf.
MeBiatch
GRR GOONS
#31 - 2015-02-27 14:28:16 UTC
On thr plus side im now cap stable

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Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#32 - 2015-02-27 14:40:26 UTC  |  Edited by: Ines Tegator
At present. medium rails (a long range gun) do more dps then pulse lasers (a short range gun). I call this justified.
Soldarius
Dreddit
Test Alliance Please Ignore
#33 - 2015-02-27 14:58:33 UTC
Discomanco wrote:
Eagle:
5*250mm Railgun T2 - Fed Navy Antimatter Charges
4 Mag Stabs T2
511 DPS - 40.5k+15km range

Eagle:
5*Heavy Neutron Blaster T2 - Fed Navy Antimatter Charges
4 Mag Stabs T2
557 DPS - 5.08k+6.25k range


There really shouldn't be 45 DPS difference between long range guns and close range guns, especially not considering there's also 45km falloff difference as well. +1km = -1 DPS just seems wrong Blink
The Rate of Fire nerf should do good to separate them a bit. Not too heavy, likely not too light


Agreed.

This change is also a stealth buff to rail ships in the form in decreased capacitor usage.

As for BNI's usage of Moas and Eagles, its only common sense. The ship progression is Moa >> Eagle >> Tengu. While you don't have to train for an Eagle to get into a Tengu, the Eagle is simply the cheaper but less capable version. So any alliance without the finances to regularly replace more expensive ships will choose something more within their means. I've advocated Eagles/Tengus since HACs and Med Rails were rebalanced, and couldn't be happier that BNI chose them for a fleet doctrine.

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Marciniusz Solo
Make-EVE-Great-Again
NO NEED LOOSE FACE
#34 - 2015-02-27 15:01:58 UTC
Wouldn't a reduction in RoF make railguns shoot faster and therefore put out more dps? That looks like a buff to me, not a nerf...
Tethys Luxor
Pator Tech School
Minmatar Republic
#35 - 2015-02-27 15:08:18 UTC
There's no capacitor buff, but it's a funny joke.
You can already manage your guns to get the same cap use as after this nerf.

After looking at your comparisons with beams and blaster,
railgun damage seems really a bit high. At the same time Moas and Eagles are not OP. One conclusion would be that blasters and beams don't do enough damage, but it seems quite wrong.

On a different note, this may allow artillery to make a come back.
Railguns get range, Arties goes for alpha.

After the change, what is the dps comparison between arties and railguns ?
Tethys Luxor
Pator Tech School
Minmatar Republic
#36 - 2015-02-27 15:09:59 UTC
Marciniusz Solo wrote:
Wouldn't a reduction in RoF make railguns shoot faster and therefore put out more dps? That looks like a buff to me, not a nerf...


reduction in rate of fire means less shots per seconds.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#37 - 2015-02-27 15:13:41 UTC
I am a long-time railgun enthusiast (since well before the changes in 2013), and I support this change. The combination of good DPS and excellent projection available to medium rails was a bit much.

Plus...less cap usage. \o/

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Dersen Lowery
The Scope
#38 - 2015-02-27 15:14:03 UTC
Entirely fair. After the buff, I remember mocking up a 250mm Brutix and thinking, why would I ever fit blasters?

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X Gallentius
Black Eagle1
#39 - 2015-02-27 15:36:00 UTC
Capqu wrote:
seems good. 250mms in particular were beyond ridiculous and this should tone them down a bit

maybe look at making javelin useful while you're looking at railguns though, that ammo is really bad

But I don't see anybody complaining about the dual 150mm rails being over powered. Is there a way CCP could be a bit more refined with the rail nerf and look at which combination of ships and rails are putting out the most damage?
X Gallentius
Black Eagle1
#40 - 2015-02-27 15:42:34 UTC  |  Edited by: X Gallentius
Grookshank wrote:
We emptied Amarr of medium Railguns when we deceided for them, so I am not pulling that out of thin air.
Good point. We emptied Jita and Dodixie of 150mm railguns during the Huola fight last summer. They went on no ships except the Sniper Corm. That said, we see Sniper Eagles quite a bit from Snigg out where we live. And we see Rail Proteus from the local pirates.