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[Scylla] Ishtars

First post First post
Author
Skia Aumer
Planetary Harvesting and Processing LLC
#241 - 2015-03-12 11:15:25 UTC  |  Edited by: Skia Aumer
CCP Rise wrote:
Too much? Too little? Let us know.

It has been discussed numerous times, and I thought consensus was found. Sentry drones are the problem. Hulls only emphasize it. If hulls are not viable (like battlecruisers, for example), they will still be pretty much useless with or without sentry drones. But when you put them on a viable hull (like HAC is this case, or a carrier) - it becomes really OP.

So, lets reconsider the sentries. They have serious advantages over other weapon systems:
- instant damage (no delay like missiles and normal drones);
- very good DPS;
- insane range and tracking;
- dont use cap or charges;
- dont explicitly use fitting slots and PG/CPU.
To counterweight, they have a ~huge~ disadvantage, lets say it aloud:
- drones can be destroyed.

That balance could work - in theory - but in practice it doesnt.
With full skills, your sentry drone sports up to 8k EHP. Ishtar can fit 3 packs, so it's total of 120k EHP in drones! Double as much as the Ishtar itself. And at 1/10th of it's price. Furthermore, it can resupply drones from cargo bay, from POS or station... So shooting drones one-by-one is a really stupid idea. Smartbombs dont work, their area of effect is too small.

The only real counter is stealth bombers. But
1) Many advocate that SBs are OP. True or not - but SBs are a counter for many formats, sentry or not.
2) You cannot have a luxury of support fleet in small to medium warfare.
3) If you field SBs, enemy Ishtars can field anti-bomber support (dictors mainly). You risk to welp the SB squad, Ishars risk to lose drones. Can you call it a fair tradeoff?
4) Lowsec.

Now, CCP Rise, could you answer if my speculations are valid, and if not - why?
Spugg Galdon
Federal Navy Academy
Gallente Federation
#242 - 2015-03-12 13:18:37 UTC  |  Edited by: Spugg Galdon
Harvey James wrote:
Aplysia Vejun wrote:
Not really, no. It would make another brawler of the ishtar. One with a bad hull for it ( compared with the deimos). Slow, not enough CPU and power to even fill all slots. AND it kills its role as a drone only ship.


ishtar as a brawler is just a bad idea, the gila would trump it every time comfortably.



This is nonsensical rubbish. The Ishtar is actually a good brawler.

It can be dual rep fit

It can be 1600mm plate fit

It can be shield gank fit

Even if it traded it's bonuses with the Eos it wouldn't lose it's ability to field 5 damgage bonused sentries. It would simply lose the projection and application. This is what the Ishtar needs. It needs to get it's legs cut out from under it but give it some arms to punch with


Currently, I turn to the Ishtar for just about everything except hacking and mining. It's so good at everything it's bonkers
Harvey James
The Sengoku Legacy
#243 - 2015-03-12 13:33:26 UTC
Spugg Galdon wrote:
Harvey James wrote:
Aplysia Vejun wrote:
Not really, no. It would make another brawler of the ishtar. One with a bad hull for it ( compared with the deimos). Slow, not enough CPU and power to even fill all slots. AND it kills its role as a drone only ship.


ishtar as a brawler is just a bad idea, the gila would trump it every time comfortably.



This is nonsensical rubbish. The Ishtar is actually a good brawler.

It can be dual rep fit

It can be 1600mm plate fit

It can be shield gank fit

Even if it traded it's bonuses with the Eos it wouldn't lose it's ability to field 5 damgage bonused sentries. It would simply lose the projection and application. This is what the Ishtar needs. It needs to get it's legs cut out from under it but give it some arms to punch with


Currently, I turn to the Ishtar for just about everything except hacking and mining. It's so good at everything it's bonkers


i didn't say it can't be a good brawler, just that it would lose its greatest asset too be a second best droneship instead, so actually no its quite sensible comment.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Spugg Galdon
Federal Navy Academy
Gallente Federation
#244 - 2015-03-12 16:51:22 UTC
The Gila and Ishtar would be more or less on the same level. The Gila wouldn't be supreme. They would just be different. The Ishtar would actually probably still be better as it can field sentries and the Gila can't
Mehrune Khan
Viziam
Amarr Empire
#245 - 2015-03-12 17:17:50 UTC  |  Edited by: Mehrune Khan
This was a suggestion in another thread that I liked.

Make heavy drones 20m3 and 20 bandwidth
Reduce Ishtar and Vexor Navy Issue bandwidth to 100

This removes the ability of cruiser-sized drone boats to use 5 sentries, and also gives other boats with 100 bandwidth the ability to fly 5 heavies - like the Myrmidon which is IMO a good thing. There's no reason for a smaller more agile ship like the Vexor Navy Issue to have a larger bandwidth than a battlecruiser. Minmatar ships that have odd drone bandwidth like the Scythe (45) would be able to use an extra heavy drone, but I'm not convinced that would be such a bad thing. It seems everyone hates the sentries more than the heavies, so keeping 5 sentries a battlecruiser or larger thing might be a good idea.
Spugg Galdon
Federal Navy Academy
Gallente Federation
#246 - 2015-03-13 08:01:34 UTC
Mehrune Khan wrote:
This was a suggestion in another thread that I liked.

Make heavy drones 20m3 and 20 bandwidth
Reduce Ishtar and Vexor Navy Issue bandwidth to 100

This removes the ability of cruiser-sized drone boats to use 5 sentries, and also gives other boats with 100 bandwidth the ability to fly 5 heavies - like the Myrmidon which is IMO a good thing. There's no reason for a smaller more agile ship like the Vexor Navy Issue to have a larger bandwidth than a battlecruiser. Minmatar ships that have odd drone bandwidth like the Scythe (45) would be able to use an extra heavy drone, but I'm not convinced that would be such a bad thing. It seems everyone hates the sentries more than the heavies, so keeping 5 sentries a battlecruiser or larger thing might be a good idea.



This is essentially what they're doing by nerfing the damage bonus. It doesn't remove the fundamental problem with the Ishtar which is a combination of speed, tank, Ewar immunity, projection and application with superb damage. All that the nerf achieves is a reduction from superb damage to good damage. Fleets will simply just bring moar Ishtars to compensate.

The Ishtar needs to be redesigned. The suggestion that I made to swap it's role with the Eos makes more sense to me as the Eos doesn't have the mids to shield tank it and it doesn't have the mobility. It does have an MJD though, which would actually work with it. It gives the projection and application of the Ishtar while removing the mobility and welding it to a hull that favor's armour
Aplysia Vejun
Children of Agasul
#247 - 2015-03-13 08:20:55 UTC  |  Edited by: Aplysia Vejun
If you want to make a brawler of it: give it the corresponding boni. Which means an armor res or armor repair bonus. Your proposed hybrid turret bonus is useless because it hasnt enough cpu and powergrid to support medium turrets. AND it would give boni to two different weapon systems (=nearly useless)
Xequecal
Ministry of War
Amarr Empire
#248 - 2015-03-13 09:20:40 UTC
Mehrune Khan wrote:
This was a suggestion in another thread that I liked.

Make heavy drones 20m3 and 20 bandwidth
Reduce Ishtar and Vexor Navy Issue bandwidth to 100

This removes the ability of cruiser-sized drone boats to use 5 sentries, and also gives other boats with 100 bandwidth the ability to fly 5 heavies - like the Myrmidon which is IMO a good thing. There's no reason for a smaller more agile ship like the Vexor Navy Issue to have a larger bandwidth than a battlecruiser. Minmatar ships that have odd drone bandwidth like the Scythe (45) would be able to use an extra heavy drone, but I'm not convinced that would be such a bad thing. It seems everyone hates the sentries more than the heavies, so keeping 5 sentries a battlecruiser or larger thing might be a good idea.


Stratios with 5 heavies is nuts, FYI.
afkalt
Republic Military School
Minmatar Republic
#249 - 2015-03-13 09:43:31 UTC
And all the battleships with 100 bandwidth.
Wulfy Johnson
NorCorp Security
#250 - 2015-03-13 13:17:25 UTC
As everybody else is saying, damage is NOT the problem, application and range control IS.
Sentry drones should not have an exdended controll range over 20km as they are stationary, i feel that stationary drones should force stationary controll range, this way drones will be more balanced.

2Okm is enough for align here, there and back again in situasions where a sentry drone should be used over a drone..
Soldarius
Dreddit
Test Alliance Please Ignore
#251 - 2015-03-13 14:23:52 UTC
http://evenews24.com/wp-content/uploads/2015/03/zbg9Bbn-1024x702.png

Sentry drones are so well balanced. Roll

http://youtu.be/YVkUvmDQ3HY

Spugg Galdon
Federal Navy Academy
Gallente Federation
#252 - 2015-03-13 16:00:22 UTC  |  Edited by: Spugg Galdon
Sentry drones are very broken and arty is way underpowered looking at that


@Aplysia Vejun - fitting an Ishtar with guns and without any CPU issues:

Quote:

[Ishtar, Shield Ganker]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Overdrive Injector System II

Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Experimental 10MN Microwarpdrive I
Initiated Harmonic Warp Scrambler I

Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M

Medium Anti-EM Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II

Ogre II x5


Quote:

[Ishtar, Dual Rep]
Damage Control II
Medium Ancillary Armor Repairer, Nanite Repair Paste
Medium Armor Repairer II
Armor Explosive Hardener II
Energized EM Membrane II

Experimental 10MN Microwarpdrive I
Medium Capacitor Booster II, Navy Cap Booster 400
Warp Scrambler II
Stasis Webifier II
Stasis Webifier II

Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M

Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II

Ogre II x5


Quote:

[Ishtar, 1600mm Plate]
Damage Control II
1600mm Reinforced Steel Plates II
Armor Explosive Hardener II
Energized EM Membrane II
Drone Damage Amplifier II

Experimental 10MN Microwarpdrive I
10MN Afterburner II
Warp Scrambler II
Stasis Webifier II
Stasis Webifier II

Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M
Heavy Electron Blaster II, Void M

Medium Ancillary Current Router II
Medium Trimark Armor Pump II

Gecko x2
Ogre II x1


That last one is even dual prop. Those are just simple fits not even stepping out of the box either.

Also, drones and hybrid (other weapons) bonuses aren't a bad mix. It's one of the only mixed bonuses that actually work. The fact that you're comparing it to a Gila just shows your incompetence. The Gila is a mixed weapon boat too!!


For reference. Ships with weapon and drone bonuses:
Tristan
Algos
Vexor
Navy Dominix
Worm
Gila
Rattlesnake
probably missed some too
Aplysia Vejun
Children of Agasul
#253 - 2015-03-13 17:59:20 UTC  |  Edited by: Aplysia Vejun
Uh, what fail-fits. (the armor ones, cannot tell about the shield-one).
Not even the most crucial thing installed: t2 cloak
do you only roam in big groups??

edit: AND you need skills at V to use most of these fits
Friendship
Phoenix Naval Operations
Phoenix Naval Systems
#254 - 2015-03-14 02:17:13 UTC
Ishtars kill Friendship :(
Spugg Galdon
Federal Navy Academy
Gallente Federation
#255 - 2015-03-14 06:53:34 UTC
Aplysia Vejun wrote:
Uh, what fail-fits. (the armor ones, cannot tell about the shield-one).
Not even the most crucial thing installed: t2 cloak
do you only roam in big groups??

edit: AND you need skills at V to use most of these fits



You're a moron. Stawman useless arguments.

Guessing you're a troll and I'm just feeding you.

Why is it necessary to fit a cloak? Are you some kind of pussy?
Trajan Unknown
State War Academy
Caldari State
#256 - 2015-03-14 20:27:28 UTC
Best idea I´ve read in this thread is to remove sentries from everything below BCs hulls. Sentries are one of the most boring things I have ever seen in any "video game" and it´s more than two centuries ago when I played my first one. Drones are ok but sentries are simply boring as **** besides all their other "game killer" abilities.
James Zimmer
Republic University
Minmatar Republic
#257 - 2015-03-16 18:00:01 UTC
Many have said it, and I'll say it as well: A set of 5 sentries, bonused or not, is battleship class firepower, and very good battleship class firepower at that. If any sub-battleship should be able to carry 5 sentries, it should be an attack battlecruiser, not a HAC. However, I understand that I make a rather dramatic proposal there, and it's unlikely to be implemented, so how about this: Give the Ishtar a 175m3 drone bay (and nerf the VNI down to 150 m3). You get one set of sentries, and a set of mediums or a couple sets of lights. That way, you have to make meaningful choices about what drones you should bring, rather than bringing all of them and swapping them out like ammo types. In addition, it will make sentry killing a potentially viable option, as that DPS cannot be immediately replaced.
Gallowmere Rorschach
The Scope
Gallente Federation
#258 - 2015-03-18 02:33:26 UTC
Not enough. Reduce it's sentry bonuses to a nice, round number, like zero.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#259 - 2015-03-18 09:10:39 UTC
Alexhandr Shkarov wrote:
CCP Rise wrote:

New bonus: Gallente Cruiser bonuses (per skill level):
10% bonus to Light, Medium and Heavy Drone hitpoints and damage
5% bonus to Sentry Drone hitpoints and damage


I'd much rather see the 5% to sentry bonuses get adjusted to something else, perhaps a bonus to heavy drone microwarpdrive speed? Makes them a little more aggressive in engaging and switching?



this works really well too.


not sure that a 5% speed bonus would be sufficient however, so there's a small range of options that could be used

20% would make heavy drones nicely mobile and enable much better re-targeting capabilities.
Gallowmere Rorschach
The Scope
Gallente Federation
#260 - 2015-03-18 12:10:34 UTC
Soldarius wrote:
http://evenews24.com/wp-content/uploads/2015/03/zbg9Bbn-1024x702.png

Sentry drones are so well balanced. Roll

Holy crap. I knew Artillery and ACs were bad, but goddamn dude, when you put it like that...