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Tilted Stargates

Author
Aerilis
Federal Navy Academy
Gallente Federation
#1 - 2011-12-02 10:35:52 UTC
Are awesome! I thought it was a trivial change and didn't give more than a "meh" when I saw it in the patch notes, but actually flying up to one of these things in game is a totally new experience. Maybe it's because we're so used to the flat stargates, but seeing a large object break the ubiquitous plane of everything else in Eve and feeling the slight bit of vertigo that came with that made me really feel like I was in a true 3D space, whereas before I felt like I was on a more or less flat surface where I was allowed to move up and down a little.

CCP, please apply this treatment to stations as well! Make them oriented with the surface of the planet/moon they're orbiting :)
Halcyon Ingenium
Caldari Provisions
Caldari State
#2 - 2011-12-02 10:37:47 UTC
Aerilis wrote:
CCP, please apply this treatment to stations as well! Make them oriented with the surface of the planet/moon they're orbiting :)


That would actually be pretty cool.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Liam Mirren
#3 - 2011-12-02 10:39:12 UTC
Aerilis wrote:
CCP, please apply this treatment to stations as well! Make them oriented with the surface of the planet/moon they're orbiting :)


That would severely mess up people's bookmarks, not sure you'd want to go there.

Excellence is not a skill, it's an attitude.

Ciar Meara
PIE Inc.
Khimi Harar
#4 - 2011-12-02 10:40:51 UTC  |  Edited by: Ciar Meara
That sounds nice, although I assume it would have strange results.

I also appreciate those stargates that are not on one "plane" but more spread out in 3D alot more now. I am always disappointed when I only align and warp but remain on the same "height" in space.

EDIT: and lets not a bunch of bookmarks someone made stand in the way of the game. Everything in eve can be lost so so can bookmarks.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Finarfin
Cerulean Void
#5 - 2011-12-02 10:57:06 UTC
I really dislike this "you mess up people bookmarks" argument. Things change constantly in an MMO and thats a good thing. Do these people also dislike the hybrid changes because they have to change their fits now?

Such a simple change like reorienting the station could possibly add so much immersion. I was undecided about the stargate realignment but after doing some trips through space I was amazed that it adds so much more immersion and breaks this rather stupid twodimensional plane feeling EvE always had.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#6 - 2011-12-02 11:03:56 UTC
yes, keep this momentum going!

also, why are all asteroid belts a flat horseshoe shape

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Zagdul
Federal Navy Academy
Gallente Federation
#7 - 2011-12-02 11:05:00 UTC
I think the orientation of anchored objects needs to be re-worked in general and when it's done, it should be done with the forethought that eventually orbiting solar systems would be planned. While I'd be awesome to have orbiting celestial bodies in space and to have star-bases and outposts to be more orientated with them, there was a post a long time ago stating that the sheer mathematics involved in developing this would be astounding.

While I'd love to see this happen someday, the resolution to the bookmarks issue would be that instead of a bookmark being a relationship of where your ship is in a solar system, you'd need to make it relative to the position of the nearest object in space. For example, an instant undock would be relative to the station, not to a X/Y axis of a grid in a solar system. Hopefully we're getting to the point in technology where supporting a more realistic environment is plausible in EVE.

The amount of variables to make much of these types of things possible in a video game are astounding when you begin to think of all the moving parts necessary to make it work.

Dual Pane idea: Click!

CCP Please Implement

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#8 - 2011-12-02 11:08:06 UTC
Aerilis wrote:
Are awesome! I thought it was a trivial change and didn't give more than a "meh" when I saw it in the patch notes, but actually flying up to one of these things in game is a totally new experience. Maybe it's because we're so used to the flat stargates, but seeing a large object break the ubiquitous plane of everything else in Eve and feeling the slight bit of vertigo that came with that made me really feel like I was in a true 3D space, whereas before I felt like I was on a more or less flat surface where I was allowed to move up and down a little.

CCP, please apply this treatment to stations as well! Make them oriented with the surface of the planet/moon they're orbiting :)


+1 Yes please. Bookmarks are easy to redo.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#9 - 2011-12-02 11:09:14 UTC
Skippermonkey wrote:
yes, keep this momentum going!

also, why are all asteroid belts a flat horseshoe shape


^^ This too, would be way more fitting to have them in a random distribution in a zone.
Marcus Wilde
The Scope
Gallente Federation
#10 - 2011-12-02 11:11:05 UTC
Skippermonkey wrote:
yes, keep this momentum going!

also, why are all asteroid belts a flat horseshoe shape

And why can't we shoot and blowup asteroids too?

Tears + Bucket = Win

Skippermonkey
Deep Core Mining Inc.
Caldari State
#11 - 2011-12-02 11:14:57 UTC
Thorn Galen wrote:
Skippermonkey wrote:
yes, keep this momentum going!

also, why are all asteroid belts a flat horseshoe shape


^^ This too, would be way more fitting to have them in a random distribution in a zone.


How about, for lack of a better word, a 'modular asteroid' ?

It has multiple 'layers' (like the onion in Shrek :P )

To get at the inside layers (of innevitably better ores) you have to mine away at the outer layers

So, you could have a large asteroid almost like a diced onion, needing to remove the outer layer, or pieces of it to get to the better pieces in the middle.

To an extent this will hinder the 'cherry picking' that goes on in belts

It was just an idea. These could also/instead be 'meteors' that have to be scanned down to be mined?

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Real Poison
Sebiestor Tribe
Minmatar Republic
#12 - 2011-12-02 12:23:09 UTC
what's next? celestials actually orbitting their suns?

bookmarks and grids relative to celestials?

afk ships slowly descending their orbit and smashing into celestials when they're below escape velocity?

or in 10 years even taking cover behind an asteroid/other ship?
using a titan as meatshield?
War Kitten
Panda McLegion
#13 - 2011-12-02 12:28:23 UTC
Aerilis wrote:
Are awesome! I thought it was a trivial change and didn't give more than a "meh" when I saw it in the patch notes, but actually flying up to one of these things in game is a totally new experience. Maybe it's because we're so used to the flat stargates, but seeing a large object break the ubiquitous plane of everything else in Eve and feeling the slight bit of vertigo that came with that made me really feel like I was in a true 3D space, whereas before I felt like I was on a more or less flat surface where I was allowed to move up and down a little.

CCP, please apply this treatment to stations as well! Make them oriented with the surface of the planet/moon they're orbiting :)


It is pretty cool, I agree.

Also, if you look carefully and site down the stargate's "tube" axis, you can spot the star you will be going to. It'll be a little brighter than most others in the background, and if you look in that exact spot on the background after landing, you won't see it any more.

It's a nice little touch :)

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Daedalus Arcova
The Scope
#14 - 2011-12-02 12:33:10 UTC
I've noticed that some of the gates actually point the wrong (as in opposite) direction. If you watch the flash of light, it shoots off away from the destination system, not toward it.
Red Templar
Viziam
Amarr Empire
#15 - 2011-12-02 12:47:11 UTC
Make stations orbit the planet. Dont give a f*** if its turned one way or another. But stations have to orbit planet, otherwise they would fall.
And to hell with bookmarks. And make its speed like 1km/s. That would reduce stupid dock/undock games and station camping.

[b]For Love. For Peace. For Honor.

For None of the Above.

For Pony![/b]

Ciar Meara
PIE Inc.
Khimi Harar
#16 - 2011-12-02 12:51:41 UTC
Red Templar wrote:
Make stations orbit the planet. Dont give a f*** if its turned one way or another. But stations have to orbit planet, otherwise they would fall.
And to hell with bookmarks. And make its speed like 1km/s. That would reduce stupid dock/undock games and station camping.


Wouldn't the gravity that a station produce pull you with it? I am no rocket scientist, but I though that is why astronauts don't get flung from their orbiters when orbiting the planet during spacewalks.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Daedalus Arcova
The Scope
#17 - 2011-12-02 12:58:05 UTC
Red Templar wrote:
Make stations orbit the planet. Dont give a f*** if its turned one way or another. But stations have to orbit planet, otherwise they would fall.
And to hell with bookmarks. And make its speed like 1km/s. That would reduce stupid dock/undock games and station camping.


You've never heard of geostationary orbit then?

EVE is a space game, not a space simulator. Orbiting stations and celestials would add precisely nothing to the game.
War Kitten
Panda McLegion
#18 - 2011-12-02 12:58:22 UTC
Ciar Meara wrote:
Red Templar wrote:
Make stations orbit the planet. Dont give a f*** if its turned one way or another. But stations have to orbit planet, otherwise they would fall.
And to hell with bookmarks. And make its speed like 1km/s. That would reduce stupid dock/undock games and station camping.


Wouldn't the gravity that a station produce pull you with it? I am no rocket scientist, but I though that is why astronauts don't get flung from their orbiters when orbiting the planet during spacewalks.


No. The mass of a space station, while large, would not be enough to create appreciable gravity.

Astronauts don't get flung from their orbiters because everything is moving at the same speed around the planet.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

War Kitten
Panda McLegion
#19 - 2011-12-02 12:59:32 UTC
Daedalus Arcova wrote:
Red Templar wrote:
Make stations orbit the planet. Dont give a f*** if its turned one way or another. But stations have to orbit planet, otherwise they would fall.
And to hell with bookmarks. And make its speed like 1km/s. That would reduce stupid dock/undock games and station camping.


You've never heard of geostationary orbit then?

EVE is a space game, not a space simulator. Orbiting stations and celestials would add precisely nothing to the game.


Geostationary orbit means your orbit keeps you over the same spot on the planet... your orbit speed matches the rotation of the planet.

It doesn't mean you hold still in space.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Red Templar
Viziam
Amarr Empire
#20 - 2011-12-02 13:14:33 UTC  |  Edited by: Red Templar
Daedalus Arcova wrote:
Red Templar wrote:
Make stations orbit the planet. Dont give a f*** if its turned one way or another. But stations have to orbit planet, otherwise they would fall.
And to hell with bookmarks. And make its speed like 1km/s. That would reduce stupid dock/undock games and station camping.


You've never heard of geostationary orbit then?

EVE is a space game, not a space simulator. Orbiting stations and celestials would add precisely nothing to the game.

you on the other hand heard of it. But thats the only thing you did.
http://en.wikipedia.org/wiki/Geostationary_orbit

EDIT: Oh someone answered already. Nevermind.

And yes it would bring something to the game. It would be harder to camp the station(seriously, **** those idiots in Jita who think they are pvping), and would change undock battles.

[b]For Love. For Peace. For Honor.

For None of the Above.

For Pony![/b]

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