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Standing Loss - Player Pod Killing

Author
Sean Parisi
Blackrise Vanguard
#1 - 2015-02-24 10:34:08 UTC
This is something that crept up on me. A player that is podded while inside a NPC corporation will cause you to receive a standing hit from 8-75% loss. This also apparently transfers over to limited engagements (Where you pod the player without concordable recourse)

For example if you were to look at my standing sheet it is as follows:

Perkone -10
(-50% Combat Pord Kill, -8% Combat Ship Kill)
Federal Defense Union -10
(-75% Combat Pod Kill, -75% Combat Pod Kill, -12% Ship Kill, -12% Ship Kill, -75% Combat Pod Kill)
State Protectorate -10
(-12% Ship Kill, - 75% Pod Kill, -75% Pod Kill, -12% Ship Kill, 12 Ship Kill, -75% Pod Kill, -3% Combat Aggression, ETC ETC)
Tribal Liberation Force -10
The Scope -10
Royal Amar Institute -5

Note: All of these standing losses were incurred while Podding players in day-to-day PvP; with no FW Awoxing involved at all.

So my question is this - Why is it that I suffer a penalty when podding players in NPC corporations when those players would receive no penalty for podding me outside of the standard security hit.

In these cases it seems like an unfair reprisal. We all understand that Podding another player unless with a limited engagement (or if suspect / pirate) we will lose security status. Something which can be gained quite easily. But why is it that NPC corporation based players who engage freely in PvP (with limited engagement timers) receive a benefit of screwing you PVE wise?

What is everyone elses opinions on this? Do you feel this is a fair mechanic or that it is too punishing - especially considering NPC corporation players gain the benefit.

*Note, Not all NPC corporation members are newbies - some are war target alts following you around with an alt to get free intel.
Tipa Riot
Federal Navy Academy
Gallente Federation
#2 - 2015-02-24 10:38:42 UTC  |  Edited by: Tipa Riot
What's the point? Don't mission for NPC corps which can host player chars, and you should be fine. I even have bad standings with my own NPC corp due to podding.

I'm my own NPC alt.

Sean Parisi
Blackrise Vanguard
#3 - 2015-02-24 10:40:38 UTC
Tipa Riot wrote:
What's the point? Don't mission for NPC corps which can host player chars, and you should be fine.


Because it provides an advantage to NPC based corporate players. For example - FW Corporate missions are quite lucrative, something I would like to run should I return to FW. However, having my Standing slaughtered by FW NPC Corp members who engage me seems somewhat stupid?
Major Trant
Brutor Tribe
Minmatar Republic
#4 - 2015-02-24 11:23:12 UTC
I suffered from this while in the Minmatar Militia. I was running a plex when a 'friendly' player in the TLF came into the plex. He attacked me and I was forced to kill him, then scrammed his pod while I linked a post showing how to set up his overview. Eventually I let the pod go.

I then realized my perfect standing to the TLF had dropped from +10 to -6. I petitioned it stating that he shot first and I had a limited engagement flag running. The GM fobbed me off 'Working as intended'. I don't agree with it, at best no standing loss should occur if you are not taking a security hit. In addition Militia AWOXers in particularly are exploiting this mechanic to make it detrimental to aggress them even in response to their attacks.

It is clear the system differentiates between NPC and player ships even if they are in the same corp. Cause you don't get concorded, gate gunned or sec status hit for killing an NPC. So it should be possible to make is so that Player ships don't grant corp standing losses and that needs to happen.
Sean Parisi
Blackrise Vanguard
#5 - 2015-02-24 11:34:26 UTC
Major Trant wrote:
I suffered from this while in the Minmatar Militia. I was running a plex when a 'friendly' player in the TLF came into the plex. He attacked me and I was forced to kill him, then scrammed his pod while I linked a post showing how to set up his overview. Eventually I let the pod go.

I then realized my perfect standing to the TLF had dropped from +10 to -6. I petitioned it stating that he shot first and I had a limited engagement flag running. The GM fobbed me off 'Working as intended'. I don't agree with it, at best no standing loss should occur if you are not taking a security hit. In addition Militia AWOXers in particularly are exploiting this mechanic to make it detrimental to aggress them even in response to their attacks.

It is clear the system differentiates between NPC and player ships even if they are in the same corp. Cause you don't get concorded, gate gunned or sec status hit for killing an NPC. So it should be possible to make is so that Player ships don't grant corp standing losses and that needs to happen.


Yeah that is quite a silly situation. I can understand slightly blurred lines when viewing how AWOXING works. But even from a perspective of this: I am not in a FW corporation as of current, I am sitting in a FW complex - State Protectorate, Perkone or whatever NPC Corporation based player comes and attacks me - said player is not apart of same Militia, yet when I kill the player and rightfully pod them- I lose Standings with their corporation?

Most of the Starter corporations are semi Useless to have standings with (However, you shouldn't standing points when the other guy won't for Podding you). However, when you apply this to FW - especially people outside of it. The fact you lose such extreme amounts of standings is quite ridiculous. Already, you will lose derivative standings from Rank ups with whole factions - with the addition of losing standing via killing Mission rats. But in this case it is acceptable because you are literally attacking and benefiting from the attacking of said NPC corporation. Players however, should not be calculated in standings at all - unless their is a specific system for it.

In this case every pilot is a "Wild card" who you have to check before killing. If anything it acts as a deterrent to killing other players in Low Sec - even when you are legitimately engaged. At no point did I ever see anything telling me I would lost standings for killing other players; However possible security status loss has always been accepted - making this somewhat of a hidden mechanic in itself.
Tipa Riot
Federal Navy Academy
Gallente Federation
#6 - 2015-02-24 11:39:38 UTC
Sean Parisi wrote:
Tipa Riot wrote:
What's the point? Don't mission for NPC corps which can host player chars, and you should be fine.


Because it provides an advantage to NPC based corporate players. For example - FW Corporate missions are quite lucrative, something I would like to run should I return to FW. However, having my Standing slaughtered by FW NPC Corp members who engage me seems somewhat stupid?

Works as intended, you are not part of the FW system and are messing around with militia members, what you expect? Also I think you still can join a player corp enlisted in FW if your standing is too low to get into an NPC corp.

I'm my own NPC alt.

Sean Parisi
Blackrise Vanguard
#7 - 2015-02-24 11:46:34 UTC  |  Edited by: Sean Parisi
Tipa Riot wrote:
Sean Parisi wrote:
Tipa Riot wrote:
What's the point? Don't mission for NPC corps which can host player chars, and you should be fine.


Because it provides an advantage to NPC based corporate players. For example - FW Corporate missions are quite lucrative, something I would like to run should I return to FW. However, having my Standing slaughtered by FW NPC Corp members who engage me seems somewhat stupid?

Works as intended, you are not part of the FW system and are messing around with militia members, what you expect? Also I think you still can join a player corp enlisted in FW if your standing is too low to get into an NPC corp.


This applies outside of FW and in regular Low Sec / High Sec Duels - As long as the person being killed is in an NPC corp - even if they are the aggressor.

Please tell me why you deserve a bonus repercussion to engagements against you for being in an NPC corp when I myself am in a player corp and receive none of said benefit?

Also the reason people join FW is for PvP with the additional bonus of being able to make ISK on the side. Why should the incentive to provide content be prevented because of some backwards system that benefits some players but not all?
Kiandoshia
Pator Tech School
Minmatar Republic
#8 - 2015-02-24 11:49:50 UTC
Tipa Riot wrote:
Sean Parisi wrote:
Tipa Riot wrote:
What's the point? Don't mission for NPC corps which can host player chars, and you should be fine.


Because it provides an advantage to NPC based corporate players. For example - FW Corporate missions are quite lucrative, something I would like to run should I return to FW. However, having my Standing slaughtered by FW NPC Corp members who engage me seems somewhat stupid?

Works as intended, you are not part of the FW system and are messing around with militia members, what you expect? Also I think you still can join a player corp enlisted in FW if your standing is too low to get into an NPC corp.


Do you even read before you post? No nevermind, don't answer.

Yes, it's silly and I very very much doubt it is working as intented. It seems like a big glaring oversight to me that has been there for a while. It doesn't just apply to FW corps but all NPC corps and it is more than a little silly.
Tipa Riot
Federal Navy Academy
Gallente Federation
#9 - 2015-02-24 12:02:47 UTC
Kiandoshia wrote:

Yes, it's silly and I very very much doubt it is working as intented. It seems like a big glaring oversight to me that has been there for a while. It doesn't just apply to FW corps but all NPC corps and it is more than a little silly.

It does not apply to all NPC corps but only to those which can host players, namely a few starter and returning corps plus the militia NPC corps. Intended or not, I still don't see that this is a big point (putting the awoxing matter described above aside). I'm not aware that you can lose faction standing with this mechanic (not being in a militia), this would be a big issue.

I'm my own NPC alt.

Wendrika Hydreiga
#10 - 2015-02-24 12:05:23 UTC
The whole standings system is a sordid afair, with no signs of ever being fixed (or make logical sense). Specially when you throw diplomacy into the deal.

A real pity though.
Kiandoshia
Pator Tech School
Minmatar Republic
#11 - 2015-02-24 12:11:29 UTC
Tipa Riot wrote:
Kiandoshia wrote:

Yes, it's silly and I very very much doubt it is working as intented. It seems like a big glaring oversight to me that has been there for a while. It doesn't just apply to FW corps but all NPC corps and it is more than a little silly.

It does not apply to all NPC corps but only to those which can host players, namely a few starter and returning corps plus the militia NPC corps. Intended or not, I still don't see that this is a big point (putting the awoxing matter described above aside). I'm not aware that you can lose faction standing with this mechanic (not being in a militia), this would be a big issue.


Yes, it may not be a huge game breaking issue, unless you really like to run missions for those corps but don't tell me it is working as intended... I'm sure none of this is intended and all of it has just been left to run its course for the last 10 years and no one ever bothered to look into it because in the grand scheme of things nobody cares. That's right.

It's still a big oversight, or it seems that way to me anyways, that wont make any sense to anyone who hasn't grasped the grand scheme of things yet (I'd guess everyone who has been playing for less than a year and has less than 2 accounts =P )
Tipa Riot
Federal Navy Academy
Gallente Federation
#12 - 2015-02-24 12:21:00 UTC
Sean Parisi wrote:

Please tell me why you deserve a bonus repercussion to engagements against you for being in an NPC corp when I myself am in a player corp and receive none of said benefit?

Also the reason people join FW is for PvP with the additional bonus of being able to make ISK on the side. Why should the incentive to provide content be prevented because of some backwards system that benefits some players but not all?

I still don't get it, why you think NPC corps have a benefit? There are only lost standings in the equation, how can this translate to a plus on one side? Actually being in a player corp is beneficial as you can't screw up your standing with your own corp, which can happen being in an NPC corp.

I'm my own NPC alt.

Sean Parisi
Blackrise Vanguard
#13 - 2015-02-24 12:32:25 UTC  |  Edited by: Sean Parisi
Tipa Riot wrote:
Sean Parisi wrote:

Please tell me why you deserve a bonus repercussion to engagements against you for being in an NPC corp when I myself am in a player corp and receive none of said benefit?

Also the reason people join FW is for PvP with the additional bonus of being able to make ISK on the side. Why should the incentive to provide content be prevented because of some backwards system that benefits some players but not all?

I still don't get it, why you think NPC corps have a benefit? There are only lost standings in the equation, how can this translate to a plus on one side? Actually being in a player corp is beneficial as you can't screw up your standing with your own corp, which can happen being in an NPC corp.


*Me - Former Faction Warfare Player, I used to make a large amount of my day-to-day profit form doing missions with the state protectorate when I was new. I have a 10 standing with said State Protectorate. In future I may want to go back to Faction Warfare for its rich PvP environment and ISK Potential.

However, Player A - Who is a part of the State Protectorate (Me being Neutral and not in FW) am sitting in an Asteroid belt when he engages me - He is a part of an NPC corporation. He fires on me, I fire back and eventually kill him - I then POD him with the limited engagement timer and go from 10+ Standing with the State Protectorate to -5 / -10 Instantly.

Now 2 months from now I join Faction Warfare on the Caldari side. Its a slow day, I've killed a few people - Now I will go mission. But wait... Even though I had never shot a State Protectorate Rat and had done a thousand or so Level 4's for said group - I am sitting a -5 / -10 for one or two POD kills. Now In order for me to do them again, I will have to grind level ones for a whole -10 of standing.

Do you see how that is broken?

The other player does not just risk hurting me - with the possibility to pod me with no loss. But they also hurt my standings and my ability to enjoy other parts of the game whether intentional or not. When they are the ones who engaged me.
Major Trant
Brutor Tribe
Minmatar Republic
#14 - 2015-02-24 12:36:57 UTC  |  Edited by: Major Trant
Tipa Riot wrote:
I still don't get it, why you think NPC corps have a benefit? There are only lost standings in the equation, how can this translate to a plus on one side? Actually being in a player corp is beneficial as you can't screw up your standing with your own corp, which can happen being in an NPC corp.

Read my post above! There is a clear dis-incentive to poding a player in an NPC corp. He can pod me happily, but even shooting his ship after he engaged me resulted in a punishment to me. If he hadn't scrammed me I would have been better off warping out than shooting back.

That certainly isn't working as intended.
Tipa Riot
Federal Navy Academy
Gallente Federation
#15 - 2015-02-24 14:30:20 UTC  |  Edited by: Tipa Riot
Major Trant wrote:
Tipa Riot wrote:
I still don't get it, why you think NPC corps have a benefit? There are only lost standings in the equation, how can this translate to a plus on one side? Actually being in a player corp is beneficial as you can't screw up your standing with your own corp, which can happen being in an NPC corp.

Read my post above! There is a clear dis-incentive to poding a player in an NPC corp. He can pod me happily, but even shooting his ship after he engaged me resulted in a punishment to me. If he hadn't scrammed me I would have been better off warping out than shooting back.

That certainly isn't working as intended.

Agreed, podding NPC corpies screws your standing with the player's corp. Outside FW this is of little impact, as you can choose to mission with other corps. It does not screw faction standing, so you still can join FW or a FW player corp. Fleet up running a couple of lvl4/lvl3 missions and your corp standing should be fixed soon (I assume the mechanic is the same as standing share in non-FW missions ...). As I said faction standing is not the problem, which would be rather painful to fix.

I'm my own NPC alt.

Abrazzar
Vardaugas Family
#16 - 2015-02-24 14:40:44 UTC
I say standing losses should be determined by the relative standing between your standing to corporations/factions the victim has good standings with and even go in the opposite direction, you gain standing with corporations the victim has terrible standing with. If the difference is 5 or more, standings modifications incur.

So if you keep popping high-sec carebears, you will find the pirate factions cheering for you, will getting boos from the empire.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#17 - 2015-02-24 15:36:16 UTC  |  Edited by: Destiny Corrupted
Tipa Riot wrote:
Agreed, podding NPC corpies screws your standing with the player's corp. Outside FW this is of little impact, as you can choose to mission with other corps. It does not screw faction standing, so you still can join FW or a FW player corp. Fleet up running a couple of lvl4/lvl3 missions and your corp standing should be fixed soon (I assume the mechanic is the same as standing share in non-FW missions ...). As I said faction standing is not the problem, which would be rather painful to fix.

Except that those player-run FW corps will flat-out reject you because your standing will bring down the corporation's standing, which is a requirement for being in FW.

The whole standings thing is why I stopped caring about FW and shelved my FW character.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#18 - 2015-02-24 15:44:45 UTC
CCP should generally rethink standing and - more importantly - security loss for Podding now that there is no longer any danger of losing skillpoints.

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Tipa Riot
Federal Navy Academy
Gallente Federation
#19 - 2015-02-24 16:00:04 UTC
Destiny Corrupted wrote:
Tipa Riot wrote:
Agreed, podding NPC corpies screws your standing with the player's corp. Outside FW this is of little impact, as you can choose to mission with other corps. It does not screw faction standing, so you still can join FW or a FW player corp. Fleet up running a couple of lvl4/lvl3 missions and your corp standing should be fixed soon (I assume the mechanic is the same as standing share in non-FW missions ...). As I said faction standing is not the problem, which would be rather painful to fix.

Except that those player-run FW corps will flat-out reject you because your standing will bring down the corporation's standing, which is a requirement for being in FW.

Corporate standing is irrelevant for joining and staying in FW, you need to have a positive or zero faction standing, which is not in jeopardy here.

I'm my own NPC alt.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#20 - 2015-02-24 16:05:27 UTC
Tipa Riot wrote:
Destiny Corrupted wrote:
Tipa Riot wrote:
Agreed, podding NPC corpies screws your standing with the player's corp. Outside FW this is of little impact, as you can choose to mission with other corps. It does not screw faction standing, so you still can join FW or a FW player corp. Fleet up running a couple of lvl4/lvl3 missions and your corp standing should be fixed soon (I assume the mechanic is the same as standing share in non-FW missions ...). As I said faction standing is not the problem, which would be rather painful to fix.

Except that those player-run FW corps will flat-out reject you because your standing will bring down the corporation's standing, which is a requirement for being in FW.

Corporate standing is irrelevant for joining and staying in FW, you need to have a positive or zero faction standing, which is not in jeopardy here.

If that's the case (and I really don't remember since it's been years since I was active in FW), then this can still prevent you from joining the NPC FW corporations if you pvp the "wrong" targets. That's not a good thing. But tbh, I remember something about screwing up my standings and being unwanted by FW corporations from one of the sides in the conflict, so it would be nice if someone posts here to confirm whether it's just the corporate standing, or the faction standing as well.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

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