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CCP needs to be more active with lore-characters

First post
Author
Nariya Kentaya
Ministry of War
Amarr Empire
#1 - 2015-02-22 20:22:25 UTC  |  Edited by: Nariya Kentaya
in short, maybe occasioanlly swap out the incursion mothership with a suped up one piloted by Sansha (who is a character account) supported by new sansha carriers, and wipe an incursion fleet or two

oh adn dont announce in any blogs that itll happen either, just introduce the new carriers and start nuking incursion fleets, theyll catch on eventually, and itll empty the wallets of the fatter incursion runners out there for once


sorry for spelling, on mobile with no spellcheck and selecting to retype is a pain in the tookus.
Bel Tika
Sebiestor Tribe
Minmatar Republic
#2 - 2015-02-22 20:24:32 UTC
so err you want pvp? im confused, dont worry tiz easy to do to me
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#3 - 2015-02-22 20:54:40 UTC
I did think about something similar recently. I've heard Sansha Kuvakei himself posted on the Intergalactic Summit forums once; I'd love to see NPC's being more interactive, for example by posting.
Herzog Wolfhammer
Sigma Special Tactics Group
#4 - 2015-02-22 22:10:59 UTC
Nariya Kentaya wrote:
in short, maybe occasioanlly swap out the incursion mothership with a suped up one piloted by Sansha (who is a character account) supported by new sansha carriers, and wipe an incursion fleet or two

oh adn dont announce in any blogs that itll happen either, just introduce the new carriers and start nuking incursion fleets, theyll catch on eventually, and itll empty the wallets of the fatter incursion runners out there for once


sorry for spelling, on mobile with no spellcheck and selecting to retype is a pain in the tookus.



That would be a live event.

And live events are dead.

Now go back to min-maxxing your ISK ans/or stats or camp a gate while playing something else, like you are supposed to.

Bring back DEEEEP Space!

Nariya Kentaya
Ministry of War
Amarr Empire
#5 - 2015-02-22 22:15:57 UTC
Herzog Wolfhammer wrote:
Nariya Kentaya wrote:
in short, maybe occasioanlly swap out the incursion mothership with a suped up one piloted by Sansha (who is a character account) supported by new sansha carriers, and wipe an incursion fleet or two

oh adn dont announce in any blogs that itll happen either, just introduce the new carriers and start nuking incursion fleets, theyll catch on eventually, and itll empty the wallets of the fatter incursion runners out there for once


sorry for spelling, on mobile with no spellcheck and selecting to retype is a pain in the tookus.



That would be a live event.

And live events are dead.

Now go back to min-maxxing your ISK ans/or stats or camp a gate while playing something else, like you are supposed to.

now see, your just attacking me here without any basis

1) i have never min/max'd isk/hour, the few times im broke and actually have to mission i fly brick tanked amrauders for maximum anti-gankage

2) i have never camped a gate

and anyways, why should live events be dead? why shouldnt CCP do more? IMO the only problem with past live events was that people already knew how/when/;where they would happen weeks ahead of time, so it ended up beign goonswarm versus PL ina race to htodrop the event, it would be better to sneak the event in and laugh at the bears who die because of it
Nevyn Auscent
Broke Sauce
#6 - 2015-02-22 22:35:20 UTC
Uh, you just asked for CCP to grief people because you can't be bothered to kill them yourself.
That's plenty of reason to point and laugh at you.
Rain6637
Simulacra and Simulation
Dracarys.
#7 - 2015-02-22 22:36:06 UTC
piloting a lore character in space would mean devs would have to play the game.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#8 - 2015-02-22 22:37:54 UTC
Nariya Kentaya wrote:
...and itll empty the wallets of the fatter incursion runners out there for once.

I like your idea for the unpredictability, requirement to adjust and for the fun (as a non-incursion runner though), but I don't really see the point of the negativity towards other players.

Why does it matter that someone else has more ISK, or how they acquire it?

Yes for the interest your idea would bring. No for the grr other players. That part doesn't make much sense.
Abrazzar
Vardaugas Family
#9 - 2015-02-22 22:42:58 UTC
Lore-character = unique killmail

Think about it.
Serene Repose
#10 - 2015-02-22 22:56:39 UTC  |  Edited by: Serene Repose
I've always thought the actual play was a bit divorced from the back story. The back story rolls along contemporaneously, but you see no sign of it anywhere other than reading it. Even that is a bit more remote than it once was. It's a shame, too, since it's an interesting backstory, and the events are supposed to be key to "our" motivations - aside from bloodlust and greed for ISK.

In fact, without the backstory, that's all we have is bloodlust and greed for ISK. Capsuleers were supposed to be driven by some ideal or other, I thought. Having a galaxy full of mercenaries sort of removes any incentive. I think more than a few folks over-estimate the lasting power of simply killing to be killing...for a living. If that were really possible, we'd still be running around the forest clubbing each other in the head. Who needs spaceships for that?

At the same time, the way the game is layed-out it's difficult to see an opening for the backstory. I always sort of cringe at missions as they have little to do with it as well. There's talk about missions being stagnant, and in need of some sort of revision. Quite possibly looping this story more significantly, and more obviously, into the missions would do a lot for the immersion part. I really don't like missioning as droningly repetitive tasks - either poking the enemy for some imagined territorial incursion, or spanking faction pirates.

It gets hard to pretend you're serving a purpose after a few hundred times.

We must accommodate the idiocracy.

d0cTeR9
Caldari Provisions
Caldari State
#11 - 2015-02-22 23:38:39 UTC
Rain6637 wrote:
piloting a lore character in space would mean devs would have to play the game.


Which they used too a bunch of years ago. It would boost the lore of the game by having CCP dev's play 'famous' NPC's which have increased stats/etc.

It was a lot of fun.

Been around since the beginning.

Nevyn Auscent
Broke Sauce
#12 - 2015-02-22 23:39:36 UTC
Do realise Live Events are in the Devs free time. They are putting in extra hours for those.
Also a lot of the Devs do have EVE characters.
Pok Nibin
Doomheim
#13 - 2015-02-22 23:42:17 UTC
Devs play. They just don't tell who they are. Mum's the word. Cool

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Yang Aurilen
Caldari Colonial Defense Ministry
Templis CALSF
#14 - 2015-02-23 02:07:41 UTC
Pok Nibin wrote:
Devs play. They just don't tell who they are. Mum's the word. Cool


CCP Falcon is SortDragon. It's true!

Post with your NPC alt main and not your main main alt!

Herzog Wolfhammer
Sigma Special Tactics Group
#15 - 2015-02-23 06:17:49 UTC
Nariya Kentaya wrote:
Herzog Wolfhammer wrote:
Nariya Kentaya wrote:
in short, maybe occasioanlly swap out the incursion mothership with a suped up one piloted by Sansha (who is a character account) supported by new sansha carriers, and wipe an incursion fleet or two

oh adn dont announce in any blogs that itll happen either, just introduce the new carriers and start nuking incursion fleets, theyll catch on eventually, and itll empty the wallets of the fatter incursion runners out there for once


sorry for spelling, on mobile with no spellcheck and selecting to retype is a pain in the tookus.



That would be a live event.

And live events are dead.

Now go back to min-maxxing your ISK ans/or stats or camp a gate while playing something else, like you are supposed to.

now see, your just attacking me here without any basis

1) i have never min/max'd isk/hour, the few times im broke and actually have to mission i fly brick tanked amrauders for maximum anti-gankage

2) i have never camped a gate

and anyways, why should live events be dead? why shouldnt CCP do more? IMO the only problem with past live events was that people already knew how/when/;where they would happen weeks ahead of time, so it ended up beign goonswarm versus PL ina race to htodrop the event, it would be better to sneak the event in and laugh at the bears who die because of it



You are not being attacked.

Bring back DEEEEP Space!

Josef Djugashvilis
#16 - 2015-02-23 08:07:33 UTC
Eve would be greatly improved by completely removing all the lore nonsense.

Real people can and should provide all the dramatic stories and history Eve needs.

But I appreciate that this will not happen as some folk enjoy the role playing or whatever it is called, and CCP choses to indulge them.

This is not a signature.

Sniper Smith
Center for Advanced Studies
Gallente Federation
#17 - 2015-02-23 08:17:28 UTC
As an Incursion Runner, I don't hate the idea. Obviously don't fleets in just to be DD'd as they land on grid with no idea, but put up a new site and see who takes the bate.

Incursion sites are stale, most who run them would agree, they are exciting, for the first week, after that you can sleep though them.. a little random spice isn't a bad idea.

And why limit it to Incursions? Sansha use WH's, plop an Incursion into some random Hole. Have the Serpentis deploy their titan and a fleet and go attack some Sov that borders their space, or pop some POS's in their space. Have a Concord fleet just fly around lowsec for a bit shooting anyone under -5. Have a Bloodraider fleet attack a Sansha fleet (sine they don't like eachohter).. or Guristas fleet attack the Mordu's stations. Have the Amarr Queen ***** fly around Space shooting anyone who doesn't fly Amarr :p

I'd love to see not just more random live events, but more NPC interaction with other NPC's, or abnormal interaction with Players. It would be fun.
BeBopAReBop RhubarbPie
Stimulus
Rote Kapelle
#18 - 2015-02-23 12:05:48 UTC
Serene Repose wrote:
I've always thought the actual play was a bit divorced from the back story. The back story rolls along contemporaneously, but you see no sign of it anywhere other than reading it. Even that is a bit more remote than it once was. It's a shame, too, since it's an interesting backstory, and the events are supposed to be key to "our" motivations - aside from bloodlust and greed for ISK.

In fact, without the backstory, that's all we have is bloodlust and greed for ISK. Capsuleers were supposed to be driven by some ideal or other, I thought. Having a galaxy full of mercenaries sort of removes any incentive. I think more than a few folks over-estimate the lasting power of simply killing to be killing...for a living. If that were really possible, we'd still be running around the forest clubbing each other in the head. Who needs spaceships for that?

At the same time, the way the game is layed-out it's difficult to see an opening for the backstory. I always sort of cringe at missions as they have little to do with it as well. There's talk about missions being stagnant, and in need of some sort of revision. Quite possibly looping this story more significantly, and more obviously, into the missions would do a lot for the immersion part. I really don't like missioning as droningly repetitive tasks - either poking the enemy for some imagined territorial incursion, or spanking faction pirates.

It gets hard to pretend you're serving a purpose after a few hundred times.

I take it you haven't seen Caroline's Star?

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Chocolate Mooses
The Conference Elite
Safety.
#19 - 2015-02-23 12:26:36 UTC  |  Edited by: Chocolate Mooses
Sniper Smith wrote:
As an Incursion Runner, I don't hate the idea. Obviously don't fleets in just to be DD'd as they land on grid with no idea, but put up a new site and see who takes the bate.

Incursion sites are stale, most who run them would agree, they are exciting, for the first week, after that you can sleep though them.. a little random spice isn't a bad idea.

And why limit it to Incursions? Sansha use WH's, plop an Incursion into some random Hole. Have the Serpentis deploy their titan and a fleet and go attack some Sov that borders their space, or pop some POS's in their space. Have a Concord fleet just fly around lowsec for a bit shooting anyone under -5. Have a Bloodraider fleet attack a Sansha fleet (sine they don't like eachohter).. or Guristas fleet attack the Mordu's stations. Have the Amarr Queen ***** fly around Space shooting anyone who doesn't fly Amarr :p

I'd love to see not just more random live events, but more NPC interaction with other NPC's, or abnormal interaction with Players. It would be fun.


You don't need "random spice". It's already in the game. Live events are happening every single second of every single day. Your fellow players are doing it. Trying to have CCP add real human content to your boring static PVE stuff is not needed, and a complete waste of dev resources. Call it a "incursion", "mission", "mining", whatever you want... it's all the same thing. It's static. Why are you just a "incursion runner"? That's just a means to a end. Your suggestions seem to imply you are getting bored with shooting red boxes that are the exact same thing every single time, right?

Targeting a rock and extracting resources, running a mission and extracting resources, warping to a incursion and extracting resources is fine and dandy, but it's not the real spice of eve.

Take some of that ISK you get from this PVE content, and start shooting people. Go on a roam. Make friends and enemies. Conquer a market. War-dec something. AWOX something. Scam someone. Join a corp. Join an alliance. Take sov. Lose sov. Laugh about it. Pipebomb something. The list is endless. Consider that you might want to get out of highsec. Get into factional warfare. FIt 100 frigates and try to lose them all in 30 days. Go to Thera and PVP the first thing you see. Invade the grrr goons. Join PL. Join the Goonswarm. Join Brave. Join something. Do something. The list is endless. This is dynamic, and us players provide all of this content and more.

PVE is for ISK generation and content to keep the new bees busy while they figure out what the heck this game is even about and learn the basics. Stop expecting CCP to somehow make PVE content into dynamic player driven awesomesauce, and get out there and make it happen!
Kithrus
Brave Newbies Inc.
Brave Collective
#20 - 2015-02-23 12:29:23 UTC
Josef Djugashvilis wrote:
Eve would be greatly improved by completely removing all the lore nonsense.

Real people can and should provide all the dramatic stories and history Eve needs.

But I appreciate that this will not happen as some folk enjoy the role playing or whatever it is called, and CCP choses to indulge them.


You know I find this post offensive because your implying (purposely or otherwise) that we some how made the plot to date and are trying to get ccp to play our way.

There were live events at the start, there were escorts, fleet battles moments of history we shaped when given the chance.

So kindly don't make it sound like a bunch of nerds read the books and wanted more. It's expectations ccp set.

Darkness is more then absence of light, it is ignorance and corruption. I will be the Bulwark from such things that you may live in the light. Pray so my arms do not grow weary and my footing remain sure.

If you are brave, join me in the dark.

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