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Crime & Punishment

 
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Gevlon Goblin and the Mercenary Community

Author
Sahriah BloodStone
State War Academy
Caldari State
#21 - 2015-02-20 21:11:44 UTC
I find it amusing that Gevlon doesn't think its worth paying more then the cost of the dec to the mercs one minute, but brags about how much damage they are doing to goons the next. Surely if he believed they were worth it, he would believe they are worth paying.

IMO JF hunting and suicide ganking their alt JF's is really the only way to effectively hurt a null sec entity the size of goons. Not only that, but often you are just hurting individual members. To hurt the core you need to start figuring out and hunting the people moving POS fuel in and out for alliance POS's and the people supplying their null markets.

All of this is doable, but it takes time, and that time would be costly. From what i have seen JF hunting wise, the other CFC entities are much easier to catch then people in goons themselves.

Regardless, i am kind of relieved. I didn't want into that drama anyway.

Sahriah Bloodstone

No.Mercy // Triumvirate

"Never underestimate your enemy or disrespect its abilities. If you do, you shall become the hunted "

Zeus Maximo
Mentally Assured Destruction
#22 - 2015-02-20 21:27:27 UTC
Goons tried to fight us one time.

Battle Report

U-Mad doesn't play around Cool

"It is not possible either to trick or escape the mind of Zeus."

U-MAD Membership Recruitment

PoH Corporation Recruitment

Mr Omniblivion
Ministry of War
Amarr Empire
#23 - 2015-02-20 22:01:45 UTC
Step by step guide on how to fight the EVIL GOONIES and do TRILLIONS in damage to them (apparently):

1) Join CONDI
2) Get kicked for being ******* worthless
3) Proceed to stage a holy war against afk ratters

See: MoA, R-DU

admiral root
Red Galaxy
#24 - 2015-02-20 22:11:30 UTC
IB4 Gevlon produces a graph showing the correlation between OP's post count and last year's imminent downfall of the CFC. Roll

No, your rights end in optimal+2*falloff

Veers Belvar
Swordmasters of New Eden
#25 - 2015-02-20 22:15:31 UTC
Mercs are basically useless in the game...might as well disband them all and find something useful to do.
Renegade Heart
Doomheim
#26 - 2015-02-20 22:31:45 UTC
Veers Belvar wrote:
Mercs are basically useless in the game...might as well disband them all and find something useful to do.


That's going a bit far. How do you reach such a conclusion? I know of many mercs that have great fun playing the game! Why should they stop doing what they enjoy?
Zepher Helen Hawat
Malfurion Mining
#27 - 2015-02-20 22:37:38 UTC
Renegade Heart wrote:
Veers Belvar wrote:
Mercs are basically useless in the game...might as well disband them all and find something useful to do.


That's going a bit far. How do you reach such a conclusion? I know of many mercs that have great fun playing the game! Why should they stop doing what they enjoy?


Because it's not "Veers approved". Roll
Starrakatt
Empire Assault Corp
Dead Terrorists
#28 - 2015-02-21 01:14:02 UTC  |  Edited by: Starrakatt
Voyager Arran wrote:
Adriel Malakai wrote:
Renegade Heart wrote:
Adriel Malakai wrote:
....


Nothing you have stated in your post has convinced me that any merc corp is worth more than the 500 mil a week to dec Goons. All I see is more lust for isk. The lust for explosions is lacking!

If you are in the merc game to make good isk, then you are losing to carebears! Maybe you could run incursions instead?


My point was that goons (and really any null entity) aren't worth hiring high-sec mercs against to begin with. There is only one avenue that has any chance of real impact on them, and only a few people even bother with all of the effort involved.

Also, "if you're good at something, don't do it for free." Mercs aren't in it for charity, and there are other costs involved beyond the dec fee (ie SRP). If you're not willing to pay more than the dec fee to have something done, then you clearly don't need it done in the first place.


If you really wanted to put the hurt on a null entity you could try identifying their NPC corp logistics alts and suicide ganking them in hisec. Of course, this takes things to a whole new level of effort and expense and you're probably going to have to offer a hefty premium on top of that to convince people who live and operate in hisec to rack up piles of killrights on themselves, assuming anyone would take the job in the first place.
Such an organization would have to be CODElike, as it is not really possible to identify NPC alts on a large scale.

Focused mass ganking of NPC corp/1 man corp freighters and jump freighters could REALLY hurt in the long term.
Veers Belvar wrote:
Mercs are basically useless in the game...might as well disband them all and find something useful to do.
Our last client, whose POS we saved, may disagree with you.
Demerius Xenocratus
The Scope
Gallente Federation
#29 - 2015-02-21 05:29:35 UTC
It's long seemed to me that the only way to hurt an organization like GSF or CODE that doesn't have exposed assets in highsec would be to identify and target any of their ISK sources that can reasonably be gotten to. NPC alt haulers, incursion runners, FW farmers etc.

Would take some very dedicated metagaming to do it though, and honestly who has the time?
Seraph IX Basarab
Outer Path
Seraphim Division
#30 - 2015-02-21 08:26:06 UTC
A mercenary alliance will be able to field 5 to 30 or so members depending on its size. Can such a fleet "destroy" the GSF? No. But that doesn't render its effect as meaningless. The role mercenaries play are akin to small asymmetric entities within our own world. We're here to hamper movement, destabilize activities and affect morale. Is this going to topple any nullsec alliance? No...but that doesn't mean it's an ineffective tool. Guerrilla warfare doesn't win the war, save for internal conflict, only a conventional force marching on the GSF will "destroy" the entity. But it's still damaging on a variety of levels.


As for Goblin, he has been arrogant toward myself and others in the mercenary community, and this offends my sensibilities. He tells some of us that he's "cooking something up." These sort of words beg for a reply, and that can be arranged.
Dracvlad
Taishi Combine
Astral Alliance
#31 - 2015-02-21 09:33:25 UTC
Gevlon Goblin needs to read this post a number of times:

https://forums.eveonline.com/default.aspx?g=posts&m=5507079#post5507079

Especially the last sentence!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Eyrun Mangeiri
Sebiestor Tribe
Minmatar Republic
#32 - 2015-02-21 09:53:54 UTC
http://greedygoblin.blogspot.hu/2015/02/weekend-grr-minipost.html

So I can now autopilot to Jita?

I can see what you see not - vision milky then eyes rot. When you turn they will be gone - whispering their hidden song.

Xorphix
School of Applied Knowledge
Caldari State
#33 - 2015-02-21 14:19:44 UTC
The CFC highsec contract was boring, and largely uneventful. Not much incentive found in it, tbh.
Voyager Arran
Brutor Tribe
Minmatar Republic
#34 - 2015-02-21 22:38:06 UTC
Starrakatt wrote:
Voyager Arran wrote:

If you really wanted to put the hurt on a null entity you could try identifying their NPC corp logistics alts and suicide ganking them in hisec. Of course, this takes things to a whole new level of effort and expense and you're probably going to have to offer a hefty premium on top of that to convince people who live and operate in hisec to rack up piles of killrights on themselves, assuming anyone would take the job in the first place.
Such an organization would have to be CODElike, as it is not really possible to identify NPC alts on a large scale.

Focused mass ganking of NPC corp/1 man corp freighters and jump freighters could REALLY hurt in the long term..


I should add that you still couldn't shut them down entirely. A properly operated Jump Freighter is virtually immune to hostile action, even moreso in hisec where they can just jump to an exit cyno as soon as they notice anything suspicious. You could still be effective, as it forces their haulers to expend much more effort to move cargo (and in post-Phoebe EVE, you feel every stop on a detour) while raising the bar for "too dumb to live" by a significant margin, but again the costs and effort would be inordinate and probably beyond the scale of a 30-man merc corp.
McChicken Combo HalfMayo
The Happy Meal
#35 - 2015-02-21 23:32:28 UTC  |  Edited by: McChicken Combo HalfMayo
Seraph IX Basarab wrote:
When I tried explaining that at that rate it would be more profitable to actually defend Goons, he ran to his blog claiming I was threatening him. Roll

Well, you did threaten him. But is that a bad thing?

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Seraph IX Basarab
Outer Path
Seraphim Division
#36 - 2015-02-21 23:56:13 UTC
McChicken Combo HalfMayo wrote:
Seraph IX Basarab wrote:
When I tried explaining that at that rate it would be more profitable to actually defend Goons, he ran to his blog claiming I was threatening him. Roll

Well, you did threaten him. But is that a bad thing?


Probably got a bit of a twang to my comment after his **** attitude but I didn't intend on threatening him. But yeah would that even have been a bad thing?

Since he just hides behind his blog where only the comments he approves are made public I'll just leave this here:

"Just to clarify I did not "threaten" you to join GSF if you don't give me money. I was negotiating a contract on behalf of Forsaken. You have a tendency to talk down to people in an arrogant fashion with an extreme sense of entitlement. My last mail to you was explaining why it simply wouldn't be profitable for a mercenary business to work under such conditions. Then you decided to blow everything out of context and misrepresent the situation because you're delusional.

Is it any wonder why people refuse to work with you..."
Jonah Gravenstein
Machiavellian Space Bastards
#37 - 2015-02-21 23:56:51 UTC
Grr Goblin?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Kaarous Aldurald
Black Hydra Consortium.
#38 - 2015-02-22 00:00:29 UTC
Jonah Gravenstein wrote:
Grr Goblin?


You're back!

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jonah Gravenstein
Machiavellian Space Bastards
#39 - 2015-02-22 00:02:03 UTC
Kaarous Aldurald wrote:
Jonah Gravenstein wrote:
Grr Goblin?


You're back!
Indeed I am, and I come back to find that the usual suspects are still peddling their delusional bullshit....

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Veers Belvar
Swordmasters of New Eden
#40 - 2015-02-22 02:08:47 UTC
Zepher Helen Hawat wrote:
Renegade Heart wrote:
Veers Belvar wrote:
Mercs are basically useless in the game...might as well disband them all and find something useful to do.


That's going a bit far. How do you reach such a conclusion? I know of many mercs that have great fun playing the game! Why should they stop doing what they enjoy?


Because it's not "Veers approved". Roll


Good catch - the wild ineffectiveness of highsec mercs due to the simple ability to drop corp, or restrict yourself to low value ships, is a result of them lack the official Veers Belvar seal of approval.

Roll