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what is best L4's to run these days, and best ship to do it in?

Author
Celthric Kanerian
Viziam
Amarr Empire
#21 - 2015-02-12 23:09:04 UTC
I either use my 1154 dps Paladin with pulse lasers, or my cruise/gecko 1375 dps Rattlesnake
Chainsaw Plankton
FaDoyToy
#22 - 2015-02-13 03:51:40 UTC
Hasikan Miallok wrote:
With a Rattler its not such a big issue as in missile only ships. You can target the BS with missiles and small targets with sentries and then each time a BS is down near structure move the missiles to a new BS and finish the current one off with your sentries.

You end up with a high workload but it lets you actually apply all that DPS without really wasting any.


whenever you split dps you are potentially wasting it thanks to NPCs self repair. Although with high skills the missiles and drones are each doing about the same dps as a lower skilled reasonably well fit mission runner can do Lol

@ChainsawPlankto on twitter

GordonO
BURN EDEN
#23 - 2015-02-13 19:53:55 UTC
Celthric Kanerian wrote:
I either use my 1154 dps Paladin with pulse lasers, or my cruise/gecko 1375 dps Rattlesnake


try some rapid heavy's instead of the cruise missiles.. you will be pleasantly surprised.. with precision they obliterate frigs

... What next ??

Lars Bell
University of Caille
Gallente Federation
#24 - 2015-02-14 12:16:03 UTC
I have tried out some but not all ship's and find that Barghest Clears the lv4 missions the fastest. Try it out I think it's great.
Chainsaw Plankton
FaDoyToy
#25 - 2015-02-15 05:42:24 UTC
GordonO wrote:
Celthric Kanerian wrote:
I either use my 1154 dps Paladin with pulse lasers, or my cruise/gecko 1375 dps Rattlesnake


try some rapid heavy's instead of the cruise missiles.. you will be pleasantly surprised.. with precision they obliterate frigs


at range sentries take care of frigs no problem, up close a gecko will volley most frigs. not sure rapid heavies are all that useful.

@ChainsawPlankto on twitter

baltec1
Bat Country
Pandemic Horde
#26 - 2015-02-15 10:22:58 UTC
Chainsaw Plankton wrote:
GordonO wrote:
Celthric Kanerian wrote:
I either use my 1154 dps Paladin with pulse lasers, or my cruise/gecko 1375 dps Rattlesnake


try some rapid heavy's instead of the cruise missiles.. you will be pleasantly surprised.. with precision they obliterate frigs


at range sentries take care of frigs no problem, up close a gecko will volley most frigs. not sure rapid heavies are all that useful.


The loading times cripple them. Great anti-cruiser/frig weapons for a battleships but for missions there are better options.

On the whole a gunboat will be faster than a missile boat simply because of missile flight time. Guns hit instantly so a gunboat will clear the grid faster than a missile boat. The mach wins because of both this and the fact it warps as fast as a cruiser right out of the box.
Chainsaw Plankton
FaDoyToy
#27 - 2015-02-16 03:59:01 UTC
baltec1 wrote:
The loading times cripple them. Great anti-cruiser/frig weapons for a battleships but for missions there are better options.

On the whole a gunboat will be faster than a missile boat simply because of missile flight time. Guns hit instantly so a gunboat will clear the grid faster than a missile boat. The mach wins because of both this and the fact it warps as fast as a cruiser right out of the box.


my suspicion, but have never really cared to even try to fit RHMLs. And indeed missile flight time is a huge problem when it comes to flying missile boats (and the reason I almost never fly them). With guns I fire a volley, and say I only need 3 shots to kill, the fourth gun never even fires and I can start shooting at the next target. With missiles all the missiles fire, again say I only need 3 missiles to kill, then depending on range I might even fire a second volley before the missiles hit. I end up wasting 1 or 5 cycles of damage that could go on another target. With practice a mission runner should be able to fire that one volley and know it will destroy the enemy, but in practice it is hard to know if it will take 3 or 4 missiles.

@ChainsawPlankto on twitter

Karles
UK Corp
Goonswarm Federation
#28 - 2015-02-16 11:08:52 UTC
Hi,

I've been running SOE for a while with a combo of Golem and Rattlesnake, pretty sweet. Golem fit is a bit expensive, but you get 1200 dps with cruise missiles without problem and just using 2xT2 invuls for all missions. Gist B-type XL SB & faction SBA will give you a crazy tank, even more if you use bastion. Golem can run all LVL4 solo, but I use the Rattle to speed up.

Rattle fit is just T2, gives about 1k dps and the tank is solid.
Mr Mac
Dark Goliath
#29 - 2015-02-16 11:27:32 UTC
2x domi if you're using two accs Blink
Donnachadh
United Allegiance of Undesirables
#30 - 2015-02-16 15:44:15 UTC
Estella Osoka wrote:
In regards to the Rattlesnake, yes you can get almost 1800 dps; but that dps is almost evenly split between drones and missiles. So the actual damage application is slower in my opinion than a Macherial or Paladin. For best isk/hr, you can't go far wrong with the Macherial, Paladin, or Kronos.

Fly what you want but here are some thoughts.

Missiles and drones ships make the best mission runners overall as they offer the most options to tailor your output to hit the resist holes.

Turrets can be fun and offer a different experience and against some NPC they can be the best option.

If you fly a Marauder and are in a an area prone to internet drop outs do not use the bastion module, many people lose marauders to this because the ship will not safe warp if you DC and the bastion is active.

Rattlesnake in specific is a very good lvl 4 ship. Even when fit against the bonuses you can still get 800 plus dps output and match that in tank in what is functionally a cap stable ship(1 hour 20 minutes cap).

The Domi twins are good for those with minimal shild skills although as a drone based mission ship they are not the best.

Ishtar is great as long as you can avoid the webs, get slowed down by webber and mess up your agro in some pockets and an Ishtar simply has serious trouble surviving but they are fun.

Want a real challenge to level 4's use an assault frigate, I have run many level 4's with an Ishkur or Enyo.

If your just looking for a challenge and not the ISK try level 3's in the various T1 frigs, as a drones pilot I find them to be satisfying to run in a Tristan.
Jenn aSide
Soul Machines
The Initiative.
#31 - 2015-02-16 19:17:01 UTC
Chainsaw Plankton wrote:
The domi is a great "cost effective" boat. however, "cost effective" is so plebeian.

I guess my answer somewhat depends on where you decide to run missions. the 3 highsec agents are in caldari/amarr/minmatar space, with the two in amarr/minmatar space being preferable. However for both I would suggest a Machariel. and given they are so cheap you might even want two, one AC, and one arty fit. Swapping fits is pretty easy, swapping ships is even easier. beyond that I like the paladin, although don't think it would be as useful in minmatar space, I would probably just fly a mach out there. might want a vargur, but I feel like the mach will just do better in most cases.

if you really want a drone boat, the rattlesnake can do some cool things, but I find the combination of missiles and drones to just be annoying.


I sue FoF missiles and avoid all annoying-ness lol.
Ruvin
Amarr Empire
#32 - 2015-02-17 11:11:59 UTC
I tryed paladin , that ship is godlike ...

I knew it was good , didnt realised , it was that good )

Opportunities multiply as they are seized.

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