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Scalable ship trail graphics.

First post
Author
Wolodymyr
Breaking Ambitions
#1 - 2011-12-01 08:58:12 UTC  |  Edited by: Wolodymyr
So I really like the new (but used to be old) ship trails. BUT they disappear when you zoom out too much. I was in a big fleet fight this morning and even zoomed in I could only see my own ship trail and whichever poor sucker I was orbiting at 500. Everyone else in the massive blob was too far away to see engine trails.

Now based on the recent Incarna complaints people will pitch a fit if this game will not run on their IBM Aptiva 2168. But for the rest of us I'd be nice if you could zoom out and see everyone's ship trails. Just glancing at the battlefield you could see the momentum of battle and tell where everyone is drifting to. Go play old Homeworld 2 for a bit to see what I mean. The ship trails could not only look good but be a little informative.

But to accommodate everyone's computers we'll probably need a sliding scale of ship trails.


Trails Off: For everyone who got this game in 2004 and refuses to let the man tell them when to get a new graphics card.

Low: Basically engine trails look the same as they do now. If you can handle Crucible now you can handle it on low.

Medium: Most of the engine trails are clearly visible and you can tell how a fleet is flying just based on a screenshot. (The game looks like Homeworld)

High: Space is a giant streaky mess. It looks like the flying spaghetti monster got blitzed on jager-bombs, decided to paint himself blue, and do some freestyle break-dancing outside the Amamake in gate.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Trebor Daehdoow
The Scope
Gallente Federation
#2 - 2011-12-01 18:52:06 UTC
I like the idea in general, but there may be some resource constraints that make it hard to do. I shall inquire...

Private Citizen • CSM in recovery

Wolodymyr
Breaking Ambitions
#3 - 2011-12-01 22:26:15 UTC
Trebor Daehdoow wrote:
I like the idea in general, but there may be some resource constraints that make it hard to do. I shall inquire...

I was afraid of that, but hopefully all of the processing that goes into making ship trails happens entirely on the client's side. Then the only limitation on ship trails would be how awesome your PC was.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Doggy Dogwoofwoof
New Eden Corporation 98713347
#4 - 2011-12-01 23:25:29 UTC
Wolodymyr wrote:

High: Space is a giant streaky mess. It looks like the flying spaghetti monster got blitzed on jager-bombs, decided to paint himself blue, and do some freestyle break-dancing outside the Amamake in gate.

Yes Just for that reason. LET IT BE CCPLol
Autonomous Monster
Paradox Interstellar
#5 - 2011-12-02 12:23:59 UTC
I thought this was going to be about scaling trails to the size of the engine they're from, because ( http://i.imgur.com/JzmiH.jpg ) this seems fairly silly to me.

But the actual topic is good too.
Vertisce Soritenshi
The Scope
Gallente Federation
#6 - 2011-12-02 17:36:46 UTC
Autonomous Monster wrote:
I thought this was going to be about scaling trails to the size of the engine they're from, because ( http://i.imgur.com/JzmiH.jpg ) this seems fairly silly to me.

But the actual topic is good too.


Depends...I think making the trails too thick would look silly.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

theUbermann
Gutter Snipes
#7 - 2011-12-02 19:44:30 UTC
Ship trails add nothing to the game. I would just as soon see them go away
Vertisce Soritenshi
The Scope
Gallente Federation
#8 - 2011-12-02 19:50:46 UTC
theUbermann wrote:
Ship trails add nothing to the game. I would just as soon see them go away


You add nothing to EvE. I would just as soon see you go away.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Wolodymyr
Breaking Ambitions
#9 - 2011-12-03 17:19:28 UTC
Autonomous Monster wrote:
I thought this was going to be about scaling trails to the size of the engine they're from, because ( http://i.imgur.com/JzmiH.jpg ) this seems fairly silly to me.

But the actual topic is good too.

Whoah I hadn't even noticed that, yeah that's a good point too.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Montevius Williams
The Scope
Gallente Federation
#10 - 2011-12-03 18:34:31 UTC
Vertisce Soritenshi wrote:
theUbermann wrote:
Ship trails add nothing to the game. I would just as soon see them go away


You add nothing to EvE. I would just as soon see you go away.



You both are right

Ship trails dont add anything to the game
But the other guy needs to go away because they are pretty cool.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB