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Ancillary Shield Boosters... again

Author
Jenshae Chiroptera
#101 - 2015-02-04 03:11:43 UTC
Probably reiterating but I do not want to read the whole thread.

You felt it was over powered in one situation.

Before ASBs Cyclones and Sleipneirs and such only worked in one situations, pretty much.
Yes you can dual ASB but you will be ground down and you have sacrificed 2-3 slots (if you use a shield booster) so you better hope you have enough buffer with dual prop and other things.

Generally, Amarr and Gallente has damage bonuses because they share low slots with their tank. Shield don't get inherent utility bonuses like a magic warp disruptor that comes with the hull of their ship.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Lady Rift
His Majesty's Privateers
#102 - 2015-02-04 03:28:31 UTC
GavinGoodrich wrote:
I'd agree with the OP that there needs to be a difference in how much shields you can boost, based on the size of the charge.

That was pretty much the entire point of what he was trying to get at.

There ought to be ups and downs to using different size charges in an ASB. Until people get the hang of it, everyone keeps asking the same question: "Well what's the smallest size I can cram into this thing if it doesn't make a difference?? Man that seems a little....off..."



so the fix is they remove the ability to use the larger cap boosters in it? cause I don't think that's what this 6 page thread is about.
God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#103 - 2015-02-04 03:53:47 UTC
Wow who knew that extremely overtanked garbage is really powerful in hypothetical 1v1 situations. Maybe if you got good and actually played the game you would realize what a moron you really are.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

Inxentas Ultramar
Ultramar Independent Contracting
#104 - 2015-02-04 07:31:57 UTC
Yeah this "discussion" has gone on for about 6 pages, and the OP seems completely unsusceptible to the idea that his arbitrary limitations are what makes the ASB so strong. Because it is, when placed in that context. All other context has been disregarded in favour of the hypothetical or staged 1vs1. This is like trying to convince a woman you still find her attractive on her period.
Ciba Lexlulu
Stay Frosty.
A Band Apart.
#105 - 2015-02-04 11:20:21 UTC
I have a good laugh reading OP's post and some of the answers/proposed solutions. May be OP and some of those solutions providers should actually try real frigate PvP first?

Hint: PvP in sisi with pretermined 'fair' engagement parameters are not real and does not represent frigate PvP in TQ. Especially lowsec TQ.
Lugh Crow-Slave
#106 - 2015-02-04 11:38:46 UTC
Ciba Lexlulu wrote:
I have a good laugh reading OP's post and some of the answers/proposed solutions. May be OP and some of those solutions providers should actually try real frigate PvP first?

Hint: PvP in sisi with pretermined 'fair' engagement parameters are not real and does not represent frigate PvP in TQ. Especially lowsec TQ.


You mean there aren't time limits on real fights? but but i have school in the morning
Debora Tsung
Perkone
Caldari State
#107 - 2015-02-04 11:40:00 UTC
Vyl Vit wrote:
SO...what? Well, I've been waiting for someone to crunch the numbers on this; standard shield boosters vs. ancillary...cap useage stats...cap warefare impact...this sort of thing, and I've found (strangely enough and stranger for EVE) not much information about this is out there. What's this matter for huh?


Your Google-Fu is weak!

I found this one after just 3 seconds: ASB Balance: a numerical look

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#108 - 2015-02-04 22:05:52 UTC
Debora Tsung wrote:
Vyl Vit wrote:
SO...what? Well, I've been waiting for someone to crunch the numbers on this; standard shield boosters vs. ancillary...cap useage stats...cap warefare impact...this sort of thing, and I've found (strangely enough and stranger for EVE) not much information about this is out there. What's this matter for huh?


Your Google-Fu is weak!

I found this one after just 3 seconds: ASB Balance: a numerical look


All those numbers are from when large and xl ASBs had 13 charges. Those last two graphs would look very different if you did it with 9 charges; the larges have a downtime of almost 30 seconds.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX