These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

[Video] Next Release New Weapon

First post
Author
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#81 - 2015-02-10 13:59:10 UTC
It still looks like a particle beam weapon to me, of which we currently have none of in game.
Resistance(s) in this case, would be futile. One would need some sort of particle dissipation field enveloping a ship to even begin countering the damage this weapon will throw at you.

One can argue that Lasers are also particle weapons due to them being made mostly of coherent photons, but a particle weapon as I see in this case, very different. Could be projecting massive amounts of dark matter, or creating tiny singularities on the surface of the target.

Fun to be had :)

Zura Namee
The Scope
Gallente Federation
#82 - 2015-02-10 16:49:44 UTC
Aren't the blasters essentially particle weapons? They don't use a hyper accelerated beam to the degree this weapon appears to, but the nature of the weapon itself isn't all that different
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#83 - 2015-02-10 16:58:51 UTC
The SoCT ships are not at all Jovian- they are related, but the ships (Apotheosis, SoCT2, Gnosis) are as Jovian as Sansha ships are amarrian.

ALSO:

here are the drifters: https://twitter.com/zaul_nex/status/565187941102661632
Sniper Smith
Center for Advanced Studies
Gallente Federation
#84 - 2015-02-10 17:24:40 UTC
Elyia Suze Nagala wrote:
Well while there was only 3 confirmed Motherships belonging to the Jove, there is nothing to indicate they haven't found reasons to build more, granted the population issue certainly is a prime reason not to.

I to agree, the battleships are not as likely as some of the station art that's popped up lately. Perhaps the Unidentified Structure is a place holder for stations?? Weird, who knows, but either way, Jove or Sleeper, I can't wait until that static dies down and these things reveal themselves. Who knows what the future holds.

Well the unidentified objects are Stations, live on Sisi.

All this talk of Motherships.. you know what I want to see? The Serpentis Titan. They stole one, would be nice to see them do something with it.

Uriel Paradisi Anteovnuecci wrote:
The SoCT ships are not at all Jovian- they are related, but the ships (Apotheosis, SoCT2, Gnosis) are as Jovian as Sansha ships are amarrian.

Indeed. SoCT Ships are as Jovian as Angel Cartel ships are, or Concord. They all use some Jove Tech, but are not actual Jove ships.

Jove are a lot like the Federation, they don't give their tech to others, unless it's in their interest.. or a plot device.. lol
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#85 - 2015-02-10 18:34:56 UTC
Thorn Galen wrote:
It still looks like a particle beam weapon to me, of which we currently have none of in game.
Resistance(s) in this case, would be futile. One would need some sort of particle dissipation field enveloping a ship to even begin countering the damage this weapon will throw at you.
I agree. "Pure" particle beams (not like blasters) are theorized to be devastating weapons. I think however there do exist particle beams on EVE: on Rogue Drones. They might have laser effects, but they seem to deal pretty much all damage types, which somehow makes sense for a particle beam. I even remember reading some articles on Evelopedia, written from an in-character point of view, describing them to wield such weapons.

Makes me wonder if Rogue Drones had contact with Jove factions, and how did such contact turn out. They might not be as tough as the Jove, but their tech is so damn advanced; they mimic biological life, just look at the in-game descriptions of their parts.

This makes me wish, so badly, that Rogue Drones will have an important role too in the coming lore of EVE. What can I say, some of my biggest reasons for my love of the EVE Online universe comes from the Jove, Sansha's Nation, and Rogue Drones.
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#86 - 2015-02-11 06:02:33 UTC
Sniper Smith wrote:
All this talk of Motherships..


Hey, don't make fun of mothership... wait until the Jove build daddyships...
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#87 - 2015-02-11 06:05:49 UTC
Komodo Askold wrote:
Makes me wonder if Rogue Drones had contact with Jove factions, and how did such contact turn out. They might not be as tough as the Jove, but their tech is so damn advanced; they mimic biological life, just look at the in-game descriptions of their parts.

This makes me wish, so badly, that Rogue Drones will have an important role too in the coming lore of EVE. What can I say, some of my biggest reasons for my love of the EVE Online universe comes from the Jove, Sansha's Nation, and Rogue Drones.


Well the drone regions border the Jove Empire... its possible that they are connected, in fact there has been speculation of a connection for some time. I've also seen some say its the Other controlling them.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#88 - 2015-02-11 06:08:05 UTC
Yes, the Rogues mean something- they were collecting ISV and bringing it back to a Terran outpost at one point, after all.
Jenshae Chiroptera
#89 - 2015-02-11 06:47:43 UTC
Funzinnu BT wrote:
Jove Battleship has been updated. The name is "DRIFTER".
Players will not be able to ride. It's a rat
+1 Thanks for the post.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Elyia Suze Nagala
Republic Military School
Minmatar Republic
#90 - 2015-02-11 07:21:18 UTC
Did anyone notice the appearance on the Drifters in this CCP Page about the Tiamat release? http://community.eveonline.com/releases/tiamat

OMG the Drifters, Shocked THEY'RE BORG!!! Resistance is futile.
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#91 - 2015-02-11 09:20:39 UTC
Elyia Suze Nagala wrote:
Well the drone regions border the Jove Empire... its possible that they are connected, in fact there has been speculation of a connection for some time. I've also seen some say its the Other controlling them.

Uriel Paradisi Anteovnuecci wrote:
Yes, the Rogues mean something- they were collecting ISV and bringing it back to a Terran outpost at one point, after all.

Aw that sounds amazing, I hope you're right! Big smile Thanks for the info!
Arline Kley
PIE Inc.
Khimi Harar
#92 - 2015-02-11 10:01:11 UTC
the particle projection cannons (PPC's - and yes I know its a battletech term, but it suits) used on these ships would have to have a minimum safe engagement range however - you don't want the electrons/positrons rebounding back on your ship after all..

Given what the thing fires, it would be impossible for our shields/armour to provide protection against the level that the Drifters are currently operating: to quote Admiral Akbar - "Our cruisers can't repel firepower of that magnitude!" The only way I can see our ships getting that level of protection is to reverse engineer the ships that we have encountered (and destroyed) in a hope that enough survives...

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Zura Namee
The Scope
Gallente Federation
#93 - 2015-02-11 14:39:11 UTC
Arline Kley wrote:
the particle projection cannons (PPC's - and yes I know its a battletech term, but it suits) used on these ships would have to have a minimum safe engagement range however - you don't want the electrons/positrons rebounding back on your ship after all..

Given what the thing fires, it would be impossible for our shields/armour to provide protection against the level that the Drifters are currently operating: to quote Admiral Akbar - "Our cruisers can't repel firepower of that magnitude!" The only way I can see our ships getting that level of protection is to reverse engineer the ships that we have encountered (and destroyed) in a hope that enough survives...


While true that a particle beam moving at an extremely high fraction of c is a terrifying weapon, it's not totally out of the league of what our shields and armor already put up with. Gallente ships regularly shoot at us with particle blasters firing antimatter of all things, which is absurdly destructive in its own right.
Arline Kley
PIE Inc.
Khimi Harar
#94 - 2015-02-11 14:49:30 UTC
Zura Namee wrote:
While true that a particle beam moving at an extremely high fraction of c is a terrifying weapon, it's not totally out of the league of what our shields and armor already put up with. Gallente ships regularly shoot at us with particle blasters firing antimatter of all things, which is absurdly destructive in its own right.
True indeed - however, the amounts that the Gallente fire are of a fundamentally tiny percentage of the amount that the Drifters are able to fire; hence the Admiral Akbar quote.

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Zura Namee
The Scope
Gallente Federation
#95 - 2015-02-11 14:56:38 UTC
Arline Kley wrote:
Zura Namee wrote:
While true that a particle beam moving at an extremely high fraction of c is a terrifying weapon, it's not totally out of the league of what our shields and armor already put up with. Gallente ships regularly shoot at us with particle blasters firing antimatter of all things, which is absurdly destructive in its own right.
True indeed - however, the amounts that the Gallente fire are of a fundamentally tiny percentage of the amount that the Drifters are able to fire; hence the Admiral Akbar quote.


What's the upper damage cap on the superweapon right now? Can it be tanked by a brick Damnation or does it just auto-wipe subcaps?
Arline Kley
PIE Inc.
Khimi Harar
#96 - 2015-02-11 15:16:30 UTC  |  Edited by: Arline Kley
*snips!*

Edit reason: post below clarified, removed post that reason.

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Darkblad
Doomheim
#97 - 2015-02-11 15:28:53 UTC
My observations of a Drifter shooting a Small Amarr POS which had no shields left (i.e. no resists):

Lux Kontos: around 1041dps (cycle time around 5 seconds)
It took a single drifter 4 minutes to melt 10% armor.

Super Weapon: 500.000 volley damage.
Armor dropped by 20% by that volley.

Using the percentage readout when hovering a locked POS certainly isn't that much of an exact measurement. What?
As there was another Sisi patch today (861811), the numbers also might've changed.

NPEISDRIP

Zura Namee
The Scope
Gallente Federation
#98 - 2015-02-11 16:13:05 UTC
Darkblad wrote:
My observations of a Drifter shooting a Small Amarr POS which had no shields left (i.e. no resists):

Lux Kontos: around 1041dps (cycle time around 5 seconds)
It took a single drifter 4 minutes to melt 10% armor.

Super Weapon: 500.000 volley damage.
Armor dropped by 20% by that volley.

Using the percentage readout when hovering a locked POS certainly isn't that much of an exact measurement. What?
As there was another Sisi patch today (861811), the numbers also might've changed.


Is the Lux Kontos just a laser turret or does it have a unique particle beam effect like the mini doomsday?
Darkblad
Doomheim
#99 - 2015-02-11 16:25:03 UTC
Zura Namee wrote:
Is the Lux Kontos just a laser turret or does it have a unique particle beam effect like the mini doomsday?
Pretty unique. You can see both the Lux Kontos and the Super Weapon in this Clip and also from Drifter's POV vs. a Tower.

NPEISDRIP

Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#100 - 2015-02-11 18:01:14 UTC  |  Edited by: Komodo Askold
After watching this clip, I'm not so sure those are particle beams. Look at the impact effects on the Paladin: they look more like a collapsing effect, like if they created a singularity upon impact. Also, light effects on the ray near the impact point show negative colors. Maybe they induce warpdrive-like spatial distortions on the target?

Imagine having a local, super strong gravitic field on top of your ship's armor.

Or maybe it's just an effect.

Whatever those Lux Kontos are, they are terrifying.