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Missions & Complexes

 
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Getting back into EVE - Level 3 Ship Choices

Author
Ion Kirst
KIRSTONE ALLIANCE
#61 - 2015-02-15 16:30:07 UTC
Your taking your numbers from your base with the mission in another system. I had thought to be fair, times would only be from the system gate into the mission. Some missions could be even two systems away, so I'm suppose to count all that time? What if there's a delay at one of the gates? There would be too many variables coming into play. So I tried to keep it simple. So by warping to another system, you are trying to make the Ferox lag so far behind that you could finish the mission before I got there. I see your thought process now. Geez, why not do a mission 3 systems away? So, if we were in the same system, that time interval really gets cut down, and you would never ever finish the mission before I got there.

-Kirst

Always remember Tovil-Toba, and what was done there.

chaosgrimm
Synth Tech
#62 - 2015-02-15 16:39:37 UTC  |  Edited by: chaosgrimm
Ion Kirst wrote:
Your taking your numbers from your base with the mission in another system. I had thought to be fair, times would only be from the system gate into the mission. Some missions could be even two systems away, so I'm suppose to count all that time? What if there's a delay at one of the gates? There would be too many variables coming into play. So I tried to keep it simple. So by warping to another system, you are trying to make the Ferox lag so far behind that you could finish the mission before I got there. I see your thought process now. Geez, why not do a mission 3 systems away? So, if we were in the same system, that time interval really gets cut down, and you would never ever finish the mission before I got there.

-Kirst

because level 3s only start at system gate? Missions 1 jump away happen all the time. This mission spawned 1 jump away. Besides the closer the mission is the better the machariel looks. Starting from station actually gives you an advantage in the comparison.

In my instance of the mission and timing it from station, you could have saved around 20% of the time you used. The closer you start, say if we started from the pocket, your 43 sec vs my 24, you could have saved approx 44% of the time you used.

Timing it from the station in this instance, is in your favor not mine
Ruvin
Amarr Empire
#63 - 2015-02-17 10:48:15 UTC
so none of you really tryed the confessor :( ?

Opportunities multiply as they are seized.

Ion Kirst
KIRSTONE ALLIANCE
#64 - 2015-02-20 01:03:15 UTC  |  Edited by: Ion Kirst
Hope you didn't miss me. I've been busy. I got a new ride, and it's not a Mach.

I looked at some different ships, and really couldn't find anything that would serve my purpose.

Since Stoics times were presented, those times are the times to beat. That's the first goal. Even thought the Ferox is a brick, it still turned in some times that weren't too bad.

In my hanger there was only one ship that I overlooked, the Tengu.

It's base warp speed, with Grav. Cap. is 4.5. With T2 warp rigs, and a WS-610 implant, warp speed jumps to 8.6! When Warp speed L5 is finished tomorrow, the warp speed will be 9.3. If I got the ascendancy set I think warp will hit about 13.5.

Plus's for the Tengu. It aligns for warp in about 5sec, and once it does, having such a small mass, it is almost instantly at max warp.

With it's built in resists, I really don't have to worry about a tank, but I can put on a SB. There's room for a MWD, 3 Tracking Comp, and a Sensor booster. I can use the mids for anything I want. Lots of flexibility. In the lows, 4 Fed damage mods, and a Inertial Stab. Being small, it also targets very fast. Cruisers less than 3sec.

Problem is damage output. It almost puts about as much as the Ferox.

But we're not necessarily just looking at "time in mission" anymore, are we.

I've run several missions with this already, and it turns in better numbers than the Ferox. Much much better.

I now keep track of having to jump thru another gate. Going to another gate about 25 AU only takes about 24sec. (the Ferox took 36 sec. It will have an even better time tomorrow.)

After blitzing some L3's, in the Ferox. I went back and ran a L4 in a Golem. My usual ship for L4s. Oh my God! It is so slow, and now it seems like missiles take forever.

You guys made me feel the need for speed. So thanks. The Tengu does many things better than the Mach.

I'm going to run even more missions in the Tengu, and will post those results. I may be blitzing L3s for a long time!

IE In one mission, the Ferox had a travel time of 1m14s, and a mission time of 56s. The Tengu did the same mission, travel time of 43sec, and a mission time of 54 sec. Stoic had a mission time in this one of 31sec, but we're going for the whole time from base to mission and then back to base.

I think you are all going to be impressed! This may be a very good alternative to the Mach. (OK, dish it back boys).

-Kirst

Always remember Tovil-Toba, and what was done there.

Ion Kirst
KIRSTONE ALLIANCE
#65 - 2015-02-20 01:04:27 UTC
Ruvin wrote:
so none of you really tryed the confessor :( ?



Why don't you try it yourself?

-Kirst

Always remember Tovil-Toba, and what was done there.

baltec1
Bat Country
Pandemic Horde
#66 - 2015-02-20 07:24:35 UTC  |  Edited by: baltec1
tengu is in line for a nerf and a big one. It also doesn't have the firepower of a battleship/ishtar at the range needed.
chaosgrimm
Synth Tech
#67 - 2015-02-20 11:56:35 UTC  |  Edited by: chaosgrimm
Ion Kirst wrote:
The Tengu does many things better than the Mach.

I'm going to run even more missions in the Tengu, and will post those results. I may be blitzing L3s for a long time!

When you get down to brass tacks, the tengu can have advantages in align time and lock time. And as you and bantec both pointed out, its biggest weaknesses are its dps and projection.

Remember that the mach will be able to match the warpspeed of whatever you give the tengu. So, at most for traveling, ull gain the difference in align. I'm curious though if the Mach's time actually in warp will be slightly better than the tengu, even when the WS stat is the same. The bonus says the mach also gets a bonus to warp acceleration. I would assume this means that once the mach enters warp, its time to accelerate to max WS will be shorter than the tengu, but I haven't actually tested it.

I don't have eft on me atm, but assuming the mission was the one we previously checked, guristas spies...

We'll say that you get an estimated 2 second advantage in align time (the 5 sec u mentioned vs 6.8). There are effectively 4 aligns that count, but for the sake of comparison let's count the align leaving the mission as well, for a total of 5 aligns or 10 seconds. The difference in clear time was 19sec, so you'd need to beat your ferox pocket clear time by around 9 sec to break even with the mach. Of course, all bets are off on missions like AE and S&D.

The last point I wanted to make, although it doesn't really have significance in mission time, is that T3s in general are not good options for 4s. So in a dedicated mission toon, having cruiser V + subsystems trained would be solely for 3s. Whereas mach training applies to 3s and 4s
Ion Kirst
KIRSTONE ALLIANCE
#68 - 2015-02-20 12:26:18 UTC
C'mon, you keep spinning the facts to suit your own bias.

You've picked the easiest missions that there are for L3s for comparisons. The ones that benefit the Mach because if it's "one-shot" capability. I've accepted and conceded that.

As you pointed out to me, many missions are one jump away and that time should also be considered. So the time spent in shooting targets doesn't matter now. It's the over all time. Over all time is the money maker, right.

And comparing some of my over all times to Stoics times, there are actually a couple of missions that I have killed the targets before he would have even got there. Same logic you slapped me with I can use on you.

Stop estimating and guessing on times and then trying to use them as facts.

So, for these purposes, I know I can't clear a room as fast as the Mach. The Mach with all those rigs, modules, and implants can hit 10+AU/s. The Tengu, with the same, can hit over 13AU/s. It aligns quicker, gets to max warp quicker, drops out of warp quicker, targets quicker.

So, I'm offering a very worthy challenger to the King of L3s. (L4s don't have to be mentioned). There are some missions that the Tengu will beat the Mach, and some that the Mach will beat this Tengu.

-Kirst



Always remember Tovil-Toba, and what was done there.

chaosgrimm
Synth Tech
#69 - 2015-02-20 13:55:37 UTC  |  Edited by: chaosgrimm
Tell ya what. Post your fit + implants and pick a mission that you think would offer a decent outlook on how the tengu compares to the mach...

You've said the short missions are unfair/ don't offer an accurate representation because of alpha.... What mission in your opinion would be a more typical lvl 3

What mission would you want to compare?
baltec1
Bat Country
Pandemic Horde
#70 - 2015-02-20 17:02:03 UTC
Ion Kirst wrote:


So, I'm offering a very worthy challenger to the King of L3s. (L4s don't have to be mentioned). There are some missions that the Tengu will beat the Mach, and some that the Mach will beat this Tengu.

-Kirst





problem with it is its firepower, range and the tractor beam or lack of one. It can get some shockingly fast warp speeds but the overall package is lacking in comparison. It is however and option that is better than just about everything else out there.
Ion Kirst
KIRSTONE ALLIANCE
#71 - 2015-02-20 18:03:04 UTC  |  Edited by: Ion Kirst
Yes, fire power is lacking, but it's good enough.

Range is just fine for these L3s. With 2 of the 3 computers, optimal range is at 46km, and fall off range is 71km. Which is better than the Ferox.

-Kirst

Always remember Tovil-Toba, and what was done there.

Ion Kirst
KIRSTONE ALLIANCE
#72 - 2015-02-20 22:29:33 UTC  |  Edited by: Ion Kirst
Comparing missions . . .

In all of this, it doesn't matter if you can beat any times I posted or may post. You are taking this too personally. It's not about you.

What matters, as it was pointed out to me, was that it was Stoic's Mach that was used to generate 90M isk/hr.

So, if I beat, come close by a few seconds, to any/all of his times, in the Ferox, or now in the Tengu, I or anyone else can generate that type of income. Negating the claim that only a Mach can be used. Sure, I will admit, overall the mighty Mach is King of most of the L3s.


One more thing to point out to you, at one point you mentioned was the time in mission, and then you switch to overall time. So the overall time, from station to mission, and then back to station, as the overall times to beat.


I've plugged in all the stats into EFT (please adjust as necessary)

Stoics Mach:
targeting - 4.9 sec
align - 8.5 sec
warp speed - 5.2 AU.

Baltec's Mach"
targeting - 4.9 sec
align - 8.5 sec
warp speed - 8.5 (with Asendency set)

Chaosgrimm's Mach:
targeting - 3.7 sec
align - 6.8 sec
warp speed - 5.2 (at one point)

Kirst Ferox:
targeting - 3.3 sec
align - 6.5 sec
warp speed - 4.3

Kirst Tengu:
targeting - 2.7 sec
align - 4.3 sec
warp speed - 9.3AU/s (with ascendency set 13.7)

The numbers are really just for eye candy.

So, in conclusion, the point here is not for you to beat me, but for me to beat Stoic's times that generated his 90M isk/hr. I will admit some times I can't beat, but still turn in some very good times, and then there are some missions that I beat his times.

So, I believe I have come up with an even better viable option for some people to consider as an option to the Mach, and I've done that quite nicely.

I will post the Tengu fit, but you should have been able to figure it out for yourself. If you make your Mach go faster, I can make the Tengu go even faster. It really doesn't matter. The difference in travel time, could make up some of the time lost actually in the mission.

-Kirst

I'm having fun with this, is anyone else having fun?

Always remember Tovil-Toba, and what was done there.

Market McSelling Alt
Doomheim
#73 - 2015-02-20 22:42:21 UTC
Ion Kirst wrote:
Comparing missions . . .

In all of this, it doesn't matter if you can beat any times I posted or may post. You are taking this too personally. It's not about you.

What matters, as it was pointed out to me, was that it was Stoic's Mach that was used to generate 90M isk/hr.

So, if I beat, come close by a few seconds, to any/all of his times, in the Ferox, or now in the Tengu, I or anyone else can generate that type of income. Negating the claim that only a Mach can be used. Sure, I will admit, overall the mighty Mach is King of most of the L3s.


One more thing to point out to you, at one point you mentioned was the time in mission, and then you switch to overall time. So the overall time, from station to mission, and then back to station, as the overall times to beat.


I've plugged in all the stats into EFT (please adjust as necessary)

Stoics Mach:
targeting - 4.9 sec
align - 8.5 sec
warp speed - 5.2 AU.

Baltec's Mach"
targeting - 4.9 sec
align - 8.5 sec
warp speed - 8.5 (with Asendency set)

Chaosgrimm's Mach:
targeting - 3.7 sec
align - 6.8 sec
warp speed - 5.2 (at one point)

Kirst Ferox:
targeting - 3.3 sec
align - 6.5 sec
warp speed - 4.3

Kirst Tengu:
targeting - 2.7 sec
align - 4.3 sec
warp speed - 9.3AU/s (with ascendency set 13.7)

The numbers are really just for eye candy.

So, in conclusion, the point here is not for you to beat me, but for me to beat Stoic's times that generated his 90M isk/hr. I will admit some times I can't beat, but still turn in some very good times, and then there are some missions that I beat his times.

So, I believe I have come up with an even better viable option for some people to consider as an option to the Mach, and I've done that quite nicely.

I will post the Tengu fit, but you should have been able to figure it out for yourself. If you make your Mach go faster, I can make the Tengu go even faster. It really doesn't matter. The difference in travel time, could make up some of the time lost actually in the mission.

-Kirst

I'm having fun with this, is anyone else having fun?



Good job... but you forgot rule #1

Rule #1 ~ Baltec can never be wrong, he will just move the goalpost.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

baltec1
Bat Country
Pandemic Horde
#74 - 2015-02-21 01:10:00 UTC
Ion Kirst wrote:


I'm having fun with this, is anyone else having fun?


Much.

Tengu is valid, not as good but quite frankly good enough for many to not care.