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Social Corps

First post First post
Author
Mike Azariah
The Scope
Gallente Federation
#381 - 2015-05-21 07:45:21 UTC
Hir Miriel wrote:
Is there a link to whatever these Social Corps are about?

The opening post seems a little garbled and the usual bickering of forum PvP that follows doesn't illuminate.

Thanks.


It came up in the end of day 1 in the winter summit of last year Page 7 on the pdf http://cdn1.eveonline.com/community/csm/Meetings/summit/CSM9-WS-D1.pdf

that help?

m

Mike Azariah  ┬──┬ ¯|(ツ)

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#382 - 2015-05-21 07:52:51 UTC  |  Edited by: BeBopAReBop RhubarbPie
Hir Miriel wrote:
Is there a link to whatever these Social Corps are about?

The opening post seems a little garbled and the usual bickering of forum PvP that follows doesn't illuminate.

Thanks.

I don't have a link, but the idea is to provide some of the communication tools that are available to corps to non-corporation entities.

Currently if I run an NPSI group, have only two tools at my disposal: chat channel and mailing list.

The idea is to be able to create a group with a chat channel, mailing list, group calendar, group fittings, and roles for people to be able to manage these. Bookmarks would be a grey area that I personally don't think should be added, but I assume are on the table. The issue with the current system is that theres no way to give someone the ability to change the MOTD on a channel without giving the ability to ban people, or vice versa. There's other things like this with operators kicking each other, no hierarchical settings, ect.

These groups would not be corporations, would not be able to have in space assets, and would not be able to be wardecced. The bickering is over this last part. Many see the fact that they are not able to be war decced as an advantage that would cause them to discourage players from leaving npc corps as they would use these societies instead. These are legitimate concerns, especially with the increased difficulty of attacking another player in high sec after the recent concord changes, but I personally believe that this feature would do much more good for the game than harm.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Sykaotic
Doomheim
#383 - 2015-05-21 08:22:52 UTC  |  Edited by: Sykaotic
Steve Ronuken wrote:
There are two proposals with social groups, which don't majorly overlap.

Corp lite: It's like an npc corp, but with your own name and logo.
For those people who would otherwise stay in NPC corps.

Cross Corp Social Groups: For gatherings of players, like the various NPSI communities, where people want a way to organise, without requiring people to leave their current corporation. So you can have fleet adverts, shared fittings, bulletins and so on, restricted to that group. Also, searchable, to improve discoverability which can be a real problem in Eve. (also handy for groupings within a corporation/alliance, like MinLuv)


tbh, I'm in favor of both. How often have you heard of a group of newbies, being 'griefed out of the game', when all they wanted was a name of their own. I'd like Corp lite to be able to be upgraded to full corporations, but not the opposite.





This is the 1st csm post I have ever read that has any logic.

But this will prol be a Eve LFR type deal, with bad results as its done 1/2 arsed.

Maybe take some time with the people who actually play the game i.e. stop gathering your data from people with political agendas who hardly ever log in the game and trolls trying to destroy your game.
Feyd Rautha Harkonnen
Doomheim
#384 - 2015-05-21 14:29:54 UTC
Jayne Fillon wrote:


To answer your question in no uncertain terms, NO, I do not support the concept of social groups in Eve being wardecced.

BINGO.

Just as I said, social corporations are just an attempt by people to have their cake and eat it too -- more risk-free candy for carebears in hisec, and a stealth removal of existing wardec mechanics. That is not cool...that is NOT EvE.

Quote:

I also think that wardecs are the cancer of Eve, so that's entirely unsurprising. Even if these social groups were being designed with the sole intention of allowing carebears to evade wardecs, you'd still be extremely hard pressed to convince me that it was a bad idea. Eve is not a PvP game, but a Sandbox game with PvP aspects. Community is another aspect within the Sandbox, and your misguided attempts to restrict positive player interaction will be the death of this game.

Hopefully the only game that dies is the perverted version of Eve that you're convinced should exist.

Wow, it only took two pages to uncover the duplicitous ethos of those advocating 'social corps' as a way to avoid or kill wardec mechanics. Next time though, if you could just say 'your right Feyd, the social corp concept is really about nerfing or avoiding wars' from the outset, we could have had a more intelligent conversation from the beginning, instead of devolving into name calling.

NOW, that we have clearly unmasked the intent of social corporations, lets continue...

Is giving additional nerfs to hisec carebears warranted, while a) so many existing war dodging mechanisms (and exploits) exist and b) over past years CCP has already implemented a pogrom of hisec nerfs?

I say NO MORE. Wardec mechanics are one of the few (last) remaining non-consensual conflict drivers remaining in hisec, and I am yet to hear a good reason why in light of all preceeding nerfs, we need to kill that too.

F
Solecist Project
#385 - 2015-05-21 14:40:31 UTC


SUICIDE ALL THE GROUPS !

TO HELL WITH YA !

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#386 - 2015-05-21 14:56:35 UTC  |  Edited by: Vimsy Vortis
Feyd posts are embarrassing to read.

"Hey guys I'm going to undermine my own point by writing like an idiot"

If you could drop the excessively melodramatic prose and meaningless capitalization maybe you'd be on the path to not just being laughed at.
Feyd Rautha Harkonnen
Doomheim
#387 - 2015-05-21 15:00:23 UTC
Steve Ronuken wrote:
There are two proposals with social groups, which don't majorly overlap.

Corp lite: It's like an npc corp, but with your own name and logo.
For those people who would otherwise stay in NPC corps.

Cross Corp Social Groups: For gatherings of players, like the various NPSI communities, where people want a way to organise, without requiring people to leave their current corporation. So you can have fleet adverts, shared fittings, bulletins and so on, restricted to that group. Also, searchable, to improve discoverability which can be a real problem in Eve. (also handy for groupings within a corporation/alliance, like MinLuv)

tbh, I'm in favor of both. How often have you heard of a group of newbies, being 'griefed out of the game', when all they wanted was a name of their own. I'd like Corp lite to be able to be upgraded to full corporations, but not the opposite.

The slimy aspect to this is complete lack of clear disclosure that people are ultimately getting corp mechanics without being subsequently susceptible to war decs, with ambiguous claims of newbies being mass griefed out of the game for good measure.

I would argue many stay in the game, because they are surprised in their mission pockets and dragged out of PVE drudgery, by someone invading their mission and giving them real player content they wouldn't otherwise pursue... We can all quote crap assertions out of our arses Steve.

I would again argue that with the long list of nerfs already done, and how bloody easy it is to avoid war consequences today, no further nerfs to content creation in hisec should be pursued. To the contrary, non-consensual conflict drivers need a swing of the pendulum the other way now towards buffs.

In closing, let us weigh the spirit of these non-wardeccable social corporation abominations, with some words from CCP Falcon when 'ganking' (which I am sure is next on Steve and Mike Asariah's lists of things that 'must be removed to save the poor carebears from quitting..) was last discussed...

CCP Falcon -- "Okay, so what follows is entirely my personal opinion.

It's not a case of not "catering to the tearfilled entitled", it's a case of us staying true to the core of what EVE was built on.

Some of the people complaining in this thread have valid points about the fact that they don't feel safe. Simple fact of the matter is, that you're not suppose to feel safe in New Eden.

Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent.

While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode.

The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things.

True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond.

The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top.

EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered.

EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish.

EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers.

Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions.

EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time.

Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced.

That's the beauty of EVE. Action and reaction. Emergence.

Welcome to the most frightening virtual playground you'll ever experience." -- CCP Falcon

F
Omar Alharazaad
New Eden Tech Support
#388 - 2015-05-21 15:00:36 UTC
I propose Anti Social Corpse in response. Organizations that permit no more than a single member.
Chatting in public channels shall be forbidden. Touching a member of the opposite sex shall be forbidden (unless they are dead. It's okay if they are dead. The dead are down with anything)
Fleet functions shall be disabled. Local shall be muted.
Upon entering FW complexes all other players on grid shall be immediately emergency warped to the nearest black hole, and no others shall be allowed to warp to said complex.
Anyone attempting to do so shall be given a single warning, and upon disregarding said warning will be summarily biomassed on the spot for intruding upon the sacred aloneness of the Anti Social Corpse.

Come hell or high water, this sick world will know I was here.

Solecist Project
#389 - 2015-05-21 15:12:31 UTC
All members of social corps should be easily visible as such ...
... so we can kick them out of the game for being unable to defend themselves.

Not a single new player has ever been griefed out of the game.

They all ran either by choice or by ignorance.

And putting "griefing" into quotation marks doesn't help hiding the bullshit.

Crappy CEOs of newplayercorps are the ones to blame. People don't get decced for no reason.
Most of them are bigmouthing, whining assholes who deserve only to be hunted and removed.

You want to limit combat even more ...
... so we will force it down your throats.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Tipa Riot
Federal Navy Academy
Gallente Federation
#390 - 2015-05-21 16:20:28 UTC
Somebody is really obsessed by wardecs. Feyd, leave HighSec - problem solved!

I'm my own NPC alt.

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#391 - 2015-05-21 16:26:21 UTC
Tipa Riot wrote:
Somebody is really obsessed by wardecs. Feyd, leave HighSec - problem solved!

Ignorance is Strength, ey ?

  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Mag's
Azn Empire
#392 - 2015-05-21 16:28:52 UTC
Eve Solecist wrote:
Tipa Riot wrote:
Somebody is really obsessed by wardecs. Feyd, leave HighSec - problem solved!

Ignorance is Strength, ey ?

Yeah, it was rather an odd statement to make. What?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#393 - 2015-05-21 16:39:36 UTC
Mag's wrote:
Eve Solecist wrote:
Tipa Riot wrote:
Somebody is really obsessed by wardecs. Feyd, leave HighSec - problem solved!

Ignorance is Strength, ey ?

Yeah, it was rather an odd statement to make. What?

Well, for that I killed a pod carrying 54 Million ISK in implants.

And next time I'll tell the victim who paid me to do it ...........
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Mr Epeen
It's All About Me
#394 - 2015-05-21 16:54:28 UTC
Vimsy Vortis wrote:
Feyd posts are embarrassing to read.

"Hey guys I'm going to undermine my own point by writing like an idiot"

If you could drop the excessively melodramatic prose and meaningless capitalization maybe you'd be on the path to not just being laughed at.


Many people are shilling something no one really cares about. Be it for ego, click-throughs or to sell something. As far as EVE goes the main things are podcasts, blogs, streams and 'news' sites. There are hundreds of people competing for your attention to view their pointless drivel.

You don't get clicks unless you have a shtick. Anonymous people have no shame, so excessively melodramatic and meaningless capitalization or posting like a fool, or pointlessly arguing over every little thing, or dropping straw man arguments like confetti at a wedding are accepted means of getting attention. Truth, facts, solid writing and keen insight have no place in their world. Only clicks.

Welcome to the internet.

Mr Epeen Cool
Solecist Project
#395 - 2015-05-21 19:10:13 UTC  |  Edited by: Solecist Project
Harkonnen is true to his values.
And he's barely noticable around here anyway.

It might be a mistake, because effective placement can lead to ... something.

What he lacks is me. haha. We actually agree on many things ...
... though I admit the deeper meta of the SRP thread was beyond me.

I have no idea why I am being ignored by him more than I should get.


I never got a blog entry for my doings.
People even suggested me.

Well... Solstice, actually.

I miss Solstice.


*sighs*

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Sointu Luonnotar
Doomheim
#396 - 2015-05-22 06:48:00 UTC
I too miss the Solstice that didn't whine about everything.
Lucas Kell
Solitude Trading
S.N.O.T.
#397 - 2015-05-22 07:50:54 UTC
Black Pedro wrote:
Of course you can do many things in Eve but, this bears repeating: The essential core concept of EVE Online is that it is full time PvP in a sandbox environment.

Everything you do is in competition with other players. That is the core concept.

Eve is a PvP game through and through. It is not a "sandbox game with PvP aspects". Everything short of ship-spinning has you in direct, or indirect competition with other players. This is by design.

How is it, that after 12 years and CCP directly spelling this out several times in the New Pilot FAQ among many other places, people still trot out the line that Eve isn't a PvP game because you can do other things in it than just shoot each other's space ships? Eve was designed as a dark, single-shard PvP experience and that is still at the core of the game.
The problem comes when people use quotes like that as an excuse for blindly stating that the game needs to be purely focussed around shooting things, which happens a lot. When a lot of people say "EVE is a PvP game" they mean "Eve is a game based around shooting things", and they erroneously throw these quotes out as support.


Feyd Rautha Harkonnen wrote:
I am nothing but flexible. If there were a constraint on social corps or groups that you had to already be a member of a full corporation, then this is ok, nothing wrong with people who chip-in and accept corp membership risk to associate with other players in different groups.

What mustn't happen however is this corp-lite/group concept used to give NPC corp members the ability to group together under corp constructs or benefits, without exposure to risk of wardec...that is not EvE.
First off, NPC corps would likely be included. This is because they are a valid option of playstyle even if you get your panties in a bunch every time someone joins one.

Secondly, if by some twist of fate they were excluded from joining social corps, you would simply find everyone who wants to be in a social corp forming up 1 man corps and recycling that 1 man corp whenever they are wardecced, so it'd be pointless to do that anyway.

At the end of the day wardecs as they a exists are a broken mechanic which allows weak groups of risk averse PvPers to disable highsec for given groups. I see no reason why social corps as they have been proposed should be forced to live under the same broken mechanic. All that would do is make membership of these groups off limits for highsec players which is much the problem with the normal corporation system now.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Solecist Project
#398 - 2015-05-22 08:58:09 UTC

We should grief all these weaklings out of the game.

That way at least for one time all their lies and bullshit will become true.


And haunt them.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Hir Miriel
Elves In Space
#399 - 2015-05-22 11:18:54 UTC
Mike Azariah wrote:
Hir Miriel wrote:
Is there a link to whatever these Social Corps are about?

The opening post seems a little garbled and the usual bickering of forum PvP that follows doesn't illuminate.

Thanks.


It came up in the end of day 1 in the winter summit of last year Page 7 on the pdf http://cdn1.eveonline.com/community/csm/Meetings/summit/CSM9-WS-D1.pdf

that help?

m


Page 7 is a picture of a cat, and is as helpful as all pictures of cats are.

Here is the attendant message on the page.

"THIS CONTENT OF THIS SESSION IS BEING HELD UNDER NDA, AS A DEV BLOG IS COMING SOON
CONTAINING ALL CONTENT DISCUSSED. INSTEAD, HERE IS AN AMUSING PICTURE OF A CAT:"

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Nicolai Serkanner
Incredible.
Brave Collective
#400 - 2015-05-22 12:36:23 UTC
Tipa Riot wrote:
Somebody is really obsessed by wardecs. Feyd, leave HighSec - problem solved!


Please think before you post.