These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

A Message Regarding "Hyperdunking"

First post First post First post
Author
Leelo dallasmultipas
Caldari Provisions
Caldari State
#221 - 2015-01-28 05:41:03 UTC
Fix: Can't board a ship in space whilst crimflagged? Just like you can't warp off in your ship.
Siegfried Cohenberg
Cohenberg's Ethical Hauling
Freighter Friends
#222 - 2015-01-28 05:42:13 UTC
Leelo dallasmultipas wrote:
Fix: Can't board a ship in space whilst crimflagged? Just like you can't warp off in your ship.


if you think for a bit you can find out that hyperdunking is actually easily counterable even after the initial bump
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#223 - 2015-01-28 05:44:44 UTC
I don't think it's going to die regardless of any changes. EVE is a game that many have heard about, but few have played. They can keep going off of turnover alone as long as they constantly make changes and put out "here's what we did this time!" press releases. It's a very clever business model for a small company, actually. Besides, neither the people who ask for the changes, nor the ones who get driven out by them, will stick around for the expected "I told you sos" after these things come to pass. Even to a veritable murderer, an EVE without awoxing will feel natural if he started to play it after its removal.

CCP isn't amazing because they created a great game (how many of those people still work in the company, again?). CCP is amazing because they can sell their "cold, harsh universe" marketing pitch regardless of how outdated and irrelevant it becomes.

Like I said, wars, this year. Put my name on a name-and-shame wall if I turn out to be wrong.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Korwin Abre-Kai
lichfield exploration and salvage
#224 - 2015-01-28 05:52:30 UTC
Destiny Corrupted wrote:
This is great and all, but the feeling I get from the current situation is that the fight for EVE's core integrity has already been lost.

Wars are going to be neutered this year, and it's downright ignorant to think that CCP isn't going to go back for a "much needed reevaluation" on this whole "ganking situation" when it rightfully gets overused as the only method of bringing aggression to others.

They don't even let us have a thread about awoxing, to say nothing about the possibility of even having a shred of hope of discussing the proposed change with CCP itself.

Are you people blind? Do you not see that the only reason they've given hyperdunking the green light is to set it up for failure later on? It's much easier to push changes through when you justify them as "addressing problems" instead of preventing potential ones.


its called "handing you enough rope to hang your selves with" I don't know that I agree but it is possible, and who exactly will be to blame in the end? if you don't like how CCP "fixes" things might I suggest you all quit making it your business to push 10+ year old game mechanics to the breaking point then maybe CCP wont be forced to make changes in order to preserve their income stream.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#225 - 2015-01-28 05:59:14 UTC  |  Edited by: Destiny Corrupted
Korwin Abre-Kai wrote:
its called "handing you enough rope to hang your selves with" I don't know that I agree but it is possible, and who exactly will be to blame in the end? if you don't like how CCP "fixes" things might I suggest you all quit making it your business to push 10+ year old game mechanics to the breaking point then maybe CCP wont be forced to make changes in order to preserve their income stream.

Kind of a Catch-22 then, isn't it? The only way to keep doing what we like is to not do it.

You know, there was a period in EVE's life when people just accepted the game for what it was. Right up until 2008 or so. Which is kind of interesting, when you look at this.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

David Mandrake
Center for Advanced Studies
Gallente Federation
#226 - 2015-01-28 06:28:18 UTC
afkalt wrote:
Hyena is better. Some gates spit you out miles apart and that can be enough to get you bowled.


The Cruor is also a nice choice as you train up to the Hyena, as it also uses the Minmatar Frigate skill and that's the skill which affects webbing range. You'll use an extra 8 hours on Amarr Frigate, but it'll mean you can consistently get better and better web range as you go up to Minmatar Frigate V, and have a fairly decent webber as you get the Electronic Attack Ships skill trained up (which requires Long Range Targeting V).

Additionally, one thing people miss about having an alt is that you can always use it for scouting. I've been saved many times while moving my Orca around because I'll have my webbing alt go ahead of the Orca - while the Orca sits at a safe - and found that the other gate had one or more Machariels or Stabbers on it. This combined with Dotlan's various tools - before I undock on a long trip I'll both run the route through it's planner, giving me the number of recent kills, as well as activate the Radar feature so I can see what the activity in the systems near me are - mean that I've never actually had the opportunity to test some other defensive ideas against ganks, simply because I've managed to avoid them. The trick to not getting suicide ganked is very simply being aware of your surroundings, as you really should be for anything you do in the game.
Black Pedro
Mine.
#227 - 2015-01-28 06:52:53 UTC
Nevyn Auscent wrote:
So, another reason for industrial ships to get proper fitting allowances and slots, comparative to other combat ships of their size. So they can actually choose to fit a tank if they desire (Or not as they desire also and plenty will not).
But hey, gotta keep weak targets out there for people to kill and feel good about themselves.

What are you going on about? Most industrial ships, certainly the T2s, can fit a significant tank - tanked Skiffs are insanely tough, and the bump-resistant DSTs can be made almost ungankable in highsec with freighter level EHPs.

Freighters are capital ships that are vulnerable to bumping, like all capital ships aren't meant to be flown solo. Just bring some combat ships to protect them, or use one of the other techniques to skirt around the gankers.

This is a game about trade-offs - you can't be tanked to the point of 100% safety and be able to haul 1M cubic meters of cargo all the time AFK.

CCP has given you a whole range of ships, modules, tools and information to allow you to trivially avoid most gankers. Spend just a little effort learning and using them, and you won't feel like a "weak target" ever again.
Suitonia
Order of the Red Kestrel
#228 - 2015-01-28 06:59:17 UTC
If a guy is regularly doing this you can probe the bowhead/orca he is reshipping from (off-grid) and then smartbomb his pod or steal his catalysts with your own pods

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Tippia
Sunshine and Lollipops
#229 - 2015-01-28 07:24:04 UTC
Leelo dallasmultipas wrote:
Fix: Can't board a ship in space whilst crimflagged? Just like you can't warp off in your ship.

Fix for what? What's the problem?
Indahmawar Fazmarai
#230 - 2015-01-28 07:36:06 UTC
Siegfried Cohenberg wrote:
Leelo dallasmultipas wrote:
Fix: Can't board a ship in space whilst crimflagged? Just like you can't warp off in your ship.


if you think for a bit you can find out that hyperdunking is actually easily counterable even after the initial bump


Yes, just MJD away as the pointer is concordokken, fit a Higgs anchor and off you go.

Oh wait.
Kaarous Aldurald
Black Hydra Consortium.
#231 - 2015-01-28 07:37:20 UTC
Indahmawar Fazmarai wrote:
Siegfried Cohenberg wrote:
Leelo dallasmultipas wrote:
Fix: Can't board a ship in space whilst crimflagged? Just like you can't warp off in your ship.


if you think for a bit you can find out that hyperdunking is actually easily counterable even after the initial bump


Yes, just MJD away as the pointer is concordokken, fit a Higgs anchor and off you go.

Oh wait.


You forgot to do the first part of his sentence.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

afkalt
Republic Military School
Minmatar Republic
#232 - 2015-01-28 08:02:37 UTC
You guys know there's a difference between being afk and not having an alt, right? Because it sure doesn't read like it.
Lucas Kell
Solitude Trading
S.N.O.T.
#233 - 2015-01-28 08:04:53 UTC
Kaarous Aldurald wrote:
Now all that can reasonably be done is reverse awoxing, inviting people to a friendly fire corp. Personally I've decided to just switch to heavier ganking and scamming, with wardecs mixed in. Likely to officially join Code as well.
Or you can rob a corp. Or you can convince them to go to lowsec and kill them there, or you can bait them into a wartarget alt. The only thing that's been removed is the easiest form of awoxing. The fact that you describe it as the removal of the playstyle shows that you don't want to have to put any effort in, you just want things handed to you. Well tough luck buddy.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#234 - 2015-01-28 08:11:27 UTC  |  Edited by: Kaarous Aldurald
Lucas Kell wrote:
]Or you can rob a corp.


That's just corp theft.

Quote:

Or you can convince them to go to lowsec and kill them there


That's just piracy.


Quote:
or you can bait them into a wartarget alt.


And that's just spying and wardeccing.

None of those things are awoxing.


Quote:

The only thing that's been removed is the easiest form of awoxing. The fact that you describe it as the removal of the playstyle shows that you don't want to have to put any effort in, you just want things handed to you. Well tough luck buddy.


Ah yes, and the people who want to have friendly fire removed with the push of one button are totally indicative of effort, and such. Oh, no wait, they're the ones who want to have literally any burden of their own totally removed with the push of one button.

You are such an enormous hypocrite.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#235 - 2015-01-28 08:20:11 UTC
Kaarous Aldurald wrote:
And then the game will die, and we'll all go play The Repopulation or Archeage or Dreadnaught or something.

If they want to make the final choice to ruin the game and irrevocably **** off their core playerbase, that's their problem. If they haven't learned their lesson by now, they never will, and nothing I say will fix their attitude.
I doubt it. If every ganker in the game left the game would continue as if nothing happened. The forums would probably be considerably less toxic and actual discussion might happen. I think you misunderstand what their core playerbase is. I mean a huge chunk is nullsec and most people in nullsec couldn't care less what happens to highsec. CCPs own stats show that 4 times the number of people that join for interaction with others actually join for "levelling of the raven", and only while "many" of them leave after a few months, I'd bet that considerably more people would choose to stay than those that would choose to leave, and beside that we know that half of the players like yourself would be to addicted to quit anyway.

All in all, if CCP decided to move away from their old ideas in a new direction, all it would cause is people like yourself screaming "the end is nigh!" which happens anyway. It wouldn't actually hurt the game. What do I know though, I've only been here coming up for 10 years, so obviously I have no right to comment on the game I play.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Anthar Thebess
#236 - 2015-01-28 08:20:42 UTC
RIP higsec hauling.

Cost of suicide gank on higsec freighter just dropped to at most 1/10 of current value.
No more need of sharing dropped stuff with any one - makes 500mil freighters worth killing.
Tanked Orca any one?
You build freighters? Start killing empty ones for the cost of few catalist - you will earn much more on each freighter you sell.

The only safer hauling methods will be JF and tons of cyno alts in lowsec around the route or hire escort ships that will guard your freighter! So more work for new players.

I'm happy about this change.
People will finally move to safety of nullsec where you can shoot any one , and you don't need to count on broken CONCORD.

+1 CCP, good policy change.

Now pls focus on nullsec and sov changes.
Dave stark
#237 - 2015-01-28 08:21:42 UTC
came for the inevitable carbear tears, left soaked.

10/10, would paddle in the lake of tears again.
Lucas Kell
Solitude Trading
S.N.O.T.
#238 - 2015-01-28 08:26:20 UTC
Kaarous Aldurald wrote:
That's just corp theft.

That's just piracy.

And that's just spying and wardeccing.

None of those things are awoxing.
All of those things are part of the same playstyle. If your playstyle is limited to "join corp - shoot ship - repeat" maybe the problem is you. And strictly speaking, Awoxing is pointing a green ship while reds come and blow it up in null. It's definition has generally been extended to mean any planned form of action against your own corp however.

Kaarous Aldurald wrote:
Ah yes, and the people who want to have friendly fire removed with the push of one button are totally indicative of effort, and such. Oh, no wait, they're the ones who want to have literally any burden of their own totally removed with the push of one button.

You are such an enormous hypocrite.
I never said it was effort, but what it provides as a benefit far outweighs the cost that it imposes. Following the change there will no longer be a risk barrier preventing day old noobs being invited into any corp, which is vitally important in getting new players into a group where they can learn the game and find what they want to do which is vitally important for the NPE. If the only downside to that is people like you getting upset because you can't do the easiest form of awoxing, I can live with that.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#239 - 2015-01-28 08:30:55 UTC
Removed some more off topic posts.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Kaarous Aldurald
Black Hydra Consortium.
#240 - 2015-01-28 08:39:26 UTC
Lucas Kell wrote:
Following the change there will no longer be a risk barrier preventing day old noobs being invited into any corp


With the exception of that stuff you listed. Corp thefts and spying chief among them.

That's what exposes it as a false flag, that it actually does nothing to accomplish it's intended purpose.



Quote:
which is vitally important in getting new players into a group where they can learn the game and find what they want to do which is vitally important for the NPE.


Which is apparently tax farm slumlord highsec corps. Yeah, I can't think of a worse way to hurt retention than to allow those people to operate more safely, so they can poison new players with the most boring content in any contemporary MMO.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.