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Modify non-targeted interdiction for Interceptors

Author
Hairpins Blueprint
The Northerners
Pandemic Horde
#21 - 2015-01-28 18:52:26 UTC  |  Edited by: Hairpins Blueprint
Faife wrote:
This entire thread is why FCON has a reputation worse than renters.



The amount of peole posting off topic is over 9000; you are on wrong forum, here let me help you https://forums.eveonline.com/default.aspx?g=topics&f=258
Iain Cariaba
#22 - 2015-01-28 19:22:00 UTC
Hairpins Blueprint wrote:
Faife wrote:
This entire thread is why FCON has a reputation worse than renters.



The amount of peole posting off topic is over 9000; you are on wrong forum, here let me help you https://forums.eveonline.com/default.aspx?g=topics&f=258

Come on, not even GD deserves this topic. It should really be moved over to here.
Bisu Deckryder
Definitely Not Cloaked LLC
#23 - 2015-01-30 00:48:34 UTC
Show me on the doll where Sa Matra touched your afktar
Bullet Therapist
FT Cold Corporation
#24 - 2015-01-30 01:03:02 UTC
Hairpins Blueprint wrote:
As much i like it, it's a cancer to current null sec.

Moving around is wayyyy to safe for any one; in a very cheap, fast, and SP undemanding ships. Roll

At lest T3's are much slower, Cost like 13x more you need more SP, with you lose when you die.
Also it's still possible to tackle cloky T3 on a gate by a very skillful pilots in a regular fleet comp.


So The idea is for interceptors to keep Immunity to non-targeted interdiction from mobile warp distruptors;
But not form Dictor bubbles

Say NO to fast and risk free travel and intel.

They will still be very useful but not totaly safe and op without any counter or any real sacrifice (SP,ISK)

It will be possible to intercept the interceptors once again ... in a regular fleet Roll


Well, they're only 100% in theory. They are fairly safe, but they still get caught and popped from time to time. Travel ceptors aren't really that much of an issue, as they still take plenty of time to move large distances, and they can't carry very much. I honestly don't think they're that big of an issue, and changing them in this way would remove one of the roles that they're designed to fulfill to curb travel.

I think they're one of the things that has really spiced up nullsec life lately, and I'm personally grateful for the change.
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