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Latest CSM notes : Rumours of attribute points/implants being removed.

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Author
Wolf Kruol
Suicide Squad Gamma
#1141 - 2015-02-19 04:16:56 UTC
Evil CCP do not nerf implant attribute related bonuses.. I'll be pi$$ed off if you touch that. It takes me forever to train lvl 5 skills.. If people don't like them then they don't need to use them. I like my cyborg enhanced brain, because implant % benefits gives that bit of edge. For the attributes +'s Helps knock off a day or two or more. No touchy got it CCP! Straight

“If you're very very stupid? How can you possibly realize you're very very stupid?

You have to be relatively intelligent to realize how stupid you really are!”

Hasikan Miallok
Republic University
Minmatar Republic
#1142 - 2015-02-19 04:20:39 UTC
To be honest I almost never bother with the learning implants except maybe plugin a beta if I got it for free as they are barely worth selling.

The reason ? Not cost - you can make enough ISK for a set of +4s in an hour or two. The reason is playing the EVE SP minigame is kind of pointless and a really detrimental habit to get into.

I do however happily plug in skill hard-wirings. Regardless of PvP or PvE skill hard-wiring implants pay for themselves almost immediately.
Sniper Smith
Center for Advanced Studies
Gallente Federation
#1143 - 2015-02-19 04:42:20 UTC
Dave Stark wrote:
Tyberius Franklin wrote:
Why is planning for a long term return inherently bad?


because you're not getting a long term return, you're just picking what you want to train slowly.

we've been over this point.

the system just lets you pick a punishment - that's a bad system. something is going to have to train slowly, you just get to pick what it is.

Your logic is flawed. You have Choices as it is.
You can Remap, and get a boost to training specific skills, at the cost of a considerable reduction in other skills.
OR
You can keep a neutral map, be it the default one, or remaping once to free up the Charisma points. This gives you a reasonable speed training any skill, but no super fast on one specific type.

This is Fully reasonable, and Logical. If you want the speed for specific skills, you have to have a drawback, which is diminished time on the other ones.


This alt here lives by the remap.. mostly.. I'm always Int/Mem or Percep/Will. But the rest of my alts live under the neutral map (less Charisma). Does it make a difference? Yes, is it HUGE and game ending that I'm not getting perfect speed? Nope. It means that I can freely change skills without a second thought. If I'm on this toon, I have to seriously consider if that skill it worth being off remap to train. Other ones, no hesitation.

It works just fine, I have the free will to make my choice. I'm never FORCED to remap, it's just an option available to me. Same way I'm never FORCED to put in hardwires.. sure it may boost damage, or speed, or whatever, but that's a risk/reward choice. Same way remaps are.

As I've said before, and I'll say again. Better feedback to new players about remaps and how they work, combined with some way in game to gain more remaps so we are not slaves to yearly cycles. Then it's no longer a trap, and just as implants are now, nothing more than a choice with pro's, con's, and a Price.
Rain6637
NulzSec
#1144 - 2015-02-19 04:51:37 UTC
Max Deveron wrote:
Rain6637 wrote:
You don't have to explain consequence, we know what it is. The problem with this particular consequence is the prevailing logic that makes most players stay inside, and EVE is less active as a result.


Which is by result the same logic such players use in RL to avoid conflict.....whether its abuse by law enforcement, their friend being beaten to death at a bar, or the next door neighbor getting robbed.........they still will never undock.

If I got locked into my pajamas for 18 hours whenever I wanted to wear them to sleep, I probably wouldn't go out as much or to as many places. If I got locked into professional clothes for 18 hours whenever I wanted to go outside, I would probably be uncomfortable when I slept in them.

So what's the solution here: let me swap in and out of my clothes when I'm at home (docked). That way my sleep activities don't influence my awake activities.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1145 - 2015-02-19 05:05:31 UTC
Hasikan Miallok wrote:
To be honest I almost never bother with the learning implants except maybe plugin a beta if I got it for free as they are barely worth selling.

The reason ? Not cost - you can make enough ISK for a set of +4s in an hour or two. The reason is playing the EVE SP minigame is kind of pointless and a really detrimental habit to get into.

I do however happily plug in skill hard-wirings. Regardless of PvP or PvE skill hard-wiring implants pay for themselves almost immediately.

An interesting position, I always found implants to be a pretty uninteresting minigame since they were pretty set and forget. Less like a game and more like Free SP for the taking.
Gregor Parud
Imperial Academy
#1146 - 2015-02-19 07:28:53 UTC
99% of the posts are "I must maximise because of :reasons: but I don't like the downsides of this so instead of making an informed decision and accepting possible consequences to my choices I'll go whine about how CCP should just remove consequences and choice altogether, and I'll use amazing explanations for it to make that sound logical in a game like EVE".
Rain6637
NulzSec
#1147 - 2015-02-19 08:20:50 UTC
Gregor Parud wrote:
99% of the posts are "I must maximise because of :reasons: but I don't like the downsides of this so instead of making an informed decision and accepting possible consequences to my choices I'll go whine about how CCP should just remove consequences and choice altogether, and I'll use amazing explanations for it to make that sound logical in a game like EVE".

read this very carefully:

You may be right.

You may be so right about so many people that their collective decision making is slowing EVE's pace of gameplay.

The ideal of making EVE hard is valid. The reality is it's not conducive to gameplay.
Gregor Parud
Imperial Academy
#1148 - 2015-02-19 08:46:50 UTC
Rain6637 wrote:
Gregor Parud wrote:
99% of the posts are "I must maximise because of :reasons: but I don't like the downsides of this so instead of making an informed decision and accepting possible consequences to my choices I'll go whine about how CCP should just remove consequences and choice altogether, and I'll use amazing explanations for it to make that sound logical in a game like EVE".

read this very carefully:

You may be right.

You may be so right about so many people that their collective decision making is slowing EVE's pace of gameplay.

The ideal of making EVE hard is valid. The reality is it's not conducive to gameplay.


No, the reality is that people who want to whine for change do so on the forums, the ones who are ok with it mostly don't come to the forums.
Leannor
BlackWatch Industrial Group
Reckless Contingency.
#1149 - 2015-02-19 08:58:16 UTC
Gregor Parud wrote:
Rain6637 wrote:
Gregor Parud wrote:
99% of the posts are "I must maximise because of :reasons: but I don't like the downsides of this so instead of making an informed decision and accepting possible consequences to my choices I'll go whine about how CCP should just remove consequences and choice altogether, and I'll use amazing explanations for it to make that sound logical in a game like EVE".

read this very carefully:

You may be right.

You may be so right about so many people that their collective decision making is slowing EVE's pace of gameplay.

The ideal of making EVE hard is valid. The reality is it's not conducive to gameplay.


No, the reality is that people who want to whine for change do so on the forums, the ones who are ok with it mostly don't come to the forums.


Yup, people are more inclined to shout out about something they dislike, rather than what they like.

To take any decisive action purely based on a forum poll, would be extremely unwise and unjust towards the silent vast majority who are quite happy.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

ISD Ezwal
ISD Community Communications Liaisons
#1150 - 2015-02-19 09:27:33 UTC
Dradis Aulmais wrote:
In before the lock
It took a while. But as the discussion is going around in circles for about the last ten to fifteen pages and no real new insights are being added to this discussion, I can safely say that this thread has run its course.

Thread locked.

ISD Ezwal Community Communication Liaisons (CCLs)