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Issues, Workarounds & Localization

 
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Font doesn't seem to work well with Item/Character names...

Author
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#1 - 2011-11-30 19:55:45 UTC  |  Edited by: Panhead4411
Its the little things...it really is..

Character name: asteroidjas

Font says:

http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue3.jpg

Item Name: Concentrated Veldspar

Font Says:

http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue2.jpg

But it clearly does infact know how to handle multiple words as depicted on Dense Veldspar. But seriously, is Concentrate d Veldspar more healthy? (since apparently it has vitamin d concentrate in it)

Ship Name: Dangeresque

Font Says:

http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue1.jpg

---edit---

This little game would have been nicer w/ enabled pics, but they didn't link full image...oh well

--------edit #2--------

Also, upon further review, there are quite a large number of Modules who's names are jarbled like the above examples. As well as the items at the very bottom of the cargo/hanger box don't have enough buffer room for the new font to fit the entirety of both lines of text. This just looks soo unprofessional...

And since the module names were redone to accommodate the new text size, Which of these three "200mm Light" is which. Pictured here are 1 Gallium, 1 Carbine, and 1 Prototype.

http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue4.jpg

This is gna make fitting more of a mini-game itself...

Examples: Bad text wrap continued (its like they didn't even check this)

http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue5.jpg

http://i217.photobucket.com/albums/cc181/panhead4411/NameIssueScaled2.jpg

http://i217.photobucket.com/albums/cc181/panhead4411/NameIssue6.jpg

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

RangerSmurf
Doomheim
#2 - 2011-12-03 20:05:07 UTC
So is this just something they intended to make happen? Surprised to see no responses, perhaps its not in the correct forum...?

This is definitely an issue that needs to be addressed, I don't think I've seen any of my contacts sign on without it taking the last letter in their name (regardless of length) and moving it to a line by itself.

And scaling the UI doesn't really help, moving it to 90 just increases the amount that gets cut and wrapped to the 2nd line (no hyphens or anything inteligent), turning it higher than 100 just means you don't get to enjoy the neat looking to expansion features because at least half your display will be occupied by necessary windows and display items that used to only take up less than 1/4 of the screen space.

Oh, and the UI scaling doesn't seem to change the hangar/player name font sizes at all, just the size of the field in which they are allowed to display, so that's not the answer either :(
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#3 - 2011-12-06 15:58:16 UTC
Still an issue. Or is this "as intended"?

Thanks for prioritizing the random misspelling's of "receive" ahead of things that get in the way of playability.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...