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Making the game more appealing to people.

Author
Conflict Engaged
State War Academy
Caldari State
#1 - 2015-01-18 19:58:28 UTC

As much as I love EVE, there's always been a 'lack' of something within the game on various different topics, so I'd like to take some time and highlight some stuff I think would be great to attract more players.

1.) Massive Lore events.

I know we've had the Caroline's Star, but that hasn't lead to anywhere as exciting people were expecting it to be (yet). I know many people were excited as to watching the star as patches were released, seeing what happens next. As I cannot see in the future, I can't judge too much on Caroline's Star, but what I can point out is that many players like this sort of stuff. Maybe even drop things in without even alerting anyone, and expect players to find out what's out there (then again, how do I know CCP's already done that?).

2.) Walking In Stations.

I know that this has popped up in other forums by other people, but it is something that really could go somewhere. If we look at it from a point of view that other Space simulator games are doing similar things like this, then it puts more people onto other games as to EVE. I know bittervets have been mocking this idea since it came around, but as there is already a door for a similar feature, it can be optional, and so people who do want to use it can, and those who do not can merely ignore it. Also, I don't think it should be massively crazy like 'gambling rooms' and such, but meeting rooms was a good idea. Maybe even similar to DUST-514's pregame lobby, and hopefully we can even interact with Valkyrie Pilots as well as Mercenaries (I'll get onto that more on my next point). Even if the feature serves no 'practical' use, it sure makes a great experience for those who have been wanting it for ages.

3.) Expand the multi-surface experience (EVE, DUST and Valkyrie).

This may be a hard one to accomplish, and maybe even trying to just bring DUST and Valkyrie to PC instead might help, but an expansion of the already existing chain between the three surfaces would be amazing. When we watch those cool trailers like 'The Prophecy' and all that, that's what we want! The reason people turn off of EVE after playing the trial is because they expect the game to have features such as those displayed in trailers. Now although the trailers are a great way to introduce new players to EVE, I know many people would enjoy it if we could experience similar features as displayed in the trailers. My main idea for this is to introduce the ability to walk around capital ships. I'm probably going to get a lot of hate from bittervets for bringing this up, but it would be amazing. Referring to the Prophecy trailer again, the pre-battle meeting took place in the Leviathan. That's what we want. If we could have the ability to have other players of the three different games to be in a 'lobby' of some variety belonging to a capital ship, or maybe any ship of a suitable size. Another topic relating to that is to have DUST Mercs able to interact with players outside of FW. Maybe if it's just for alliances, it would be a great length to have alliance vs alliance battles on planets and on the sky, without having to join FW. And maybe even have planetary resources collectible through PI, and in NulSec regions, having to have DUST players fight for the sovereignty of a planet on the ground. The possibilities are almost endless with the reaction of different players from the different games.

Although I can't join CSM as I am not old enough, I'd really like to have my voice heard, as this is something a lot of players in the game want. Thanks for reading.
Nariya Kentaya
Ministry of War
Amarr Empire
#2 - 2015-01-19 01:53:12 UTC  |  Edited by: Nariya Kentaya
1) massive lore events require a whole lot of DEV manhours to write up, manage, run, and ensure "fairness" (or in some cases, like the caldari/gallente one a couple years back, ensuring a lack of bias in who they allow to enter, fricking 4:1 gallente:caldari ratio lockout)

2) Forum has already nuked WIS to even receive a single dev team again for the next 10 years, its permanently scrapped

3) all 3 games will be completely separate, CCP already stated this as a design goal, like with DUST, the most integration you coudl see is the battles in the completely isolated and nearly static/repeating environments of DUST/Valkyrie changing a percent marker for a structure's HP or a FW system ownership by a couple percent every 100 battles or so. CCP wants all three games to "stand on their own", and once they magically dont failscade, think up some last minute ad hoc "integration". the most you could hope for is they actually go through with their single-client-sign-on and let you use your character name across all 3 games.

(dont get me wrong, the three games IMO should all share 1 client from the beginning, only people with an active sub can buy/sell/undock EVE assets, but everyone can swap over to valk/Legion functionality. the best integration would come from integration as a core design goal. however this is completely opposite what CCP has stated their intentions to be.
plus making stations only capturable through DUST/Legion, with EVE being a fight to destruction, would be great, afterall, capturing an important military assets should be LEVELS higher than just destroying it)
Solops Crendraven
University of Caille
Gallente Federation
#3 - 2015-01-27 18:21:30 UTC
However What CCP wants Isnt Necessarily what Gamers want .If CCP aligned more with Op and Many Others such as my self Eve Would be better for it.

Moving To Las Vegas Watch Me Play Poker! enter link description here

Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2015-01-27 19:56:10 UTC
Solops Crendraven wrote:
However What CCP wants Isnt Necessarily what Gamers want .If CCP aligned more with Op and Many Others such as my self Eve Would be better for it.



if EVE did what every other game does, then it wouldn't be EVE.