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What the connection between EVE and Dust should've been.

Author
Alpheias
Tactical Farmers.
Pandemic Horde
#1 - 2015-01-18 14:51:22 UTC
Admittingly, it is a bit silly but I think it sends a rather clear message.

https://www.youtube.com/watch?v=625_eECEw4A

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Indahmawar Fazmarai
#2 - 2015-01-18 15:11:05 UTC
Alpheias wrote:
Admittingly, it is a bit silly but I think it sends a rather clear message.

https://www.youtube.com/watch?v=625_eECEw4A


Yes it does. Using a single engine and giving a flying F of "big battles" or "single shard" allows to make a decent space-to-ground FPS even on a shoestring budget.
DaReaper
Net 7
Cannon.Fodder
#3 - 2015-01-19 18:51:07 UTC
Interesting. I think that if Dust had been on pc from the get go the link would of worked better. Or if it had been written in CARBON and or incarnia had been UE3.

But oh well, should of been is not what is. CCP could recover and make legion, eve, and valk, awesome, but we will see. That game does look interesting though.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Catherine Wolfisheim
Perkone
Caldari State
#4 - 2015-01-19 19:14:45 UTC
I think the limitations imposed by the PlaytStation Network platform and the hardware involved and probably the lack of experience in creating a combined effort to release a console title were the downfall of an otherwise ambitious title. (Let's be honest here, business wise, it probably wasn't the best choice) Hopefully, CCP will throw some cash and green-light the ongoing project.
jason hill
Red vs Blue Flight Academy
#5 - 2015-01-19 19:34:29 UTC
well we did tell them (ccp) that it was doomed to fail if it was only playable on the console ... hopefully they have learned the lesson (which I think they have with valkarye )
DaReaper
Net 7
Cannon.Fodder
#6 - 2015-01-19 20:37:16 UTC
jason hill wrote:
well we did tell them (ccp) that it was doomed to fail if it was only playable on the console ... hopefully they have learned the lesson (which I think they have with valkarye )



I'll disagree. Dust was not 'doomed' just because it was on console. If it was stand alone, it would of been fine. What doomed it was the gimmick of the link between eve and dust not getting any love. EVE players would of used Dust more and help support it if they had a reason to give a **** about the dust players.

Being on pc would of only stemed the issue. But if an eve player tried dust, but it gave no advantage or anything to the eve side, they would get bored and go back to eve.

CCP should of gone all or nothing, and they didn't. Dust had the making of a good community, and did not really fail. I think it under performed, but if you actually look at ccp's financial they were up 10m in 2013 over 2012. That implies dust did not fail.


It just never lived up to the hype. And would of under preformed if released on pc anyway.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Nariya Kentaya
Ministry of War
Amarr Empire
#7 - 2015-01-20 09:32:36 UTC
DaReaper wrote:
jason hill wrote:
well we did tell them (ccp) that it was doomed to fail if it was only playable on the console ... hopefully they have learned the lesson (which I think they have with valkarye )



I'll disagree. Dust was not 'doomed' just because it was on console. If it was stand alone, it would of been fine. What doomed it was the gimmick of the link between eve and dust not getting any love. EVE players would of used Dust more and help support it if they had a reason to give a **** about the dust players.

Being on pc would of only stemed the issue. But if an eve player tried dust, but it gave no advantage or anything to the eve side, they would get bored and go back to eve.

CCP should of gone all or nothing, and they didn't. Dust had the making of a good community, and did not really fail. I think it under performed, but if you actually look at ccp's financial they were up 10m in 2013 over 2012. That implies dust did not fail.


It just never lived up to the hype. And would of under preformed if released on pc anyway.

exactly, instead of trying to start an entirely new and unsupported community from scratch, DUST should have budded out of the EVE community as an offshoot/expansion of the playerbase and grown its own legs from there, which would have meant meaningful, seamless, and useful/wanted integration between both with equal representation as it develops.

how they did it was to try and build a community from scratch with a concept that wasnt sure where it wanted to go, because it wanted to be integrated, but it didnt want to make EVE players feel like it was 100% necessary, but it wanted to matter, but not get in the way, it was doomed to fail from a deveopmnt/community standpoint, because they started the DUST community off as a small detached group of "2nd rate citizens" who as far as an EVE player is concerned didnt matter to the day-2-day operations.

integration should be from the start, or not at all. integrating 2 independent is never better than designing the new system to work with the old one from the concept.
Lachesiss
Perkone
Caldari State
#8 - 2015-01-20 20:05:32 UTC
I actually dont care about DUST514. It was a pretty daft idea to let Sony have the rights to it. Im wondering the amount of money paid by Sony to the amount CCp would have made if it was a PC platform.. well ill leave that to the maths.

If they had actually forgot about DUST and made it possible to walk around stations with a big baseball bat and hammer those WT that camp in a station. It would make me a very very happy lady

On the third day after your birth myself and my sister's will come to you and decide your fate.

Brujo Loco
Brujeria Teologica
#9 - 2015-01-20 20:21:25 UTC
DaReaper wrote:
Interesting. I think that if Dust had been on pc from the get go the link would of worked better. Or if it had been written in CARBON and or incarnia had been UE3.

But oh well, should of been is not what is. CCP could recover and make legion, eve, and valk, awesome, but we will see. That game does look interesting though.


This has been my main gripe with DUST since it´s inception.

I know CCP wanted to extend its "share" into consoles, but barring PC players from DUST was one of their worst oversights imho.

CCP tried to diversify, gambled and has from my side of the fence, lost the two bets it had made (Incarna/WoD and DUST) .

EVE and its world/IP are just too niche to simply propagate easily into other HIGHLY competitive sectors of the gaming market, and really? Consoles? Greed just got the best of them, and they paid dearly for it.

CCP/EVE isnt Apple, they are not going to have an "apple" moment either nor have a billionaire paying them to stay afloat after their mistakes.

They will not go mainstream all of a sudden and to be honest, the ONLY platform they actually have to try to appeal to a wider audience is just EVE, which is a pretty dangerous game they playing, so they have to go slowly, as the system purges itself out of the "old guard" and honestly they have been at it quite well, so a /hatoff to them on that aspect.

But they really really need to bring DUST into the PC, but I dream, I think I remember them tying themselves up into the most awful of self-imposed knots with the licensing agreements they signed with SOE.

Anyway, yeah, wonder if they will actually do it right with their next iterations of the IP.

But I still wish they released DUST for PC even if it´s just a dream Cry

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

DaReaper
Net 7
Cannon.Fodder
#10 - 2015-01-20 23:54:58 UTC
Brujo Loco wrote:
DaReaper wrote:
Interesting. I think that if Dust had been on pc from the get go the link would of worked better. Or if it had been written in CARBON and or incarnia had been UE3.

But oh well, should of been is not what is. CCP could recover and make legion, eve, and valk, awesome, but we will see. That game does look interesting though.


This has been my main gripe with DUST since it´s inception.

I know CCP wanted to extend its "share" into consoles, but barring PC players from DUST was one of their worst oversights imho.

CCP tried to diversify, gambled and has from my side of the fence, lost the two bets it had made (Incarna/WoD and DUST) .

EVE and its world/IP are just too niche to simply propagate easily into other HIGHLY competitive sectors of the gaming market, and really? Consoles? Greed just got the best of them, and they paid dearly for it.

CCP/EVE isnt Apple, they are not going to have an "apple" moment either nor have a billionaire paying them to stay afloat after their mistakes.

They will not go mainstream all of a sudden and to be honest, the ONLY platform they actually have to try to appeal to a wider audience is just EVE, which is a pretty dangerous game they playing, so they have to go slowly, as the system purges itself out of the "old guard" and honestly they have been at it quite well, so a /hatoff to them on that aspect.

But they really really need to bring DUST into the PC, but I dream, I think I remember them tying themselves up into the most awful of self-imposed knots with the licensing agreements they signed with SOE.

Anyway, yeah, wonder if they will actually do it right with their next iterations of the IP.

But I still wish they released DUST for PC even if it´s just a dream Cry



Going to slightly disagree. Dust on PC would of changed nothing. As I said, the eve players who play FPS would of played, but the ones like me, who only play eve, would of gotten bored. As I did when it was on the ps3 (I own one, played dust off and on since beta, have not touched it in nearly a year) It COULD if successed on console if they gave the player base of eve a reason to make is succeed. Goons would of backed a dust corp and used it if it would of helped them take sov. Lots of small corps would of used dust and recruited and supported the console players. But as said, CCP was too chicken **** that it would kill eve. That or they could not do it all on the ps3.

On pc it might of struggled less, but again, no eve interaction beyond a token one and you will turn off your eve players. It has to be ALL or nothing. Nothing means that someone bored in eve can jump into it to kill time, and play it if they like fps. It can make its own community with some players helping it who want to be there.

All means that most of the community will dive in to help it because they NEED legion/dust to enchance there eve experience. and if they don't, another group will.

1/2 assed which is what dust is, made people test it.. go 'yea no effect on eve... I don't like fps' *leave*" And you just had the few who used it for gimmick sake. Which is the issue.

I don't care if it was on pc or not, CCP's mess up is not the platform but the link. PC would of been EASIER, but oh well.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Temba Mapindazi
#11 - 2015-01-21 00:15:32 UTC
I was an early adopter of DUST514 based on my EVE experience, I even bought a PS3 to play it on. I think I was an example of the zeal a lot of EVE players had for what DUST514 could have been.

Angels Fall First seems to come a lot closer to meeting those potentials than DUST514 ever has. I am very saddened to have to say that but in my opinion the trailer explaining the AFF game hit all the right points.

CCP made some serious misjudgments in their roll out of DUST514, they never made a meaningful connection between capsuleers and mercs, they did not come close to making an economy that was comparable, the pay off for participation was like mission running, something to do but you'll never pay for monthly plex with it. Most importantly the battles never scaled up to a level that EVE players could be comfortable with. CCP for a company that loves to brag about it's grand battles you locked DUST514 into small ball from day one.

Faction warfare should have been massive campaigns that took days to complete and players/ squads could chip away at them one objective at a time with opposing players in different time zones working to counteract their every gain. Instead you limited the points a player could earn everyday, nerfed sniper weapons and dropships, almost turned it into SPACE world of tanks by nerfing rocket launchers, and finally you never allowed isk/aurum exchange between DUST514 & EVE players.

CCP has a fear of upsetting it's base of hardcore longtime and sometime bitter veterans, this fear hamstrings them from doing things that could make the gameplay interesting. The war barge is the perfect example, early on while waiting for matches you could wander around talk to other players and build a squad with whomever was on your side. As the game exists now you spend a lot of time in your quarters alone and briefly flash thru the war barge with hardly enough time to invite member to fill out your squad.

CCP hire these guys! Buy out Angels Fall First and incorporate it into Legion/ Valkerie.

Then listen to your DUST514 player base without fear of the EVE player base. EVE guys just do not want you wasting resources that could help develop their playing experience.

Let us fight in stations, on the ground, in the air, and in ships, even if you have to limit it to NPC stations and ships to not upset the EVE vets that a merc will board his ship or POS or station and blow it up.

But that would be so cool to do!

You still have a chance to save the DUST514 players and keep them interested in the EVE universe but with Destiny, and who knows how soon Angels Fall First being released you might lose them to other games forever.

A combat pilot must have two goals to survive,  #1 get the first shot in every fight , #2 get the last shot in every fight!