These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
 

[Proposal] Add .5 seconds silence to all anom sounds

Author
Ragnar STS
Arcane Odyssey
Electus Matari
#1 - 2015-01-18 02:48:51 UTC
A couple release cycles back the anomalies and scannable items in space started magically broadcasting their sounds across the system. For instance, when moving your mouse from your overview to your gun/scram/chat areas, it is quite possible for your mouse to be over the location for an extrememly short period of time and trigger the sound. I personally find this sound to be quite irritating and completely unnecessary.

When I first encountered this I kept thinking a wire was loose in my headset, somebody had a hot mic, or something worse like motherboard failure.

I would imagine the mouseover mechanic would be easy enough to force a .5 second delay on.

I would imagine that adding .5 seconds of silence to the beginning of each of those sounds would be even easier.

I fully realize and accept that this is not really worthy of being discussed by the CSM. I first filed this complaint under bug or appropriate release feedback thread and obviously got nothing. I accept the idea that the audio makes it slightly more immersive, but I don't think a .5 second delay would be detrimental to that. If you WANT to hear it, you're going to mouse over it intentionally for more than .5 seconds.