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Awoxing is no more

First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#161 - 2015-01-16 14:59:39 UTC
Solops Crendraven wrote:
J'Poll wrote:
Tim Timpson wrote:
Kaarous Aldurald wrote:
They said that about Ultima Online, too. Dead inside of a year. And SWG, too.

Turns out the "diverse playerbase" isn't actually a real thing, just an imaginary one.
WoW and FF prove that diverse playerbases can work. .


Let's see.

Blizzard had to make WoW from a sub-based game into P2W, to keep people coming in.Lol

Yeah, solid point you have there.
P2W is actually a Great IdeaAt least i wouldnt have to worry about Awoxing no more.


At least this one is honest, which cannot be said of most people on his 'side'.
Tim Timpson
Solitude Trading
S.N.O.T.
#162 - 2015-01-16 14:59:39 UTC
J'Poll wrote:
A. All the good stories and free publicity that EVE has had over the years (some which included RL news headlines) were by the hands of those veterans.
I don;t actually remember seeing any publicity coming from the high sec pretend-pvp crowd. Most of that comes from null, and a lot of null players couldn't care less what they do to high sec.

J'Poll wrote:
B. The last time they did NOT listen to their existing playerbase, they had to lay off about 30% of their devs...
That was to do with moving to microtrans when most people do have issue with. Making the game more open to a diverse playerbase, there's considerably less resistance to. In addition, they've lost far more staff since then while listening to their playerbase.

Bear in mind they recently destroyed jump mechanics by the way, knowing full well that it would annoy a great many vets. If they feel it will improve the game, they don't care if a handful of bittervets leave - especially since most bittervets don't actually leave, they just say they will. Even the ones that do quit come crawling back before too long.
Aiyshimin
Mea Culpa.
Shadow Cartel
#163 - 2015-01-16 14:59:57 UTC
Jenn aSide wrote:
Aiyshimin wrote:
Jenn aSide wrote:

They don't live in high sec because of the protection, they live there because that's where the kinds of people who "choose to play a video game but can't stand losing in a video game" live. If I were so inclined that's where i'd live full time too.


So you are saying that their motivation is tears, and not any of this educational, curing the hisec bullshit?



Of course. You do know that their (tounge in cheek) propaganda (and the anger it generates, such as you just displayed) is kind of the whole point, right?



What anger? I know CODE propaganda is a joke, and a funny one, but I'm talking about the serious explanations offered in this thread about "protecting EVE from fail hisec corps by awoxing them".

But tell me again why tear harvesting is a desirable game feature? If someone enjoys carebearing, why is it important to ruin that enjoyment? Is the pleasure a ganker gets from the tears something worth nurturing and cherishing?

I'm now discussing the motive, not the methods, you brought up an interesting sideline.
Ima Wreckyou
The Conference Elite
The Conference
#164 - 2015-01-16 15:00:02 UTC
Aiyshimin wrote:
Erm, lol? PVPers just aren't interested in hisec, there's no fights to be had, simple as that. Everything happens elsewhere.
I am not sure why you think that easy mode PvP (No CONCORD intervention/ FacPo ) in low/null has a special claim on the PVP tag. There is no skill involved in pressing F1 in blob warfare.
Mr Epeen
It's All About Me
#165 - 2015-01-16 15:01:41 UTC  |  Edited by: Mr Epeen
Kaarous Aldurald wrote:


I (player, not character) was a nullsec line member for nearly three years, and spent the better part of a year living in a wormhole in recent days.


And crying EVE is dying the whole time.

The weird thing is that you and the rest of the whiners are still here. Many posting their usual drivel in this very thread. What this tells me, and more importantly CCP, is that that you can be safely ignored since the threats, ultimatums and tears are for naught.

You all are still here. Still dropping a PLEX or a sub every month.

Like fluffy little kittens, you bat ineffectively at your owners hand and then line up at the food bowl waiting for that same hand to feed you.

Mr Epeen Cool
Basil Pupkin
Republic Military School
#166 - 2015-01-16 15:03:16 UTC  |  Edited by: Basil Pupkin
Shailagh wrote:
Basil Pupkin wrote:
Aiyshimin wrote:
This is one of the best things happened to EVE ever, and it should have happened a long time ago. ******** hisec faggotry like this has costs far too many subscriptions, and it has to end.

Please fix wardecs and suicide wanking next.



You may keep war decs, just fix grief decs. War decs without grief decs will be completely fine.
Suicide wanking is admittedly not as much broken as grief decs in terms of unfair advantage for the griefer, the problem with it is it's just too easy and too profitable.



Please state the advantages of said griefer corp in dec system...

I will state the 2 INVINCIBLE MECHANICS THE BEARS HAVE... YES INVINCIBLE!

Corp A decs B
Corp B ALL DROPS CORP AND CLOSES IT. 1 MIN LATER THEY REOPEN WITH EXACT SAME NAME. WAR OVER CORP A OUT 50MIL MIN. 0 WARTARGET TIME. ZERO.

Option of invincible wardec evasion bears have number 2
Corp A decs B
Corp B makes alt ceo and either errybody else drops to npcland or to second alt holding corp. Only now active member is station alt ceo holder.
ZERO KILL WARTARGET OPPORTUNITY. CORP A OUT MIN OF 50MILL



Ccp used to say corp dropping for evasuon was sploit, now its kosher.

WARS ARE BROKEN AND IF YOU DIE IN IT U ARE BAD. YOU CAN USE THESE 2 NUKENUKEM GODMODE CHEATA TO NEVER DIE FROM SO CALLED GRIEF DECS.


Corp A decs B.
Now corp B has to lose all offices it rented, spend HOURS in space to take down POSes, take 24 hours stasis to drop corp, lose all roles and have someone reset them again (tremendous PITA), repopulate corp hangars in the new corp, and spend HOURS in space to set up POSes, just because some monkey in corp A had 50 million ISK. Then repeat it again when said monkey suicide ganks a hauler and loots 50 million ISK for no effort to sink it at you again. I'm not even talking about any leftover corp contracts, and some other little biting things I forgot to mention here. Exploit? Hardly.
The grief deccing is the real exploit here, giving grief deccer tremendous advantage, enough to make corp B go though immense PITA procedures I described rather than doing anything else about it.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Basil Pupkin
Republic Military School
#167 - 2015-01-16 15:05:43 UTC
Ima Wreckyou wrote:
Aiyshimin wrote:
Erm, lol? PVPers just aren't interested in hisec, there's no fights to be had, simple as that. Everything happens elsewhere.
I am not sure why you think that easy mode PvP (No CONCORD intervention/ FacPo ) in low/null has a special claim on the PVP tag. There is no skill involved in pressing F1 in blob warfare.

At least there is risk in it.
While pressing F1 in a gank blob has neither skill nor risk.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Elenahina
Federal Navy Academy
Gallente Federation
#168 - 2015-01-16 15:05:53 UTC
Ned Thomas wrote:
It'll be interesting to see the details on the option to turn intercorp aggression on and off, particularly what roles are needed in order to do so and how often it can be done.

I envision this conversation happening at some point:

"Hey, Bill, could you help me check my tanking abilities? I turned on the shooty thing for the corp. Bring something with a lot of damage, gimme a real work out!"
"Alrighty, I'll bring my pimped out mission boat. Thing packs a punch!"
*Concord murders Bill. Bill's corpmate scoops loot*
*Bill is kicked from corp by corpmate*
"Hey John, can you help me check my tanking abilities?"


I crossed out the parts that only happen in a fantasy world where highsec carebears have their safties turned off.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Arla Sarain
#169 - 2015-01-16 15:07:29 UTC
Does this concern FW as well?
Aiyshimin
Mea Culpa.
Shadow Cartel
#170 - 2015-01-16 15:09:34 UTC
J'Poll wrote:


I suggest you go talk to Mr Kane first about that.

He will likely offer to teach you that high-sec has PVP too.

Or look at RvB, last time I checked, they lived in high-sec too.

Or CODE. after all, they gank a mining vessel operated by a player...hence PvP.


I think you're mixing up two things here, ganking PVE targets and player vs player combat. I'm referring to the latter. You can gank soft targets everywhere, in wormholes, null, low and hisec. It's always a lopsided affair, everybody does it when there's nothing better to do.

What hisec lacks is the latter (with the exception of RvB) is the combat, when PVP pilots meet in space and dunk each others. Wars for territory, wars over resources, fights for the sake of fights, the everyday life of lawless space.

And the people who are interested in this type of PVP simply don't exist in hisec in any relevant quantity. I'm sure you don't disagree with this categorisation either, the fleet fights, the solo PVP, the small gang action which fills all EVE news sites, trailers and youtube videos doesn't happen in hisec.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#171 - 2015-01-16 15:10:20 UTC
Also, if they do this, then it would be hypocritical to not make corp theft (in-space) punishable by normal Crimewatch mechanics. But of course they're not going to do that, because of "reasons."

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Tim Timpson
Solitude Trading
S.N.O.T.
#172 - 2015-01-16 15:10:22 UTC
J'Poll wrote:
People are crying for good PvE AND less PvP, in a PvP game (look up the official New Player FAQ by CCP, they themself state that EVE is designed as a PvP game at its core).
It's funny how people like to claim that PVE isn't PVP at times like this, yet when it benefits them claim that PVE playstyles are also PVP as you compete with other players. Let me help you out. The game is PVP as in everything you do affects other players. Even though a trader never leaves a station he is constantly engaged in PVP. What you are referring to is *PvP combat*. EVE isn't all about combat, that's simply one aspect of the game.

J'Poll wrote:
Those people that just wnat to PvE in peace, should go to a game that is designed for peaceful PvE.
I'm not rushing into a PvE game and demand they should make more good PvP.
I'm not claiming all PVE should be peaceful, I just don;t have a problem with there being some activities people can do in relative peace. It doesn't affect me if someone else wants to play in a different way to me.

Take Bob for example, a guy who hates combat.
Here are 3 scenarios.
1. Bob comes to EVE and plays. He get's killed a lot, he quits.
2. Bob comes to EVE and plays. He plays in safety, is left alone and does PVE to the end of time.
3. Bob doesn't come to EVE as he is already aware it's not for him.

In none of these scenarios does Bob make any impact on me at all. Scenario 2 is the better choice for CCP as that's where they make the most income. It makes no difference to the rest of us whether he's playing or not. Many people seem to have a problem with the idea of someone playing a gameplay style they do not like, even though it doesn't make a difference to them.

J'Poll wrote:
btw, good luck doing AFK PvP...You clearly are one of those mindless peopel that sponsor CCP by a monthly payment and then don't actually play the game.
I do AFK PvP. I participate in fleet warfare (that stuff that makes the news headlines) and can generally run 2 characters in that, 2 character in anoms and play PS4.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#173 - 2015-01-16 15:11:24 UTC  |  Edited by: Destiny Corrupted
Aiyshimin wrote:
What hisec lacks is the latter (with the exception of RvB) is the combat, when PVP pilots meet in space and dunk each others. Wars for territory, wars over resources, fights for the sake of fights, the everyday life of lawless space.

And the people who are interested in this type of PVP simply don't exist in hisec in any relevant quantity. I'm sure you don't disagree with this categorisation either, the fleet fights, the solo PVP, the small gang action which fills all EVE news sites, trailers and youtube videos doesn't happen in hisec.

No it doesn't, and yes they do. Right now you're talking about things you don't understand, and are therefore forced to make assumptions about.

Tim Timpson wrote:
Take Bob for example, a guy who hates combat.
Here are 3 scenarios.
1. Bob comes to EVE and plays. He get's killed a lot, he quits.
2. Bob comes to EVE and plays. He plays in safety, is left alone and does PVE to the end of time.
3. Bob doesn't come to EVE as he is already aware it's not for him.

In none of these scenarios does Bob make any impact on me at all. Scenario 2 is the better choice for CCP as that's where they make the most income. It makes no difference to the rest of us whether he's playing or not. Many people seem to have a problem with the idea of someone playing a gameplay style they do not like, even though it doesn't make a difference to them.

Scenario 2 can only be achieved at the expense of gameplay mechanics that have made EVE what it has been over the past 12 years.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Basil Pupkin
Republic Military School
#174 - 2015-01-16 15:14:01 UTC
Tim Timpson wrote:
J'Poll wrote:
People are crying for good PvE AND less PvP, in a PvP game (look up the official New Player FAQ by CCP, they themself state that EVE is designed as a PvP game at its core).
It's funny how people like to claim that PVE isn't PVP at times like this, yet when it benefits them claim that PVE playstyles are also PVP as you compete with other players. Let me help you out. The game is PVP as in everything you do affects other players. Even though a trader never leaves a station he is constantly engaged in PVP. What you are referring to is *PvP combat*. EVE isn't all about combat, that's simply one aspect of the game.

J'Poll wrote:
Those people that just wnat to PvE in peace, should go to a game that is designed for peaceful PvE.
I'm not rushing into a PvE game and demand they should make more good PvP.
I'm not claiming all PVE should be peaceful, I just don;t have a problem with there being some activities people can do in relative peace. It doesn't affect me if someone else wants to play in a different way to me.

Take Bob for example, a guy who hates combat.
Here are 3 scenarios.
1. Bob comes to EVE and plays. He get's killed a lot, he quits.
2. Bob comes to EVE and plays. He plays in safety, is left alone and does PVE to the end of time.
3. Bob doesn't come to EVE as he is already aware it's not for him.

In none of these scenarios does Bob make any impact on me at all. Scenario 2 is the better choice for CCP as that's where they make the most income. It makes no difference to the rest of us whether he's playing or not. Many people seem to have a problem with the idea of someone playing a gameplay style they do not like, even though it doesn't make a difference to them.

J'Poll wrote:
btw, good luck doing AFK PvP...You clearly are one of those mindless peopel that sponsor CCP by a monthly payment and then don't actually play the game.
I do AFK PvP. I participate in fleet warfare (that stuff that makes the news headlines) and can generally run 2 characters in that, 2 character in anoms and play PS4.


I nominate myself to be used instead of Bob in your examples from now on, as you have described me perfectly.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Basil Pupkin
Republic Military School
#175 - 2015-01-16 15:15:38 UTC
Destiny Corrupted wrote:
Scenario 2 can only be achieved at the expense of gameplay mechanics that have made EVE what it has been over the past 12 years.

You mean like clone grades?

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Tim Timpson
Solitude Trading
S.N.O.T.
#176 - 2015-01-16 15:15:45 UTC
Jenn aSide wrote:
AKA crying about it. PVE is fine. I spent all of last night doing some while listening to (honest to God) DISNEY SONGS on EVE Radio.
You can call it what you like, even if it's obviously incorrect. Reactions like this, where you just call things crying, this pretty much proves you have no real point. If your go to line is "you are crying" then you have absolutely nothing of value to add.

Jenn aSide wrote:
Lol, you're the one who doesn't like current EVE, yet somehow I'm the one who should biomass.
I like the current EVE, I have no problems with the fact that EVE changes. You're the one that doesn't like that CCP are making changes. If you don;t like what CCP do, quit. It's that simple. When they start running down a road I don't like, I'll certainly follow my own advice.

I've gone ahead and trimmed the troll out of that post.
Aiyshimin
Mea Culpa.
Shadow Cartel
#177 - 2015-01-16 15:15:50 UTC
Destiny Corrupted wrote:
Aiyshimin wrote:
What hisec lacks is the latter (with the exception of RvB) is the combat, when PVP pilots meet in space and dunk each others. Wars for territory, wars over resources, fights for the sake of fights, the everyday life of lawless space.

And the people who are interested in this type of PVP simply don't exist in hisec in any relevant quantity. I'm sure you don't disagree with this categorisation either, the fleet fights, the solo PVP, the small gang action which fills all EVE news sites, trailers and youtube videos doesn't happen in hisec.

No it doesn't, and yes they do. Right now you're talking about things you don't understand, and are therefore forced to make assumptions about.


I'm sorry but what I wrote doesn't contain any assumptions, I'm just stating how things are. I accept that you may have opinions which differ, but they are not really relevant here, this is not a subjective categorisation.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#178 - 2015-01-16 15:17:00 UTC
Basil Pupkin wrote:
Destiny Corrupted wrote:
Scenario 2 can only be achieved at the expense of gameplay mechanics that have made EVE what it has been over the past 12 years.

You mean like clone grades?

What? Clone grades have no impact on pve (NPCs don't pod), and only increased the amount of pvp everywhere, especially for players piloting smaller, less skill-intensive ships, which is a demographic mostly populated by the newer ones.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#179 - 2015-01-16 15:18:10 UTC
Aiyshimin wrote:
Destiny Corrupted wrote:
Aiyshimin wrote:
What hisec lacks is the latter (with the exception of RvB) is the combat, when PVP pilots meet in space and dunk each others. Wars for territory, wars over resources, fights for the sake of fights, the everyday life of lawless space.

And the people who are interested in this type of PVP simply don't exist in hisec in any relevant quantity. I'm sure you don't disagree with this categorisation either, the fleet fights, the solo PVP, the small gang action which fills all EVE news sites, trailers and youtube videos doesn't happen in hisec.

No it doesn't, and yes they do. Right now you're talking about things you don't understand, and are therefore forced to make assumptions about.


I'm sorry but what I wrote doesn't contain any assumptions, I'm just stating how things are. I accept that you may have opinions which differ, but they are not really relevant here, this is not a subjective categorisation.


There's nothing opinionated about what I've said. I'm a high-sec pvper, and I'm not alone, unless all this time I've been imagining all these friends I have.

You're speaking for me right now, and I'd prefer if you didn't do that.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Tim Timpson
Solitude Trading
S.N.O.T.
#180 - 2015-01-16 15:18:39 UTC
J'Poll wrote:
Let's see.

Blizzard had to make WoW from a sub-based game into P2W, to keep people coming in.Lol

Yeah, solid point you have there.
It's still sub based, and it's still bigger than EVE will ever likely get. I love how people put down WoW so much, yet it's enormously successful. I'm not a Wow fan, I'm not particularly into it's style, but I'm not going to write it off as some epic fail simply because I don't like it.