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Awoxing is no more

First post
Author
Kaarous Aldurald
Black Hydra Consortium.
#81 - 2015-01-16 12:21:42 UTC
Basil Pupkin wrote:

First remove grief decs, they are far more exploity.


There is no such thing, wardeccing is not griefing by CCP's own definition.


Quote:

ED: Why are you in a NPC corp btw? I sense hypocrisy - arguing against corp dropping yet here you are, dropping corp...


I had a personal tragedy in real life, involving my pregnant spouse, and thus am unemployed in EVE at present since I can barely find time to play anything besides my skill queue.

But thanks for bringing it up.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Solecist Project
#82 - 2015-01-16 12:21:48 UTC
Aladar Dangerface wrote:
Ima Wreckyou wrote:
Chopper Rollins wrote:
If you can fit anything at all move to null, risk-averse or not, in three weeks you won't be able to stay awake in hisec.
Nullsec PvP is easy mode compared to a fight where you have an invincible all-knowing NPC force supporting your enemy. Why should I lower myself to this noob PvP if I am already part of the most elite PvP force in the game?

''the most elite pvp force in the game''

lol, just lol

Most elite pvp force ...
... can't deal with facpo ...
... slreads lies about how they are too OP.

This will just derail the thread ...
... and I rather not.

*spreads bloody glitter everywhere*

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Aiyshimin
Shiva Furnace
#83 - 2015-01-16 12:22:00 UTC
Starbuck05 wrote:
While i can understand personaly that ccp needs to do something to increase they're wallets because lets face it, ccp's workers do not survive as the general high sec pirates on tears ,unfortunately , i still do not agree of this simply because it takes away more then half of what eve trully is at its core.


Hisec awoxing more than 50% of EVE's true core? That's beyond delusional.

Aiyshimin
Shiva Furnace
#84 - 2015-01-16 12:36:47 UTC
Black Pedro wrote:
Aiyshimin wrote:
So your data proves that new players have quit after being awoxed, and also that awoxing is statistically so irrelevant that nothing important is lost if it's made more difficult.

I honestly don't really think this change to highsec awoxing is going to change much either way. But my data does show that awoxing targets are primarily older, established players contrary to the assumptions of many here who are using the "think of the noobs" excuse. This of course makes perfect sense as why would a player spend time to train a spy and infiltrate a corp just to blow up some new player in a Venture? They are targeting juicy bling mission ships and big industrials that are of course flown by older, established pilots.

How the retention rate of the tiny number of new players who were caught up in an awox compares to the overall retention rate of the game is something this data does not say. Only CCP has that data.



While my personal opinion and experience is that a person who just runs missions in hisec is "noob" in terms of player skills if not in character age, the main real effect of awoxing and other such activities is the burden on the reputation of EVE to the outsiders. The potential players.

"EVE is a game for greifers, ganking and scamming is rampant" is not correct or at best a half-truth, but it's unfortunately a persistent misconception often repeated. We, the fans, know how it is but I've lately come to the conclusion that cult following might not be enough anymore in 2015. There's 40% less people online during my prime time now than a few years ago, and that just weighs more than preserving a niche "play style".

There's no love lost between me and terrible hisec corps and their "bot-aspirant behaviour" (yes, I quoted James for extra hisec wanker points), but in the end their existence doesn't hurt the game, quite contrary. When it comes to decisions, I'd rather have 10 mission runners than 1 awoxer and only 5 mission runners. And I support CCP for seeing the same reality.

And again, if the real motive for awoxing is protecting New Eden from terrible hisec failcorps, then making a better hisec corp would be a more efficient solution. However, it's not the motive, it's "tears". And sub numbers > tears. Think of the game.








Crumplecorn
Eve Cluster Explorations
#85 - 2015-01-16 12:47:10 UTC
Aiyshimin wrote:
We, the fans, know how it is but I've lately come to the conclusion that cult following might not be enough anymore in 2015. There's 40% less people online during my prime time now than a few years ago, and that just weighs more than preserving a niche "play style".
Over time the game becomes more carebeary. Over time, PCU drops. Obviously the solution is to become more carebeary.

Aiyshimin wrote:
I'd rather have 10 mission runners than 1 awoxer and only 5 mission runners. And I support CCP for seeing the same reality.
You'd rather have more money and a dead game, than less money but a live game? Ok.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#86 - 2015-01-16 12:49:32 UTC
Removed an off topic post.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Aiyshimin
Shiva Furnace
#87 - 2015-01-16 13:09:21 UTC
Crumplecorn wrote:
Aiyshimin wrote:
We, the fans, know how it is but I've lately come to the conclusion that cult following might not be enough anymore in 2015. There's 40% less people online during my prime time now than a few years ago, and that just weighs more than preserving a niche "play style".
Over time the game becomes more carebeary. Over time, PCU drops. Obviously the solution is to become more carebeary.

Aiyshimin wrote:
I'd rather have 10 mission runners than 1 awoxer and only 5 mission runners. And I support CCP for seeing the same reality.
You'd rather have more money and a dead game, than less money but a live game? Ok.


What do you mean by "EVE has become more carebeary", if that is what you imply?

Sorry but I don't think awoxing a few mission boats every now and then makes for a live game, especially if it results in less people subscribing.
Kaarous Aldurald
Black Hydra Consortium.
#88 - 2015-01-16 13:11:27 UTC
Aiyshimin wrote:


Sorry but I don't think awoxing a few mission boats every now and then makes for a live game, especially if it results in less people subscribing.


I would think that further enabling people to bore themselves to death on the worst PvE in the MMO industry is the more likely cause of lower retention.

Especially since CCP themselves has admitted that people who get into a PvE focused playstyle... eventually quit at a far higher rate than any other demographic of subscriber.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sugar Smacks
Khanid Royal Navy
Khanid.
#89 - 2015-01-16 13:13:31 UTC
Crumplecorn wrote:
Aiyshimin wrote:
We, the fans, know how it is but I've lately come to the conclusion that cult following might not be enough anymore in 2015. There's 40% less people online during my prime time now than a few years ago, and that just weighs more than preserving a niche "play style".
Over time the game becomes more carebeary. Over time, PCU drops. Obviously the solution is to become more carebeary.

Aiyshimin wrote:
I'd rather have 10 mission runners than 1 awoxer and only 5 mission runners. And I support CCP for seeing the same reality.
You'd rather have more money and a dead game, than less money but a live game? Ok.


Im just curious how you got to the dead game conclusion when the solution had more players?
Aiyshimin
Shiva Furnace
#90 - 2015-01-16 13:19:09 UTC
Kaarous Aldurald wrote:
Aiyshimin wrote:


Sorry but I don't think awoxing a few mission boats every now and then makes for a live game, especially if it results in less people subscribing.


I would think that further enabling people to bore themselves to death on the worst PvE in the MMO industry is the more likely cause of lower retention.

Especially since CCP themselves has admitted that people who get into a PvE focused playstyle... eventually quit at a far higher rate than any other demographic of subscriber.


You don't have to run boring PVE if you don't want to?

"awoxing needs to stay because PVE is ****" is pretty far fetched and I think you know it.

Anyway, improving PVE is completely detached topic from this discussion, and is actually being worked on according to CCP.
Kaarous Aldurald
Black Hydra Consortium.
#91 - 2015-01-16 13:25:53 UTC
Aiyshimin wrote:

You don't have to run boring PVE if you don't want to?


And if any chance of PvP interaction keeps getting cut out of highsec, how are newbies supposed to figure that out?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

flaming phantom
Unlimited LTD
#92 - 2015-01-16 13:28:57 UTC
I say good riddance. I have never even been at either end of the awoxing stick, but it jsut always seemed like a stupid mechanic. It should hopefully allow more corps to open up to new players since they have less to lose. If someone wants to quit because they can't awox, then we just have 1 less griefer. I would much prefer to have more people in game doing actual PVP and not shooting fish in a barrel.

How did that even make sense in the first place? It's not like I am allowed to go to my work IRL and start punching people until i get their wallets without any police repurcussions. Why should people be allowed to kill their corp members without repurcussions?
Kaarous Aldurald
Black Hydra Consortium.
#93 - 2015-01-16 13:31:16 UTC  |  Edited by: Kaarous Aldurald
flaming phantom wrote:
It's not like I am allowed to go to my work IRL and start punching people until i get their wallets without any police repurcussions. Why should people be allowed to kill their corp members without repurcussions?


If we're talking about realism, then I'd like a more realistic police response time please.

Real life cops don't show up in less than a minute. Or less than ten, for that matter, and they typically don't come without being called.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Aiyshimin
Shiva Furnace
#94 - 2015-01-16 13:31:35 UTC
Kaarous Aldurald wrote:
Aiyshimin wrote:

You don't have to run boring PVE if you don't want to?


And if any chance of PvP interaction keeps getting cut out of highsec, how are newbies supposed to figure that out?


By leaving hisec? You know, to the places where the PVP actually happens.

Tim Timpson
Solitude Trading
S.N.O.T.
#95 - 2015-01-16 13:31:55 UTC
Black Pedro wrote:
I honestly don't really think this change to highsec awoxing is going to change much either way. But my data does show that awoxing targets are primarily older, established players contrary to the assumptions of many here who are using the "think of the noobs" excuse. This of course makes perfect sense as why would a player spend time to train a spy and infiltrate a corp just to blow up some new player in a Venture? They are targeting juicy bling mission ships and big industrials that are of course flown by older, established pilots.

How the retention rate of the tiny number of new players who were caught up in an awox compares to the overall retention rate of the game is something this data does not say. Only CCP has that data.
Does your data show how many new players were rejected from corp membership because they are new and therefore look like an awoxer? The problem is you are looking at the wrong data. I'm sure new players don't get targeted that much, but CCP is suggesting that new players are often not invited into decent corps (because any sensible corp has restrictions that stop awox alts) and that not joining a decent corp leads more players to quit. This change is to encourage players to more freely recruit new players, not to stop new players getting blown up.
Aiyshimin
Shiva Furnace
#96 - 2015-01-16 13:33:13 UTC
Kaarous Aldurald wrote:
flaming phantom wrote:
It's not like I am allowed to go to my work IRL and start punching people until i get their wallets without any police repurcussions. Why should people be allowed to kill their corp members without repurcussions?


If we're talking about realism, then I'd like a more realistic police response time please.

Real life cops don't show up in less than a minute. Or less than ten, for that matter, and they typically don't come without being called.


You'd also be sitting in jail and reimbursing your victims, so maybe that's not the path you want to pursue any further.
Kaarous Aldurald
Black Hydra Consortium.
#97 - 2015-01-16 13:33:37 UTC
Aiyshimin wrote:
Kaarous Aldurald wrote:
Aiyshimin wrote:

You don't have to run boring PVE if you don't want to?


And if any chance of PvP interaction keeps getting cut out of highsec, how are newbies supposed to figure that out?


By leaving hisec? You know, to the places where the PVP actually happens.



Except that we already know that isn't happening. CCP themselves has told us, people get stuck in highsec doing PvE until they quit of boredom.

Or are you suggesting that we move the newbie starting areas to lowsec?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaarous Aldurald
Black Hydra Consortium.
#98 - 2015-01-16 13:36:04 UTC
Aiyshimin wrote:

You'd also be sitting in jail and reimbursing your victims, so maybe that's not the path you want to pursue any further.


No, let's totally go there.

In real life, being rich and/or famous gets you off the hook for damn near anything, often literally murder.

In EVE Online, you are not just rich, not just famous, but literally a demigod. You aren't even mortal, and you have the wealth of dozens of planets as pocket change.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Starbuck05
Abiding Ormolus
#99 - 2015-01-16 13:37:39 UTC
Aiyshimin wrote:
Starbuck05 wrote:
While i can understand personaly that ccp needs to do something to increase they're wallets because lets face it, ccp's workers do not survive as the general high sec pirates on tears ,unfortunately , i still do not agree of this simply because it takes away more then half of what eve trully is at its core.


Hisec awoxing more than 50% of EVE's true core? That's beyond delusional.




not awoxing .. .. pvp in general , beeing a pirate etc

Just because i am blond does not make me stoopid !

Solops Crendraven
University of Caille
Gallente Federation
#100 - 2015-01-16 13:40:15 UTC  |  Edited by: Solops Crendraven
A woxing ok there is no wrong or right everybody has a different Motivation why they play Eve OnlineHowever to gain more new players and not to lose subs we need to tone down alot the grief and Competition.

Moving To Las Vegas Watch Me Play Poker! enter link description here