These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Option to disable corp friendly fire.

First post First post
Author
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#1 - 2015-01-15 20:48:56 UTC  |  Edited by: Capqu
This was announced on stream. The option to disable friendly fire for your corp.

PLEASE GOD tell me this isn't as dumb as it sounds.

This would remove corp awoxing in nullsec as well as highsec, which I'm sure isn't the intention.

Highsec awoxing is already a dying profession, you basically delete it with this.
Nullsec awoxing shouldn't rely on finding someone who isn't in your corp.

Literally the worst idea I've ever heard, and CCP Punkturis is usually all good stuff.
Jaffa Hashur
Shiva
Northern Coalition.
#2 - 2015-01-15 21:00:13 UTC  |  Edited by: Jaffa Hashur
Exactly how does it remove Null-sec Awoxing?

**EDIT**
Oh right, you assumed that it was actually going to do what they said instead of the mechanically obvious thing.

No I don't have a source other than the crystal ball I have here, but this is how it's going to work:

When the option is enabled crimewatch will react to to violence between corp members in the same way it reacts to NPC corp members fighting.
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#3 - 2015-01-15 21:01:07 UTC
Jaffa Hashur wrote:
Exactly how does it remove Null-sec Awoxing?


no friendly fire was how it was worded on stream

it obviously might not be how its actually implemented
Arden Elenduil
Unlimited Bear Works
#4 - 2015-01-15 21:04:00 UTC
Wouldn't make a difference in nullsec


And, as dishonourable as i find your tactics in eve online (bloody griffin), i agree with your statement that it shouldn't be implemented
Dersen Lowery
The Scope
#5 - 2015-01-15 21:06:33 UTC
Didn't Awox just get on grid with anomaly-running corpmates, light a cyno, and suddenly reds? Meaning that the whole scheme relied on people out of corp, and this change wouldn't affect it at all?

If anything, it would make that tactic more effective, because the no-corp-aggression flag would give the impression of increased safety.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#6 - 2015-01-15 21:13:16 UTC
Dersen Lowery wrote:
Didn't Awox just get on grid with anomaly-running corpmates, light a cyno, and suddenly reds? Meaning that the whole scheme relied on people out of corp, and this change wouldn't affect it at all?

If anything, it would make that tactic more effective, because the no-corp-aggression flag would give the impression of increased safety.


no you scrample the guy or he just warps off
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#7 - 2015-01-15 21:14:05 UTC
Jaffa Hashur wrote:
Exactly how does it remove Null-sec Awoxing?

**EDIT**
Oh right, you assumed that it was actually going to do what they said instead of the mechanically obvious thing.

No I don't have a source other than the crystal ball I have here, but this is how it's going to work:

When the option is enabled crimewatch will react to to violence between corp members in the same way it reacts to NPC corp members fighting.


thats still awful and removes high sec awoxing entirely
Alundil
Rolled Out
#8 - 2015-01-15 21:16:40 UTC
Eve Online 2015: The most dangerous sandbox ever (some exclusions may apply)

I'm right behind you

Arya Regnar
Darwins Right Hand
#9 - 2015-01-15 21:16:48 UTC
Confirming I don't like this and making eve safe isn't going to make it any more fun or better in any way as it just babysits the idiots.

EvE-Mail me if you need anything.

Dersen Lowery
The Scope
#10 - 2015-01-15 21:23:00 UTC  |  Edited by: Dersen Lowery
Capqu wrote:
Dersen Lowery wrote:
Didn't Awox just get on grid with anomaly-running corpmates, light a cyno, and suddenly reds? Meaning that the whole scheme relied on people out of corp, and this change wouldn't affect it at all?

If anything, it would make that tactic more effective, because the no-corp-aggression flag would give the impression of increased safety.


no you scrample the guy or he just warps off


Unless you bump him.

I'm not saying it's a good idea, necessarily, I'm just trying to see what the actual boundaries of the change would be.

For one example: it's not unusual for bubblers to trap their own fleets intentionally. If you're in a corp that has this flag set, can you not inflate a bubble around both your own fleet and the hostiles in order to force a close-range brawl? Does the hictor just magically fail to do its job?

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Elenahina
Federal Navy Academy
Gallente Federation
#11 - 2015-01-15 21:27:09 UTC
Arya Regnar wrote:
Confirming I don't like this and making eve safe isn't going to make it any more fun or better in any way as it just babysits the idiots.


I have to agree with this. Intra corp agression is not something that needs to be changed. They already added a way to kick people from corp even if they won't dock, so at most you're stuck with the guy for a day after he strikes. If you want to be safer, use the 3 pounds of offal inside your cranium in a more effective fashion.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Arya Regnar
Darwins Right Hand
#12 - 2015-01-15 21:32:31 UTC
CCP advertised eve with awoxing in their videos and consequences and all that, sandbox mechanics are what makes this game so great, if you remove that you destroy eve for what it i̶s̶ was.

EvE-Mail me if you need anything.

Sladislov
Deep Core Mining Inc.
Caldari State
#13 - 2015-01-15 22:39:15 UTC  |  Edited by: Sladislov
Yes lets remove another profession from eve, lets the remove one of the fundamental mechanics. A huge but understandable blow was dealt with the expel option, but this just outright kills the Highsec Awoxer. No longer do people have to care about who they invite into their corp, no longer do they have to check api keys. Just invite everyone without a care in the world.

One of the things about eve that i like is that you have to choose who to trust carefully, but slowly this choice is being taken away as more and more measures are being taken to turn highsec into a cozy place that is perfectly safe. This is a slippery slope.

Lets remove highsec player character damage altogether! Lets remove ninja salvaging as well, and suicide ganking, and all the other ways you can interact with players. Lets all be friends and walk merrily hand in hand as we dont have to care about anything.

It is REALLY easy to pick out an awoxer when he applies to your corp, all this is going to do is let stupid people get away with being stupid. You cant get away with being a ****** in low or null, why would you be able to get away with it in highsec?

EvE is losing its edge, slowly becoming a softer, nicer place instead of a winner takes all "Everyone Versus Everyone" universe.



if my sub runs out i will probably not extend it. this pretty much ruins the game for many people and i hope ccp reconsiders (hahaha as if)



I'd like a dev answer if they are actually intending to make highsec a theme-park WoW kind of place.



(edit: that ad with choices matter, i guess they dont when u cant even damage anyone)

       Sladislov Director of Silly semantics       Broksi Kurth    xXxBlack LegionxXx

Rawketsled
Generic Corp Name
#14 - 2015-01-15 22:40:51 UTC
Disclaimer: I'm in a crummy timezone, so I haven't seen the stream.

What about adding a, say, 10% tax that gets paid to Concord/SCC if the corp has that option set? Monetary incentive to turn the option off, but with the risk of the game being fun.
Kaarous Aldurald
Black Hydra Consortium.
#15 - 2015-01-15 22:51:28 UTC
Rawketsled wrote:
Disclaimer: I'm in a crummy timezone, so I haven't seen the stream.

What about adding a, say, 10% tax that gets paid to Concord/SCC if the corp has that option set? Monetary incentive to turn the option off, but with the risk of the game being fun.


I like this idea. More safety should not come for free.

Nevermind that this idea is completely absurd, and just removes an iconic feature of the game for pretty much no reason.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Iain Cariaba
#16 - 2015-01-15 22:57:30 UTC
Sladislov wrote:
I'd like a dev answer if they are actually intending to make highsec a theme-park WoW kind of place.

I'd like an answer on this, too.

Even though I do little in highsec anymore, I feel that removing intra-corp combat from highsec violates the Everyone vs. Everyone attitude that is the main reason I pay the monthly subscription fees and play this game. My opinion is that, if CCP continues to take steps to make the game into carebear wonderland, why should I continue to pay them when I can get all the carebear wonderland I can stand in free games?
Velicitia
XS Tech
#17 - 2015-01-15 22:59:11 UTC
If hisec becomes a carebear wonderland, hope the markets, belts, moons, etc get gutted and made worthless. Also, add loads more lowsec.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Kaarous Aldurald
Black Hydra Consortium.
#18 - 2015-01-15 23:05:13 UTC
Oh, and classify dec dodging as an exploit now.

You know, since the only real way to actually get at people who dodge wardecs was to awox them. And if you're removing that, their ability to be 100% immune to wardecs should be removed as well.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Techno-Viking
Shock Doctrine
#19 - 2015-01-15 23:34:08 UTC
How does stopping awoxing make it more like theme park? You can still scam, gank, go suspect etc etc on the thousands of other players floating around.

I've personally never been awoxed, so I can't talk from experience. However if I was a noob/ causal player and joined a corp, got awoxed of that t2 fit bs/barge that took ages to afford, I'd pretty much go, well f this, I'm off, that was a waste of time. Now before everyone starts with the 'well that's eve' etc etc, yeah i agree it is. However it is to you because your a bitter vet who reads the forums and is invested in this game. If your not that invested into eve and a new/ casual player, instead of dustng yourself off and trying again, you just won't resub. The long term log in figures and retention of new players shows a decline, therefore ccp as a business has to do something. I'm not saying awoxing is the main reason for this decline, but anything to minimise the reasons for people leaving this game at the beginning has to be seen as a positive thing surely? More people online, means more people to pew against, more money for ccp, hopefully a long lasting and better game 😄
Lugh Crow-Slave
#20 - 2015-01-15 23:36:17 UTC
Well at least i can just hit accept on every invite no need to actually give them even a modicum not like eve was about emergent player interactions anyway.


I suppose next we should expect increased CONCORD responses times as well? or are we going to ban jita scamers


if you want to turn off corp on corp pvp then don't let anyone into your corp
123Next pageLast page