These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next page
 

Proteus changes, for good or ill?

First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#1 - 2015-01-11 23:27:23 UTC  |  Edited by: Ranger 1
As you know, the Proteus release is just around the corner.

Most of the changes are for the better, but some are still controversial. I don't think anyone is going to be upset about bug fixes, or reintroducing some of the old flavor back into the names of various modules... and since the new environmental effects in the asteroid belts don't appear to be causing any frame rate loss I'd rate that one firmly on the plus side. Likewise the new Exequror hull and accompanying warp animation are all to the good (symmetry vs. asymmetry arguments notwithstanding).

However, Proteus will see the introduction of a previously unheard of capability for ships to have... that being the new bonus that combat recons have to simply be undetectable on directional scan.

This has caused a great deal of debate both pro and con, as it is very nearly as powerful as the cloaking ability of it's force recon brethren while retaining a higher degree of combat capability. The very fact that this capability is possible has people worried that it might eventually find its way into the special abilities of other types of vessels. Wormhole residents in particular are worried that this will have a drastic effect on their operations.

Another minor point of concern is that the new mining anomalies that will start spawning in starter systems will either make things a bit too easy for new players, or that a way will be found to exploit them.

I have my own opinion on these subjects, and if you are interesting in learning what they are I've gone over the high points of the Proteus release in a high def. video you can find here: PROTEUS, CHANGES INBOUND

However, I want to know what the EVE community thinks.

Will directional scan immunity unravel the fabric of the PVE lifestyle in EVE, or will wormholes residents be forced to relocate?
Just how exploitable do you think this new capability is?

Does the Exequror redesign still retain that necessary organic Gallante style?
Did you notice it is still asymmetrical?

If (or perhaps when) tessellation is incorporated into EVE, do you think all the asteroid fragments soon to be filling our belts will be even more fantastic, or simply a hazard to navigation.

Will having mining anomalies spawn in starter systems bend your soul, break your spine, and keep the allies from winning the war?

In a couple of days Proteus will be a reality in EVE, might as well get it off your chest now.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ramona McCandless
Silent Vale
LinkNet
#2 - 2015-01-11 23:34:14 UTC
Makes utterly no difference in 99.9% of situations.

People will still ignore Dscan

People will still crap their pants at a neut in local

People will still not see Falcon on DScan at all

News at 11

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3 - 2015-01-11 23:35:09 UTC
While i like your thread Ranger, I have a feeling this one will be locked.

All the discussion for and against d-scan immunity is in the Features & Ideas Discussion Thread on the Recon Rebalance.

For me, it's no more than a gimic and not game changing, but there are a lot of different views of the community discussed elsewhere and I can appreciate that it's a hot topic.

Exeq/Navy Exeq/Oneiros look fine to me as is and with the new design. The animations are kind of cool.

Asteroid Belts: flavour for others and not a problem for me personally. I don't spend time in asteroid belts.

Rookie mining anomolies: I expect it will see an influx of less than new players to mine their little hearts out. This may create issues because ganking in starter systems is something that requires some caution, but I hope if non-new players head there to mine, they are ganked repeatedly.
Ralph King-Griffin
New Eden Tech Support
#4 - 2015-01-11 23:37:15 UTC
Not a carrier pilot so my opinion has little bearing here but I wanted to tell you that my partner thinks your voice is
" Richter than an Arab's favorite grandson ".
keep up the good content ranger.

o7
T8497
Torgue
#5 - 2015-01-11 23:42:50 UTC
I'm still holding my argument that people like myself are going to head off into w-space to a low class wormhole with easy to cycle connections to other low class wormholes. Cycle static until you find an active one and with your recon their ONLY warning will be a new signature in the system. I used to try this with covert ops but people in wormholes tend to catch those on d-scan as they re-cloak. Not any more!
Abrazzar
Vardaugas Family
#6 - 2015-01-11 23:52:25 UTC
Probes still show up on d-scan.
BuckStrider
Nano-Tech Experiments
#7 - 2015-01-12 00:02:57 UTC
Who cares.

While you won't be able see it on d-scan, you sure as hell will see it landing on grid. You'll have plenty of time to do 'something' since it going to take sometime for him to land and target you.

I see it no different than if a ship decloaks near/next to you. You still have ample time to do 'something' because of the targeting delay from cloaks.

Mine smart. Mine safe. Purchase your mining permit today...... www.minerbumping.com

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#8 - 2015-01-12 00:03:26 UTC  |  Edited by: Scipio Artelius
T8497 wrote:
I'm still holding my argument that people like myself are going to head off into w-space to a low class wormhole with easy to cycle connections to other low class wormholes. Cycle static until you find an active one and with your recon their ONLY warning will be a new signature in the system. I used to try this with covert ops but people in wormholes tend to catch those on d-scan as they re-cloak. Not any more!

A lot of wormholers sit alts on the connections when they are active in system. D-Scan won't be needed for them because they'll see what your ship is anyway.

If you go rolling holes, they'll see a new sig too and you are putting ships at risk to roll holes in the first place.

I'm sure you'll catch many people and good luck to you, but if people aren't managing their safety properly, then getting caught is their own fault.

Those that are managing their safety properly will possibly just set a trap for you.

Either way, good content and fun.
Kira Inari
Generic Tax Shelter Conglomerate
#9 - 2015-01-12 00:07:20 UTC
I think of it this way: Dscan immunity is near-equivalent to having a Cov Ops cloak, with a few benefits and downsides:

+No short window where you show up on D-scan before recloaking
+No using a high slot (That most (All?) Cov Ops ships have open for the cloak anyways)\
-Still probe-able, so the vigilant J-space farer will be safer than against a cloaky ship
-Will show up on Grid sooner than a cloaky would (If you happen to jump in outside of tackle range, you can cloaky slowboat in range -- can't do that with a Combat Recon)

So overall...What makes them that much different than a cloaky T3, a Force Recon, or a Stealth Bomber?
Unezka Turigahl
Det Som Engang Var
#10 - 2015-01-12 00:14:03 UTC
They butchered the Exequror. But the asteroid belts look cool.
Sylveria Relden
#11 - 2015-01-12 00:17:32 UTC
Definitely going to be interesting seeing how many of them pop up on grid in pockets with L3-4+ mission runners, ratting, etc. whilst they've got 7+ aggro they're engaging at present.

"Oh s**t, I'm outta cap! What the...." (pow, pew, crunch)

TL;DR If you didn't read the entire post perhaps you're probably ADHD. (seek help)

Ranger 1
Ranger Corp
Vae. Victis.
#12 - 2015-01-12 00:25:45 UTC  |  Edited by: Ranger 1
Scipio Artelius wrote:
While i like your thread Ranger, I have a feeling this one will be locked.

All the discussion for and against d-scan immunity is in the Features & Ideas Discussion Thread on the Recon Rebalance.

For me, it's no more than a gimic and not game changing, but there are a lot of different views of the community discussed elsewhere and I can appreciate that it's a hot topic.

Exeq/Navy Exeq/Oneiros look fine to me as is and with the new design. The animations are kind of cool.

Asteroid Belts: flavour for others and not a problem for me personally. I don't spend time in asteroid belts.

Rookie mining anomolies: I expect it will see an influx of less than new players to mine their little hearts out. This may create issues because ganking in starter systems is something that requires some caution, but I hope if non-new players head there to mine, they are ganked repeatedly.

Heya Scipio.

Thats why this thread is dedicated to discussing more than just the recon changes, or whether or not they should be implemented.

This thread is about Proteus as a whole, and what the overall implications are going to be (for good or ill) for the player base.

"The avalanche has started, it's too late for the pebbles to vote", however we can still kick around what our options will be before that avalanche arrives.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#13 - 2015-01-12 00:31:49 UTC
Ralph King-Griffin wrote:
Not a carrier pilot so my opinion has little bearing here but I wanted to tell you that my partner thinks your voice is
" Richter than an Arab's favorite grandson ".
keep up the good content ranger.

o7

Big smile Tell your partner thank you!

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Serene Repose
#14 - 2015-01-12 03:19:40 UTC
OP - Too easy for new players? Give me a break. You're burying your gripe about the recon change amid a ton of useless verbiage. Not even a stealth recon gripe thread.

We must accommodate the idiocracy.

Ranger 1
Ranger Corp
Vae. Victis.
#15 - 2015-01-12 03:32:25 UTC
Serene Repose wrote:
OP - Too easy for new players? Give me a break. You're burying your gripe about the recon change amid a ton of useless verbiage. Not even a stealth recon gripe thread.

Smile I think you have confused me with someone who doesn't like the recon changes.

All I have done here is to point out some of the concerns players have been debating since the content for the Proteus release was announced... in as neutral a way as possible. I put my opinions in the video, not in this thread.

I think you skimmed this one a little too quickly this time Serene. Judging from your post we probably see eye to eye on most of what's about to arrive in Proteus.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Solecist Project
#16 - 2015-01-12 04:37:23 UTC

I'd call mine "i'm invisible" so when people don't see it on d ...
... they know I'm not there.


That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Josef Djugashvilis
#17 - 2015-01-12 08:12:31 UTC
Asteroid belts?

Oh, a mining thingy.

This is not a signature.

Lord LazyGhost
Sebiestor Tribe
Minmatar Republic
#18 - 2015-01-12 08:39:32 UTC
Ranger 1 wrote:
Ralph King-Griffin wrote:
Not a carrier pilot so my opinion has little bearing here but I wanted to tell you that my partner thinks your voice is
" Richter than an Arab's favorite grandson ".
keep up the good content ranger.

o7

Big smile Tell your partner thank you!



Dude you sound Like Spock from star trek

Voice is awesome...
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#19 - 2015-01-12 10:35:04 UTC
Scipio Artelius wrote:

Rookie mining anomolies: I expect it will see an influx of less than new players to mine their little hearts out. This may create issues because ganking in starter systems is something that requires some caution, but I hope if non-new players head there to mine, they are ganked repeatedly.


Interestingly, its not ganking in newbie systems that is verboten, its "greifing new players". Who is greifing the new player, the guy ganking an exhumer (which by its training times cannot be a newbie), or the veteran miner deliberately (and inefficiently) mining out all the newbie-specific belts? I'd think there would be some mileage in reporting exhumer pilots who are stripping the newbie belts clean.
Solecist Project
#20 - 2015-01-12 11:11:44 UTC
Aralyn Cormallen wrote:
Scipio Artelius wrote:

Rookie mining anomolies: I expect it will see an influx of less than new players to mine their little hearts out. This may create issues because ganking in starter systems is something that requires some caution, but I hope if non-new players head there to mine, they are ganked repeatedly.


Interestingly, its not ganking in newbie systems that is verboten, its "greifing new players". Who is greifing the new player, the guy ganking an exhumer (which by its training times cannot be a newbie), or the veteran miner deliberately (and inefficiently) mining out all the newbie-specific belts? I'd think there would be some mileage in reporting exhumer pilots who are stripping the newbie belts clean.

Last year I wardecced some scrub that ran a "new player friendly corp".
He ran his mouth most of the time without having even the slightest clue of the game.
I insulted him for hours, repeatedly, in local, in the starter system.

He kept talking and talking about how I am a griefer,
how I will get banned, blablabla ... all from the safety of the docking range.
I killed a few members of his corp, but the rest never even logged already
long before I started the wardec.

Nothing ever happened to me, not even a warning.


He's just one of those carebearing griefers who ruin the game.
One of those who don't understand the game and can't seperate ingame and outside reality.

Starter systems are systems like all the others. Wardeccing these people's sorry asses
and driving them out of the game should be a top priority and CCP does not protect
them when they hide there.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

123Next page