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T3 Destroyers - Release rate

First post
Author
Jenshae Chiroptera
#61 - 2015-01-11 17:28:43 UTC  |  Edited by: Jenshae Chiroptera
John Wolfsson wrote:
dont forget that T3 destroyers are fantastic in wh environments , they are capable to go through frigate size holes :) , so they are useful Pirate


They weren't powerful enough before this?

Quote:
The most interesting thing about the kills is that the aggressing fleet were in frigate or destroyer class ships.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Cyrnel
Center for Advanced Studies
Gallente Federation
#62 - 2015-01-11 17:57:29 UTC
You can argue all you want for staggered releases, but CCP should release the T3 Destroyer skills for Caldari, Gallente, and Minmatar now so pilots can at least be ready to fly them when they are released.

Yeah, yeah, that wouldn't make "logical sense" because pilots wouldn't be able to train for a ship that doesn't yet exist.. blah, blah, blah -- we've crossed that line ages ago. There's so little in this game that makes "logical sense" that we can just throw that argument out the window and be done with it.
Christo Severasse
Center for Advanced Studies
Gallente Federation
#63 - 2015-01-11 18:08:22 UTC
Cyrnel wrote:
You can argue all you want for staggered releases, but CCP should release the T3 Destroyer skills for Caldari, Gallente, and Minmatar now so pilots can at least be ready to fly them when they are released.

Yeah, yeah, that wouldn't make "logical sense" because pilots wouldn't be able to train for a ship that doesn't yet exist.. blah, blah, blah -- we've crossed that line ages ago. There's so little in this game that makes "logical sense" that we can just throw that argument out the window and be done with it.


Simulators.
Altessa Post
Midnight special super sexy
#64 - 2015-01-11 20:33:41 UTC
Back then, when they made the destroyer skill racial, there was enough time to prepare. I think it is fair to assume that a solid amount of the player base have destroyer skills for all races.

On the internet, you can be whatever you want to be. It is amazing that so many people chose to be stupid.

Saint John Hawke
Dnari Mining and Manufacturing
#65 - 2015-01-11 21:22:29 UTC
Crumplecorn wrote:
Battle BV Master wrote:
Unbalanced
You keep using that word, I do not think it means what you think it means.

It means "does not give *me* instant and absolute victory". Big smile
Ranger 1
Ranger Corp
Vae. Victis.
#66 - 2015-01-12 05:12:17 UTC  |  Edited by: Ranger 1
Well, CCP had two choices.

1: Wait and release them when they are all complete, in the same fashion as they have done for years.

2: Release each one as soon as it is done. To determine the order of release hold an entertaining player event and priority of completion and release will be a reward to the victors.

If they had chosen option 1, we'd all still be waiting. That would be considerably slower than the current situation, and this seems to be one of your main concerns. Choosing option 2 was also a lot more fun for everyone involved, and it provided a way to work it into current events in a way far more believable than "Today all four major empires developed the exact same thing at the exact same time".

Besides, seriously, how many people do you know who can't fly all of the destroyers in game, or pick up the skill in an incredibly short amount of time?

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jenshae Chiroptera
#67 - 2015-01-13 01:25:10 UTC
Ranger 1 wrote:
Well, CCP had two choices.

1: Wait and release them when they are all complete, in the same fashion as they have done for years.

2: Release each one as soon as it is done. To determine the order of release hold an entertaining player event and priority of completion and release will be a reward to the victors.


3) I agree with a post further up. Release the skill books now for 2)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Harrison Tato
Yamato Holdings
#68 - 2015-01-13 02:41:10 UTC
Dangeresque Too
Pistols for Pandas
#69 - 2015-01-13 16:28:27 UTC
The main issue I don't understand is how do they not have the rest of the T3 dessies at least theory crafted so they can let us give any feedback they might need. But from what I've seen is that they aren't actually working on each one until the release cycle they plan to push it out to us, which further seems contrary to this quicker release cycle to make sure stuff is ready before its pushed out.
Hengle Teron
Red Sky Morning
The Amarr Militia.
#70 - 2015-01-13 16:47:33 UTC
Jenshae Chiroptera wrote:
Ranger 1 wrote:
Well, CCP had two choices.

1: Wait and release them when they are all complete, in the same fashion as they have done for years.

2: Release each one as soon as it is done. To determine the order of release hold an entertaining player event and priority of completion and release will be a reward to the victors.


3) I agree with a post further up. Release the skill books now for 2)

no

how can you learn to master something that doesn't exist yet ?
Vampyr3
Native Freshfood
Minmatar Republic
#71 - 2015-01-13 18:34:16 UTC
AS far as I understood, and I may be wrong, the Amarr won the "race" and so theirs was released first, with the remainder to follow, depending on source, either all at once in the following release (it wasn't), or at a rate of one per release, in the order of how much stuff was thrown in the hole by who (Minmatar next I believe.)

Can we get some clarity on what's happening? When will the skillbooks appear? When will the ships be released? There seems to be some concern that the Confessor is a bit overpowered. Release the others, and provided they're all well balanced with the Confessor, it should lead to some interesting gameplay.
Jenshae Chiroptera
#72 - 2015-01-14 02:42:51 UTC
Hengle Teron wrote:
how can you learn to master something that doesn't exist yet ?
On this very page Roll
Christo Severasse wrote:
Simulators.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Hengle Teron
Red Sky Morning
The Amarr Militia.
#73 - 2015-01-14 02:56:25 UTC
Jenshae Chiroptera wrote:
Hengle Teron wrote:
how can you learn to master something that doesn't exist yet ?
On this very page Roll
Christo Severasse wrote:
Simulators.


you can't simulate something that you don't know how it works
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#74 - 2015-01-14 03:02:23 UTC
Vampyr3 wrote:
AS far as I understood, and I may be wrong, the Amarr won the "race" and so theirs was released first, with the remainder to follow, depending on source, either all at once in the following release (it wasn't), or at a rate of one per release, in the order of how much stuff was thrown in the hole by who (Minmatar next I believe.)

Can we get some clarity on what's happening? When will the skillbooks appear? When will the ships be released? There seems to be some concern that the Confessor is a bit overpowered. Release the others, and provided they're all well balanced with the Confessor, it should lead to some interesting gameplay.


How much clearer do you need it to be?

There was a player driven event where we all got to donate sleeper loot on behalf of the four empires. It was explicitly said that the faction who had the most loot donated on it's behalf would get their hands on some form of new technology, with the other races getting it based on the order they finished in the research race. Once the race was over, the new tech was revealed to be Tactical Destroyers with the Amarr version, the Confessor, coming out first because they won. The following release order was Minmatar, Caldari, and finally Gallente. During the lead up to the release of the Confessor in Rhea, it was stated several times by CCP that they were intentionally not giving us the dates that the others would be released, and that we probably shouldn't expect them to line up with the release order of following expansions. Several reasons have been given for this, the biggest ones being that they want to take their time and make the ships just right and that you should feel bad for not helping your favorite faction win because they're going to do this again in the future. Meanwhile, skillbooks will appear when the ships appear. And if the Confessor is overpowered, it won't be addressed until the other D3's are released (personal opinion: it is in no way overpowered).

Sorry to write that much. Was waiting for Proteus to download.
Jenshae Chiroptera
#75 - 2015-01-14 15:12:32 UTC
Hengle Teron wrote:
Jenshae Chiroptera wrote:
Hengle Teron wrote:
how can you learn to master something that doesn't exist yet ?
On this very page Roll
Christo Severasse wrote:
Simulators.

you can't simulate something that you don't know how it works
Heard of Auto CAD? Computer Aided Design? Has some physics in it then people make things that don't exist yet and run them through virtual tests before making a prototype. So, yes, you can make a plane and then put it in a flight simulator and learn how to fly it before it is even built.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Hengle Teron
Red Sky Morning
The Amarr Militia.
#76 - 2015-01-14 15:18:41 UTC
Jenshae Chiroptera wrote:
Hengle Teron wrote:
Jenshae Chiroptera wrote:
Hengle Teron wrote:
how can you learn to master something that doesn't exist yet ?
On this very page Roll
Christo Severasse wrote:
Simulators.

you can't simulate something that you don't know how it works
Heard of Auto CAD? Computer Aided Design? Has some physics in it then people make things that don't exist yet and run them through virtual tests before making a prototype. So, yes, you can make a plane and then put it in a flight simulator and learn how to fly it before it is even built.

Still you have to have the idea how the final product will be built to test it
Brigadine Ferathine
Presumed Dead Enterprises
Against ALL Authorities.
#77 - 2015-01-26 20:19:34 UTC
Provence Tristram wrote:
Unezka Turigahl wrote:
The confessor is beautiful... I mean... you know, for an Amarr ship. And so are you (for a Caldari).


Thank you.

Brigadine Ferathine wrote:
Yeah it is unfortunate that only one race gets the desperately needed new ships. For those that say we are entitled idiots grow up. We pay just as much as everyone else. Also don't tell us to just "train into them" that's a 70 day train time for those with no amarr skills. Stop.


I really feel like, at this point, the bulk of their development effort should be in the arena of new ship designs/redesigns (the latter of which, I would argue, do generate valuable interest), combined with QOL changes like the cloning revamp (which may have angered some players, but -- as far as I can tell -- didn't just encourage high SP players to fly small ships, but, just as importantly, generated a lot of buzz amongst fence sitters who like EVE but waffle on subscribing long term).

Things like the asteroid belt effects, while very cool, aren't really a useful utility. There is always room to make graphical improvements, and I do appreciate them, but the list of these potential tweaks is, by nature, endless. We spend most of our time staring at the ships, so new ship models/redesigns are arguably the most obvious and evident changes that you can make in the game. They provide a constant improvement to the visuals, and they give people something new to train towards.

Asteroid belts... sit there and float around. They look better, but what's the point?

I cant argue with this. Would also be nice to have better PvE. I mean some ships are just downright ugly.(I am a galentee pilot, believe me I know). Or give the individual person more strength and say so you can actually feel like you matter.
Frostys Virpio
State War Academy
Caldari State
#78 - 2015-01-26 21:07:20 UTC
Jenshae Chiroptera wrote:
Hengle Teron wrote:
Jenshae Chiroptera wrote:
Hengle Teron wrote:
how can you learn to master something that doesn't exist yet ?
On this very page Roll
Christo Severasse wrote:
Simulators.

you can't simulate something that you don't know how it works
Heard of Auto CAD? Computer Aided Design? Has some physics in it then people make things that don't exist yet and run them through virtual tests before making a prototype. So, yes, you can make a plane and then put it in a flight simulator and learn how to fly it before it is even built.


It's baller to do simulator as long as you know the parameters of the thing you want to simulate. The storyline of it has it that it is still under design so we can't have a simulator.
Primary This Rifter
Mutual Fund of the Something
#79 - 2015-01-26 23:11:22 UTC
Jenshae Chiroptera wrote:
Hengle Teron wrote:
Jenshae Chiroptera wrote:
Hengle Teron wrote:
how can you learn to master something that doesn't exist yet ?
On this very page Roll
Christo Severasse wrote:
Simulators.

you can't simulate something that you don't know how it works
Heard of Auto CAD? Computer Aided Design? Has some physics in it then people make things that don't exist yet and run them through virtual tests before making a prototype. So, yes, you can make a plane and then put it in a flight simulator and learn how to fly it before it is even built.

AutoCAD works for like, materials science and mechanics. It's not useful for things like aerodynamics, although there are simulators for that... X-Plane is supposed to be really good for that.
Owen Levanth
Sagittarius Unlimited Exploration
#80 - 2015-01-27 11:27:30 UTC
I find it funny no-one mentioned yet how the second T3-destroyer is almost there now, complete with dev blog and everything. So any bets on how long this thread will last now?

Because I would like to see this thread outlast the release of all four T3-destroyers and become completely pointless. Big smile