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AFK Cloaking™: Ideas, Discussion, and Proposals

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Author
Dracvlad
Taishi Combine
Astral Alliance
#8741 - 2017-02-26 21:20:09 UTC  |  Edited by: Dracvlad
Merin Ryskin wrote:
Dracvlad wrote:
The watch list was removed because it was stopping people from using their supers and titans because they were all on a watch list, it enabled more use of supers and titans and has been a major success in taht people now use them, but it had a negative impact elsewhere, such as hisec mercs who actually hunted finding it too difficult, and of course people being cloaky camped cannot do a watch list on the hot droppers and WH people can not do a watch list on the person who came into their hole. I am massively in favour of the watch list removal, but am still able to talk about the impact of it where it has negatively impacted the game. That is called balance, for example I would allow locator agents the ability to say if a player is online too, even though I know that the watch list changes has enabled people to play during war decs, even if the fear was in their mind more than anything else. Local works and a scout quite well enough for that.


IOW: "I want more free intel, EVE is too hard if I can't have instant notification if my enemies are online". The watch list was supposed to be a tool for seeing when your friends are online so you can start a conversation, not an intel tool for keeping track of your enemies. The replacement is scouting and paying attention, we don't need an AFK flag to give free intel back.

Quote:
You don't get that the age of a character was a good indication of whether the toon could drop a covert Cyno before skill injectors, really? Seriously you did not work that one out, facepalm on steroids... Again an important part of the intel in whether you are going to be dropped or not.


I understood perfectly well what you said, I simply disagree with you about the need for that information. Why should you have CCP coddle you and hand you intel on whether you're going to be hot dropped or not? And what's next in your demands, a public character sheet so you can see exactly how well your potential target could have their ship fitted? Or would you like to have a list of all the players in a fleet with your target, so you can check if they have a hot drop ready?

EVE is a dangerous place and sometimes you get surprised by a hot drop that you didn't expect. Deal with it.

Quote:
I have observed a lot of cloaky campers in my time and am rather good at getting their normal playing time. I mentioned a ratting Raven earlier, nice enough to hot drop, but actually very cheap and quite an effective ratter with T1 missile launchers and a smattering of T2 stuff. Do you understand that part?


Then congratulations, you've solved the problem and don't need an AFK flag or any other nerf to AFK cloaking.


But the amusing thing for me is people like you saying HTFU and then accepting AFK play, as I keep pointing out I want to kill the special snowflake, I want to set bait for them and I don't want to waste my time and the time of my mates while the special snowflake is asleep, at work or shagging something.

A killboard is quite good for getting peoples fittings you know. All I want is an AFK flag so I don't waste time baiting someone who is not there, the issue is the AFK play.

Simple thing, I do not want to waste my time and that of my mates on someone who is not there, who is not at the keyboard, I want my bait to have a fun and eventful outcome, I want to have a chance to bait them when they are at the keyboard.

The issue is the AFK part. AFK easy isn't it..., so you can pontificate about other reasons to your hearts content if it makes you happy, but still at the end of the day the issue is AFK play.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Merin Ryskin
Peregrine Industries
#8742 - 2017-02-26 21:27:01 UTC  |  Edited by: Merin Ryskin
Dracvlad wrote:
But the amusing thing for me is people like you saying HTFU and then accepting AFK play, as I keep pointing out I want to kill the special snowflake, I want to set bait for them and I don't want to waste my time and the time of my mates while the special snowflake is asleep, at work or shagging something.


Yep, HTFU. Sometimes you don't get the kill that you want, and that's part of EVE. Sometimes you waste time trying to bait someone who isn't going to take the bait. Maybe they're AFK, maybe they see your obvious bait attempt and decline to take it. or maybe they have WCS fitted and dodge your single point. Or maybe they're faster than you and disengage when the trap arrives. Or maybe one of countless other things that can cause you to miss a kill happens. Deal with it and stop whining that CCP doesn't hold your hand and give you free intel.

Quote:
Simple thing, I do not want to waste my time and that of my mates on someone who is not there, who is not at the keyboard, I want my bait to have a fun and eventful outcome, I want to have a chance to bait them when they are at the keyboard.


From your point of view exactly what is the difference between spending time baiting someone who doesn't take your bait because they are AFK the whole time, and spending time baiting someone who doesn't take your bait because they see that it's an obvious trap and stay cloaked? Either way you're spending time trying to bait someone and going home without your "fun and eventful outcome", so why is it so important to you to know whether the trap failed because it was a poor effort or because the target wasn't paying attention?
Dracvlad
Taishi Combine
Astral Alliance
#8743 - 2017-02-26 21:38:11 UTC
Merin Ryskin wrote:
From your point of view exactly what is the difference between spending time baiting someone who doesn't take your bait because they are AFK the whole time, and spending time baiting someone who doesn't take your bait because they see that it's an obvious trap and stay cloaked? Either way you're spending time trying to bait someone and going home without your "fun and eventful outcome", so why is it so important to you to know whether the trap failed because it was a poor effort or because the target wasn't paying attention?


I have ignored the other chest beating guff for the real meat on the bone in terms of this entire issue. If you cannot see the issue with this then I have to wonder about your intelligence.

AFK play is the issue, you can keep going on about I am lame, my alliance is lame, god knows what is lame, expect to lose ships etc., as if I have not lost ships, ever, seriously, the issue is AFK play, it makes no difference whether my trap failed or not, but I at least wanted to interact with that player, not interact with a empty chair.

Gaming is not an AFK past time...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Merin Ryskin
Peregrine Industries
#8744 - 2017-02-26 21:44:20 UTC  |  Edited by: Merin Ryskin
Dracvlad wrote:
it makes no difference whether my trap failed or not, but I at least wanted to interact with that player, not interact with a empty chair.


And, again, how do you know if you interacted with the player? From your point of view if someone doesn't take your bait you have absolutely no way of knowing if you failed to interact with the player, or if you have successfully interacted with the player but they spotted your trap and refused to engage. It makes no practical difference to you whether they are AFK or not, all we're talking about here is your frustration at not knowing the answer. If it makes you feel better then just pretend that every time you bait an "AFK" cloaker and they don't take the bait it was because you interacted with them and they decided not to fight you.


Quote:
Gaming is not an AFK past time...


It is in EVE. AFK cloaking is economic warfare that happens while AFK. Manufacturing/moon mining/etc happen while AFK. Skill training happens while AFK. Market transactions happen while AFK. In all of these cases the player is ATK to set up some events, and then things happen while they are AFK.
Sonya Corvinus
Grant Village
#8745 - 2017-02-26 23:12:37 UTC  |  Edited by: Sonya Corvinus
mkint wrote:
Being logged in and showing up on local means you are having an effect even if you are AFK. PI is an AFK game. Most of the market is an AFK game. Moon goo is an AFK game. There are lots of the ways the game rewards you for NOT playing that have nothing to do with botting. The question about any of them is balancing the pros and cons for the game as a whole.


Being AFK in local doesn't affect the game, outside of ratters and miners in sov null who want to PvE with no risk. Moon goo, PI, the market can earn you ISK when AFK. AFK cloaked you can't earn ISK or kill anyone, so there's no effect on the game.

It's balanced as it is. If there's a way to detect cloaked ships, then balance that decision, let people lock targets and activate non-offensive modules when cloaked. If you nerf one side of it, buff another. That's the definition of balance.

And drac, since you don't actually have me blocked, your PI stops earning ISK when you log off at night? Interesting. Also interesting that you want to "hunt AFK players" when you aren't a PvP player. One fight since november....stop trolling
Naye Nathaniel
COBRA INC
Seventh Sanctum.
#8746 - 2017-02-27 06:53:31 UTC  |  Edited by: Naye Nathaniel
Sonya Corvinus wrote:
mkint wrote:
Being logged in and showing up on local means you are having an effect even if you are AFK. PI is an AFK game. Most of the market is an AFK game. Moon goo is an AFK game. There are lots of the ways the game rewards you for NOT playing that have nothing to do with botting. The question about any of them is balancing the pros and cons for the game as a whole.


Being AFK in local doesn't affect the game, outside of ratters and miners in sov null who want to PvE with no risk. Moon goo, PI, the market can earn you ISK when AFK. AFK cloaked you can't earn ISK or kill anyone, so there's no effect on the game.

It's balanced as it is. If there's a way to detect cloaked ships, then balance that decision, let people lock targets and activate non-offensive modules when cloaked. If you nerf one side of it, buff another. That's the definition of balance.

And drac, since you don't actually have me blocked, your PI stops earning ISK when you log off at night? Interesting. Also interesting that you want to "hunt AFK players" when you aren't a PvP player. One fight since november....stop trolling



And it starts again...from a same point...
"Afk cloaker does not affect the game because he is afk" - have ever tried to think something further than a point of your lazy ass?

Try to guess what is the difference between AFK cloaker and cloaker that he is not AFK;
Im really curious about your answer at that simple question.
Dracvlad
Taishi Combine
Astral Alliance
#8747 - 2017-02-27 06:56:46 UTC  |  Edited by: Dracvlad
Merin Ryskin wrote:
Dracvlad wrote:
it makes no difference whether my trap failed or not, but I at least wanted to interact with that player, not interact with a empty chair.


And, again, how do you know if you interacted with the player? From your point of view if someone doesn't take your bait you have absolutely no way of knowing if you failed to interact with the player, or if you have successfully interacted with the player but they spotted your trap and refused to engage. It makes no practical difference to you whether they are AFK or not, all we're talking about here is your frustration at not knowing the answer. If it makes you feel better then just pretend that every time you bait an "AFK" cloaker and they don't take the bait it was because you interacted with them and they decided not to fight you.


Quote:
Gaming is not an AFK past time...


It is in EVE. AFK cloaking is economic warfare that happens while AFK. Manufacturing/moon mining/etc happen while AFK. Skill training happens while AFK. Market transactions happen while AFK. In all of these cases the player is ATK to set up some events, and then things happen while they are AFK.


It does not matter, AFK play to this degree is not acceptable in any game, I have no issue with ATK players doing this, I have every issue with AFK players doing this because I cannot interact with them. Great fun interacting with a chair or not as the case is.

The issue is AFK the issue is AFK

A F K - is the issue

EDIT: It is not economic warfare in the main, it is more just to get damn easy kills because they are lazy fecks.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Beeflee Filee
Science and Trade Institute
Caldari State
#8748 - 2017-02-27 08:54:31 UTC
Naye Nathaniel wrote:
Sonya Corvinus wrote:
mkint wrote:
Being logged in and showing up on local means you are having an effect even if you are AFK. PI is an AFK game. Most of the market is an AFK game. Moon goo is an AFK game. There are lots of the ways the game rewards you for NOT playing that have nothing to do with botting. The question about any of them is balancing the pros and cons for the game as a whole.


Being AFK in local doesn't affect the game, outside of ratters and miners in sov null who want to PvE with no risk. Moon goo, PI, the market can earn you ISK when AFK. AFK cloaked you can't earn ISK or kill anyone, so there's no effect on the game.

It's balanced as it is. If there's a way to detect cloaked ships, then balance that decision, let people lock targets and activate non-offensive modules when cloaked. If you nerf one side of it, buff another. That's the definition of balance.

And drac, since you don't actually have me blocked, your PI stops earning ISK when you log off at night? Interesting. Also interesting that you want to "hunt AFK players" when you aren't a PvP player. One fight since november....stop trolling



And it starts again...from a same point...
"Afk cloaker does not affect the game because he is afk" - have ever tried to thing something more far than point of your lazy ass?

Try to guess what is the difference between AFK cloaker and cloaker that he is not AFK;
Im really curious about your answer at that simple question.


The only difference between botting and afk cloaking is that you are not using a program to mimic some player action while away from keyboard. They do not allow botting because it can affect economy to much if people can just do AFK mining, ratting or what ever. The fact is AFK cloaking can affect the game in just the same way only here it is a negative way on the economy. With botting not allowed they are effectively saying we do not wish to have people affecting the gameplay of other players in space. In this case however it is exactly what an AFK cloaker does which is why it is a problem. They do not want people to benefit from being AFK but if you can disrupt your enemies while AFK you are still benefiting.

I know all the things you can try and do to catch a cloaker how ever the fact is there are currently no solution to counter AFK cloaking, if you say that you can just go to a different system well not possible if they are doing it in every system. Only option left is to take the chance and then if he is not afk you might get killed this type of gameplay is only destroying game play of countless others. It is a way to easy way of disrupting the gameplay of entire alliances. We have methods to keep earning even while AFK in system which makes sure they cannot drop one person how ever with these methods only a small profit is earned farless than what can be earned any where ells.

Linus Gorp
Ministry of Propaganda and Morale
#8749 - 2017-02-27 09:15:07 UTC  |  Edited by: Linus Gorp
Naye Nathaniel wrote:
have ever tried to thing something more far than point of your lazy ass?

Coming from the person that can't count 1 and 1 together.
Your question has been answered at least a dozen times over the last few pages.

Instead of continuing to cry about a non-issue, why don't you invest that time into learning half-decent English so that you don't have to **** the English language every time you post something? "Not my native language" isn't an excuse. It isn't mine either and I'm doing perfectly fine.
You want people to take you even remotely serious? Stop writing like illiterate trash, think for a moment about the junk you give from you and then maybe make an actual point.

But beware. It involves thinking and so far you have proven yourself incapable of that.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

baltec1
Bat Country
Pandemic Horde
#8750 - 2017-02-27 12:02:32 UTC
Beeflee Filee wrote:


I know all the things you can try and do to catch a cloaker how ever the fact is there are currently no solution to counter AFK cloaking


Being in a fleet and having combat ships is the counter.
Naye Nathaniel
COBRA INC
Seventh Sanctum.
#8751 - 2017-02-27 14:34:29 UTC
Linus Gorp wrote:
Naye Nathaniel wrote:
have ever tried to thing something more far than point of your lazy ass?

Coming from the person that can't count 1 and 1 together.
Your question has been answered at least a dozen times over the last few pages.

Instead of continuing to cry about a non-issue, why don't you invest that time into learning half-decent English so that you don't have to **** the English language every time you post something? "Not my native language" isn't an excuse. It isn't mine either and I'm doing perfectly fine.
You want people to take you even remotely serious? Stop writing like illiterate trash, think for a moment about the junk you give from you and then maybe make an actual point.

But beware. It involves thinking and so far you have proven yourself incapable of that.


Is that your answer for everything? Insulting others? :)
Linus Gorp
Ministry of Propaganda and Morale
#8752 - 2017-02-27 15:07:13 UTC  |  Edited by: Linus Gorp
Naye Nathaniel wrote:
Is that your answer for everything? Insulting others? :)

May I remind you that it was you that started it by insulting me? I'm just repaying the favor.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Naye Nathaniel
COBRA INC
Seventh Sanctum.
#8753 - 2017-02-27 15:12:55 UTC
Linus Gorp wrote:
Naye Nathaniel wrote:
Is that your answer for everything? Insulting others? :)

May I remind you that it was you that started it by insulting me? I'm just repaying the favor.


Yawn....borrrrriiinnnggg
Linus Gorp
Ministry of Propaganda and Morale
#8754 - 2017-02-27 15:17:59 UTC
Naye Nathaniel wrote:
Linus Gorp wrote:
Naye Nathaniel wrote:
Is that your answer for everything? Insulting others? :)

May I remind you that it was you that started it by insulting me? I'm just repaying the favor.


Yawn....borrrrriiinnnggg

Q.e.d.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Dracvlad
Taishi Combine
Astral Alliance
#8755 - 2017-02-27 17:06:28 UTC
Linus Gorp wrote:
Naye Nathaniel wrote:
Is that your answer for everything? Insulting others? :)

May I remind you that it was you that started it by insulting me? I'm just repaying the favor.


Well you started insulting me first. By the way you did agree that AFK is lame, which I will give you some credit for.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Sonya Corvinus
Grant Village
#8756 - 2017-02-27 17:40:22 UTC
Naye Nathaniel wrote:
And it starts again...from a same point...
"Afk cloaker does not affect the game because he is afk" - have ever tried to think something further than a point of your lazy ass?

Try to guess what is the difference between AFK cloaker and cloaker that he is not AFK;
Im really curious about your answer at that simple question.


No difference to me. If I'm in a system and don't recognize every name in local, I fly assuming they could show up on grid and attack me, no matter what. I rarely fly with massive nullsec alliances though, so I'm used to the risk that comes with EVE, unlike sov null (who are the only ones who complain about this).

d-scan every 5 seconds, stay aligned, be in a standing defense fleet 24/7 while on comms. If you do get tackled, great! You're in a fleet already, you call for help and have a fight on your hands in the 30 seconds it takes for your fleet to reship to PvP and respond.
Naye Nathaniel
COBRA INC
Seventh Sanctum.
#8757 - 2017-02-28 10:33:27 UTC  |  Edited by: Naye Nathaniel
Sonya Corvinus wrote:
Naye Nathaniel wrote:
And it starts again...from a same point...
"Afk cloaker does not affect the game because he is afk" - have ever tried to think something further than a point of your lazy ass?

Try to guess what is the difference between AFK cloaker and cloaker that he is not AFK;
Im really curious about your answer at that simple question.


No difference to me. If I'm in a system and don't recognize every name in local, I fly assuming they could show up on grid and attack me, no matter what. I rarely fly with massive nullsec alliances though, so I'm used to the risk that comes with EVE, unlike sov null (who are the only ones who complain about this).

d-scan every 5 seconds, stay aligned, be in a standing defense fleet 24/7 while on comms. If you do get tackled, great! You're in a fleet already, you call for help and have a fight on your hands in the 30 seconds it takes for your fleet to reship to PvP and respond.


What you are talking about;
Really wish to see the "AFK" cloakers which are camping the null sec alliance space;
Even if they are - they are ready to hotdrop supers/ caps etc; (1st)

Still that "cloaker" if he is AFK he did affect your gameplay - if someones deny it - then sorry it is too late for any treatment;
For many - that afk cloakers are a real problem; (2nd)

And you are right!
In normal gameplay mechanic THERE IS NO DIFFERENCE if he is AFK or NOT;
But if he shows up u suddenly change your behavior as any neutral would show in system but... with a one little difference;

You can't counter the AFK cloaker because as long as he stays in local you are forced to change your ships/ fits/ etc and you have to stay in that state not rarely for MANY hours as you don't know if he is a real threat or just afk;
And that's REALLY affect your gameplay and efficiency of your any activity;

And that is wrong (in my opinion and opinion of many);
Sonya Corvinus
Grant Village
#8758 - 2017-02-28 16:45:34 UTC
Naye Nathaniel wrote:
What you are talking about;
Really wish to see the "AFK" cloakers which are camping the null sec alliance space;
Even if they are - they are ready to hotdrop supers/ caps etc; (1st)

Still that "cloaker" if he is AFK he did affect your gameplay - if someones deny it - then sorry it is too late for any treatment;
For many - that afk cloakers are a real problem; (2nd)

And you are right!
In normal gameplay mechanic THERE IS NO DIFFERENCE if he is AFK or NOT;
But if he shows up u suddenly change your behavior as any neutral would show in system but... with a one little difference;

You can't counter the AFK cloaker because as long as he stays in local you are forced to change your ships/ fits/ etc and you have to stay in that state not rarely for MANY hours as you don't know if he is a real threat or just afk;
And that's REALLY affect your gameplay and efficiency of your any activity;

And that is wrong (in my opinion and opinion of many);


It sounds like you want to be perfectly safe in your systems. It also sounds like local chat is the problem here. Get rid of local and everything you're afraid of goes away.

This is one of the biggest problems in the game right now. Nullsec being as safe as it is, with intel channels and local. That needs to be broken up, not made even safer by being able to detect cloaked players.

When I play, I assume I could be dropped any minute (a WH opens, someone logged off in system, someone will awox). If you play like that, AFK cloakers are a non-issue. But then again, PvE-ers in null want to mine and rat while watching netflix instead of playing the game.
Dracvlad
Taishi Combine
Astral Alliance
#8759 - 2017-02-28 17:26:13 UTC
Naye Nathaniel wrote:
What you are talking about;
Really wish to see the "AFK" cloakers which are camping the null sec alliance space;
Even if they are - they are ready to hotdrop supers/ caps etc; (1st)

Still that "cloaker" if he is AFK he did affect your gameplay - if someones deny it - then sorry it is too late for any treatment;
For many - that afk cloakers are a real problem; (2nd)

And you are right!
In normal gameplay mechanic THERE IS NO DIFFERENCE if he is AFK or NOT;
But if he shows up u suddenly change your behavior as any neutral would show in system but... with a one little difference;

You can't counter the AFK cloaker because as long as he stays in local you are forced to change your ships/ fits/ etc and you have to stay in that state not rarely for MANY hours as you don't know if he is a real threat or just afk;
And that's REALLY affect your gameplay and efficiency of your any activity;

And that is wrong (in my opinion and opinion of many);


That pretty much nails it, great post.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Maria Dragoon
Brutor Tribe
Minmatar Republic
#8760 - 2017-02-28 18:05:44 UTC
It seems you all are fighting over the same thing as the last time I have checked this thread last year.

The fight is still the same, we have group A, that wishes for the removal of AFK cloaking gameplay, which in turn makes it so that it would be extremely difficult an unfun to actually camp a system and lull a person into a false sense of security, because as soon as that AFK flag vanishes, you will have all miners and ratters running for all their safe spots, and in turn making it impossible for someone to actually catch a "Unfair" kill.

Then we have the otherside of the metaphoric wall that says AFK cloaking is fine, and the real problem is local intel systems that the true problem. This can make things more difficult for both sides, as without a local intel system, not only will it be harder to keep track of fleet movements, it will also be harder find to actually find targets as you will have to stop at each system and scan for targets at each and every system. This can greatly discourage small gang roams as it will make it extremely frustrating to stop at each system for five minutes to scan everything down. A change like this will reinforce gate camp game play.

It also needs to be brought up that if AFK cloaking is abolished, it will open the door for other afk gameplay to be targeted, how long till people start point that PI needs to be nerfed heavily or reworked to remove AFK isk making? To be fair with you, I personally believe that nothing has been done about AFK cloaking OR local because the two sides refuse to come together and figure out a compromise that both sides can benefit from.

In short, this petty fighting and name calling is getting us no where.

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."