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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Dracvlad
Taishi Combine
Astral Alliance
#7981 - 2016-12-06 13:02:41 UTC
baltec1 wrote:
Dracvlad wrote:


So the instant cyno is over powered.


No, it provides the same power to each side and is often the only way to kill something. You are never going to kill a mining op of rorquals deep in enemy space any other way. Lets not forget that the goons dropped their hammer on a dread to start with.

Dracvlad wrote:

Goons have the power to fight off most people around them, an AFK cloaky is not the same to them as a small alliance in provi.


Which is why we need the AFK tactic while local gives them instant intel on enemy movement.

Dracvlad wrote:

So did you cyno those Sabres in?


Yes, though we also had a few in system for deploying drag bubbles in pre planned positions to delay the response fleet, again, another thing your plan makes impossible. The ones that arrive via bridge are essential because they are the ones that get the tackle on the target.

There is so much you have no idea about in this game that your ideas would destroy, this is simply highlighting your lack of knowledge in how things operate. This is why people say you are anti pvp, all of your ideas harm pvp in some way.


Pah, I know as much as you do about how these things operate, what is different between me and you is that I don't hang on easy stuff, don't forget you are the one who cried about the loss of can flipping. The thing is that if you would have had to log off more sabres rather than cyno them in to hold them on grid, it is still possible to do, just a bit harder.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#7982 - 2016-12-06 13:04:36 UTC
Which is why I went on a flag for the AFK part.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Sonya Corvinus
Grant Village
#7983 - 2016-12-06 14:59:16 UTC
Dracvlad wrote:
It is not about being killed by AFK gankers, it was the threat from AFK gankers and there is none and you can counter it by ship choice and module selection. The clue was above in that the gankes are carrying out a criminal act and will be blasted by CONCORD, furthermore the gankers can only use what they have in system, as in no hot drop, so even though there are people hanging around in Osmon you can mine if you take the right choice in ship and modules as there is not that unknown blap by overwhelming force waiting to come in like what happened to the Goons last night. So for the player the risk is something they can ascertain and control and they will therefore not be rewarded by playing another game while hoping for the ganker to get bored and go elsewhere which is their only option with AFK cloaky camping.

Let me refer to the hot drop that baltec1 detailed, is there really a counter against that?


You have standing defense fleets ready to jump or cyno in to counter drop your PvE-ers 24/7. If you don't have that, why are you in null in the first place?
Dracvlad
Taishi Combine
Astral Alliance
#7984 - 2016-12-06 16:12:55 UTC
Sonya Corvinus wrote:
Dracvlad wrote:
It is not about being killed by AFK gankers, it was the threat from AFK gankers and there is none and you can counter it by ship choice and module selection. The clue was above in that the gankes are carrying out a criminal act and will be blasted by CONCORD, furthermore the gankers can only use what they have in system, as in no hot drop, so even though there are people hanging around in Osmon you can mine if you take the right choice in ship and modules as there is not that unknown blap by overwhelming force waiting to come in like what happened to the Goons last night. So for the player the risk is something they can ascertain and control and they will therefore not be rewarded by playing another game while hoping for the ganker to get bored and go elsewhere which is their only option with AFK cloaky camping.

Let me refer to the hot drop that baltec1 detailed, is there really a counter against that?


You have standing defense fleets ready to jump or cyno in to counter drop your PvE-ers 24/7. If you don't have that, why are you in null in the first place?


You should check just how many people in 0.0 have that 24/24 7/7, in fact very few, and just repeating this ad nausea has got you on my blocked list au revoir.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Sonya Corvinus
Grant Village
#7985 - 2016-12-06 16:22:39 UTC
Dracvlad wrote:
You should check just how many people in 0.0 have that 24/24 7/7, in fact very few, and just repeating this ad nausea has got you on my blocked list au revoir.


This is my point. Many, many people in null don't put in the effort to actually defend their space. I've now gotten blocked by two people (or very possibly one person with two accounts) who refuse to put in the effort or use existing in game tactics to defend against blops and call for nerfs instead.

Fantastic. Now move back to HS.
Teckos Pech
Hogyoku
Goonswarm Federation
#7986 - 2016-12-06 18:00:45 UTC
Xcom wrote:
After CCP adds OA.

If the OA structure gives local to everyone. Less then 24h and all active systems within sovren space of alliances have one. Cloaky ships are probed down if they are stupid enough to stick around. Rest of eve suffers from the local alteration.


How so? You can find those annoying AFK cloaked ships (although, you really won't as they'll not be there anymore) and now intel infrastructure is another thing to fight over creating a new dimension to the game.

Quote:
If OA only works for the alliance that have placed there own. 24h and every system in alliance space with one of the OA structures onlined and working directly in favor of alliance members. Attacks of all kinds including roaming pvp is dead as they are spoted while they cant spot anyone in system. Rest of eve turns into a s**t fest with 100s of OA structures floating around in empire and low.


Well, if I were on that roam I'd say, lets go take down their intel infrastructure. If they stay turtled up, we'll take it all leaving them effectively blind. If they undock we can possibly have a fight. At the very least they'll have to eventually undock and try to rebuild it which will put ships at risk.

Quote:
Seams OA is not an easy fix to cloaking after all. Its probably easier to fix cloaking instead of introducing more complicated features. Fixing a broken mechanic with another untested one.


Cloaking is fine. The problem is really local. It is perfect, invulnerable, and provides a distinct advantage to those already in system. It is really the OP mechanic that AFK cloakers piggy back on to scare you back into station.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#7987 - 2016-12-06 18:07:44 UTC
Sonya Corvinus wrote:
Dracvlad wrote:
You should check just how many people in 0.0 have that 24/24 7/7, in fact very few, and just repeating this ad nausea has got you on my blocked list au revoir.


This is my point. Many, many people in null don't put in the effort to actually defend their space. I've now gotten blocked by two people (or very possibly one person with two accounts) who refuse to put in the effort or use existing in game tactics to defend against blops and call for nerfs instead.

Fantastic. Now move back to HS.


Pretty much. The general drift of Dracvlad, et. al. is that they want NS, from a PvE stand point, to be very much like HS. You can do whatever you want solo. But NS is a group effort. It takes a group to take space. It takes a group to defend that space. And AFK cloaking is essentially a type of asymmetric warfare, but somehow that is bad.

Ironically we also get the usual drivel about how "we took your space" which was pretty much another variant on asymmetric warfare. When you attack your opponent with 3x or even 4x the number pilots on multiple fronts...well that's okay. But using asymmetric warfare via cloaks....nope that is bad.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#7988 - 2016-12-06 18:09:57 UTC
baltec1 wrote:
Jerghul wrote:
The trap would not have worked if afk cloaky campers had been hanging around.

The cynos of course got into system and logged.


Wrong again.

Goons main staging system always has AFK cloakers in it.


Yes. As a former member of the Imperium this was always the case. Same with their capital system. Always had at least one AFK cloaker in there.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#7989 - 2016-12-06 18:11:32 UTC
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:


Why would you plonk it right next to them


To bubble them? To have your max DPS dreads in range? To be in neut range?


Dracvlad wrote:

, you would put one down next to them, but another further back to warp in on them, as I said I have seen people jump to cynos in next door systems to warp through gates to get on people. So come again...


And watch your targets warp out as most of that catch were aligned out, seconds count. Equally having to align down and warp in capitals takes a long time which would have resulted in several of those kills not happening at the end.

Dracvlad wrote:

You caught those Caps on a beacon, did you not? Did you really need an AFK cloaky to do this?


Yes, they were the ones with the cyno and this Operation has taken weeks to pull off.


So the instant cyno is over powered.

Goons have the power to fight off most people around them, an AFK cloaky is not the same to them as a small alliance in provi.

So did you cyno those Sabres in?


I love how everything is OP except local with these people.....

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

baltec1
Bat Country
Pandemic Horde
#7990 - 2016-12-06 19:40:48 UTC
Quote:

Pah, I know as much as you do about how these things operate,


You really don't. I'm having to correct you on the most basic steps in null roaming and hot dropping.

Quote:
what is different between me and you is that I don't hang on easy stuff,


So killing a small titan/super fleet in the very heart of imperium is now easy? Feel free to give it a go.

Quote:
don't forget you are the one who cried about the loss of can flipping.

Another change you supported that reduced pvp.

Quote:
The thing is that if you would have had to log off more sabres rather than cyno them in to hold them on grid, it is still possible to do, just a bit harder.


That would have allowed half the targets to escape, seconds count.
Dracvlad
Taishi Combine
Astral Alliance
#7991 - 2016-12-06 19:49:33 UTC
baltec1 wrote:
Quote:

Pah, I know as much as you do about how these things operate,


You really don't. I'm having to correct you on the most basic steps in null roaming and hot dropping.

Quote:
what is different between me and you is that I don't hang on easy stuff,


So killing a small titan/super fleet in the very heart of imperium is now easy? Feel free to give it a go.

Quote:
don't forget you are the one who cried about the loss of can flipping.

Another change you supported that reduced pvp.

Quote:
The thing is that if you would have had to log off more sabres rather than cyno them in to hold them on grid, it is still possible to do, just a bit harder.


That would have allowed half the targets to escape, seconds count.


You have not corrected me once, what you did was put a point of view which I took on board and went with an array for caps too. As a suggestion.

I was referring to your can flipping, what was done by PL in that battle was difficult in one sense but easy in another. The easy thing was getting the ship in firing range and I don't think that should be as easy.

I am having a little giggle, when can flipping was removed I had not mentioned it once in any of my posts, true I found it lame and I have referred to it as a lame tactic but I do not remember ever having asked for it to be removed.

Yes half would have gotten out, hence my comment it made it easier. Big smile


When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#7992 - 2016-12-06 19:58:19 UTC
Teckos Pech wrote:

I love how everything is OP except local with these people.....

Well, local does surprisingly little DPS...

(baited on a free troll- sorry)
Lol
baltec1
Bat Country
Pandemic Horde
#7993 - 2016-12-06 20:03:06 UTC
Dracvlad wrote:
baltec1 wrote:
Quote:

Pah, I know as much as you do about how these things operate,


You really don't. I'm having to correct you on the most basic steps in null roaming and hot dropping.

Quote:
what is different between me and you is that I don't hang on easy stuff,


So killing a small titan/super fleet in the very heart of imperium is now easy? Feel free to give it a go.

Quote:
don't forget you are the one who cried about the loss of can flipping.

Another change you supported that reduced pvp.

Quote:
The thing is that if you would have had to log off more sabres rather than cyno them in to hold them on grid, it is still possible to do, just a bit harder.


That would have allowed half the targets to escape, seconds count.


You have not corrected me once, what you did was put a point of view which I took on board and went with an array for caps too. As a suggestion.

I was referring to your can flipping, what was done by PL in that battle was difficult in one sense but easy in another. The easy thing was getting the ship in firing range and I don't think that should be as easy.

I am having a little giggle, when can flipping was removed I had not mentioned it once in any of my posts, true I found it lame and I have referred to it as a lame tactic but I do not remember ever having asked for it to be removed.

Yes half would have gotten out, hence my comment it made it easier. Big smile




You think putting a mobile structure near enemy titans is a good plan, you were confused as to why the dreads were not tackling, you didn't know about dictor being the go to tackle vs capital until I told you, you don't know about the long align times and warping of capitals on grid after a jump, you don't know why dread bombs are dropped on top of the target rather than at range, you didn't know most capital fights are capitals being dropped on other capitals. The list goes on, you have no experience with this kind of gameplay and it's no good trying to lie that you have because you have never been in any organisation that does these things.
Teckos Pech
Hogyoku
Goonswarm Federation
#7994 - 2016-12-06 20:44:38 UTC
Brokk Witgenstein wrote:
Teckos Pech wrote:

I love how everything is OP except local with these people.....

Well, local does surprisingly little DPS...

(baited on a free troll- sorry)
Lol


Exactly.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Dracvlad
Taishi Combine
Astral Alliance
#7995 - 2016-12-06 20:46:34 UTC  |  Edited by: Dracvlad
baltec1 wrote:

You think putting a mobile structure near enemy titans is a good plan, you were confused as to why the dreads were not tackling, you didn't know about dictor being the go to tackle vs capital until I told you, you don't know about the long align times and warping of capitals on grid after a jump, you don't know why dread bombs are dropped on top of the target rather than at range, you didn't know most capital fights are capitals being dropped on other capitals. The list goes on, you have no experience with this kind of gameplay and it's no good trying to lie that you have because you have never been in any organisation that does these things.


Talk about putting words in my mouth, no I was not confused about the dreads not tackling, I was merely pointing out that this is now an option.

No I looked at the BR and saw Sabres, and asked how you got them there, asking whether it was a bridge or a log offski, you really are projecting stupid mate and trying too hard.

As I have capitals I am very aware of the warp in times, however I am talking about the options from my suggestion and how one would have to cater for it including leaving gaps in the bubbles to enable the dreads to warp in close enough. Skilled players like PL could pull that off IMO.

All you have done is prove to me that you are fairly desperate to attack me personally which is rather lame.

I have been in enough alliances and fleets that used caps to know and have talked with certain FC's who have used them, I do admit that my practical experience with them in PvP is limited, but I have been in and around some hits like this, for example I fought in the Tribute war with NCDOT. against the CFC. I was using another character mate, and only used Dracvlad a couple of times after Falcon. I will leave it at that mate... But do continue to tell me I have no experience at all, makes me laugh.

EDIT: And baltec1, after a long time of fencing with you, I just think you are a colossal waste of time and adding you to my blocked list. Au rrevoir....

Actually this thread has really improved without the litter...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Teckos Pech
Hogyoku
Goonswarm Federation
#7996 - 2016-12-06 20:54:54 UTC
Dracvlad wrote:
baltec1 wrote:

You think putting a mobile structure near enemy titans is a good plan, you were confused as to why the dreads were not tackling, you didn't know about dictor being the go to tackle vs capital until I told you, you don't know about the long align times and warping of capitals on grid after a jump, you don't know why dread bombs are dropped on top of the target rather than at range, you didn't know most capital fights are capitals being dropped on other capitals. The list goes on, you have no experience with this kind of gameplay and it's no good trying to lie that you have because you have never been in any organisation that does these things.


Talk about putting words in my mouth, no I was not confused about the dreads not tackling, I was merely pointing out that this is now an option.

No I looked at the BR and saw Sabres, and asked how you got them there, asking whether it was a bridge or a log offski, you really are projecting stupid mate and trying too hard.

As I have capitals I am very aware of the warp in times, however I am talking about the options from my suggestion and how one would have to cater for it including leaving gaps in the bubbles to enable the dreads to warp in close enough. Skilled players like PL could pull that off IMO.

All you have done is prove to me that you are fairly desperate to attack me personally which is rather lame.

I have been in enough alliances and fleets that used caps to know and have talked with certain FC's who have used them, I do admit that my practical experience with them in PvP is limited, but I have been in and around some hits like this, for example I fought in the Tribute war with NCDOT. against the CFC. I was using another character mate, and only used Dracvlad a couple of times after Falcon. I will leave it at that mate... But do continue to tell me I have no experience at all, makes me laugh.

EDIT: And baltec1, after a long time of fencing with you, I just think you are a colossal waste of time and adding you to my blocked list. Au rrevoir....

Actually this thread has really improved without the litter...


So I guess Brokk-Jerghul and Dracvald are going to have their own little bubble like echo-chamber from now on.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

baltec1
Bat Country
Pandemic Horde
#7997 - 2016-12-06 21:02:27 UTC  |  Edited by: baltec1
Teckos Pech wrote:
Dracvlad wrote:
baltec1 wrote:

You think putting a mobile structure near enemy titans is a good plan, you were confused as to why the dreads were not tackling, you didn't know about dictor being the go to tackle vs capital until I told you, you don't know about the long align times and warping of capitals on grid after a jump, you don't know why dread bombs are dropped on top of the target rather than at range, you didn't know most capital fights are capitals being dropped on other capitals. The list goes on, you have no experience with this kind of gameplay and it's no good trying to lie that you have because you have never been in any organisation that does these things.


Talk about putting words in my mouth, no I was not confused about the dreads not tackling, I was merely pointing out that this is now an option.

No I looked at the BR and saw Sabres, and asked how you got them there, asking whether it was a bridge or a log offski, you really are projecting stupid mate and trying too hard.

As I have capitals I am very aware of the warp in times, however I am talking about the options from my suggestion and how one would have to cater for it including leaving gaps in the bubbles to enable the dreads to warp in close enough. Skilled players like PL could pull that off IMO.

All you have done is prove to me that you are fairly desperate to attack me personally which is rather lame.

I have been in enough alliances and fleets that used caps to know and have talked with certain FC's who have used them, I do admit that my practical experience with them in PvP is limited, but I have been in and around some hits like this, for example I fought in the Tribute war with NCDOT. against the CFC. I was using another character mate, and only used Dracvlad a couple of times after Falcon. I will leave it at that mate... But do continue to tell me I have no experience at all, makes me laugh.

EDIT: And baltec1, after a long time of fencing with you, I just think you are a colossal waste of time and adding you to my blocked list. Au rrevoir....

Actually this thread has really improved without the litter...


So I guess Brokk-Jerghul and Dracvald are going to have their own little bubble like echo-chamber from now on.


Truth hurts. But then this is what happens when a high sec anti gank campaigner comes up against the likes of PL on the subject of capitals thinking they know more. We literally caused 10x more damage in 15 minutes than his organisation has managed in 3 years.
Xcom
US Space Force
Black Rose.
#7998 - 2016-12-07 09:26:51 UTC  |  Edited by: Xcom
Yayy I'm on page 400. The only thread on PaID that ever hit this page. The one and only broken mechanic that have gotten this much attention and still been ignored by CCP :)
Xcom
US Space Force
Black Rose.
#7999 - 2016-12-07 09:36:12 UTC  |  Edited by: Xcom
Teckos Pech wrote:
Local is fine. The problem is really local. It is perfect, invulnerable, and provides a distinct advantage to those already in system. It is really the OP mechanic that local campers piggy back on to scare you back into station.

Fixed it for ya bro. Stay on topic, we must force out the fools who think this is a cloaking thread. Keep fighting the power, bro.
Jerghul
Aliastra
Gallente Federation
#8000 - 2016-12-07 11:31:26 UTC
I don't think ignored so much as the victim of business concerns. You can say what you want about afk cloaky camping, but it is really good at keeping accounts online.

The server took a hit with the crack down on multiboxing. Doubling down on that by whacking afk cloaky campers would have been couragous.

Enter Alpha clones.

Afk cloaky camping can be fixed now.

Blocked list: Teckos, Sonya, Wander, Baltec1