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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Prince Kobol
#7821 - 2016-12-02 12:00:37 UTC  |  Edited by: Prince Kobol
Jerghul wrote:
Kobol
If indeed you are irrelevant, then afk cloaky camping can clearly be completely dispensed with as it has no relevance to game.

You are arguing in favour of a serious nerf to cloaking mechanics. I am pretty sure that is unintentional. You may want to revise your position.



Its irrelevant when in terms of talking about being a threat to your ratting, mnining, PI etc which is what people are complaining about.

You can do all these things when you are prepared and part of a group which is pretty much what living in null sec is all about.


Being able to cloak for long periods of time is important for gathering intel such as locations of people's bookmarks, peoples playing habits, times and habits of people your tracking etc.

You can learn a lot of your enemy just by watching them, things which are next to impossible to learn otherwise.
Prince Kobol
#7822 - 2016-12-02 12:03:46 UTC  |  Edited by: Prince Kobol
Brokk Witgenstein wrote:
Prince Kobol wrote:
Brokk Witgenstein wrote:


"How can somebody who is away from their keyboard kill you" .... HAH! that's got to be the most un-EvE thing I ever heard. My dear Mr. Kobol ... Why should you being away from keyboard prevent me from shooting you? Why should your inability to move, target or shoot be any concern of mine? Thank you, please come again.


Using your argument why should me being docked in a station stop you from being able to shoot me?


You can't dock in my station, remember? That's sov null for you. But I can shoot the station, so no problem champ.



Your right I cant dock in your station. I do not have the safety of a station to fall back to. I do not have all resources that you would have available to you in your system.

I would be alone in my one ship, unable to replenish any of my very limit supplies, repair my ship if I take any damage, in hostile space against you, your alliance, your resources.

So your arguing that me in my one ship which is cloaked, unable to do anything other then watch is a threat against all of that?

If you having all that is available to you are scared of one guy in a one ship then sorry but that is your problem.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#7823 - 2016-12-02 12:06:09 UTC
Prince Kobol wrote:

You can not do any of these other then by watching them.

Can I pull a Teckos here? You can't do any of those things if you are AFK loooool

(okay that was too good to pass up- sorry bud ;-)

But yes. We know that. That's why we believe it's not too much to ask that we can counter said intel gathering, keeping in mind the cloaker will always be several steps ahead of us ..... unless he's AFK. It's not unreasonable if you think about it, and everyone here is quite aware what AFK cloakers are used for; even though I believe that if it's worth doing, then DO it. Don't just walk away from the computer for the better part of a day-- then, it's clearly not worth doing ...
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#7824 - 2016-12-02 12:09:11 UTC
Prince Kobol wrote:

So your arguing that me in my one ship which is cloaked, unable to do anything other then watch is a threat against all of that?

Nope. What I said, is that it is irrelevant whether you are a threat or not. I shoot non-threatening targets too, because I'm nice like that. I shoot shuttles, blockade runners, empty capsules and nubships. You need not threaten me or bother me -- just being out in space is sufficient reason for me to want to play with you.

FYI- the one who's scared is clearly the one who's sitting at an invulnerable safespot. Just stating the obvious here.
Prince Kobol
#7825 - 2016-12-02 12:10:53 UTC  |  Edited by: Prince Kobol
Brokk Witgenstein wrote:
Prince Kobol wrote:

You can not do any of these other then by watching them.

Can I pull a Teckos here? You can't do any of those things if you are AFK loooool

(okay that was too good to pass up- sorry bud ;-)

But yes. We know that. That's why we believe it's not too much to ask that we can counter said intel gathering, keeping in mind the cloaker will always be several steps ahead of us ..... unless he's AFK. It's not unreasonable if you think about it, and everyone here is quite aware what AFK cloakers are used for; even though I believe that if it's worth doing, then DO it. Don't just walk away from the computer for the better part of a day-- then, it's clearly not worth doing ...



I would have nothing against having some kind of tool to at least give people a fighting chance of detecting a cloaked ship. At the very least if it forces the person to actually be active at their machine then great.

If done right it could be a really cool and fun mechanic.

I have seen the idea of using some kind of probe, people use the submarine analogy and have done for years as a way to combat afk cloaking and I think that could be a really fun mechanic.

What am I completely against is it effectively being nerfed it so hard it become useless because some people expect the right to rat in ultimate safety solo.
Prince Kobol
#7826 - 2016-12-02 12:12:27 UTC
Brokk Witgenstein wrote:
Prince Kobol wrote:

So your arguing that me in my one ship which is cloaked, unable to do anything other then watch is a threat against all of that?

Nope. What I said, is that it is irrelevant whether you are a threat or not. I shoot non-threatening targets too, because I'm nice like that. I shoot shuttles, blockade runners, empty capsules and nubships. You need not threaten me or bother me -- just being out in space is sufficient reason for me to want to play with you.

FYI- the one who's scared is clearly the one who's sitting at an invulnerable safespot. Just stating the obvious here.


The person who is sitting gather intel in hostile space is the one who is scared as opposed to the person crying on the forums about the small scary ship watching them?
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#7827 - 2016-12-02 12:13:32 UTC
Prince Kobol wrote:

If done right it could be a really cool and fun mechanic.

What am I completely against is it effectively nerfing it so hard it become useless

That's understood. Goes without saying, but thanks for saying it anyway. Have anything in mind? We'd love to hear some fresh ideas in here Big smile
Prince Kobol
#7828 - 2016-12-02 12:15:32 UTC
Brokk Witgenstein wrote:
Prince Kobol wrote:

If done right it could be a really cool and fun mechanic.

What am I completely against is it effectively nerfing it so hard it become useless

That's understood. Goes without saying, but thanks for saying it anyway. Have anything in mind? We'd love to hear some fresh ideas in here Big smile


People have given so many ideas over the years its insane that none of them have every been tried.

As I said before I love the whole submarine echo probe idea.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#7829 - 2016-12-02 12:36:27 UTC
Well, part of the problem is that there's a thick coating of oneliners you have to punch through before you're even allowed to have an opinion here. Sad but true.

There are very simple solutions, some refreshingly daring ones, some acceptable yet fairly complex ones ... but what we didn't have, was a platform to properly discuss our options. Instead, thread after thread got bogged down by the same old folks posting the same old conversation stoppers, based on assumptions you were barely allowed to challenge. Those arguments sure sound convincing enough, right up until there's so many holes in the underlying logic you cannot help but notice there's no substance left.

Like the latest gem we had: "It was neither AFK nor cloaked when he pointed and hotdropped you, so he's not an AFK cloaker" (never mind he's been sitting cloaked in his safe all week 'Still not an AFK cloaker yolololooo!') ...... Trollscience can prove anything!

Many threads of old got locked before anyone even had the chance to point out the glaring holes.

I am however hopeful for the future, as CCP has been removing a lot of those cancer mechanics and borderline exploits over the past few years. Game's been changing for the better (at least in my opinion it has).
Prince Kobol
#7830 - 2016-12-02 12:51:52 UTC
Brokk Witgenstein wrote:
Well, part of the problem is that there's a thick coating of oneliners you have to punch through before you're even allowed to have an opinion here. Sad but true.

There are very simple solutions, some refreshingly daring ones, some acceptable yet fairly complex ones ... but what we didn't have, was a platform to properly discuss our options. Instead, thread after thread got bogged down by the same old folks posting the same old conversation stoppers, based on assumptions you were barely allowed to challenge. Those arguments sure sound convincing enough, right up until there's so many holes in the underlying logic you cannot help but notice there's no substance left.

Like the latest gem we had: "It was neither AFK nor cloaked when he pointed and hotdropped you, so he's not an AFK cloaker" (never mind he's been sitting cloaked in his safe all week 'Still not an AFK cloaker yolololooo!') ...... Trollscience can prove anything!

Many threads of old got locked before anyone even had the chance to point out the glaring holes.

I am however hopeful for the future, as CCP has been removing a lot of those cancer mechanics and borderline exploits over the past few years. Game's been changing for the better (at least in my opinion it has).


You have pretty much described every thread on the Eve Forums lol..

But yeah you right.

Everybody has a right to an opinion and to express their opinion, we just have to remember that.

I with you that I hope CCP does make a change but I am hoping they choose something which is somewhat fun and daring whilst at the same time not destroying being able to sit in a enemy system to gather intel.
Jerghul
Aliastra
Gallente Federation
#7831 - 2016-12-02 13:58:46 UTC
It has to change now that alpha clones are a thing.

A lot of the trollol suggestions (first we need global peace, then we can look at afk cloaky camping) are actually not terrible ideas for wormhole space (which are lacking a certain penache to become mainstream habitable).

For example player deployable (and destroyable) gates and local intel generators.

I do like the idea of a minigame rotating around scanning down afk cloaky campers. But the trick is for it to be a game with play and counter play. So totally screwing the AFK, and totally engaging the ATK players involved.

Blocked list: Teckos, Sonya, Wander, Baltec1

Wander Prian
Nosferatu Security Foundation
#7832 - 2016-12-02 15:40:26 UTC
Jerghul wrote:
It has to change now that alpha clones are a thing.

A lot of the trollol suggestions (first we need global peace, then we can look at afk cloaky camping) are actually not terrible ideas for wormhole space (which are lacking a certain penache to become mainstream habitable).

For example player deployable (and destroyable) gates and local intel generators.

I do like the idea of a minigame rotating around scanning down afk cloaky campers. But the trick is for it to be a game with play and counter play. So totally screwing the AFK, and totally engaging the ATK players involved.


Nobody has ever said that wormhole-space needs to be a mainstream thing. It's a interesting place to live and fight already.

Wormholer for life.

baltec1
Bat Country
Pandemic Horde
#7833 - 2016-12-02 16:35:48 UTC
You lot want to get rid of AFK cloaking so why are you not gunning for the reason AFK cloaking happens?

Get rid of local being so good as instant 100% accurate intel and you destroy AFK cloaking.
Jerghul
Aliastra
Gallente Federation
#7834 - 2016-12-02 16:37:14 UTC
Baltec
It happens because the mechanisms allow it to happen without cost. So we are gunning for that.

Blocked list: Teckos, Sonya, Wander, Baltec1

baltec1
Bat Country
Pandemic Horde
#7835 - 2016-12-02 16:45:03 UTC
Jerghul wrote:
Baltec
It happens because the mechanisms allow it to happen without cost. So we are gunning for that.


The only area of space where people whine about AFK cloaking is sov null, sov null is also the only place you will find local being used for intel in such a way that the only option is to AFK camp a system to get kills.

You want to nerf the pvpers for using AFK camping to get around an intel system that has no other counters. How about we nerf the reason to AFK cloak rather than punish pvpers and give ratters yet another free ride?
Jerghul
Aliastra
Gallente Federation
#7836 - 2016-12-02 17:11:18 UTC
Already answered many, many times.

We want to get rid of the afk part of afk cloaky camping - or make it as risky as any afk activity should be in hostile null sec space (far be it from me to physically stop anyone from going afk and losing ships).

ATK cloaky camping is incidentally at least as effective as afk cloaky camping. If you are willing to put in the effort. If unwilling, then sucks to be you I suppose.

Blocked list: Teckos, Sonya, Wander, Baltec1

baltec1
Bat Country
Pandemic Horde
#7837 - 2016-12-02 17:16:00 UTC  |  Edited by: baltec1
Jerghul wrote:
Already answered many, many times.


Never answered, always avoided because its a nerf to you and you don't want that.

Jerghul wrote:

We want to get rid of the afk part of afk cloaky camping


So nerf local and afk camping will be wiped out as it will no longer work.

Jerghul wrote:

ATK cloaky camping is incidentally at least as effective as afk cloaky camping. If you are willing to put in the effort. If unwilling, then sucks to be you I suppose.


Feel free to tell us all how you can stay awake and aleart for the several days/weeks that are required to get the same results as AFK camping requires to get around intel provided by local.
Jerghul
Aliastra
Gallente Federation
#7838 - 2016-12-02 17:44:17 UTC
baltec
You have the right to your opinion buddy. Its a very tired, old opinion, but you have every right to it.

Its been answered many times. Its a poor idea because it will kill activity in null sec (the whole point of killing afk cloaky camping is to increase activity). Reversing the thought might work. By seeing that wormhole space is dead and allowing for player deployable and destroyable gates and local intel channel generators to be deployed. In effect allowing for the change you want in a sector of space that really needs some help.

You see? Answered again.

I prefer the direct approach to wiping out afk cloaky camping by making going afk in hostile null-sec space a really silly thing to do no matter if your ship is cloaked or uncloaked. Like it should be.

If you cannot put in the effort, then its not something worth doing. To get around intel provided by local; go to wormhole space. Your problem is solved.

Blocked list: Teckos, Sonya, Wander, Baltec1

Sonya Corvinus
Grant Village
#7839 - 2016-12-02 18:03:24 UTC
Jerghul wrote:
baltec
You have the right to your opinion buddy. Its a very tired, old opinion, but you have every right to it.

Its been answered many times. Its a poor idea because it will kill activity in null sec (the whole point of killing afk cloaky camping is to increase activity). Reversing the thought might work. By seeing that wormhole space is dead and allowing for player deployable and destroyable gates and local intel channel generators to be deployed. In effect allowing for the change you want in a sector of space that really needs some help.

You see? Answered again.

I prefer the direct approach to wiping out afk cloaky camping by making going afk in hostile null-sec space a really silly thing to do no matter if your ship is cloaked or uncloaked. Like it should be.

If you cannot put in the effort, then its not something worth doing. To get around intel provided by local; go to wormhole space. Your problem is solved.


No one has ever said how making ratting and mining in null 100% risk free 100% of the time creates more PvP content. Literally the only people who complain about AFK cloaking are PvEers in sov null.

And if you're saying WH space is dead, that just makes it painfully obvious you never go in WHs.
baltec1
Bat Country
Pandemic Horde
#7840 - 2016-12-02 18:06:08 UTC
Jerghul wrote:

You have the right to your opinion buddy. Its a very tired, old opinion, but you have every right to it.

Its been answered many times. Its a poor idea because it will kill activity in null sec (the whole point of killing afk cloaky camping is to increase activity).


You will be reducing activity by nerfing AFK cloaking, they only counter we have to local.


Jerghul wrote:

Reversing the thought might work. By seeing that wormhole space is dead and allowing for player deployable and destroyable gates and local intel channel generators to be deployed. In effect allowing for the change you want in a sector of space that really needs some help.


WH is far from dead.

Jerghul wrote:

You see? Answered again.


You told a lie.

Jerghul wrote:

I prefer the direct approach to wiping out afk cloaky camping by making going afk in hostile null-sec space a really silly thing to do no matter if your ship is cloaked or uncloaked. Like it should be.

If you cannot put in the effort, then its not something worth doing. To get around intel provided by local; go to wormhole space. Your problem is solved.


AFK cloaker is dedicating days/weeks to their activity, time in which they can do nothing else all in order to hopefully bag a kill that is otherwise uncatchable because of local. What you want is for organisations that own space to have perfect levels of safety.