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AFK Cloaking™: Ideas, Discussion, and Proposals

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Author
Wander Prian
Nosferatu Security Foundation
#7701 - 2016-11-27 18:37:53 UTC  |  Edited by: Wander Prian
Xcom wrote:
Wander Prian wrote:
Xcom wrote:
Wander Prian wrote:
\AFK-cloaking is the product of sovnull-alliances using local as their primary source of intel. It is the direct counter to the 100% accurate intel given by local. Nobody else sees cloaks as being overpowered. Stop whining.

I know your not that bright but let me lay it out on you cause you don't seam to get it. The only instance where a player can see the clear evidence of overpowered behavior of cloaks is in nullsec when its used in AFK-cloaking. Any other instance its not as clear to players as they don't have that level of access to notice the cloakys overpowered safety. Its not like anyone can complain when they cant see that AFK cloaky in WH space or that war target that might be docked in one of the restricted citadels in empire or AFK in a cloaky.

Just because you like to carebare behind a cloak doesn't make it unbalanced. And why are you even here? if you find it balanced and working then you shouldn't even be in a thread like this. Afraid all the complaints might remove your favorite carebare module? If there was a module that could make you invulnerable and visible in all types of space people would be outraged. The only difference here is that you can't see the cloaky except it really is invulnerable which only is worse.


I'm here to keep idiots like you from breaking a module just so they can keep making isk in perfect safety.

You ignored the post right above this comment. What do you think about the invulnerability module? Or did you run out of words cause you for once see the error in your logic?

Idiots like you forget that the cloaking module also helps people make isk in perfect safety. Cuts both ways.


Wait, how do you make ISK when you are cloaked? Last I checked, you aren't able to activate any modules when cloaked

Wormholer for life.

Wander Prian
Nosferatu Security Foundation
#7702 - 2016-11-27 18:42:23 UTC  |  Edited by: Wander Prian
Dracvlad wrote:
Wander Prian wrote:
Dracvlad wrote:
Wander Prian wrote:
There are valid ways to deal with the "issue" of a cloaker in your system. It's not my fault you don't want to use them. With the current game mechanics, there is no reason to nerf cloaking.



You whine about local because you cannot get a point on people, oh dear I am reported, doh!!!!. That is what your game is hit and run and emphasis on the run part, stay in your wormhole and leave null sec to real men who can deal with local when getting kills, not people who whine at the sight of their name in local.


It seems I hit a nerve. A few points though.

1) With your non-existing PVP-experience, I wouldn't use pvp as a example or reason in here. Go do some PVP first so we can maybe start listening to you.

2) I live in wormhole-space due to the ability to have your content change whenever you want it to. It opens great possibilities to roaming in nullsec and getting nice kills.

So unless you have something else, I'll keep referring to you as the carebear/village idiot you are.


LOL not at all, you hit no nerve, I just think it was time to call you out on what you are, I have killed more than you have, this may be my main but I have five times the kills you have on one of my older other accounts which I gave to a friend and ten times the losses you have you raving carebear. Look at that 102 losses, you obviously don't take any risks mate, simple as that!

You live in WH space because you are too fail to hack it in 0.0 space and you whine about local because it is too hard, pathetic

You can call me what you want, I think you are a whiny carebear WH easy kill loser who moans about local because its too hard for you...



Sure thing. My other main is part of the PL-leadership. I don't really care what the hell comes out of your mouth. Zero proof of anything.

I just love how you know how w-space works, due to your extensive backgroud in living in them... The more you talk, the more I think you really should just shut up and go back to highsec.

Wormholer for life.

Xcom
US Space Force
Black Rose.
#7703 - 2016-11-27 18:47:33 UTC
Wander Prian wrote:
Xcom wrote:
Wander Prian wrote:
Xcom wrote:
Wander Prian wrote:
\AFK-cloaking is the product of sovnull-alliances using local as their primary source of intel. It is the direct counter to the 100% accurate intel given by local. Nobody else sees cloaks as being overpowered. Stop whining.

I know your not that bright but let me lay it out on you cause you don't seam to get it. The only instance where a player can see the clear evidence of overpowered behavior of cloaks is in nullsec when its used in AFK-cloaking. Any other instance its not as clear to players as they don't have that level of access to notice the cloakys overpowered safety. Its not like anyone can complain when they cant see that AFK cloaky in WH space or that war target that might be docked in one of the restricted citadels in empire or AFK in a cloaky.

Just because you like to carebare behind a cloak doesn't make it unbalanced. And why are you even here? if you find it balanced and working then you shouldn't even be in a thread like this. Afraid all the complaints might remove your favorite carebare module? If there was a module that could make you invulnerable and visible in all types of space people would be outraged. The only difference here is that you can't see the cloaky except it really is invulnerable which only is worse.


I'm here to keep idiots like you from breaking a module just so they can keep making isk in perfect safety.

You ignored the post right above this comment. What do you think about the invulnerability module? Or did you run out of words cause you for once see the error in your logic?

Idiots like you forget that the cloaking module also helps people make isk in perfect safety. Cuts both ways.


Wait, how do you make ISK when you are cloaked? Last I checked, you aren't able to activate any modules when cloaked

You know comments like that makes you look like an idiot more then anything.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#7704 - 2016-11-27 19:37:52 UTC  |  Edited by: Brokk Witgenstein
Wander Prian wrote:

Wait, how do you make ISK when you are cloaked? Last I checked, you aren't able to activate any modules when cloaked

Cloaky Proteus (or Stratios) combo to run sites and slip past any gatecamp. When combat scanned, cloak till they leave- then resume.
Cloaky Exploration Cheetah (or Astero).
Cloaky blockade runner to haul your PI.

I get what you're saying but you may need to approach it with more subtlety: cloaks are effectively helping the ISK making process.

There's also the indirect approach where cloaky interceptors are posted as eyes to ward a system against marauding gangs, keeping the miners safe.
Dracvlad
Taishi Combine
Astral Alliance
#7705 - 2016-11-27 19:44:24 UTC  |  Edited by: Dracvlad
Wander Prian wrote:
Sure thing. My other main is part of the PL-leadership. I don't really care what the hell comes out of your mouth. Zero proof of anything.

I just love how you know how w-space works, due to your extensive backgroud in living in them... The more you talk, the more I think you really should just shut up and go back to highsec.


Now that would not surprise me, drop the I win button types and those that cloaky camp a lot.

I told you I have never lived in WH space, the details are above you moron. I know enough about WH space to be able to compare the differences, and the whining over local by whiny WH bears who want easy kills in null sec is odious, and what is so annoying is that when you guys go for it you are damn good fun for brawls, but lay off the local whining it makes you look weak.

I remember one WH player killing a corp mates drake in a Tengu and Cynabal, so I jammed them allowing the Drake to escape, so he goes good fight until the Falcon appeared, that was not a fight and he was in GTFO ships to boot, that is the rubbish I saw from WH players, but I have been in a slug fest where a large WH alliance trashed one of the null sec alliance fleets I was in, was awesome to watch and I enjoyed being killed in that fight.

So stop being a damn carebear about local, man up!!!!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Wander Prian
Nosferatu Security Foundation
#7706 - 2016-11-27 19:47:47 UTC
Dracvlad wrote:
Wander Prian wrote:
Sure thing. My other main is part of the PL-leadership. I don't really care what the hell comes out of your mouth. Zero proof of anything.

I just love how you know how w-space works, due to your extensive backgroud in living in them... The more you talk, the more I think you really should just shut up and go back to highsec.


Now that would not surprise me, drop the I win button types and those that cloaky camp a lot.

I told you I have never lived in WH space, the details are above you moron. I know enough about WH space to be able to compare the differences, and the whining over local by whiny WH bears who want easy kills in null sec is odious, and what is so annoying is that when you guys go for it your damn good fun for brawls, but lay off the local whining it makes you look weak.

I remember one WH player killing a corp mates drake in a Tengu and Cynabal, so I jammed them allowing the Drake to escape, so he goes good fight until the Falcon appeared, that was not a fight and he was in GTFO ships to boot, that is the rubbish I saw from WH players, but I have been in a slug fest where a large WH alliance trashed one of the null sec alliance fleets I was in, was awesome to watch and I enjoyed being killed in that fight.

So stop being a damn carebear about local, man up!!!!



My "complaining" is just the truth. Using local as your main source of intel made you vulnerable for AFK-cloaking. It was invented to counter your use of local as your primary way of gathering intel.

Wormholer for life.

Dracvlad
Taishi Combine
Astral Alliance
#7707 - 2016-11-27 19:55:08 UTC
Wander Prian wrote:
My "complaining" is just the truth. Using local as your main source of intel made you vulnerable for AFK-cloaking. It was invented to counter your use of local as your primary way of gathering intel.


You just want to catch people in null sec easily for hit and run easy kills, and you ain't even man enough to admit it.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Xcom
US Space Force
Black Rose.
#7708 - 2016-11-27 20:15:45 UTC
Wander Prian wrote:
My "complaining" is just the truth. Using local as your main source of intel made you vulnerable for AFK-cloaking. It was invented to counter your use of local as your primary way of gathering intel.

I know your slow but you don't seam to get it. Not everyone here complaining about cloaks are from nullsec or even care about AFK-cloaking/hot-droping aspect of cloaks in nullsec. Cloaking in general needs nerfed because they are ruining the gameplay for more then the 200 or so players that are directly impacted by the niche problem you seem to source your entire argument around.
Wander Prian
Nosferatu Security Foundation
#7709 - 2016-11-27 20:16:33 UTC
Xcom wrote:
Wander Prian wrote:
My "complaining" is just the truth. Using local as your main source of intel made you vulnerable for AFK-cloaking. It was invented to counter your use of local as your primary way of gathering intel.

I know your slow but you don't seam to get it. Not everyone here complaining about cloaks are from nullsec or even care about AFK-cloaking/hot-droping aspect of cloaks in nullsec. Cloaking in general needs nerfed because they are ruining the gameplay for more then the 200 or so players that are directly impacted by the niche problem you seem to source your entire argument around.


Show me one who doesn't live in null and is complaining about cloaks?

Wormholer for life.

Sonya Corvinus
Grant Village
#7710 - 2016-11-27 20:21:44 UTC
Xcom wrote:
Your the carebare who think its ok to stay safe behind a cloak. Cloaked ships should not be safe, they should be able to die because someone or something should be able to hunt them.


Why should you be able to hunt something that can't hurt you and can't earn isk? Should we be able to hunt people in stations also?

Again, link a single killmail of someone who died to someone with an active cloak.

Brokk Witgenstein wrote:
That's not entirely true. PvE'ers have traditionally argued from an empire builder perspective; using words such as 'sovereign rights' to question why they aren't allowed to purge unwanted visitors from their space. Mission runners are generally immune to being cloaky camped, as they do their work in complexes which need to be scanned down anyway and which forbid cynos and warp-in spots. Miners on the other hand, find it impossible to operate with a cloaky camper in system. And rightly so: they work in predictable locations which you don't need to scan down, with none of the safeguards a mission runner enjoys. Since mining ships are only lightly armed, they do not even have the choice to defend themselves -- hence the complaints.

Now, PvP'ers are a wholly different bunch. They too get frustrated when there is a cloaky target in system they are powerless to engage; and get even more frustrated when an enemy keeps cloaky eyes on a gate guaranteeing no fun fights will be had in systems at either end of the gate.

It's not just the nullsec PvE'ers who think there is room for improvement. I've heard frustration from wormholers and die-hard PvP'ers as well -- they only voice different concerns.

The PvE'er may think he's entitled to good intel because they own the system. And such is a valid point: they DO in fact own the system after all, aye?

The PvP'er on the other hand won't demonstrate the same sense of entitlement, instead downplaying the #noSkill #noEffort gameplay of their cloaky counterparts, and move on. This does not mean, however, that everything is fine.

Perhaps it is time to acknowledge this. Not all points raised in this thread came from ratters; and it's not just sov null either, but also NPC null, lowsec. Wormholers obviously won't complain about AFK cloakers because there is no reason to do it AFK; although parking a scanner alt in a hole to evict the residents is also a thing you know? I happen to know more than a few ex-wormhole residents who weren't all too pleased with the inability to defend their hole by purging unwanted elements.

Downplaying it to merely a sov null ratter issue will not advance discussion -- It'll just keep the wheel turning for another 400 pages.


I disagree. Having lived in null as well as wormholes I've yet to meet a WH resident who complains about AFK cloaking. You just fly as if there is a hostile in system 24/7. The only people who complain about it are people in sov null.

If the PvE-ers own that system, they should be in a standing fleet, on comms, and have a defense fleet to help them. If that's the case, a hotdrop is a non-issue. If you own the system, be prepared to defend it.
Xcom
US Space Force
Black Rose.
#7711 - 2016-11-27 20:51:21 UTC  |  Edited by: Xcom
Wander Prian wrote:
Xcom wrote:
Wander Prian wrote:
My "complaining" is just the truth. Using local as your main source of intel made you vulnerable for AFK-cloaking. It was invented to counter your use of local as your primary way of gathering intel.

I know your slow but you don't seam to get it. Not everyone here complaining about cloaks are from nullsec or even care about AFK-cloaking/hot-droping aspect of cloaks in nullsec. Cloaking in general needs nerfed because they are ruining the gameplay for more then the 200 or so players that are directly impacted by the niche problem you seem to source your entire argument around.


Show me one who doesn't live in null and is complaining about cloaks?

Me. I don't live in null and complain about cloaks.

@ Sonya Corvinus you can kill people in citadels. Just takes a bit of effort.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#7712 - 2016-11-27 20:53:59 UTC
Sonya Corvinus wrote:

I disagree. Having lived in null as well as wormholes I've yet to meet a WH resident who complains about AFK cloaking. You just fly as if there is a hostile in system 24/7.


If only there was. I am complaining about safety, not the lack thereof. Since, you know, the party line is that only PvE'ers dislike cloaks. From a PvP'ers point of view, cloaks pretty much guarantee no fun will be had.
Wander Prian
Nosferatu Security Foundation
#7713 - 2016-11-27 21:14:12 UTC
Xcom wrote:
Wander Prian wrote:
Xcom wrote:
Wander Prian wrote:
My "complaining" is just the truth. Using local as your main source of intel made you vulnerable for AFK-cloaking. It was invented to counter your use of local as your primary way of gathering intel.

I know your slow but you don't seam to get it. Not everyone here complaining about cloaks are from nullsec or even care about AFK-cloaking/hot-droping aspect of cloaks in nullsec. Cloaking in general needs nerfed because they are ruining the gameplay for more then the 200 or so players that are directly impacted by the niche problem you seem to source your entire argument around.


Show me one who doesn't live in null and is complaining about cloaks?

Me. I don't live in null and complain about cloaks.

@ Sonya Corvinus you can kill people in citadels. Just takes a bit of effort.


So you have a alt that lives in highsec that you use to post in here, okay.

Wormholer for life.

Xcom
US Space Force
Black Rose.
#7714 - 2016-11-27 21:28:31 UTC
Wander Prian wrote:
So you have a alt that lives in highsec that you use to post in here, okay.

lol what a try hard. Dude get the f**k out of this thread and play the game.

Doing background checks to win an argument on the forums.
Wander Prian
Nosferatu Security Foundation
#7715 - 2016-11-27 22:46:41 UTC
Xcom wrote:
Wander Prian wrote:
So you have a alt that lives in highsec that you use to post in here, okay.

lol what a try hard. Dude get the f**k out of this thread and play the game.

Doing background checks to win an argument on the forums.


I didn't do any checks. That wasn't very hard to figure out. It's your attitude that gives you away.

Wormholer for life.

Teckos Pech
Hogyoku
Goonswarm Federation
#7716 - 2016-11-27 23:12:47 UTC
Xcom wrote:
Wander Prian wrote:

If cloaking was broken, it would cause issues everywhere. Somhow it seems to only be issue where you rely on the free intel given by local. I don't hear anyone complain in highsec, lowsec or w-space. Somehow it seems that sovnull is the only place where "cloaking is broken"

Cloaking is broken everywhere.

But then some people could swear on the fact that entosis interceptors wasn't broken either. Neither was carrier hotswapping moduals in mid battle. Hell even repping concordicon suiciders keeping them alive in empire wasn't broken at one point too. My favourite was off grid DDs that whipped entire fleets using a cyno when titans were added. Lets just bring that s**t back cause you know, they weren't broken.

Edit: Totally forgot, best example right in front of me. Off grid fleet boosting. That **** was totally broken right? CCP decided to just rip the whole thing apart and redo it. Time to look at a 400 page long thread and ask if we should still fly invulnerable in space.


Cloaking is fine in WHs, cloaking is fine in HS. Even in LS nobody really complains. Nor do we see people who live in NPC NS in these threads.

The vast majority of people complaining about cloaks are people who live in rental space--i.e. non-PvP oriented players who spend their days min/maxing their ISK/hour.

So, no cloaking is not broken everywhere. In fact, it is not broken anywhere.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#7717 - 2016-11-27 23:16:55 UTC
Xcom wrote:

*major facepalm*
I just have no words. Read between the lines and look up sarcasm.

Please read, take a short break. Let that information sink in so you understand the concept of what the poster is trying to convey. Pause yet again just to make sure before hitting that post button.

Cyno is not the problem in a cloaking thread. Cyno is a different topic. Cloaking is the problem in its entirety. Its not to complicated to understand that.

Let me spell it out. C L O A K I N G

Fix cloaking and no more cloaking complaints. Cloaking needs a nerf.

Just going to make damn sure its right on the point and not an inch to the left.

CLOAKING IS THE PROBLEM.

No cloaking fix, big cloaking complaint thread. Cloaking fix, no more complaints.

Its that thing you do in space where your actually cloaked, you know when your ship disappears and stays invisible. Yes, that thing you do, the cloaking thing. That needs to be nerfed because it lacks any productive counter. It makes people sad. That's why people are complaining. So many people wouldn't complain if cloaking wasn't broken. If things were balanced people would be happy. People are not happy and that is why they are here, complaining.

No need blaming anything or anyone else or even out right flaming me personally. When I step away someone else will show up out of the blue and complain, someone I don't even have any contact with. Another person that have basically stepped over the big fat problem that's right here clear as glass. You might know what I'm talking about by now. Unless you skipped over anything I just typed and hit that post button.

People will keep showing up complaining and it wont stop until this problem is resolved. Smart people find problems and resolve them ahead of time before they even show up. It takes a different kind of snowflake to hear so many complaints and still ignore the problem, even worse outright attack the people pointing out the flaw.


Maybe if you could articulate a cogent reason as to why you think cloaking is broken....?

Your claim of a counter is just not really very good in that:

1. Cloaking ships die all the time.
2. Even AFK cloaking can be countered by players who care to do so.

That people complain is not sufficient. People complain many things in game repeatedly, that does not make them broken. People often complained about invention and the number of successes they observed.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#7718 - 2016-11-27 23:44:38 UTC
Dracvlad wrote:


My point of view which will get anguished reactions from Teckos and others is that this will enable the little dears to actually do something about local by off lining the OA by well placed shots or two. My view is that the OA must be vulnerable when in operation. Once that is in place then they can no longer fall back on we have no other way to catch people because the first step would be to blow up or off line the OA, thus giving them the advantage.


I have been in favor of something like the OA for quite some time. I have also been in favor of having it be vulnerable even outside of the normal defense window. I have also been in favor of having some sort of hacking/subversion.

I have also admitted that while I think local and AFK cloaking are balanced it is not very enjoyable game play and moving away from local as a source of intel and then and only then putting some sort of limitations on cloaks that things could become more interesting.

I have been in favor of this position since this thread (more than 3 years).

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Xcom
US Space Force
Black Rose.
#7719 - 2016-11-27 23:46:48 UTC
Teckos Pech wrote:
Maybe if you could articulate a cogent reason as to why you think cloaking is broken....?

Your claim of a counter is just not really very good in that:

1. Cloaking ships die all the time.
2. Even AFK cloaking can be countered by players who care to do so.

That people complain is not sufficient. People complain many things in game repeatedly, that does not make them broken. People often complained about invention and the number of successes they observed.

I'm glad you asked. Now that we are on point its much easier to articulate the issue.

The main problem of cloaked ships isn't the whole issue of the module and its use after the cloak have dropped. The problem is during the use of the cloak. There is no limitation to it. You can use the module for an indefinite amount of time in a limbo between logged off and on grid. Its almost like going into observatory view and have the power to stay there for any amount of time. You are close to invincible other then pilot errors which are to easy to avoid. That state of cloak shouldn't have some form of limitation to it. Its crazy thinking that cloaked ships during cloak shouldn't have any limit to there ability's. They have benefits such as observation without any drawback, that is the main issue. Observation without drawback and the chance to engage in combat or avoid it at no cost.

Its clear that any state should have a form of drawback other then, "you can't do much in cloaked state". The power to observe and engage or avoid is a huge advantage when combined with the aspects of unlimited time that you can stay in cloak. There needs to be a limit to cloaking, preferably something that does give the surrounding players around the cloaked ships the power to influence said pilot. Removing the power to influence cloaked ships creates an unbalanced advantage that fuels this thread. It gives anyone on the opposite side of that cloak a feeling of helplessness that in the end creates a bad gaming experience. Its game design 101.
Teckos Pech
Hogyoku
Goonswarm Federation
#7720 - 2016-11-28 00:00:03 UTC
Dracvlad wrote:
....when a AFK cloaky camper goes any where near me....


Never ever happened.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online