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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

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Author
Jerghul
Aliastra
Gallente Federation
#6901 - 2016-10-10 13:43:41 UTC  |  Edited by: Jerghul
Yah, I frequent wormholes a couple times a week. Its the safest way to get to high sec.

The idea was to reload the cloak once the 5 hours worth of charges loaded in the cloak are used. I dont care if you can carry 6 months worth of charges in your cargo hold. The only criteria is that you have to reload the cloak at least once every 5 hours.

Its a pretty low threshold suggestion that adresses only the afk component of afk cloaky camping. The ship has to be actively managed at least every once in a while. That is all.

Content meaning many things. Including not being rooster-blocked by afk cloaky campers closing up systems so we cannot catch ratters when we roam through afk cloaky camped systems (I do not really think cloaky campers make space less safe. They just make space less used).

Blocked list: Teckos, Sonya, Wander, Baltec1

baltec1
Bat Country
Pandemic Horde
#6902 - 2016-10-10 17:15:37 UTC
Jerghul wrote:
Yah, I frequent wormholes a couple times a week. Its the safest way to get to high sec.

The idea was to reload the cloak once the 5 hours worth of charges loaded in the cloak are used. I dont care if you can carry 6 months worth of charges in your cargo hold. The only criteria is that you have to reload the cloak at least once every 5 hours.

Its a pretty low threshold suggestion that adresses only the afk component of afk cloaky camping. The ship has to be actively managed at least every once in a while. That is all.

Content meaning many things. Including not being rooster-blocked by afk cloaky campers closing up systems so we cannot catch ratters when we roam through afk cloaky camped systems (I do not really think cloaky campers make space less safe. They just make space less used).


And you destroy the only counter to local doing that.
Jerghul
Aliastra
Gallente Federation
#6903 - 2016-10-10 17:41:00 UTC
Or you could just switch to the cloaky camper desktop every 5 hours and reload the cloak charges to keep your "counter to local" active. For an example of how a "counter to local" would still exist. Its not exactly a very strenuous criteria.

Though I kind of prefer small gang roams as a "counter to local" myself. Shot gun for the win....if not for the rooster-blocking afk cloaky campers keeping our would be victims docked up that is.

Blocked list: Teckos, Sonya, Wander, Baltec1

baltec1
Bat Country
Pandemic Horde
#6904 - 2016-10-10 18:05:35 UTC
Jerghul wrote:
Or you could just switch to the cloaky camper desktop every 5 hours and reload the cloak charges to keep your "counter to local" active. For an example of how a "counter to local" would still exist. Its not exactly a very strenuous criteria.

Though I kind of prefer small gang roams as a "counter to local" myself. Shot gun for the win....if not for the rooster-blocking afk cloaky campers keeping our would be victims docked up that is.



Then they know its active. The whole point of the AFK cloaker is to get around local, your idea breaks this.
Jerghul
Aliastra
Gallente Federation
#6905 - 2016-10-10 18:22:28 UTC  |  Edited by: Jerghul
They know the afk cloaky camper has to be active at least once every 5 hours for at least a fraction of a minute.

Nothing is broken.

Blocked list: Teckos, Sonya, Wander, Baltec1

baltec1
Bat Country
Pandemic Horde
#6906 - 2016-10-10 22:54:18 UTC
Jerghul wrote:
They know the afk cloaky camper has to be active at least once every 5 hours for at least a fraction of a minute.

Nothing is broken.


You just pointed to what would be broken.

Male Helper
Tactical Farmers.
Pandemic Horde
#6907 - 2016-10-11 00:04:17 UTC  |  Edited by: Male Helper
baltec1 wrote:

Then they know its active. The whole point of the AFK cloaker is to get around local, your idea breaks this.


well if you are actively AFK cloaking, i'm sure you'll find a moment within those 5 hrs when no one is in local (free intel for you) to reload.

now if they are actively watching you for 5 hrs, it's not exactly free intel for them.

both sides win
Jerghul
Aliastra
Gallente Federation
#6908 - 2016-10-11 00:50:48 UTC  |  Edited by: Jerghul
Helper
Baltecs point is that afk cloaky campers are white noise that players become accustomed to and assume are always afk. So they ignore them. Then the afk cloaky camper can effectively do his weekly blops on whatever unsuspecting ratters had been ignoring him for so long.

I do not agree with that point at all for a number of reasons. But I accepted the argument at its face value because he is in error.

Baltec
You are wrong. As I demonstrated with a simple time analysis.

Blocked list: Teckos, Sonya, Wander, Baltec1

Male Helper
Tactical Farmers.
Pandemic Horde
#6909 - 2016-10-11 01:12:18 UTC  |  Edited by: Male Helper
i guess it depends on the region.

in my experience, afk camping is an effective tool for bringing ADMs down, because when you aren't surrounded by several regions of blues, people tend to stop ratting (unless they are really dumb, and no one cares about those dying). and the smaller the entity is, the more it affects them. while all the AFK camper has to do is come into the system, cloak, and make sure he logs in after dt.

now wouldn't it be good, if presence of cloaky campers froze the decay of military and industry indexes? Lol

while you could also argue that the problem is not cloak, the problem is local, my personal opinion is that AFK gameplay (or rather screwing other people's gameplay while being AFK) should be eliminated where possible.
baltec1
Bat Country
Pandemic Horde
#6910 - 2016-10-11 09:03:06 UTC  |  Edited by: baltec1
Jerghul wrote:
Helper
Baltecs point is that afk cloaky campers are white noise that players become accustomed to and assume are always afk. So they ignore them. Then the afk cloaky camper can effectively do his weekly blops on whatever unsuspecting ratters had been ignoring him for so long.

I do not agree with that point at all for a number of reasons. But I accepted the argument at its face value because he is in error.

Baltec
You are wrong. As I demonstrated with a simple time analysis.


It can take weeks before people start to rat with a red always in local, if the cloaker has to redo his cloak every 5 hours that means they know it is active.

AFK cloaking can only counter local so long as people thinK the guy actually is afk, Your plan destroys this and at the end of the day, you are arguing to nerf something that cant move, cant target, cant shoot and has nobody at the controls.
Jerghul
Aliastra
Gallente Federation
#6911 - 2016-10-11 11:30:23 UTC
It means they know it is active at least once every 5 hours for at least a fraction of a minute. As opposed to them knowing it is active at least once a every 24 hours for at least a fraction of a minute.

It does not break anything.

It does however dramatically increase the chance of human error. An afk cloaky camper would have to be somewhat skilled to avoid getting caught every now and then when he or she is at the pub longer than planned and pass the 5 hour time limit.

The horrors of implicit counterplay.

Blocked list: Teckos, Sonya, Wander, Baltec1

baltec1
Bat Country
Pandemic Horde
#6912 - 2016-10-11 19:15:26 UTC
Jerghul wrote:
It means they know it is active at least once every 5 hours for at least a fraction of a minute. As opposed to them knowing it is active at least once a every 24 hours for at least a fraction of a minute.

It does not break anything.

It does however dramatically increase the chance of human error. An afk cloaky camper would have to be somewhat skilled to avoid getting caught every now and then when he or she is at the pub longer than planned and pass the 5 hour time limit.

The horrors of implicit counterplay.


People wont rat with you in local for several days after you attack something most of the time. Being active once every 5 hours destroys the effect of AFK cloaking and thus, the only counter we have to local.

Jerghul
Aliastra
Gallente Federation
#6913 - 2016-10-11 19:49:32 UTC  |  Edited by: Jerghul
Being active once every 5 hours for at least a fraction of a minute does not entail that there must be available targets you are compelled to attack simply because you had to switch to your afk cloaky camper desktop to reload ammo charges.

There is no connection between reloading charges and attacking ratting ships.

There are incidentally many other "counters to local".

Blocked list: Teckos, Sonya, Wander, Baltec1

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#6914 - 2016-10-11 20:49:30 UTC
Yea I've got to admit I'm confused now.

I thought we didn't want any solution to interfere with active cloakers; but five hours is a generous offer no? If that timespan is unacceptable to you, then you're basically saying you want AFK cloaking to exist.

I came here to see if it were possible to have two-way interaction, without putting too much strain on the hunter (because if he's dodging probes all the time, he can't very well hunt) yet assuming the "true" AFKer (logs in after downtime, stays there 23.5 hours) was something we didn't want.

Now I feel betrayed. I must assume all this "we think AFK cloaking is bad but we want a more balanced approach than just nerf it into the ground" was horsecrap? What you really think is "don't touch AFK cloaking at all". All this talk about observatory arrays and 'putting in mutual effort' was nonsense I presume? Got it.

Five hours allows to come home, log in and cloak up, grab dinner, check on the kid's homework, do the dishes and the laundry, file some paperwork and start playing in the evening with several hours on the counter still. Those who would rat with you in system for three or four hours will still be prey- those who'd leave system wouldn't have fallen for a true AFK cloaker either. I don't see how this breaks anything, unless -and now we get to the good part- unless you come out and admit you want to put in NO effort.

We talked about effort and risk- the effort to get there (risk of running into camps and all that), risking your expensive ship, the 'opportunity cost' but it was nothing but fog to obscure the simple truth you want to put in zero effort and zero risk- yet expect a 'reward' of sorts, yes?

And here I was, hoping observatory arrays and delayed local would offer more PvP opportunities for both sides (two way street and all that, remember?). But you want none of it. You're not looking for PvP at all. I understand it clearly now.
baltec1
Bat Country
Pandemic Horde
#6915 - 2016-10-11 23:26:13 UTC
Jerghul wrote:
Being active once every 5 hours for at least a fraction of a minute does not entail that there must be available targets you are compelled to attack simply because you had to switch to your afk cloaky camper desktop to reload ammo charges.

There is no connection between reloading charges and attacking ratting ships.


The problem is the people you are camping will know you are active and not AFK and thus will not provide targets.
Jerghul wrote:

There are incidentally many other "counters to local".


Such as?
baltec1
Bat Country
Pandemic Horde
#6916 - 2016-10-11 23:27:32 UTC
Brokk Witgenstein wrote:
Yea I've got to admit I'm confused now.

I thought we didn't want any solution to interfere with active cloakers; but five hours is a generous offer no? If that timespan is unacceptable to you, then you're basically saying you want AFK cloaking to exist.


AFK cloaking needs to exist so long as local exists.
Teckos Pech
Hogyoku
Goonswarm Federation
#6917 - 2016-10-11 23:55:27 UTC
Jerghul wrote:
Yah, I frequent wormholes a couple times a week. Its the safest way to get to high sec.

The idea was to reload the cloak once the 5 hours worth of charges loaded in the cloak are used. I dont care if you can carry 6 months worth of charges in your cargo hold. The only criteria is that you have to reload the cloak at least once every 5 hours.

Its a pretty low threshold suggestion that adresses only the afk component of afk cloaky camping. The ship has to be actively managed at least every once in a while. That is all.

Content meaning many things. Including not being rooster-blocked by afk cloaky campers closing up systems so we cannot catch ratters when we roam through afk cloaky camped systems (I do not really think cloaky campers make space less safe. They just make space less used).


There is no reason to gimp ATK cloaking ships.

Your idea was bad months ago when you proposed it, it is bad now.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#6918 - 2016-10-11 23:57:14 UTC
Brokk Witgenstein wrote:
Yea I've got to admit I'm confused now.

I thought we didn't want any solution to interfere with active cloakers; but five hours is a generous offer no? If that timespan is unacceptable to you, then you're basically saying you want AFK cloaking to exist.


We'd get nowhere. People would cloak, go AFK for 5 hours then come back. People would still whine incessantly. If anything they might whine more because instead of literally going AFK for almost 24 hours, now everyone would KNOW that the guy is coming back in 1, 2, 3, 4 or 5 hours.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Jerghul
Aliastra
Gallente Federation
#6919 - 2016-10-12 05:01:16 UTC  |  Edited by: Jerghul
Teckos
The idea is good. Nor are the ships gimped in any meaningful way.

It is steamlined with link bursts ammunition being introduced in november. Also nicely streamline with alpha clone arrival. There is a risk of afk-cloaky camper accounts being unsubbed. Which hardly matter in an rl economic sense, but could cause a slight drop in player numbers on the server which is not good. But does not matter after alpha clones arrive as those numbers will easily fill any gap.

So we are approaching a good time to make a change.

But thank you for sharing your opinion. It's always nice to see you use adjectives and adverbs and stuff.

Brokk
The only negatives from an afk-cloaky camping perspective that I see are:

Afk cloaky camping becomes slightly greater than 0-effort
Some chance of human error arises that might occassionally allow a afk-cloaky camper to be scanned down.

The second point occuring only if the afk cloaky camper remains afk for more than 5 hours and is particularly unlucky. This to me is a good thing. The afk-cloaky camper is no longer absolutely invulnerable and content is added as there is now a point to using combat probes outside of accessable d-scan range. Something might be found once every blue moon.

Human error is a great content provider.

Blocked list: Teckos, Sonya, Wander, Baltec1

baltec1
Bat Country
Pandemic Horde
#6920 - 2016-10-12 10:39:05 UTC
Jerghul wrote:
Teckos
The idea is good. Nor are the ships gimped in any meaningful way.

It is steamlined with link bursts ammunition being introduced in november. Also nicely streamline with alpha clone arrival. There is a risk of afk-cloaky camper accounts being unsubbed. Which hardly matter in an rl economic sense, but could cause a slight drop in player numbers on the server which is not good. But does not matter after alpha clones arrive as those numbers will easily fill any gap.

So we are approaching a good time to make a change.

But thank you for sharing your opinion. It's always nice to see you use adjectives and adverbs and stuff.

Brokk
The only negatives from an afk-cloaky camping perspective that I see are:

Afk cloaky camping becomes slightly greater than 0-effort
Some chance of human error arises that might occassionally allow a afk-cloaky camper to be scanned down.

The second point occuring only if the afk cloaky camper remains afk for more than 5 hours and is particularly unlucky. This to me is a good thing. The afk-cloaky camper is no longer absolutely invulnerable and content is added as there is now a point to using combat probes outside of accessable d-scan range. Something might be found once every blue moon.

Human error is a great content provider.


You are still destroying the only counter to local, people will not rat with a red in system under your plan because they will always assume they are active simply because there is a 5 hour timer. Equally you have to be at your computer in order top cloak so no more week long AFK camping because it is impossible, nobody is going to alarm clock and run back home from work to camp a system to get kills.