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Cloaking and D-Scan: How does it work?

Author
Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#1 - 2015-01-07 21:09:08 UTC
While arguing in the F&I thread about D-Scan Immunity for Recons, I pointed out that a person only shows up on scan for a second or two between dropping the jump cloak and activating their own cloak. I was then told that this isn't true and the ship can still show on scan for 4-5 seconds after activating the cloak.

Link to thread here

I then pointed out that I've never seen that happen, ever. Since I've been flying solo the last couple years I can only attest to this behavior when on grid with the cloaking ship. When I see somebody cloak and I click d-scan, they are gone immediately. If they weren't I'd start asking questions or wonder about it.

Back when I played with a group I don't remember this ever being mentioned by anybody. But I can't test off-grid d-scan results myself so I have to ask here. Am I missing something? Have you ever tested this while on comms with a buddy?

Basically if I'm wrong I just want to understand how it actually works so I know for the future.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Shilalasar
Dead Sky Inc.
#2 - 2015-01-07 22:31:20 UTC
Was posting about this multiple times really faster than logging into the game and having a friend d-scan while you cloak?
Iyokus Patrouette
University of Caille
Gallente Federation
#3 - 2015-01-07 22:35:11 UTC
Shilalasar wrote:
Was posting about this multiple times really faster than logging into the game and having a friend d-scan while you cloak?


what are friends? this is eve, everyone is an enemy. especially those shifty people i share a POS with.

---- Advocate for the initiation of purple coloured wormholes----

Jack Miton
School of Applied Knowledge
Caldari State
#4 - 2015-01-07 22:35:44 UTC
It takes a few secs for the ship to disappear off dscan, just like it takes a few secs to disappear from overview.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#5 - 2015-01-07 23:03:36 UTC
Shilalasar wrote:
Was posting about this multiple times really faster than logging into the game and having a friend d-scan while you cloak?


The forums are my only friend at the moment, and I was at work. Smile

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Lok Tsen
Rancho Buena Vista
#6 - 2015-01-08 01:28:22 UTC
Jack Miton wrote:
It takes a few secs for the ship to disappear off dscan, just like it takes a few secs to disappear from overview.


It's aligned with the cloak animation time. When the animation completes then you're actually off overview and d-scan. :)
Jack Miton
School of Applied Knowledge
Caldari State
#7 - 2015-01-08 03:16:54 UTC
Pretty sure that's what I said...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Paul Vashar
CTHS
#8 - 2015-01-08 04:13:20 UTC
Jack Miton wrote:
Pretty sure that's what I said...

Idk Jack, that guy makes Newbro vids.
Iyokus Patrouette
University of Caille
Gallente Federation
#9 - 2015-01-08 04:23:58 UTC
Paul Vashar wrote:
Jack Miton wrote:
Pretty sure that's what I said...

Idk Jack, that guy makes Newbro vids.


so first person to make a video about it wins?

---- Advocate for the initiation of purple coloured wormholes----

Aladar Dangerface
Federal Navy Academy
Gallente Federation
#10 - 2015-01-08 09:47:39 UTC
LIke i said in your F&I post, its about 2-4 seconds you stay on dscan after hitting cloak, seen it more times than i could count.

Since you live in a wh on your own (yes i enjoyed reading your move-in reports) it might not have had as much player interaction or watched as many ships and fleets jump in and out of holes as someone who has, so i guess you might not be as aware as other.

I think its basically so that anyone being vigilant has a fair chance of catching someone on dscan as they jump into their hole and cloak up.

I don't need twitter. I'm already following you.

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#11 - 2015-01-08 13:56:57 UTC
So everybody agrees that disappearing from the overview and d-scan is synchronized, which is what I thought. My confusion was that I thought they were saying there was a delay on the d-scan part, after the overview part, which I've never seen. As far as the delay itself, it can't be more than a second or two unless something changed in the last few years.

Back when I lived in null I dodged my fair share of bubble camps in the Cheetah I'm still flying today. Anybody who dropped their jump cloak and immediately cloaked was unlockable, even though they showed on the overview for a second. Even with a scan res boosted setup it was impossible to lock them before they cloaked. I've read that these days it's possible to get lock time below one second which is effectively limited to one second by the server tick.

If there were more than a 1-2 second delay that would allow for these fast-lock setups to catch cloakers without ever needing to dive for a decloak. Unless that's handled server-side, like cloaking requests are prioritized before lock requests, it's hard to see how a cloaking ship showing up on the overview for 2-4 seconds wouldn't die in a fire a lot of the time.

Sorry, I'm not trying to be annoying or anything, it's just that all this stuff is connected in my head. If I find out a mechanic works differently than I thought, it triggers a chain reaction of re-evaluation in my head. I appreciate everyone's input.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Seraph Essael
Air
The Initiative.
#12 - 2015-01-08 14:32:52 UTC
Niskin wrote:
If there were more than a 1-2 second delay that would allow for these fast-lock setups to catch cloakers without ever needing to dive for a decloak. Unless that's handled server-side, like cloaking requests are prioritized before lock requests, it's hard to see how a cloaking ship showing up on the overview for 2-4 seconds wouldn't die in a fire a lot of the time.

Sorry, I'm not trying to be annoying or anything, it's just that all this stuff is connected in my head. If I find out a mechanic works differently than I thought, it triggers a chain reaction of re-evaluation in my head. I appreciate everyone's input.

Not strictly true. I have had some people (mainly Asteros and Tengus from my experience) stay on the overview for near enough 5 seconds before they are gone. All the while they are "invulnerable" because the server shows they are cloaking.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Ghenghis Kralj
Big Johnson's
#13 - 2015-01-08 15:21:51 UTC
Quite possible in wormhole space. Our general "procedure" when we see a new sig is to spam dscan for like 20 seconds. You catch a good number that way.
Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#14 - 2015-01-08 16:36:58 UTC
So something did change then. Cloaking used to be instant and you would disappear from the overview right away, barring server delays and latency. Now it seems you don't disappear right away but gain invulnerability until the process is complete. I've never seen an invulnerability message on anything that wasn't on a station or in the process of jumping a gate before. So that explains how the overview and d-scan could be linked and the ship could still show up on scan for a few seconds without being vulnerable to fast lockers.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Seraph Essael
Air
The Initiative.
#15 - 2015-01-08 16:50:31 UTC
Yes, what changed was the new cloaking visual. You are visible until that cloak has fully engulfed your ship.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Kynric
Sky Fighters
Rote Kapelle
#16 - 2015-01-08 17:00:11 UTC
For as far back as I can remember it has been that you are visible on dscan for an excrutuating long couple of seconds no matter hiw sneaky, clever or quick you are at hitting buttons. This was long before the animation bit.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#17 - 2015-01-08 19:39:17 UTC
I have personally seen up to 6 seconds of failed locks going after cloaky frigs, they are able to drop hole cloak and activate their own and then do a little jig all over my lock attempts as they coast right through. I checked my Log afterwards, failed locks spanning 6 seconds all while they are visible on overview and in space. (Could have been 5, it's been a bit, but unless that's the upper limit I am confident in my number)
It's quite aggravating really...
Jack Miton
School of Applied Knowledge
Caldari State
#18 - 2015-01-08 22:21:33 UTC
Kynric wrote:
For as far back as I can remember it has been that you are visible on dscan for an excrutuating long couple of seconds no matter hiw sneaky, clever or quick you are at hitting buttons. This was long before the animation bit.

^this.
nothing has changed, nothing is new, cloaking was never instant, move on.
it's how it is and has been since always, deal with it.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Aladar Dangerface
Federal Navy Academy
Gallente Federation
#19 - 2015-01-09 14:44:08 UTC  |  Edited by: Aladar Dangerface
Jack Miton wrote:
Kynric wrote:
For as far back as I can remember it has been that you are visible on dscan for an excrutuating long couple of seconds no matter hiw sneaky, clever or quick you are at hitting buttons. This was long before the animation bit.

^this.
nothing has changed, nothing is new, cloaking was never instant, move on.
it's how it is and has been since always, deal with it.

^this, again ^this, just to emphasize the point. Its been like ^this for years.

I don't need twitter. I'm already following you.

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#20 - 2015-01-09 22:01:48 UTC
At the risk of pissing off a few people and losing some of the goodwill I've been shown in the past, I have to respectfully disagree. I spent enough time on roams and in gate camps in the old days to know it worked differently than it does now.

Cloakers never showed for more than 2 seconds if they were on top of things. And 2 seconds was pushing it, generally it was closer to one. I know this because anytime a person cloaked after coming through a gate, the first thing we would try to do was decloak them. If targets were showing on the overview for 2-4 seconds on average, we'd have caught a lot more. Some people were really good at this and in that second or two they could spot the ship, aim for it and get moving. I was a bit slower with the camera and would usually dive near where the decloaking pro's were heading.

On the other side of the situation, if I was visible for 4 seconds after cloaking, you'd never even see me cloak. I'd be off grid and in warp by the time I disappeared. I've never seen this happen, ever. It may be possible now though, I haven't been in a position to test that since I got back.

I looked through a bunch of patch notes, and there wasn't a definitive "we're changing this" anywhere. The server tick system did change with Incarna, back in 2011. Since then there were a few minor adjustments to cloaking mentioned in some of the notes, but nothing major besides the change in visuals. The cloaking animation change was too recent to have been the culprit.

So i really can't say what it is, but it's not the same as it was the last time I was heavily involved in gangs/fleets. I'd have to go back through corp history and killboards to figure out the last time I was in a position to witness it. It's not really worth pursuing though, I'll just adapt to how it works now.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

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