These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
Previous page12
 

Underganking

First post
Author
Concord Guy's Cousin
Doomheim
#21 - 2015-01-04 02:31:07 UTC
Revis Owen wrote:
A lot of great tips above for freighter pilots to learn about, pick up, and use the multitude of tools available in the game to everyone.

That's the problem with the carebear. He's too lazy to try and find the solution(s) that already exist for his problem(s).
I'll just leave this here.

Yes it's a TMC article, and yes it's relevant.

snipe

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Sabriz Adoudel
Move along there is nothing here
#22 - 2015-01-04 04:53:17 UTC
A Bowhead is not a ship for solo play.

There are hauling ships that cater to the solo player, such as the Orca, that can fit countermeasures to many common gank tactics that would have worked in this situation.

Anyone undocking a freighter or bowhead solo and without capacity to escalate deserves to lose it.

I support the New Order and CODE. alliance. www.minerbumping.com

Athena Aideron
Federal Navy Academy
Gallente Federation
#23 - 2015-01-04 05:45:18 UTC
Barandis Alarion wrote:
Since everyone thus far is clearly missing the point, let me distill it a bit. Here it is:

A single destroyer pilot should not be able to destroy a freighter.

If this is a point of disagreement, then there isn't much need for a discussion and it can end there, and I apologize for giving loyalanon reason to use the 'T' word again.


Normaly no, it should not. But that dosen't mean it can't. Would you prefer that when you attempt to do so the game simply freezes saying "More than one person is required to kill a freighter" ? we could both agree that that would be silly. I would be interested to see what you propose as a solution if I were to say "You are right"

Veers Belvar wrote:
Agree with OP...the way bumping is used is crazy. Want to blow the ship up? Bring enough dps to do it the first time, or look or a smaller fish to fry.


You are right, bumping should be taken away and replaced with ramming Cool so I can ram you with the tip of my Thorax and emplale your ship on my spear of victory

Adapt or Die = Eve

I'M not having fun until YOU'RE not having fun.

Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#24 - 2015-01-04 06:40:04 UTC
Globby is a hero of the people.
Sabriz Adoudel
Move along there is nothing here
#25 - 2015-01-04 07:45:15 UTC
Alana Charen-Teng wrote:
Globby is a hero of the people.


I agree with this.

Also, don't argue with him in Teamspeak when you are drunk. He's usually right.

I support the New Order and CODE. alliance. www.minerbumping.com

Six Beavers
Garoun Investment Bank
Gallente Federation
#26 - 2015-01-04 09:20:09 UTC
Veers Belvar wrote:
Agree with OP...the way bumping is used is crazy. Want to blow the ship up? Bring enough dps to do it the first time, or look or a smaller fish to fry.


Please Veers explain in detail how you would fix the "bumping problem"

I'm thinking a buffed up isk tank or the use of forum trolling to fix the problem, maybe you have a solid concrete way CCP could fix this mechanic once and for all. Share with us your ideas, inquiring minds want to know.
Globby
Never Ignorant Gettin' Goals Accomplished
Gimme Da Loot
#27 - 2015-01-04 09:59:19 UTC
Let's talk about some things that can happen that make ~underganking~ stupid.

1) Basically every tactic that normally makes freighters hard to kill apply here. Using a scout, using a webber, fitting tank over cargohold, taking multiple trips, talking to the person bumping you instead of instantly logging off like an anti-social player; All of these things make it either not worthwhile, very annoying, very difficult, or nearly impossible for the ganker to kill you.

2) Locking ejected ships makes them unable to be boarded and scooped, instantly shutting down the gankers.

3) If there are so few people ganking, the effectiveness of ECM characters is much stronger. Same thing with logistics, even a terribly fit tech 1 logistics cruiser can fully shut down this method.

4) This method really only works if the pilot logs off or is AFK. Having to keep a character bumped and moving at 500 m/s + and within range of the orca deploying catalysts is a very hard feat to accomplish, so much so that I don't even bother with it because of all the people who avoid ingame content by simply exiting their client.

5) If I cared to haul, I would always be triple bulkheaded and carry under 3 bil, with a Rapier webber. I would never accept 5 billion ISK collateral contracts. I can tell you that every single person I've killed using this method has either been afk or has logged off. Not once have I killed someone actually playing the game. This is an incredibly niche method that really isn't time effective when you can kill a triple expanded freighter with 5 people, when this method requires at least 3. Also, if you have only one ganker, be prepared to be spending literal hours trying to kill a Fenrir or a Charon. Their shield recharge adds several catalysts on.


This encourages Gankers VS. Anti-Ganking gameplay instead of Gankers VS. CCP. This means more content instead of the current cycle of constant nerfs to gankers. Smart play and active opposition can easily defeat this, it is very easy to render this method useless. Remember, nowhere is 'risk free', you shouldn't be safe if you're sitting AFK in an expensive ship, no matter the ship type.
Tear Jar
New Order Logistics
CODE.
#28 - 2015-01-04 13:28:28 UTC
He wasn't solo. There were at least 3 people on that gank.

1 ganker
2 bumper
3 bowhead/orca pilot.

Also, this seems like a great business opportunity. Set up Alts in high risk systems and offer your services as a webbing pilot.
Veers Belvar
Swordmasters of New Eden
#29 - 2015-01-04 17:03:21 UTC
Six Beavers wrote:
Veers Belvar wrote:
Agree with OP...the way bumping is used is crazy. Want to blow the ship up? Bring enough dps to do it the first time, or look or a smaller fish to fry.


Please Veers explain in detail how you would fix the "bumping problem"

I'm thinking a buffed up isk tank or the use of forum trolling to fix the problem, maybe you have a solid concrete way CCP could fix this mechanic once and for all. Share with us your ideas, inquiring minds want to know.


60 second free warp off unaffected by bumping after someone commits an illegal act against you
Zepher Helen Hawat
Malfurion Mining
#30 - 2015-01-04 17:16:41 UTC
Veers Belvar wrote:
Six Beavers wrote:
Veers Belvar wrote:
Agree with OP...the way bumping is used is crazy. Want to blow the ship up? Bring enough dps to do it the first time, or look or a smaller fish to fry.


Please Veers explain in detail how you would fix the "bumping problem"

I'm thinking a buffed up isk tank or the use of forum trolling to fix the problem, maybe you have a solid concrete way CCP could fix this mechanic once and for all. Share with us your ideas, inquiring minds want to know.


60 second free warp off unaffected by bumping after someone commits an illegal act against you



Never will happen. But I wish you luck getting CCP to implement that.

I have a question for you Veers. Why do you care? Your not a hauler. Your not a miner. I also believe you hold miners in a certain amount of contempt... so why do you care if AFK players get their ships ganked? Really?

As an Incursion player you have stated that CODE has never and will never affect your game play... why the bleeding heart for players that can't be bothered to take some basic steps to protect themselves when flying under-tanked ships in the bottom end of Hi-sec space? It's not like you actually care about them... if that were the case you would be a more active force in game.
Veers Belvar
Swordmasters of New Eden
#31 - 2015-01-04 17:38:43 UTC
Zepher Helen Hawat wrote:
Veers Belvar wrote:
Six Beavers wrote:
Veers Belvar wrote:
Agree with OP...the way bumping is used is crazy. Want to blow the ship up? Bring enough dps to do it the first time, or look or a smaller fish to fry.


Please Veers explain in detail how you would fix the "bumping problem"

I'm thinking a buffed up isk tank or the use of forum trolling to fix the problem, maybe you have a solid concrete way CCP could fix this mechanic once and for all. Share with us your ideas, inquiring minds want to know.


60 second free warp off unaffected by bumping after someone commits an illegal act against you



Never will happen. But I wish you luck getting CCP to implement that.

I have a question for you Veers. Why do you care? Your not a hauler. Your not a miner. I also believe you hold miners in a certain amount of contempt... so why do you care if AFK players get their ships ganked? Really?

As an Incursion player you have stated that CODE has never and will never affect your game play... why the bleeding heart for players that can't be bothered to take some basic steps to protect themselves when flying under-tanked ships in the bottom end of Hi-sec space? It's not like you actually care about them... if that were the case you would be a more active force in game.


I care a lot about the NPE...I found Eve very frustrating as a new player....constantly spammed with recruitment offers but lacking any clear direction in the game. I almost quit until I discovered incursions.

I actually would haul stuff if the bumping mechanic were fixed. The bowhead would be a great way to move incursion ships around, so I am directly affected (in a passive sense) by the mechanic.

As far as AFK players getting ganked, I don't much care. The game should be designed so isk cannot be earned while afk. And I detest the whole code rage/tears thing, but indeed I have limited sympathy for folks who go afk and get ganked.

I don't advocate the bumping changes for the fools who afk freighters through uedama...i advocate for people like me who would be at keyboard, but still find that the current mechanics make hauling unduly risky.
McChicken Combo HalfMayo
The Happy Meal
#32 - 2015-01-04 18:21:22 UTC  |  Edited by: McChicken Combo HalfMayo
Veers Belvar wrote:
I don't advocate the bumping changes for the fools who afk freighters through uedama...i advocate for people like me who would be at keyboard, but still find that the current mechanics make hauling unduly risky.

With one of your incursion friends in a Rapier it's close to riskless.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Zepher Helen Hawat
Malfurion Mining
#33 - 2015-01-04 18:43:39 UTC
Veers Belvar wrote:
Zepher Helen Hawat wrote:
Veers Belvar wrote:
Six Beavers wrote:
Veers Belvar wrote:
Agree with OP...the way bumping is used is crazy. Want to blow the ship up? Bring enough dps to do it the first time, or look or a smaller fish to fry.


Please Veers explain in detail how you would fix the "bumping problem"

I'm thinking a buffed up isk tank or the use of forum trolling to fix the problem, maybe you have a solid concrete way CCP could fix this mechanic once and for all. Share with us your ideas, inquiring minds want to know.


60 second free warp off unaffected by bumping after someone commits an illegal act against you



Never will happen. But I wish you luck getting CCP to implement that.

I have a question for you Veers. Why do you care? Your not a hauler. Your not a miner. I also believe you hold miners in a certain amount of contempt... so why do you care if AFK players get their ships ganked? Really?

As an Incursion player you have stated that CODE has never and will never affect your game play... why the bleeding heart for players that can't be bothered to take some basic steps to protect themselves when flying under-tanked ships in the bottom end of Hi-sec space? It's not like you actually care about them... if that were the case you would be a more active force in game.


I care a lot about the NPE...I found Eve very frustrating as a new player....constantly spammed with recruitment offers but lacking any clear direction in the game. I almost quit until I discovered incursions.

I actually would haul stuff if the bumping mechanic were fixed. The bowhead would be a great way to move incursion ships around, so I am directly affected (in a passive sense) by the mechanic.

As far as AFK players getting ganked, I don't much care. The game should be designed so isk cannot be earned while afk. And I detest the whole code rage/tears thing, but indeed I have limited sympathy for folks who go afk and get ganked.

I don't advocate the bumping changes for the fools who afk freighters through uedama...i advocate for people like me who would be at keyboard, but still find that the current mechanics make hauling unduly risky.


Fair enough.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#34 - 2015-01-04 19:22:17 UTC
Thread locked.

The Rules:
17. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss.
If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost.
Please keep discussion regarding a topic to a single thread.

ISD Ezwal Community Communication Liaisons (CCLs)

Previous page12