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Semi-veteran player needs advice

Author
X'ian Orillian
Spicy Crawdad and Associates
#1 - 2015-01-02 05:27:36 UTC
Hello, I have been playing eve for several years now and have mostly focused my efforts in Faction Warfare and PvP oriented stuff. This game is amazing in that it's the only game I have played for years, have spent hours and hour reading about and still do not feel like I completely understand it. Most of the mystery for me starts when you jump into nullsec. I have spent countless hours grinding combat sites in nullsec with a BS..but honestly apart from the npc related stuff I kind of have no clue whats going on out there.

I have done incursions to grind isk and of course FW missions and am finally to the point where im looking to make a rather large investment into buying a character with capital ship skills. I know I want to run a carrier but exactly how to go about doing that im not really sure... bellow is a list of topics im desperately seeking advice on...or links to credible information...

1. The mechanics of operating a jump drive for carriers
2. What exactly do people do with their carriers?
3. Are pos's necessary to use capital ships?
4. WH Space... might this be a better place to start before venturing out into nullsec?

Thanks all for any advice in advance... sorry for being a noob

Serene Repose
#2 - 2015-01-02 05:38:24 UTC
Avalanche to follow. Give them time to get their heads screwed on.

We must accommodate the idiocracy.

X'ian Orillian
Spicy Crawdad and Associates
#3 - 2015-01-02 05:40:06 UTC
Serene Repose wrote:
Avalanche to follow. Give them time to get their heads screwed on.

huh?
Rawketsled
Generic Corp Name
#4 - 2015-01-02 06:46:18 UTC
1. Put fuel in fuel bay. Undock. Join fleet with your cyno toon. Right click on capacitor, select Jump to Cyno Toon.

2. Everywhere; rep any blue POS you're asked to rep. Jump ships around. In null; ratting. In w-space; ratting and triage.

3. No. Only supers/titans require a POS.

4. Have you considered lowsec? NPC stations won't lock you out, so you'll have somewhere safe to go to.


Truth be told, this thread has probably gotten you watchlisted by more than just myself.
Jenshae Chiroptera
#5 - 2015-01-02 06:57:57 UTC
Pick a worm hole or null sec alliance to join, carefully. You probably do not need to buy a character, several years means you won't be too far from a carrier anyway.

Being the only one in a little low sec alliance or corp that has a carrier won't do much for you.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

X'ian Orillian
Spicy Crawdad and Associates
#6 - 2015-01-02 07:10:05 UTC
Rawketsled wrote:
1. Put fuel in fuel bay. Undock. Join fleet with your cyno toon. Right click on capacitor, select Jump to Cyno Toon.

2. Everywhere; rep any blue POS you're asked to rep. Jump ships around. In null; ratting. In w-space; ratting and triage.

3. No. Only supers/titans require a POS.

4. Have you considered lowsec? NPC stations won't lock you out, so you'll have somewhere safe to go to.


Truth be told, this thread has probably gotten you watchlisted by more than just myself.


OK thanks for the advice. yes im aware of what a high-profile post this is, feel free to add me to your watch list, enjoy the blue balls

I'm really torn on what to do honestly, nullsec actually seems more safe to me as most lowsec locations are reasonably populated. Though I havent spent as much time roaming around nullsec. Like I alluded to earlier, there is a large chuck of this game I feel I just don't understand.

What are people fighting over in nullsec? Or in WHs for that matter...is it just high value resource deposits and POS locations? Where is the "end game"?
Dun'Gal
Myriad Contractors Inc.
#7 - 2015-01-02 07:12:37 UTC
Jenshae Chiroptera wrote:
Being the only one in a little low sec alliance or corp that has a carrier won't do much for you.

Unless you like charity work/welping cap ships, in which case it will do ya just dandy.
X'ian Orillian
Spicy Crawdad and Associates
#8 - 2015-01-02 07:15:33 UTC
Jenshae Chiroptera wrote:
Pick a worm hole or null sec alliance to join, carefully. You probably do not need to buy a character, several years means you won't be too far from a carrier anyway.

Being the only one in a little low sec alliance or corp that has a carrier won't do much for you.


Several years actually means on and off, probably about 2 or 3 years effective train time between my alts. Would prefer to buy a toon with around 60-100 mill SP to fly the bigger stuff with and use my BS alt to grind incursions if need be...

Ok well maybe carrier pilot isnt the way to go for me. How many people or alts does it take to maintain a presence in a desirable WH would you say... and what exactly would be the most profitable setup to focus on in that WH?
X'ian Orillian
Spicy Crawdad and Associates
#9 - 2015-01-02 07:17:46 UTC
Dun'Gal wrote:
Jenshae Chiroptera wrote:
Being the only one in a little low sec alliance or corp that has a carrier won't do much for you.

Unless you like charity work/welping cap ships, in which case it will do ya just dandy.


what do you mean by "charity work"?
Rawketsled
Generic Corp Name
#10 - 2015-01-02 07:19:26 UTC
X'ian Orillian wrote:
What are people fighting over in nullsec? Or in WHs for that matter...is it just high value resource deposits and POS locations? Where is the "end game"?

Fighting is the end game. And you can do it anywhere.
X'ian Orillian
Spicy Crawdad and Associates
#11 - 2015-01-02 07:22:25 UTC
Rawketsled wrote:
X'ian Orillian wrote:
What are people fighting over in nullsec? Or in WHs for that matter...is it just high value resource deposits and POS locations? Where is the "end game"?

Fighting is the end game. And you can do it anywhere.


ok thanks for the feedback, feel free to be more specific though
Rawketsled
Generic Corp Name
#12 - 2015-01-02 07:27:46 UTC
Different people are into different things.

I'm into cruiser-sized PVP.

Some people like capital PVP. This end-game you speak of is just what people decide they want to do for fun. CCP have never say 'this is what the high-level players do.' So asking where the end-game is is a pointless endeavour.
X'ian Orillian
Spicy Crawdad and Associates
#13 - 2015-01-02 07:36:52 UTC
Rawketsled wrote:
Different people are into different things.

I'm into cruiser-sized PVP.

Some people like capital PVP. This end-game you speak of is just what people decide they want to do for fun. CCP have never say 'this is what the high-level players do.' So asking where the end-game is is a pointless endeavour.


As you have said end-game is what people decide they want to do for fun...everyone has their own description, yours is cruiser-sized pvp...I 'd like to hear everyone's version of end-game if that's the case, until I read something I might be interested in. Might sound crazy to you but remember everyone has their own ideas about fun.

id ask you to elaborate on what cruiser pvp means to you but honestly im beginning to sense you dont have very much to add to this conversation... feel free to prove me wrong though.

Ptraci
3 R Corporation
#14 - 2015-01-02 07:52:10 UTC
X'ian Orillian wrote:


1. The mechanics of operating a jump drive for carriers
2. What exactly do people do with their carriers?
3. Are pos's necessary to use capital ships?
4. WH Space... might this be a better place to start before venturing out into nullsec?

Thanks all for any advice in advance... sorry for being a noob



1. Consider Google. It worked for me years ago I don't see why it can't work for you. Also EVE Uni seems to have topics like these covered on their website, and youtube has videos. Don't be lazy.

2. Die. Carrier is not a solo ship it is a fleet ship. They underline the flaw in EVE noob thinking that bigger is better. The only thing a solo carrier is good for is being a target. Yes there are people who run sites (Sanctums, hubs, etc) and rat in their carriers. Yes you can get 30M+ bounty ticks by doing this. There are lots of people who get tackled and killed doing this too. Don't be one of those noobs. Learn from others' mistakes.

3. No they are not necessary, however they can be a safe place to run and hide in. But like everything else in EVE they can also easily turn into death-traps. POSes can be surrounded by bubbles in a way that the bubbles penetrate the POS shield and prevent you from jumping out. If this happens then the "bad guys" simply have to wait out your reinforcement timer before they get to kill every capital stuck in that POS. In EVE you are never safe.

4. WH space is not nullsec even if it has 0.0 security and shares the same rules of engagement (ie none). Play style in W space is not the same as in nullsec. There are many, many tricks to w-space that won't work in null thanks to the lack of local, wormholes, and "home field advantage". And you will never get a fleet cynoed on top of you or a drive-by doomsday done to you in a wormhole. They share similar features but don't class wormholes and null in the same category.

If you want to venture into nullsec I could suggest NPC nullsec as a starting point. Find corps/alliances that live there and join them. Sov space is mostly pure care-bear land mixed with grind. While being a body in a massive fleet can be fun it gets old and repetitive very fast. Your 100th I-hub and your 500th station timer is not as fun as your 1st. Plus 40 jumps on a roam just to find a fight because all your neighbors are blue is not fun either. In NPC nullsec the fights are never far away. Station games can be boring but if that's all you end up doing you're in the wrong corp.
X'ian Orillian
Spicy Crawdad and Associates
#15 - 2015-01-02 08:10:15 UTC
Ptraci wrote:
X'ian Orillian wrote:


1. The mechanics of operating a jump drive for carriers
2. What exactly do people do with their carriers?
3. Are pos's necessary to use capital ships?
4. WH Space... might this be a better place to start before venturing out into nullsec?

Thanks all for any advice in advance... sorry for being a noob



4. WH space is not nullsec even if it has 0.0 security and shares the same rules of engagement (ie none). Play style in W space is not the same as in nullsec. There are many, many tricks to w-space that won't work in null thanks to the lack of local, wormholes, and "home field advantage". And you will never get a fleet cynoed on top of you or a drive-by doomsday done to you in a wormhole. They share similar features but don't class wormholes and null in the same category.

If you want to venture into nullsec I could suggest NPC nullsec as a starting point. Find corps/alliances that live there and join them. Sov space is mostly pure care-bear land mixed with grind. While being a body in a massive fleet can be fun it gets old and repetitive very fast. Your 100th I-hub and your 500th station timer is not as fun as your 1st. Plus 40 jumps on a roam just to find a fight because all your neighbors are blue is not fun either. In NPC nullsec the fights are never far away. Station games can be boring but if that's all you end up doing you're in the wrong corp.


Thanks for the response, now we're getting somewhere.

I dont really think I classed WH in the same category as nullsec, but they do share similarities in that newer players such as myself are largely ignorant as to what goes on there and the learning curve is seemingly insurmountable. Like I dont know what a drive by doomsday is or what Sov space is, what home-field advantage means in a WH...etc. I dont mind reading, feel free to link relevant materials... id prefer to have my "own-thing" going that I can share with a few of my irl friends... is that easier to accomplish in WH space?
Velicitia
XS Tech
#16 - 2015-01-02 10:55:32 UTC
X'ian Orillian wrote:
Rawketsled wrote:
Different people are into different things.

I'm into cruiser-sized PVP.

Some people like capital PVP. This end-game you speak of is just what people decide they want to do for fun. CCP have never say 'this is what the high-level players do.' So asking where the end-game is is a pointless endeavour.


As you have said end-game is what people decide they want to do for fun...everyone has their own description, yours is cruiser-sized pvp...I 'd like to hear everyone's version of end-game if that's the case, until I read something I might be interested in. Might sound crazy to you but remember everyone has their own ideas about fun.

id ask you to elaborate on what cruiser pvp means to you but honestly im beginning to sense you dont have very much to add to this conversation... feel free to prove me wrong though.


Not really sure why you need "cruiser PvP" explained --> it's "combat, in cruisers".

Really though, this might be better than asking other players what they do for fun.

Personally, I'm back to "wonder if this is fun" myself -- and trying out things that I've not done yet (exploration / probing) and am all over PvP videos like a fat kid on a Twinkie to try and learn some basics there too...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Grauth Thorner
Vicious Trading Company
#17 - 2015-01-02 11:08:08 UTC
X'ian Orillian wrote:
Rawketsled wrote:
Different people are into different things.

I'm into cruiser-sized PVP.

Some people like capital PVP. This end-game you speak of is just what people decide they want to do for fun. CCP have never say 'this is what the high-level players do.' So asking where the end-game is is a pointless endeavour.

...
id ask you to elaborate on what cruiser pvp means to you but honestly im beginning to sense you dont have very much to add to this conversation... feel free to prove me wrong though.

Lil' snap.

View real-time damage statistics in-game

>EVE Live DPS Graph application forum thread

>iciclesoft.com

X'ian Orillian
Spicy Crawdad and Associates
#18 - 2015-01-02 11:18:39 UTC
Velicitia wrote:

i have my reasons

thanks for the link, very helpful
Serene Repose
#19 - 2015-01-02 18:05:13 UTC
X'ian Orillian wrote:
Serene Repose wrote:
Avalanche to follow. Give them time to get their heads screwed on.

huh?
Oooooh!

We must accommodate the idiocracy.

Leoric Firesword
Imperial Shipment
Amarr Empire
#20 - 2015-01-02 21:47:46 UTC
X'ian Orillian wrote:
[quote=Rawketsled]I 'd like to hear everyone's version of end-game if that's the case, until I read something I might be interested in. Might sound crazy to you but remember everyone has their own ideas about fun.


My endgame is exploration, scanning sigs, running sites and getting into fights.
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