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Crime & Punishment

 
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War on Gankers

First post
Author
admiral root
Red Galaxy
#461 - 2015-01-08 23:06:35 UTC
Lucas Kell wrote:
Kaarous Aldurald wrote:
CCP itself has openly and publicly disagreed with everything you just said.
No, Falcon has. When the rest of CCP say that, then we'll know.


Devs are often very careful what they post on this forum (and on other sites) because they speak for the company. It's particularly true of Falcon, what with him being the community manager.

No, your rights end in optimal+2*falloff

admiral root
Red Galaxy
#462 - 2015-01-08 23:08:26 UTC  |  Edited by: ISD Ezwal
Lucas Kell wrote:
admiral root wrote:
I don't need to flail. I'll just assume you want it to be true because ~reasons~. I gank with my main, except on the rare occasion where I use my dedicated alt, which has a bio indicating exactly who owns the character.

As for common knowledge, I remember an *) by the name of Teg made a similar proclamation some time back and then came to C&P seeking some of those fact thingies. Turned out that a lot of people gank with their main.



*) *Snip* Please refrain from personal attacks. ISD Ezwal.
Prove it.


Ok.

No, your rights end in optimal+2*falloff

Kaarous Aldurald
Black Hydra Consortium.
#463 - 2015-01-08 23:08:51 UTC
admiral root wrote:
Lucas Kell wrote:
Kaarous Aldurald wrote:
CCP itself has openly and publicly disagreed with everything you just said.
No, Falcon has. When the rest of CCP say that, then we'll know.


Devs are often very careful what they post on this forum (and on other sites) because they speak for the company. It's particularly true of Falcon, what with him being the community manager.


Lucas confirmed as scaremongerer and liar. Dinsdale 1.4

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

admiral root
Red Galaxy
#464 - 2015-01-08 23:10:30 UTC
He's certainly committed to spouting his nonsense.

No, your rights end in optimal+2*falloff

Kaarous Aldurald
Black Hydra Consortium.
#465 - 2015-01-08 23:12:30 UTC
admiral root wrote:
He's certainly committed to spouting his nonsense.


I'm beginning to think that Dinsdale isn't actually a person, it's like being The Phantom. But more mealy mouthed.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

admiral root
Red Galaxy
#466 - 2015-01-08 23:19:11 UTC
I miss Dinny. I hope he's doing ok.

No, your rights end in optimal+2*falloff

Lucas Kell
Solitude Trading
S.N.O.T.
#467 - 2015-01-08 23:21:44 UTC
Kaarous Aldurald wrote:
Another obvious lie. Observe.

Lucas Kell wrote:
Nobody can really combat you, that's why you guys ridicule white knights, because it's pointless to attempt to stop a disposable character in disposable ships.
That states noone can combat yo, which is vastly different from "Nothing can be done about ganking". Petty much the only option if you don't already have ECM on grid locked and some excellent luck, is to evade by webbing or pre-emptively avoiding ganks. Actually fighting gankers is meaningless. It doesn't matter if you blow up a ship here and there, and even if you chase them you can't get to their targets before they do.

So no, you misunderstanding a post isn't me contradicting anything.

Quote:
They are already looking at making highsec easier because their situation with new player retention is so dire.


Also, untrue. If anything they're finally working towards giving highsec the nerfs it deserves, and has for a decade. They've been trying to push people into other areas of the game for a while now, especially with the industry changes. It wouldn't surprise me if they went after Incursions in the near future.[/quote]So you mean like removing awoxing, that's not making highsec easier?

Kaarous Aldurald wrote:
And as for new player retention. The numbers they provided us are pretty damning. Of PvE playstyles, that is. I mean, CCP itself has told us that a PvE centric playstyle, people who just level their Raven as it were, will eventually quit from boredom at a far greater rate than any other group.
Actually those stats showed something else too. Of all players that join, 10% go to group content, 40% go into solo (level your raven) content, and 50% leave within a month or two. About the 40%, they state that "many" of them end up leaving, but they don't give a figure. Now if you look at that, it means that if even 75% of all of those players that go into solo play leave, and not a single player from the group play leave, they are still even on the number of players going to each. While yes, they want their NPE to gear people towards group play, that certainly doesn't mean that PVE is not getting any love going forward. With awoxing going, it;s likely that highec PVE groups will more frequently appear, allowing people to do both PVE and group content as they do them together. For this reason I'm betting that wardec mechanics will be looked at prior to ganking (I've heard rumours that it's on the cards to at least be looked into next year, though none from anywhere too credible).

Kaarous Aldurald wrote:
Meanwhile groups like RvB and Brave Newbies, who put people into conflict early and often, have a far better retention rate than the people trying to pretend like EVE Online is a single player game. I mean heck, CCP has handed me the only weapon I'll ever need to condemn highsec. All playstyles are not equal, and PvE centric highsec playstyles are literally hurting the game.
Well that's complete bull. PVE players don't hurt the game. They may hurt your idea of EVE because you think everyone should just throw themselves on the fire, but they are a pretty vital part of EVE. Code certainly hurt the game more by harvesting the tears they love so much. It hardly gives EVE a decent reputation when new players join, get trolled and publicly humiliated.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#468 - 2015-01-08 23:29:08 UTC
Lucas Kell wrote:
]That states noone can combat yo, which is vastly different from "Nothing can be done about ganking".


Those two statements are synonyms. And look, you even use another way of saying it right below.


Quote:
Actually fighting gankers is meaningless.


There you go again with that. Congratulations, you gave up before you started, now you can wrap yourself in that nice, toasty warm white knight victimhood blanket, and tell yourself how pretty you are.


Quote:
PVE players don't hurt the game.


They literally do, and CCP has demonstrated that for us quite clearly. Every time a newbie gets told to mine by the disgusting, bloated carebears in an NPC corp chat channel, PvE players are hurting retention, and hurting the game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#469 - 2015-01-08 23:33:36 UTC  |  Edited by: ISD Ezwal
admiral root wrote:
Lucas Kell wrote:
admiral root wrote:
I don't need to flail. I'll just assume you want it to be true because ~reasons~. I gank with my main, except on the rare occasion where I use my dedicated alt, which has a bio indicating exactly who owns the character.

As for common knowledge, I remember an *) by the name of Teg made a similar proclamation some time back and then came to C&P seeking some of those fact thingies. Turned out that a lot of people gank with their main.



*) *Snip* Please refrain from personal attacks. ISD Ezwal.
Prove it.


Ok.
So 5 pages of people posting, some of whom claim to have gankers with high SP (not necessarily a main - I have 3 alts all with over 70m SP). A read through and a quick tally - giving players over 5m sp who don't claim to be a main or alt the benefit of the doubt of being a main, 61% of the responses in that thread are alts. So I refer you to your own post as proof of the common knowledge that most gank characters are alts.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Concord Guy's Cousin
Doomheim
#470 - 2015-01-08 23:37:36 UTC
TL;DR of Lucas' posts

If it agrees with my opinion it's "fact", if it doesn't agree with my "facts" it's opinion.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Lucas Kell
Solitude Trading
S.N.O.T.
#471 - 2015-01-08 23:38:19 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
]That states noone can combat yo, which is vastly different from "Nothing can be done about ganking".
Those two statements are synonyms. And look, you even use another way of saying it right below.
Quote:
Actually fighting gankers is meaningless.
Apparently you don't speak English very well. Fighting someone, and doing something about them are 2 separate things. Evading them is doing something about them, but it's not fighting them

Kaarous Aldurald wrote:
Quote:
PVE players don't hurt the game.
They literally do, and CCP has demonstrated that for us quite clearly. Every time a newbie gets told to mine by the disgusting, bloated carebears in an NPC corp chat channel, PvE players are hurting retention, and hurting the game.
Stop talking bull. Just because you hate them doesn't make their gameplay style any less important. It'd be pretty hard to run and entire player run economy without PVE.

And perhaps the reasons why PVE players leave should also be looked at. Maybe they leave because bunch of antisocials like to troll them, insult them, kill them, troll them some more, then post all over their blog and forum laughing about it.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#472 - 2015-01-08 23:38:35 UTC
I think Lucas must think CCP is actually insane.

We have a situation where 10% of players get into group content, and almost all of them stay for the long haul and subscribe. Another 40% do functionally nothing, pretend this is a single player game, and quit after a month out of boredom.

But hey, according to Lucas, we need to make damn sure that we lessen the opportunity for new players to get in "group content" (let's face it, PvP), and being even more enabling for the playstyle of the 40%... who we've already established will quit anyway regardless.

Wait, what? That's not how this works.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ramcath
Boulder Shoulders Industries
#473 - 2015-01-08 23:43:11 UTC
Lucas Kell wrote:
Kaarous Aldurald wrote:
Whose fault is that? I'll give you a hint, it's not CODE's fault. It's combined, the fault lies with CCP for making CONCORD so binary (if they could be tanked it would open up tons of interesting gameplay), and of all the people who cry about it doing exactly nothing to stop the gankers.
When did I ever say it was codes fault? Why don't you actually read the posts and you'll see me stating that the mechanics need to be balanced and fleshed out into real playable mechanics.

Kaarous Aldurald wrote:
You even repeat the lie that nothing can be done about ganking lower in your post. And it's an oft repeated lie by people who are peddling a culture of victimhood. They wrap themselves in their victims status like teenage girls on tumblr.
At no point did I say nothing can be done about ganking.

Kaarous Aldurald wrote:
You want to know why there are no successful anti ganking groups? Because to be successful at that would require you to be a real player and not some wanna be tumblrina. And as it turns out the real players eventually get sick of the toxic bullshit and join the side that actually wants to play the game. See Gorila for a recent example.
Because nobody cares about their alts getting killed, and to stop a ganker takes far far FAR more effort than a ganker needs to put in, which is white knights are ridiculed at length by people like yourself, who have no problem telling them how fruitless their efforts are.

And yes, people eventually get bored of putting effort into getting nowhere and they join the ganking side - the easy way.

Kaarous Aldurald wrote:
CCP itself has openly and publicly disagreed with everything you just said.
No, Falcon has. When the rest of CCP say that, then we'll know. They are already looking at making highsec easier because their situation with new player retention is so dire. I can't imagine that you guys grieifng is far down the list. Not to mention that Erotica 1 already got the boot, something else code were confident wouldn't happen (undoubtedly they'll backtrack on that now).

Even the way you are reacting here. If you weren't worried about changes coming in the long term, you'd not need to argue so hard about it.



Obviously I'm in agreement with Lucas here on many of his points, the most important one being that the same ganker trolls come out to argue the same points. If you go back and read everything he and I have written it is to take an honest look at ganking from all sides, pose ideas, only to be attacked with ganker drivel.

The hard truth is Erotica 1 was banned, even though there are countless people who didn't think he should or that what he did wasn't a bannable offense. At the end of the day, all Lucas and myself, and many others are trying to say is that if certain mechanics aren't reviewed and possibly tweaked, then CCP may make changes that are over the top. Here you have two pilots who are specifically saying that ganking is a part of Eve, and if it's not addressed correctly then who can possibly know what CCP will do if enough pilots get CCP to believe that all ganking is 'griefing'.

It's more or less a shame that an open dialogue isn't possible simply because of Eve forum ganker trolls... but such is the world of the ganker. "Hey... nothing bad can happen, CCP would never do anything to disrupt my ability gank in hi-sec!" If that's your belief then fine, but be sure to ask Erotica 1 how he feels today, and my favorite part of Erotica 1's defense was that (paraphrase) "If what I was doing was wrong then CCP should've told me."

That's the point, if and when CCP decides to act they're going to do it on their terms, and the results can be ones that are avoided. Now go ahead... the ganker trolls are going to start bringing up Erotica 1 and say it has no bearing, but you're wrong. That's an admitted different level and degree of 'griefing', but at the core it's still considered 'griefing', and if CCP makes any type of decision on ganking as griefing then you could've been part of the discussion to prevent it. I doubt that will happen and instead we get to see the trolls come out. Such a shame...
Kaarous Aldurald
Black Hydra Consortium.
#474 - 2015-01-08 23:43:55 UTC
Lucas Kell wrote:

And perhaps the reasons why PVE players leave should also be looked at. Maybe they leave because bunch of antisocials like to troll them, insult them, kill them, troll them some more, then post all over their blog and forum laughing about it.


They did look into it already, is the funny part.

The answer is boredom. EVE's PvE content is some of the worst in the industry. EVE's strength is complexity, depth, and player interaction.

Hurting the thing that is good about the game for the sake of what is bad about the game is self destructive. But then I wouldn't expect someone begging for Trammel to understand that. Exactly like what you're suggesting only happened to the first MMO in history, after all. And it only killed it dead in less than six months.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#475 - 2015-01-08 23:46:41 UTC
Leto Thule wrote:
Veers, I must interject.

The "real benefit", as you call it, does in fact exist. The benefit is that you dont have to make 500 trips in smaller, faster ships. So yes, it SHOULD require an escort.

However, I would be ok with freighters being able to fit weaponry.... at the extreme limit of cargo space.... but even when armed, an industrial ship has pretty much zero chance when its operating by itself.
It should require interaction, but expecting other players to just fly along with it is pretty ridiculous. They stopped null groups having to do that because it was slowly killing people.

As for active defense, it wouldn't necessarily mean fighting back. Active methods to try to evade for example would be more what I was thinking. Ways to break away or resist being taken down. If you've played Elite dangerous at all, the have interdiction in that, and when you interdict someone, they have an escape vector, and you kinda head to head at that. That's the kind of thing I had in mind (though obviously more EVE like, less flight sim).

Concord Guy's Cousin wrote:
TL;DR of Lucas' posts

If it agrees with my opinion it's "fact", if it doesn't agree with my "facts" it's opinion.
Erm... no. Some fact are just facts, even if code want to argue literally everything. The funny thing is if I said the exact opposite was a fact and used that to insult them, they'd still claim it can't possibly be. Things like "destroying competition is beneficial" and "most gankers use alts" are simply common facts. Everyone know them to be true. Perhas in the future, with the removal of clone costs, gankers might use mains more, then you guys can come back her and say "Lucas, now you're wrong!"

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Concord Guy's Cousin
Doomheim
#476 - 2015-01-08 23:50:04 UTC
Lucas Kell wrote:
Concord Guy's Cousin wrote:
TL;DR of Lucas' posts

If it agrees with my opinion it's "fact", if it doesn't agree with my "facts" it's opinion.
Erm... no. Some fact are just facts, even if code want to argue literally everything. The funny thing is if I said the exact opposite was a fact and used that to insult them, they'd still claim it can't possibly be. Things like "destroying competition is beneficial" and "most gankers use alts" are simply common facts. Everyone know them to be true. Perhas in the future, with the removal of clone costs, gankers might use mains more, then you guys can come back her and say "Lucas, now you're wrong!"

You're so damn predictable, it's kind of sad.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Lucas Kell
Solitude Trading
S.N.O.T.
#477 - 2015-01-08 23:52:17 UTC
Kaarous Aldurald wrote:
I think Lucas must think CCP is actually insane.

We have a situation where 10% of players get into group content, and almost all of them stay for the long haul and subscribe. Another 40% do functionally nothing, pretend this is a single player game, and quit after a month out of boredom.
Wrong. You're misrepresenting the stats. It's the 50% who don't go to either that quit after a month. Go ahead, go rewatch it. All he states in that presentation about the 40% is that "many" end up leaving. No timescale is given and no indication of what "many" is. From what he states when presenting those stats it's just as possible that more players stay for PVE than group content.

Kaarous Aldurald wrote:
But hey, according to Lucas, we need to make damn sure that we lessen the opportunity for new players to get in "group content" (let's face it, PvP), and being even more enabling for the playstyle of the 40%... who we've already established will quit anyway regardless.
I've not stated that we should lessen the opportunity for group content - that's you once again misrepresenting things. All I've stated is that ganking, along with many other mechanics, needs to be balanced out, and that griefing needs to be more strictly controlled. You love to fly off on your tangents pretending I've leapt in saying "remove ganking, make PVE the best", but it's simply not true.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#478 - 2015-01-08 23:56:53 UTC
Lucas Kell wrote:
I've not stated that we should lessen the opportunity for group content


You repeatedly have, yes. Advocating for literally every form of PvP to be curtailed or removed from highsec.

That is the removal of group content, at least to those of us who don't speak Dinsdale.



Quote:
All I've stated is that ganking, along with many other mechanics, needs to be balanced out, and that griefing needs to be more strictly controlled.


And you're wrong about the first point entirely. And if you want to talk about "griefing", then I would like to talk about all the death threats, vile sexual insults and other EULA violations routinely spouted by miners, haulers and other carebears.

But you will dodge the fact that the only people actually violating the EULA are the people you're advocating for, because that doesn't fit your agenda.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#479 - 2015-01-09 00:08:36 UTC  |  Edited by: Lucas Kell
Kaarous Aldurald wrote:
You repeatedly have, yes. Advocating for literally every form of PvP to be curtailed or removed from highsec.
Where have I advocated the removal of every form of PVP form highsec? All I've said is that ganking needs a balance pass, and that wardecs probably will bet a balance pass.

I can only assume you are trolling at this point, I'm done responding to any parts of your post which are obvious troll. It's either that or you're reading someone else's posts and thinking they are mine.

Kaarous Aldurald wrote:
Quote:
All I've stated is that ganking, along with many other mechanics, needs to be balanced out, and that griefing needs to be more strictly controlled.
And you're wrong about the first point entirely. And if you want to talk about "griefing", then I would like to talk about all the death threats, vile sexual insults and other EULA violations routinely spouted by miners, haulers and other carebears.

But you will dodge the fact that the only people actually violating the EULA are the people you're advocating for, because that doesn't fit your agenda.
Wrong in what way? Do you think no mechanics need to be balanced, or do you think all mechanics except ganking should be balanced?

You can talk about those as much as you want, go right ahead and report them and if they've legitimately said that they should be banned. Much like how I supported Sohkar getting banned in the E1 situation (which he unfortunately did not). All potential griefing should be reported, and all of what CCP considers griefing should be dealt with. Like how code purposely grief people for tears and hide behind RP as an excuse.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#480 - 2015-01-09 00:13:39 UTC
Lucas Kell wrote:
Where have I advocated the removal of every form of PVP form highsec?


Here you go.


Quote:
Wrong in what way?


In that ganking, if anything, needs to be significantly buffed. Barring CODE, which only managed to do so with a frankly enormous SRP for a highsec entity, ganking is extremely rare. You're more likely to be in an real car accident than get ganked on a freighter.

CONCORD needs to have it's response times scaled back, some variance put into them, and faction police need to be removed. For starters.

Quote:
Like how code purposely grief people for tears and hide behind RP as an excuse.


So when I gank someone, they explode into EULA violations, and I laugh at them for their childish, petulant over reaction to a videogame...

I am somehow the griefer.

Congrats, you're beyond redemption. Once again folks, the pitfall of subjectivity.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.