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vindicator vs machariel?

Author
Novix Akachi
Doomheim
#1 - 2014-12-27 19:53:47 UTC
Hello,Big smile
I was thinking of starting a skill plan for incursions, and hoping to get the minimum fit for wtm in 30 days from now.
The thing is, i dont know which pirate bs i want to get in, both have cool looks and great dps.
BUT, some told me vindicator have squichy shields and are more vulnerable than machariels, and others said that vindicators are more liked by incursions fc and are more useful.
So my questions are:
What are your thoughts about this?
What do you advise?
And
Why ( so i can understand the motives Ugh
Jurico Elemenohpe
Flipsid3 Tactics
#2 - 2014-12-27 22:35:08 UTC
Not sure 30d is enough, but anyway..
Vindicator is more vulnerable than the Mach, but is also preferred because it does trillions of dps and have 90% webs (making everyone apply dps better). It's the holy trinity of brawler ships.
Mach is less vulnerable than the Vindi, but fights at a range anyway. It's a sniper with high alpha. Less preferred because what's alpha when you can do a trillion dps, right? I'm not sure which would be fast skill train friendly, I know you can get a pretty fast autocannon mach for incursions, but it's typically arties in incursions.

I'd probably go Mach but that's just because I like arty
Novix Akachi
Doomheim
#3 - 2014-12-27 22:57:25 UTC
i only need to train the guns, all the support skills are at 3/4 already and gallente bs trained at 4, so 30 days more to be able to get a so so mach or vindi pilot.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2014-12-27 23:05:32 UTC
wouldn't go with a vindi, you'll be expected to have shiny webs to web things. Just go with a mach and pew pew at the back
Novix Akachi
Doomheim
#5 - 2014-12-27 23:19:19 UTC
a mach with autocanons or artillery ?? which is better (more likely to get picked faster)
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#6 - 2014-12-27 23:30:41 UTC
would go with 1200mm arty since u dont have good gun skills yet, you'll find range on ACs pretty low until you get those skills up.
Cannibal Kane
Viziam
Amarr Empire
#7 - 2014-12-28 02:01:32 UTC
Jurico Elemenohpe wrote:
Not sure 30d is enough, but anyway..
Vindicator is more vulnerable than the Mach, but is also preferred because it does trillions of dps and have 90% webs (making everyone apply dps better). It's the holy trinity of brawler ships.
Mach is less vulnerable than the Vindi, but fights at a range anyway. It's a sniper with high alpha. Less preferred because what's alpha when you can do a trillion dps, right? I'm not sure which would be fast skill train friendly, I know you can get a pretty fast autocannon mach for incursions, but it's typically arties in incursions.

I'd probably go Mach but that's just because I like arty


When I saw the sentence Vindicator is more vulnerable than a mac I almost lost it. Then I realized he was talking about Incursions and those fools shield fit the Vindi's. Disgusting...

"Kane is the End Boss of Highsec." -Psychotic Monk

Jurico Elemenohpe
Flipsid3 Tactics
#8 - 2014-12-28 02:04:27 UTC  |  Edited by: Jurico Elemenohpe
Cannibal Kane wrote:
Jurico Elemenohpe wrote:
Not sure 30d is enough, but anyway..
Vindicator is more vulnerable than the Mach, but is also preferred because it does trillions of dps and have 90% webs (making everyone apply dps better). It's the holy trinity of brawler ships.
Mach is less vulnerable than the Vindi, but fights at a range anyway. It's a sniper with high alpha. Less preferred because what's alpha when you can do a trillion dps, right? I'm not sure which would be fast skill train friendly, I know you can get a pretty fast autocannon mach for incursions, but it's typically arties in incursions.

I'd probably go Mach but that's just because I like arty


When I saw the sentence Vindicator is more vulnerable than a mac I almost lost it. Then I realized he was talking about Incursions and those fools shield fit the Vindi's. Disgusting...
Haha. More efficient is more isk is more splosions. Don't hate the Shield Vindi, become the Shield Vindi.
Is there any subcap you can't fly?
Cannibal Kane
Viziam
Amarr Empire
#9 - 2014-12-28 02:38:54 UTC
Jurico Elemenohpe wrote:
Cannibal Kane wrote:
Jurico Elemenohpe wrote:
Not sure 30d is enough, but anyway..
Vindicator is more vulnerable than the Mach, but is also preferred because it does trillions of dps and have 90% webs (making everyone apply dps better). It's the holy trinity of brawler ships.
Mach is less vulnerable than the Vindi, but fights at a range anyway. It's a sniper with high alpha. Less preferred because what's alpha when you can do a trillion dps, right? I'm not sure which would be fast skill train friendly, I know you can get a pretty fast autocannon mach for incursions, but it's typically arties in incursions.

I'd probably go Mach but that's just because I like arty


When I saw the sentence Vindicator is more vulnerable than a mac I almost lost it. Then I realized he was talking about Incursions and those fools shield fit the Vindi's. Disgusting...
Haha. More efficient is more isk is more splosions. Don't hate the Shield Vindi, become the Shield Vindi.
Is there any subcap you can't fly?


Nope,

I have near perfect skills for everything subcap and indy.

"Kane is the End Boss of Highsec." -Psychotic Monk

Jurico Elemenohpe
Flipsid3 Tactics
#10 - 2014-12-28 02:41:58 UTC
Cannibal Kane wrote:
Jurico Elemenohpe wrote:
Cannibal Kane wrote:
Jurico Elemenohpe wrote:
Not sure 30d is enough, but anyway..
Vindicator is more vulnerable than the Mach, but is also preferred because it does trillions of dps and have 90% webs (making everyone apply dps better). It's the holy trinity of brawler ships.
Mach is less vulnerable than the Vindi, but fights at a range anyway. It's a sniper with high alpha. Less preferred because what's alpha when you can do a trillion dps, right? I'm not sure which would be fast skill train friendly, I know you can get a pretty fast autocannon mach for incursions, but it's typically arties in incursions.

I'd probably go Mach but that's just because I like arty


When I saw the sentence Vindicator is more vulnerable than a mac I almost lost it. Then I realized he was talking about Incursions and those fools shield fit the Vindi's. Disgusting...
Haha. More efficient is more isk is more splosions. Don't hate the Shield Vindi, become the Shield Vindi.
Is there any subcap you can't fly?


Nope,

I have near perfect skills for everything subcap and indy.
Wow. 80-90m SP, I assume? Must be nice being able to fly so many ships. Do you fly many of them or just stick to a few?
J'Poll
School of Applied Knowledge
Caldari State
#11 - 2014-12-28 03:07:01 UTC
Kane AMA incoming...

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Veers Belvar
Swordmasters of New Eden
#12 - 2014-12-28 04:14:01 UTC
Vindi is preferred due to more raw dps, which is helpful for 2/3 of the HQ sites which have towers. Mach is tankier and requires less effort when arty fit since you only fire every 15 seconds. I prefer a mach, but a Vindi will get you into a fleet more quickly before you have a rep built up.
Sabriz Adoudel
Move along there is nothing here
#13 - 2014-12-28 04:31:47 UTC
Jurico Elemenohpe wrote:
Not sure 30d is enough, but anyway..
Vindicator is more vulnerable than the Mach, but is also preferred because it does trillions of dps and have 90% webs (making everyone apply dps better). It's the holy trinity of brawler ships.
Mach is less vulnerable than the Vindi, but fights at a range anyway. It's a sniper with high alpha. Less preferred because what's alpha when you can do a trillion dps, right? I'm not sure which would be fast skill train friendly, I know you can get a pretty fast autocannon mach for incursions, but it's typically arties in incursions.

I'd probably go Mach but that's just because I like arty



You won't have 90% webs in the OP's timeframe, you will at best have 84% (60% from the web, *1.4 from level 4 BS skill). The difference between 90% and 84% webs is extreme.

OP - If you want to experiment with incursions, look into tech 1 battleships. They won't financially cripple you when you lose one to a mongrel like me.

I support the New Order and CODE. alliance. www.minerbumping.com

Crimson Draufgange
The Seven Shadows
Scotch And Tea.
#14 - 2014-12-28 06:43:03 UTC
I used to do incursions. Vindicators are a great bonus to a fleet because of it's strong webbing power. The mach does have better shields and can probably put out more dps.

Most incursion fleets are shield tanked, however there are some that are armor tanked. If you prefer armor fleets, your vindicator is your best choice.

My Velator is overpowered.

"I use my hairgel to tackle my targets because it has a long lasting firm hold." - Me.

Jurico Elemenohpe
Flipsid3 Tactics
#15 - 2014-12-28 06:54:16 UTC
Crimson Draufgange wrote:
I used to do incursions. Vindicators are a great bonus to a fleet because of it's strong webbing power. The mach does have better shields and can probably put out more dps.

Most incursion fleets are shield tanked, however there are some that are armor tanked. If you prefer armor fleets, your vindicator is your best choice.
??
Mach or Vindi does more dps in your opinion?
Sabriz Adoudel wrote:
Jurico Elemenohpe wrote:
Not sure 30d is enough, but anyway..
Vindicator is more vulnerable than the Mach, but is also preferred because it does trillions of dps and have 90% webs (making everyone apply dps better). It's the holy trinity of brawler ships.
Mach is less vulnerable than the Vindi, but fights at a range anyway. It's a sniper with high alpha. Less preferred because what's alpha when you can do a trillion dps, right? I'm not sure which would be fast skill train friendly, I know you can get a pretty fast autocannon mach for incursions, but it's typically arties in incursions.

I'd probably go Mach but that's just because I like arty



You won't have 90% webs in the OP's timeframe, you will at best have 84% (60% from the web, *1.4 from level 4 BS skill). The difference between 90% and 84% webs is extreme.

OP - If you want to experiment with incursions, look into tech 1 battleships. They won't financially cripple you when you lose one to a mongrel like me.
I was just referring to the global scale (All V) for those numbers :p
Do people actually suicide gank incursion ships? I thought Mission Runners were your(highsec pvprs) preferred target because Incursion boats will have logi unless you hit them while they're travelling, but then they have sentry guns on their side and you'd probably need to have the fleet pre prepared (although I suppose if you're doing it you would have the fleet anyway)
Adrie Atticus
Caldari Provisions
Caldari State
#16 - 2014-12-28 10:55:35 UTC
Vindi does way more dps (2x or more) but has a fast rate of fire which means less damage per shot. Machariel is purely based around the biggest alpha you can get with low DPS to pop smaller ships at range quickly.
Oracle of Machina
The Scope
Gallente Federation
#17 - 2014-12-28 11:05:52 UTC  |  Edited by: Oracle of Machina
The Machariels and Vindicators have almost the same requirements as far as Warp to Me incursions goes, being they're both Gallente/Minmatar pirate faction. Aside from the guns, of course.

The biggest difference is that you're going to run into more cap issues with the Vindis and need better shield tank skills to reach the minimum requirements. As a Machariel pilot, I don't have a lot of issues getting into WTM fleets, but Vindis do get picked up a lot faster. 1200 Mach's also need more in the way of powergrid, so Advanced Weapon Management to at least III for meta and Powergrid to V is a must for it. Autocannon Machs are taken, but they chew through ammo very quickly, so make sure to have a lot on standby if you go that route.

I don't really know what other incursion groups require, but I'd check them out and see what they use if you want to run with them. Some of them might even have skill queues you can look at and download. If you're a brand-new pilot, I can guarantee that even the newest newbro fit is going to take more than 30 days.
Novix Akachi
Doomheim
#18 - 2014-12-28 11:19:00 UTC
So a vindi will require more cap/shield skills to work for incursions, while the mach wont be as needed cause it has less utility to a fleet?
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#19 - 2014-12-28 12:46:54 UTC
Been some time I ran my last Incursion, but I was under the impression that Vindis got picked up a lot faster mostly because Machs were as common as confetti whereas Vindis were a lot rarer.

Still, both of them were left in the dust when it came to the demand for Logis. Of course, flying a Logi requires a different skillset altogether, not to mention absolute reliability of the pilot. Also, good Incursion groups would only go with trusted and tested Logibros considering how dependant the whole fleet is on them....

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Keno Skir
#20 - 2014-12-28 12:53:06 UTC
1. Get the Mach, Vindi will show low skills more.

2. At 3.5 months in game you shouldn't really be sitting in a pirate battleship but whatever :)

3. Shield Vindi is a waste of a proper armor battleship..
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