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CCP, why did you break cloaking?

Author
DeLaBu
CAF Industries
#21 - 2011-11-30 12:00:11 UTC
Jade Constantine wrote:
Rek Seven wrote:
I didn't know it was like this in the old days but I think it's stupid. How could you explain enemy ships not decloaking you story wise?


Cloaking fields obviously phase your ship out of realspace to a degree into one of the infinite realms of quantum energy and whilst an uncloaked ship (anchored fully in the universe of the real) creates a microgravitational field that causes close proximity cloaking fields (under 2500 meters) to collapse - multiple cloaked vessels don't do this because each is wrapped in its own divergent quantum phase singluarity only tangentally connected to the real. (which is also why cloaked ships can't fire weapons Star Trek style.)

Simple really.


/thread
Rek Seven
University of Caille
Gallente Federation
#22 - 2011-11-30 12:23:36 UTC
Well if i'm the only one that doesn't like this, then i guess it's not an issue. Blink

On the plus side, it's going to be awesome warping in a squad of stealth bombers!
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#23 - 2011-11-30 12:26:05 UTC
Uncloak your ship and fly around trying to decloak them?

Problem solved?
Captain Megadeath
Sebiestor Tribe
Minmatar Republic
#24 - 2011-11-30 12:28:07 UTC
Long John Silver wrote:
Rek Seven wrote:
Yeah because ships passing throw eachother makes perfect sence... If you think that you're a real tard.


Just as much sense as undocking, aligning for warp and accelerating straight through the station, in fact.

Blink


Yes, it isn't like warp engines move your ship by placing your ship in a bubble and warping space around it ....... erm nevermind.... Twisted
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