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Player Features and Ideas Discussion

 
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A solo idea

First post
Author
Yige Shen
Zhi Zheng
#41 - 2014-12-21 04:13:48 UTC
I have a second account already trained in half the industrial skills and he'll be rolling in the dough soon enough.

dont make me call miku bjj

McChicken Combo HalfMayo
The Happy Meal
#42 - 2014-12-21 04:19:45 UTC  |  Edited by: McChicken Combo HalfMayo
In the event this isn't a troll...

Suggest introduction of that dojo idea on Sisi only. Then you can do all the solo you want on the test server.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Yige Shen
Zhi Zheng
#43 - 2014-12-21 04:23:39 UTC
McChicken Combo HalfMayo wrote:
In the event this isn't a troll...

Suggest introduction of that dojo idea on Sisi only. Then you can do all the solo you want on the test server.


By dojo do you mean ninja and samurai? Where the ninja is an assassin and the samurai is a warrior?

dont make me call miku bjj

Daichi Yamato
Jabbersnarks and Wonderglass
#44 - 2014-12-21 04:36:11 UTC
What makes solo play interesting is that its not easy to do, and you have to have real skill rather than characters SP. If you make it about the SP, or create some mechanic that makes it easier for solo players then you take that away.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Yige Shen
Zhi Zheng
#45 - 2014-12-21 04:45:27 UTC
I say let the warp core stabilizers work instead of being obsolete.....making soloing a million times better. The ship or module that can only be targeted by one ship isn't that bad an idea......but hey it's not perfect.

dont make me call miku bjj

Anhenka
The New Federation
Sigma Grindset
#46 - 2014-12-21 04:52:58 UTC
Yige Shen wrote:
I say let the warp core stabilizers work instead of being obsolete.....making soloing a million times better. The ship or module that can only be targeted by one ship isn't that bad an idea......but hey it's not perfect.


It's not "that bad", it's bad like drinking a uranium milkshake, like hooking up with people exiting an STD clinic, like Sriracha eyedrops, like socks and sandals together.

It wold be completely, unequivocally, absolutely gamebreaking.

I would abuse it so hard it would be hilarious. Smartbombing ships camping every gate with smart-bombs, gatecamping while being locked from 240 km away by an alt, sitting in front of jita with 100 plex in my cargohold and no way to damage me while showing off screenshots of my cargohold level of hilariously terrible idea.
Yige Shen
Zhi Zheng
#47 - 2014-12-21 04:56:35 UTC
Anhenka wrote:
Yige Shen wrote:
I say let the warp core stabilizers work instead of being obsolete.....making soloing a million times better. The ship or module that can only be targeted by one ship isn't that bad an idea......but hey it's not perfect.


It's not "that bad", it's bad like drinking a uranium milkshake, like hooking up with people exiting an STD clinic, like Sriracha eyedrops, like socks and sandals together.

It wold be completely, unequivocally, absolutely gamebreaking.

I would abuse it so hard it would be hilarious. Smartbombing ships camping every gate with smart-bombs, gatecamping while being locked from 240 km away by an alt, sitting in front of jita with 100 plex in my cargohold and no way to damage me while showing off screenshots of my cargohold level of hilariously terrible idea.


And if i was CCP an liked the idea and somehow someway smart bombs were all that I would just make a lot of restrictions. Case closed. I know the navy makes absolutly no sense and neither do chat channels. Where there's a will there's a way

dont make me call miku bjj

baltec1
Bat Country
Pandemic Horde
#48 - 2014-12-21 05:04:11 UTC
This thread is mind cancer.
McChicken Combo HalfMayo
The Happy Meal
#49 - 2014-12-21 05:11:52 UTC
Yige Shen wrote:
McChicken Combo HalfMayo wrote:
In the event this isn't a troll...

Suggest introduction of that dojo idea on Sisi only. Then you can do all the solo you want on the test server.


By dojo do you mean ninja and samurai? Where the ninja is an assassin and the samurai is a warrior?

3/10

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Foxicity
The Scope
Gallente Federation
#50 - 2014-12-21 05:22:02 UTC
Jesus just buy a 2XLASB Sleipnir and go be a solo legend. You're welcome.
[/thread]
Yige Shen
Zhi Zheng
#51 - 2014-12-21 06:23:13 UTC
RED Federation
The Happy Meal
Goonswarm
DARKNESS
Xero Security and Technologies
Snuffed Out
The Devil's Warrior Alliance

Was there a point? Your'e all looking for easy kills not real combat. You probably didn't like it when they came out with dueling.

dont make me call miku bjj

ShahFluffers
Ice Fire Warriors
#52 - 2014-12-21 06:38:19 UTC
Welcome to EVE. Where nothing is fair and true mastery comes when you know how to manipulate the probabilities of a situation to your advantage.

Also...
Yige Shen wrote:
It's simple math. Same ships same skills same strategies = fleet wins. But also means no one won. Just because a few people have defeated fleets doesn't mean they do it 100% of the time.

If you, as a solo person, are able to win against multiple people 100% of the time then that means everyone would be able to win 100% of the time (because everyone IS effective a "solo player" as far as the game mechanics are concerned).

Let me pose this philosophical question to you: What happens when two unstoppable forces meet?


In any game, there are winners and losers. You can't win every single time. And even if you did, that would not make you "Legendary."
Yige Shen
Zhi Zheng
#53 - 2014-12-21 06:40:57 UTC  |  Edited by: Yige Shen
ShahFluffers wrote:
Welcome to EVE. Where nothing is fair and true mastery comes when you know how to manipulate the probabilities of a situation to your advantage.

Also...
Yige Shen wrote:
It's simple math. Same ships same skills same strategies = fleet wins. But also means no one won. Just because a few people have defeated fleets doesn't mean they do it 100% of the time.

If you, as a solo person, are able to win against multiple people 100% of the time then that means everyone would be able to win 100% of the time (because everyone IS effective a "solo player" as far as the game mechanics are concerned).

Let me pose this philosophical question to you: What happens when two unstoppable forces meet?


In any game, there are winners and losers. You can't win every single time. And even if you did, that would not make you "Legendary."



You have winners you have losers and you have stalemates or two dead pilots. Just like chess, just like sports when the overtime is to much and everything.

When I played Ultima Online my brother and another guy were fighting and they couldn't beat each other then afterward we all three became friends. It's a natural occurance and probably happens even now in Eve.

dont make me call miku bjj

Jurico Elemenohpe
Flipsid3 Tactics
#54 - 2014-12-21 06:51:04 UTC  |  Edited by: Jurico Elemenohpe
Fly a Garmur and avoid long range webs, problem solved (assuming you don't get out piloted)

Fly a Carrier and destroy frigate gangs, problem solved (assuming they don't bring larger ships)

https://www.youtube.com/watch?v=iM5Zblp9UHc

You want to pretty much destroy eve and make it a dueling game.

And it would probably ruin suicide ganking as well.
Yige Shen
Zhi Zheng
#55 - 2014-12-21 06:59:02 UTC
Yige Shen wrote:
Earth year 10,000....MMO's are perfected and you will have no problems with how MMO's are, soloing included.


Soloing and fair matches will always be a concern not luck and advantages. As it stands a fleet wins and you don't actually accomplish anything except easy kills. And a fleet of experienced soloists win too and that's the same.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#56 - 2014-12-21 07:19:30 UTC
Im in a position where I know I wont win 100% of the time without a fleet. Yeah I can die by someone whos played the game years longer than me but why should I die by big groups of rookies? Someone said it's an amazing feature how you can start the game and kill anyone out there either by some advantage point or grouping up with people but that's not amazing. If it was a game where you manually fly then that's ok. But you spend countless hours gaining skills.

dont make me call miku bjj

Anhenka
The New Federation
Sigma Grindset
#57 - 2014-12-21 07:28:37 UTC
Yige Shen wrote:
Im in a position where I know I wont win 100% of the time without a fleet. Yeah I can die by someone whos played the game years longer than me but why should I die by big groups of rookies? Someone said it's an amazing feature how you can start the game and kill anyone out there either by some advantage point or grouping up with people but that's not amazing. If it was a game where you manually fly then that's ok. But you spend countless hours gaining skills.


I don't know I'll win even if I have a fleet of a thousand behind me.

I have seen hundreds of ships die to a single bomb wave by six players. I have seen a single player kill a dozen other people at the same time solo. I have seen hundreds of players clash before they all die to a third party fleet coming out of nowhere. I have seen single players unable to kill each other fight until downtime. I have seen frigate fleets get pipebombed by a few players.

There will never be 100% chance of victory or defeat, in any circumstances. The basis of EVE is uncertainty and unpredictability.

Frankly, please uninstall EVE, it's clearly not the game for you.
Yige Shen
Zhi Zheng
#58 - 2014-12-21 07:33:30 UTC  |  Edited by: Yige Shen
Anhenka wrote:
Yige Shen wrote:
Im in a position where I know I wont win 100% of the time without a fleet. Yeah I can die by someone whos played the game years longer than me but why should I die by big groups of rookies? Someone said it's an amazing feature how you can start the game and kill anyone out there either by some advantage point or grouping up with people but that's not amazing. If it was a game where you manually fly then that's ok. But you spend countless hours gaining skills.


I don't know I'll win even if I have a fleet of a thousand behind me.

I have seen hundreds of ships die to a single bomb wave by six players. I have seen a single player kill a dozen other people at the same time solo. I have seen hundreds of players clash before they all die to a third party fleet coming out of nowhere. I have seen single players unable to kill each other fight until downtime. I have seen frigate fleets get pipebombed by a few players.

There will never be 100% chance of victory or defeat, in any circumstances. The basis of EVE is uncertainty and unpredictability.

Frankly, please uninstall EVE, it's clearly not the game for you.



On the contrary I have seen countless upon countless upon countless pilots die at the gates into null sec for many years on the map all day long except at 4 A.M. but who knows if anyone was going out there. And i saw that they made a ship immune to warp scramble bubbles. And I've been playing since 2007, this isn't my first account.
And I'm keeping Eve whether I have to fleet with millions of others or not, this is just an idea forum to help improve the game.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#59 - 2014-12-21 07:58:41 UTC
EVE is like putting on a sumo outfit and knocking your friends around and not like real sumo wrestlers grappling to win. And you know they arn't skimping on eating everything in sight even skill points in order to get tougher and the eating possibilities are endless. And my point is what is the point in strapping on a sumo outfit and knocking people around when you have the opportunity to gain endless skills and win the game in a manner. That's the point in every game to win. Not to lose 500 million isk every single day by getting unlucky and colliding with a hundred ships with 50 million scramblers.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#60 - 2014-12-21 08:07:35 UTC
And I have another idea. Get rid of making ISK. And for all of you pretend like that's all you heard. For CCP I suggest gaining skills to make a ship and all you need is the mining equipment like in planetary operations. When you die you revive at the station go to planetary operations and get another ship just like you got a clone. With the skill groups being all of the categories for each kind of ship.

dont make me call miku bjj