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A solo idea

First post
Author
Yige Shen
Zhi Zheng
#1 - 2014-12-20 04:54:28 UTC
One thing i will never be able to do is defeat a fleet. And they are everywhere, guarding the gates to null sec and everything. I think a way for us numerous solo pilots to solo the game is to make a tech III module or ship that can only be targeted by one ship.

dont make me call miku bjj

Kharnakh
Imperial Academy
Amarr Empire
#2 - 2014-12-20 05:02:49 UTC
Lol
Anhenka
The New Federation
Sigma Grindset
#3 - 2014-12-20 05:08:26 UTC
1/10
Yige Shen
Zhi Zheng
#4 - 2014-12-20 05:09:26 UTC
There definitly NEEDS to be solo, otherwise it doesnt matter how good you are but how many people are with you.

dont make me call miku bjj

Anhenka
The New Federation
Sigma Grindset
#5 - 2014-12-20 05:15:38 UTC
Yige Shen wrote:
There definitly NEEDS to be solo, otherwise it doesnt matter how good you are but how many people are with you.


Ok, let's pretend for a minute that you are actually a poor misguided noob instead of a troll.

Situation A: I take two of these ships, they both lock each other then they go on a massive rampage wherever they want, completely invincible unless they are so bad as to be killed by the very few non targeted aoe weapons (or FoF missiles, but lolno).

Situation B: I take an active tank version of this ship, and dive into a cloud of 300 brave noobies in trash ships, killing them one by one and easily tanking the one person who has me locked in his pathetic frig.



But aside from those and all the other ways this could be abused, there's the simple fact that EVE IS NOT FAIR!
1v1 is OK. 1v2 is OK. 1v500 is OK

Soloing skill is knowing how to fly solo even against bad odds, what you can take, what you can't, and how to optimally engage/disengage. The actually shooting part is only a small bit.

EVE owes you nothing that allows you to only permit one person at a time to fight you as if it were some archaic dueling arena.
Lugh Crow-Slave
#6 - 2014-12-20 05:38:04 UTC
Yige Shen wrote:
There definitly NEEDS to be solo, otherwise it doesnt matter how good you are but how many people are with you.



First i will say that yes the more people you have the better your odds are however even a solo pilot can take on a large fleet if he knows what he is doing. (I would like you to remember that this is not only an MMO but an MMO based heavily on player inaction so it stands to reason that the odds would stack in favor of a fleet)

however perhaps CCP could give the TSB a look at to make it a more useful tool in the mean time though take a look at some of these videos if you really are just new to PvP
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#7 - 2014-12-20 05:41:28 UTC
Yige Shen wrote:
There definitly NEEDS to be solo, otherwise it doesnt matter how good you are but how many people are with you.

Solo is already a thing. No further changes are needed.
Yige Shen
Zhi Zheng
#8 - 2014-12-20 05:57:50 UTC  |  Edited by: Yige Shen
I dunno but an experienced fleet beats an experienced solo player hands down. But did they win? Seems like theres not enough solo in any MMO, making it only about how many people your with and not how great you are. And its not winning if you have a million people with you so whats the meaning and purpose in becoming anything like a legend?
Heres a senerio. If you mastered soloing and you found another player that mastered soloing and another and you grouped up then you have what you could say 3 solo pilots against one solo pilot. Making it about how many people your with once again.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#9 - 2014-12-20 06:40:20 UTC
Anhenka wrote:
Yige Shen wrote:
There definitly NEEDS to be solo, otherwise it doesnt matter how good you are but how many people are with you.


Ok, let's pretend for a minute that you are actually a poor misguided noob instead of a troll.

Situation A: I take two of these ships, they both lock each other then they go on a massive rampage wherever they want, completely invincible unless they are so bad as to be killed by the very few non targeted aoe weapons (or FoF missiles, but lolno).

Situation B: I take an active tank version of this ship, and dive into a cloud of 300 brave noobies in trash ships, killing them one by one and easily tanking the one person who has me locked in his pathetic frig.



But aside from those and all the other ways this could be abused, there's the simple fact that EVE IS NOT FAIR!
1v1 is OK. 1v2 is OK. 1v500 is OK

Soloing skill is knowing how to fly solo even against bad odds, what you can take, what you can't, and how to optimally engage/disengage. The actually shooting part is only a small bit.

EVE owes you nothing that allows you to only permit one person at a time to fight you as if it were some archaic dueling arena.


Situation A can be taken care of by only allowing one target lock for your ship. and all the other situations need formatted into a working aspect of the game like any other initial idea.

dont make me call miku bjj

Kharnakh
Imperial Academy
Amarr Empire
#10 - 2014-12-20 06:44:45 UTC
Yige Shen wrote:
Seems like theres not enough solo in any MMO


You know the first 2 letters of that acronym stand for 'Massively Multiplayer' right?
Anhenka
The New Federation
Sigma Grindset
#11 - 2014-12-20 06:47:30 UTC
Yige Shen wrote:

Situation A can be taken care of by only allowing one target lock for your ship. and all the other situations need formatted into a working aspect of the game like any other initial idea.


Might I suggest the game Nidhogg? Two people, even odds, personal skill, wits, and reaction time decide the winner.

You are obviously not actually looking to play an MMO, unless the massively multiplayer part means "I only want to interact with at most one person at a time" and nobody told me about the change.

P.S: Even with only one outbound target lock at a time, it only turns it into a situation where two ships can make each other invulnerable. Combine that with smartbombs and you can gatecamp a lowsec gate with smartbombs all day, remaining just outside of the minimum smartbombing restriction range.

If someone brings in their own smartbombing ship to try and kill you, all you have to do is move in a few hundred meters to be within the smartbomb restriction range for near total safety.


TLDR: No, bad, still bad, terrible bad idea. Go play some 1v1 game.
Yige Shen
Zhi Zheng
#12 - 2014-12-20 06:47:44 UTC  |  Edited by: Yige Shen
Kharnakh wrote:
Yige Shen wrote:
Seems like theres not enough solo in any MMO


You know the first 2 letters of that acronym stand for 'Massively Multiplayer' right?



Thus there would be no winning only interaction.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#13 - 2014-12-20 06:52:07 UTC
Anhenka wrote:
Yige Shen wrote:

Situation A can be taken care of by only allowing one target lock for your ship. and all the other situations need formatted into a working aspect of the game like any other initial idea.


Might I suggest the game Nidhogg? Two people, even odds, personal skill, wits, and reaction time decide the winner.

You are obviously not actually looking to play an MMO, unless the massively multiplayer part means "I only want to interact with at most one person at a time" and nobody told me about the change.

P.S: Even with only one outbound target lock at a time, it only turns it into a situation where two ships can make each other invulnerable. Combine that with smartbombs and you can gatecamp a lowsec gate with smartbombs all day, remaining just outside of the minimum smartbombing restriction range.

If someone brings in their own smartbombing ship to try and kill you, all you have to do is move in a few hundred meters to be within the smartbomb restriction range for near total safety.


TLDR: No, bad, still bad, terrible bad idea. Go play some 1v1 game.



Soloing is not a new idea. Speaking of soloing now not just my one idea.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#14 - 2014-12-20 06:55:51 UTC
Earth year 10,000....MMO's are perfected and you will have no problems with how MMO's are, soloing included.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#15 - 2014-12-20 07:00:19 UTC
Even galactical tournaments are a good soloing idea. And like a ninja in a samurai army. A samurai he is not but an assassin he is.

dont make me call miku bjj

Lugh Crow-Slave
#16 - 2014-12-20 07:06:56 UTC
Yige Shen wrote:
Seems like theres not enough solo in any MMO


I want you to remember what the MM stand for and think about why MMOs may favor the group
Yige Shen
Zhi Zheng
#17 - 2014-12-20 07:14:08 UTC
Lugh Crow-Slave wrote:
Yige Shen wrote:
Seems like theres not enough solo in any MMO


I want you to remember what the MM stand for and think about why MMOs may favor the group



MMO's are real world enviroments. Like the lone ranger. In which when he comes into a town where people he knows greets him, they don't go with him.

dont make me call miku bjj

Yige Shen
Zhi Zheng
#18 - 2014-12-20 07:51:50 UTC
Take this into account. If skills didn't end. Then you can solo when you have innumerable skills and your as great as your skills giving your rank of when you win or lose. Instead of how many people your with. If i got like 20 people to join me on eve even as noobies we could take out solo legends. 20 daredevils with stabilized medium shield boosters can kill anyone who's soloing flat out. Even his warp core stabilizer wont prevent millions of scrambles. And I'm sure there are a lot of noobies killing lots of legendary players. Making gaining skills for countless years worthless.

dont make me call miku bjj

Nevyn Auscent
Broke Sauce
#19 - 2014-12-20 08:15:11 UTC
Yige Shen wrote:

MMO's are real world enviroments. Like the lone ranger. In which when he comes into a town where people he knows greets him, they don't go with him.

The Lone Ranger also never solo'ed. He always had at least Tonto with him.
Yige Shen
Zhi Zheng
#20 - 2014-12-20 08:39:48 UTC
Well you know when Bruce Lee took on 400 kung fu masters he was gaining endless heavy assault missiles.

dont make me call miku bjj

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