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Counteract the cancer that gnaws Highsec

First post
Author
Zepher Helen Hawat
Malfurion Mining
#21 - 2014-12-19 17:14:24 UTC
Another TEAR post. Roll
Lugh Crow-Slave
#22 - 2014-12-19 17:19:52 UTC
Amak Boma wrote:
set concord timers to response time 1second , so nobody will be gankable as concord will instapop u even in 0.5


lol yes no one would ever be ganked again.... ever because as we all know you can't pop a ship in under 1 second.


Hiasa Kite
Brutor Tribe
Minmatar Republic
#23 - 2014-12-19 17:28:06 UTC
Lugh Crow-Slave wrote:
Amak Boma wrote:
set concord timers to response time 1second , so nobody will be gankable as concord will instapop u even in 0.5


lol yes no one would ever be ganked again.... ever because as we all know you can't pop a ship in under 1 second.



*sniffs Lugh*

You smell like Thrasher, with a hint of Tornado.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Kharnakh
Imperial Academy
Amarr Empire
#24 - 2014-12-19 18:36:33 UTC
Apol Regyri wrote:
...giving to Concord the opportunity to defend its territory.


Concord kills 100% of pilots illegally firing on other capsuleers in high sec.

I'd say they 'defend their territory' well enough.
Hiroshi Yakasuki
Yakasuki Enterprises
#25 - 2014-12-19 18:41:58 UTC
I think this thread is full of half-baked carebear suggestions from people too lazy to watch their screen or fit their ships properly.

Oh did I give away the two best counters to this 'problem?'

Watch your screen.

Fit your ship properly.
Flame Huany
Silver Lining Corp
#26 - 2014-12-19 19:18:32 UTC
I understand the frustration that many people feel when attacked by CODE.

I have lost ships and been podded more than once.

CODE does serve a useful function in the game by encouraging miners to train up ship protective skills and encouraging mining in fleets with Squad Leaders that have training in appropriate skills or even flying well fit and equipped ORCA.

There is one thing which really annoys me however: How is it that pilots with -9 standing or lower and with a fresh criminal incident tag flashing are allowed to dock at stations?

I want the chance to hunt the jerk down in system and send him home. Chances of success would be small if the transgressor were smart and keep moving.

Telling people to fit their ships is just arrogant nonsense. It takes a couple of years in game to fit out a really stable , bullet proof mining ship. At one time we only worried about individual pilots. Then it was two pilots attacking the same ship. Last week I watched 5 Code pilots attack one ship.


There were three Code ships and their spotter working a system that I mined in this morning.

Ok that is fair enough if extortion is acceptable in high sec. There is no penalty applied to ganking miners.

Not every player in EVE is able to participate in a regular mining fleet.
Give the Occasional miner a break and make it possible to get if not certain to get even.

Don't give me kill rights!! as an answer. Those Gankers are criminal flagged already. They are often one of half a dozen similar characters spread over a couple of accounts. If things get too intense they lay of that character until it has cooled down.

The only real solution is to accept that miners are going to get ganked but make it more possible for a little emotional satisfaction on the miners part.
Jenn aSide
Soul Machines
The Initiative.
#27 - 2014-12-19 19:35:07 UTC  |  Edited by: Jenn aSide
Apol Regyri wrote:
In order to counteract the cancer that gnaws Highsec :

Background :
Highsec is invaded by a mafia group (Example : CODE alliance) who want to take control and imposing their laws and a Pizzo to the residents of this area.
Concord is the legitimate group that ensures the order and peace in this area.

Solution to counter this scourge :
Because some groups seek to crowd out Concord, give the possibility to Concord to declare wardec to corporations or alliances that are trying to take control of Highsec area.

In addition to stop the harassment that many players suffer in Highsec (and especially new players), this new feature will balance the gameplay by giving to Concord the opportunity to defend its territory.


This post is an example of what happens when players (in a player driven game) bring player driven gameplay to the part of EVE that is most NPC driven lol.

High sec is where people go to hide from the fact that other human beings exist. In WH, low and Null space, people have to act and think to survive the predations of other people, in high sec it's "tank long enough for concord to arrive, dec-dodge or just stay in NPC corp and it's job done.

While I don't personally find the idea of ganking to be enjoyable , CODE (and groups like Goons before them) are vital to EVE Online as they are the ones reminding the lazy and anti-social themepark types that THIS IS SPARTA A SANDBOX ::kicks Persian ambassador into pit:: .

If you don't like CODE, fight back, organize, educate new players, but for the love of space-God stop trying to meta-game them away by begging CCP to save you.
Jenn aSide
Soul Machines
The Initiative.
#28 - 2014-12-19 19:43:41 UTC
Hiroshi Yakasuki wrote:
I think this thread is full of half-baked carebear suggestions from people too lazy to watch their screen or fit their ships properly.

Oh did I give away the two best counters to this 'problem?'

Watch your screen.

Fit your ship properly.


It's no different from any other kind of "mommie come save me" whining. it happens in multiple ways.

People would grr Goons all the time. On my main pvp toon I've got years worth of Goon killmails (I grr with Guns,. or did till Goons kicked my alliance out of Tribute, didn't want that region anyways). I just couldn't understand the people willing to post on forums over and over and over about how goons are ruining the game but couldn't be bothered to shoot at said goons with the imaginary guns this game has.

And don't get me started on AFK cloaking. I used to post "screw the afk-cloaker" ratting fits (like my warp stabbed FoFmissile/drone Typhoon) in those afk cloaker threads and you could damn near hear the crickets chirping. This is where I learned that the perpetual victim types don't want answers, they want coddling, they want someone else to expend the effort they themselves can't be arsed to to make a situation better.

That kind of attitude is bewildering to me. Most of the things people complain about are so easily countered it's not even funny.
Zephris
The Eldritch Circle
#29 - 2014-12-19 19:50:10 UTC
Everyone's missing the point.
Why don't NPC alliances dec corp / alliances that has low starting to them ?
It's not that hard to deal with: if you get decced by concord, just have enough high security status members and concord would drop the dec.
Black Pedro
Mine.
#30 - 2014-12-19 19:56:51 UTC
Zephris wrote:
Everyone's missing the point.
Why don't NPC alliances dec corp / alliances that has low starting to them ?
It's not that hard to deal with: if you get decced by concord, just have enough high security status members and concord would drop the dec.

What is a "dec" in this situation? How is it different than the faction police chasing individual outlaws? Are you just proposing that if a corp has an average security status below -5, that all members of that corp be chased by the faction police?

If so, I don't see what that will do to the out-of-corp alts.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#31 - 2014-12-19 20:08:22 UTC
you cant counter a group that spends very little time out of station as they wait for targets, and more so ccp isn't going to do nothing since GMs helped to make them

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

McChicken Combo HalfMayo
The Happy Meal
#32 - 2014-12-19 20:12:57 UTC
Agondray wrote:
you cant counter a group that spends very little time out of station as they wait for targets, and more so ccp isn't going to do nothing since GMs helped to make them

Sure you can. There are many ways to counter gankers, even groups of them. I think the real problem players have is the idea of having to actually be at the keyboard to do so.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Jean Luc Lemmont
Carebears on Fire
#33 - 2014-12-19 20:21:11 UTC
Jenn aSide wrote:
This is where I learned that the perpetual victim types don't want answers, they want coddling, they want someone else to expend the effort they themselves can't be arsed to to make a situation better.


The really sad part is this doesn't just apply to the game environment.

Will I get banned for boxing!?!?!

This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury

It's bonuses, not boni, you cretins.

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#34 - 2014-12-19 20:23:14 UTC
Time for the weekley "whaaa CODE!" thread I see.

I find this one to be an excellent medium well with a good amount of salt. Could use a bit of ground ginger.
Jenn aSide
Soul Machines
The Initiative.
#35 - 2014-12-19 20:23:19 UTC
Agondray wrote:
you cant counter a group that spends very little time out of station as they wait for targets, and more so ccp isn't going to do nothing since GMs helped to make them


This post is an example of the kind of self defeating behavior that makes CODE possible in the 1st place.
Zephris
The Eldritch Circle
#36 - 2014-12-19 20:23:58 UTC
Zepher Helen Hawat wrote:
Another TEAR post. Roll


A new player got ganked, complains, and it's a "tear post" because you guys can't wait to chase every single new player out of eve. Is this what's ganking about ? killing eve by eliminating new players because everyone start out at highsec ?

Don't surprised of CCP decide to crack down on you if you **** them off.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#37 - 2014-12-19 20:27:03 UTC
Jenn aSide wrote:
This post is an example of what happens when players (in a player driven game) bring player driven gameplay to the part of EVE that is most NPC driven lol.

High sec is where people go to hide from the fact that other human beings exist. In WH, low and Null space, people have to act and think to survive the predations of other people, in high sec it's "tank long enough for concord to arrive, dec-dodge or just stay in NPC corp and it's job done.

While I don't personally find the idea of ganking to be enjoyable , CODE (and groups like Goons before them) are vital to EVE Online as they are the ones reminding the lazy and anti-social themepark types that THIS IS SPARTA A SANDBOX ::kicks Persian ambassador into pit:: .

If you don't like CODE, fight back, organize, educate new players, but for the love of space-God stop trying to meta-game them away by begging CCP to save you.

I love you. We need more people like you.
Jenn aSide
Soul Machines
The Initiative.
#38 - 2014-12-19 20:28:30 UTC
Zephris wrote:
Zepher Helen Hawat wrote:
Another TEAR post. Roll


A new player got ganked, complains, and it's a "tear post" because you guys can't wait to chase every single new player out of eve. Is this what's ganking about ? killing eve by eliminating new players because everyone start out at highsec ?

Don't surprised of CCP decide to crack down on you if you **** them off.


Translation

If a 'new player' gets ganked and that makes him/her think "I don't know what happened, but Im gonna find out so that doesn't happen again, i might even find a way to gain revenge on the gankers", that marks them as "EVE material".

If the same thing happens and the new player thinks "that's unfair, i hate this game, im gonna go to the forums and get the developers to change this, else I'm out of here!", Well, I say "Good riddance"
Jenn aSide
Soul Machines
The Initiative.
#39 - 2014-12-19 20:30:16 UTC
Antillie Sa'Kan wrote:
Jenn aSide wrote:
This post is an example of what happens when players (in a player driven game) bring player driven gameplay to the part of EVE that is most NPC driven lol.

High sec is where people go to hide from the fact that other human beings exist. In WH, low and Null space, people have to act and think to survive the predations of other people, in high sec it's "tank long enough for concord to arrive, dec-dodge or just stay in NPC corp and it's job done.

While I don't personally find the idea of ganking to be enjoyable , CODE (and groups like Goons before them) are vital to EVE Online as they are the ones reminding the lazy and anti-social themepark types that THIS IS SPARTA A SANDBOX ::kicks Persian ambassador into pit:: .

If you don't like CODE, fight back, organize, educate new players, but for the love of space-God stop trying to meta-game them away by begging CCP to save you.

I love you. We need more people like you.


No! There can only be one!
Zephris
The Eldritch Circle
#40 - 2014-12-19 20:31:39 UTC  |  Edited by: Zephris
Jenn aSide wrote:
Zephris wrote:
Zepher Helen Hawat wrote:
Another TEAR post. Roll


A new player got ganked, complains, and it's a "tear post" because you guys can't wait to chase every single new player out of eve. Is this what's ganking about ? killing eve by eliminating new players because everyone start out at highsec ?

Don't surprised of CCP decide to crack down on you if you **** them off.


Translation

If a 'new player' gets ganked and that makes him/her think "I don't know what happened, but Im gonna find out so that doesn't happen again, i might even find a way to gain revenge on the gankers", that marks them as "EVE material".

If the same thing happens and the new player thinks "that's unfair, i hate this game, im gonna go to the forums and get the developers to change this, else I'm out of here!", Well, I say "Good riddance"


LOL Wut. You are new to this game, you finally trained for your first venture, you go to belt, and boom, suddenly, it's gone and you are a frozen corpse. Of course any sane person would say "**** this game" rather than keep playing, especially if they are on trial.

At the end of the day, I am not the one making the call, CCP is. technically the own everything in EVE, just keep that in mind.
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