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Player Features and Ideas Discussion

 
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We want your corp little things!

First post First post
Author
Justice Starcatcher
Asguard Security Service
#121 - 2014-12-17 01:08:40 UTC
It's very ironic that such a great thread is a such failure. By failure I mean the original intent to identify little changes.

Sorry CCP, but corp management now has to be one of the oldest aspects of the game and needs such a big overhaul that we can't identify little things.

Maybe this is a little thing:

Can having a headquarters actually give some benefit? Right now all it does is tell war dec'ers where to look first. Not that anyone actually puts their HQ where they really play.
Elisk Skyforge
State War Academy
#122 - 2014-12-17 01:17:19 UTC
Currently there are only 16 role title slots, maybe it can be increased a bit ?
XxTheKmanxX
Thunderwaffe
Goonswarm Federation
#123 - 2014-12-17 01:28:16 UTC
CEO's should be able to purge a person at any given time, the whole waiting for 24 hours after pulling roles is kinda dumb, if you have a corp thief or something you want to be able to kick them immediately.

Like everyone else, the Rejection evemail thing would be awesome, and also the Role Management/Title Management needs some serious work.
Mr Epeen
It's All About Me
#124 - 2014-12-17 01:50:19 UTC
The corp interface is fine... as long as there is no more than one person in the corp.

Mr Epeen Cool
Jacabon Mere
Capital Storm.
Out of the Blue.
#125 - 2014-12-17 02:18:46 UTC
Applying to an alliance is clunky. Why should you have to load every alliance in the game if the one you want to join isn't in the largest 50? a search function would help. Being able to apply from an alliances show info page would be handy.

Also you shouldn't have to Google how to quit an alliance.

Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. www.capitalstorm.net

Shaikar
PIE Inc.
Khimi Harar
#126 - 2014-12-17 02:34:02 UTC  |  Edited by: Shaikar
Roles are a mess, both how they work and how you manage them.
The interface is a fine example of how not to make a GUI, whilst the roles themselves contrive to be both overly complicated and not granular enough at the same time.

Honestly, the whole corp interface needs purging in fire and rebuilding from scratch.


If you've only got resources for little things though:

1) It's possible to get wallet divisions to have "0.01" ISK in them that can't be removed because the division doesn't have 0.01ISK in it to remove. I'm assuming this is a result of a rounding issue, probably from buying out of that wallet.
Clearly a minor issue, but it's annoying not being able to zero that division again until the assumed rounding smiles on you.

2) On that note, more wallet divisions would be nice.

3) Make corp taxes apply to loyalty points as well.

4) Medals - more graphics options! More golden/imperial ones. Big smile

5) Medals II - need the option to delete and/or amend them. Perhaps limit it to medals that haven't been issued (or displayed), but you should be able to delete and amend un-awarded medals so you can fix typos, remove duplicates etc.

6) Some way of recalling shares if the account has been inactive for X time. We've got some shares held by people who haven't logged in for 8+ years and they make the shareholder list untidy.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#127 - 2014-12-17 03:21:34 UTC
Milo Caman wrote:
Allow us to remote-stack and repackage (undamaged) corporate assets and deliveries!

Currently when making corporate-level couriers I am routinely going over the 250 item limit. This could be avoided if I were able to stack all the damn fuel that's come from sixteen different people.


Suggestion: Remote stacking Skill in trade skills with these ranges: "Station, System, 20 jumps, 40 jumps, Region"
Keywords: Asset_Management, Skills
Note: The idea was in the CSM list, but I dont like it for everyone, make it something to work for.

I suggested this here, do you like this idea?

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

TheSmokingHertog
Julia's Interstellar Trade Emperium
#128 - 2014-12-17 03:25:51 UTC
Anslo wrote:
Not needing to wait for someone to dock to boot them from corp.


Phoebe patch notes wrote:
Corporations and Alliances

When attempting to remove a character from a corporation whilst he is logged on and in space the character cannot be removed, but will now be marked for later automatic removal. During the next downtime, all pending removals will be automatically processed. A list of pending removals is visible in the Corp Management window to corp members with suitable roles.


Link

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Badden Powell
No Chit
#129 - 2014-12-17 03:25:52 UTC
I've never run a corp, but after scrolling through a few pages of this thread... DAMN! You asked for little things, but it seems that there is enough here to make an entire release around corp. management. I know that is not going to happen but if it is this much of a headache for those that are CEO's and Directors, can i assume that this is the first step in a series of steps to fix it? Somewhat like, "How do you eat an elephant? One bite at a time."
SiKong Ma
Perkone
Caldari State
#130 - 2014-12-17 03:28:30 UTC
My wishlist in corp management interface:

1) Fix Bugs: Sometimes switching between roles -> station services or others will cause the headers to disappear.

2) Simplify options: Don't have things like take from HQ, Based at, Others. IMHO, all 3 should just be combined. Flexibility is good but it makes things too complicated and tedious to setup.

3) Wallet viewing and accessing: Giving roles to use isk from a certain corp wallet should automatically give access to view that wallet division instead of having to go set accountant role.

4) Shorten Long Table: Some of the corp roles tables are so long I've to drag it across 2 screens to fully view it or resize each columns, just making it scrollable to the horizontally would help a lot, and don't forget to freeze pane on the pilot names. This is one of my pet peeves along with the disappearing headers.

5) Roles related to POS: Ship hangar sharing is one main issue in POS and security is difficult to setup without compromising full security, either add a personal ship hangar array OR add more levels of roles (i.e. newbros, vets, shiny, capital). Yes I do realize that we can now still use starbase fuel technician and config starbase equipment to differentiate but that's sort of like creative usage non-intended roles in my opinion.

6) Ability to split stacks in corp assets window (it's a nice to have thing but not critical).

7) Wonder if this is already available but the ability to quickly search for a corp member and give him the required role/title would help in setting up newbros or promoting a vet.

8) A nice to have feature would be to "assume" a created role (of a certain member) temporarily just to test things out. Again, I can do it with multiple chars or with a friend but again, it'll help the CEO/director's keep more of our hairs when toying with the corp management screens.

9) BPO locking issue: Once everyone voted the BPO should be able to unlock directly instead of waiting for the 1 day period.

10) Using BPO/BPC from containers: Please get this working again. For a while we were able to share BPO with certain measures of security and still able to differentiate between our BPO vs corp BPO vs someone else's BPO. Now, it's all back to a mess pile of BPO.

11) Yes, unlimited titles for roles would help instead of just 16.

Thanks for reading.
Fifth Blade
Jump Drive Appreciation Society
#131 - 2014-12-17 05:18:17 UTC
Milo Caman wrote:
Allow us to remote-stack and repackage (undamaged) corporate assets and deliveries!

Currently when making corporate-level couriers I am routinely going over the 250 item limit. This could be avoided if I were able to stack all the damn fuel that's come from sixteen different people.

An extension to this:

Allow us to split items in deliveries, both in person and remotely.
We can already do this by starting the creation of a corp contract and splitting through that interface but are denied though the usual, convenient, inventory or asset windows.

It is completely illogical to allow the functionality, yet make it as difficult as possible for the user.

Same thing with moving items from a personal hangar to deliveries, as a corp member (so that one is able to create a corp contract from a location without offices). You can do this by creating an "immediate" sell order and selling at a price above the highest buy order.
The order fails and they items are dumped into deliveries.

Why make this so difficult?
Fu Qjoo
Pangalactic Frontline Supply Agency
#132 - 2014-12-17 08:01:05 UTC
As no one mentioned it yet: roles.

And get rid of the need to have wallet access for POS usage.

And roles!
Setsune Rin
Ministry of War
Amarr Empire
#133 - 2014-12-17 08:50:32 UTC
CCP Punkturis wrote:
you're right, fix roles is not exactly a little thing and we understand the pain it's bringing you people

but a lot of good little things suggestions in here, keep them coming! <3


okay well screw the little things then, go tackle roles.

it's like a factor of 10000 more critical
Sturmwolke
#134 - 2014-12-17 10:00:59 UTC  |  Edited by: Sturmwolke
Shouldn't this be in F & I? Being in GD makes one skeptical whether this thread by CCP Punkturis is truly genuine.
I just need one thing - better corp wallet control. Let me elaborate the situation.

You sell a ship on the market - the handling account goes to Sales wallet, fine no issues.
Next you want to sell a repackaged POS asset on the market and want the handling account to be the Reserves wallet.

This is where the issue comes in.
You CANNOT manually SPECIFY or CHANGE the handling account in the sell GUI - instead, you have open the corp wallet tab, swap the default wallet to Reserve and then do the sale.
This is extremely klunky by itself, but becomes a nightmare with multiple assets and different items. This should've been fixed years ago and why this still exists today is mind boggling.

Edit:
The klunkiness applies to corp contracts as well.
Mara Pahrdi
The Order of Anoyia
#135 - 2014-12-17 10:14:28 UTC
Justice Starcatcher wrote:
Can having a headquarters actually give some benefit? Right now all it does is tell war dec'ers where to look first. Not that anyone actually puts their HQ where they really play.

Please don't. Currently this is a good thing. My headquarters are never where I am. Whenever I decide to move close to the current position of my headquarters, I move the headquarters first.

No need to make the decision a painful one Lol.

Remove standings and insurance.

Jacabon Mere
Capital Storm.
Out of the Blue.
#136 - 2014-12-17 10:43:12 UTC
Sturmwolke wrote:
Shouldn't this be in F & I? Being in GD makes one skeptical whether this thread by CCP Punkturis is truly genuine.
I just need one thing - better corp wallet control. Let me elaborate the situation.

You sell a ship on the market - the handling account goes to Sales wallet, fine no issues.
Next you want to sell a repackaged POS asset on the market and want the handling account to be the Reserves wallet.

This is where the issue comes in.
You CANNOT manually SPECIFY or CHANGE the handling account in the sell GUI - instead, you have open the corp wallet tab, swap the default wallet to Reserve and then do the sale.
This is extremely klunky by itself, but becomes a nightmare with multiple assets and different items. This should've been fixed years ago and why this still exists today is mind boggling.

Edit:
The klunkiness applies to corp contracts as well.


Yes this so much.

Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. www.capitalstorm.net

Lee Imahara
Tactical Feed.
Pandemic Horde
#137 - 2014-12-17 11:08:21 UTC
I don't think anyone else mentioned it, but roles need some work Lol.

Also, and slightly off, why can't we get alliance level bookmarks?
mcdoodle
Native Freshfood
Minmatar Republic
#138 - 2014-12-17 11:32:56 UTC
Other than Roles, maybe the ability to order / sticky corp & alliance bulletins
Raphael Ordo
PIE Inc.
Khimi Harar
#139 - 2014-12-17 11:59:23 UTC
Shaikar wrote:
Roles are a mess, both how they work and how you manage them.
The interface is a fine example of how not to make a GUI, whilst the roles themselves contrive to be both overly complicated and not granular enough at the same time.

Honestly, the whole corp interface needs purging in fire and rebuilding from scratch.


If you've only got resources for little things though:

1) It's possible to get wallet divisions to have "0.01" ISK in them that can't be removed because the division doesn't have 0.01ISK in it to remove. I'm assuming this is a result of a rounding issue, probably from buying out of that wallet.
Clearly a minor issue, but it's annoying not being able to zero that division again until the assumed rounding smiles on you.

2) On that note, more wallet divisions would be nice.

3) Make corp taxes apply to loyalty points as well.

4) Medals - more graphics options! More golden/imperial ones. Big smile

5) Medals II - need the option to delete and/or amend them. Perhaps limit it to medals that haven't been issued (or displayed), but you should be able to delete and amend un-awarded medals so you can fix typos, remove duplicates etc.

6) Some way of recalling shares if the account has been inactive for X time. We've got some shares held by people who haven't logged in for 8+ years and they make the shareholder list untidy.



Yes.
Fix the medals! I have at least two-three medals that was wrongly made, and I cannot even change or delete them, which is nuts.

I would also like to see more drag-drop features, and a clearer schedule on who has what roles and so on.
The interface itself could use a facelift.

Oh, and yeah, make it somewhat profitable to distinguish HQ from regular offices.
Zomgnomnom
Contra Ratio
GameTheory
#140 - 2014-12-17 12:00:13 UTC  |  Edited by: Zomgnomnom
A Corp notes section on a players char sheet so CEO Directors officers etc can put notes on a char for various reasons.