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Thera not pve friendly!

First post
Author
Sol Project
Shitt Outta Luck - GANKING4GOOD
#101 - 2014-12-11 12:13:01 UTC
Danalee wrote:
Sol Project wrote:

You missed an s there.
Seriously though, this is actually a nice idea.


Fixed, thanks!

And someone had another great idea, I love you guys (the good guys, not the plebians Cool)

D.

Bear

Hahahaha no, that s is on the wrong spot.

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Rain6637
GoonWaffe
Goonswarm Federation
#102 - 2014-12-11 12:35:49 UTC
Sol Project wrote:
Rain6637 wrote:
this sucks

I feel a change coming

Bonus points for persistency.
Lucky he can't lose skillpoints anymore.

the problem is the probing barrier. there will be players without friends who fall through the cracks. Thera will become a subscription killer just for being Thera. I didn't think about it until now, that it would be the cause of attrition, but it looks like it will cut the inexperienced from the herd of EVE like a roach motel (they check in, but don't check out).

Thera needs default warpable holes -or- concord police so players can take their time navigating and probing. As a C4 with a station, players will only be disappointed for going there thinking it's one thing, then discovering it's something else.

Thera is technically a C12 but that's just a quaint label.
Sol Project
Shitt Outta Luck - GANKING4GOOD
#103 - 2014-12-11 12:36:19 UTC
Eugene Kerner wrote:
this thread therafies me.

Thera doctors who can help with that.

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Sol Project
Shitt Outta Luck - GANKING4GOOD
#104 - 2014-12-11 12:42:18 UTC
Rain6637 wrote:
Sol Project wrote:
Rain6637 wrote:
this sucks

I feel a change coming

Bonus points for persistency.
Lucky he can't lose skillpoints anymore.

the problem is the probing barrier. there will be players without friends who fall through the cracks. Thera will become a subscription killer just for being Thera. I didn't think about it until now, that it would be the cause of attrition, but it looks like it will cut the inexperienced from the herd of EVE like a roach motel (they check in, but don't check out).

Thera needs default warpable holes -or- concord police so players can take their time navigating and probing. As a C4 with a station, players will only be disappointed for going there thinking it's one thing, then discovering it's something else.

Thera is technically a C12 but that's just a quaint label.

I'm partly lost on the point you are making.

I understand that getting out is an issue and I'd rather not see bubbles there,
no matter the type ... but I believe or hope that players will take care of overall security eventually.

What I don't understand, is ... the rest regarding probing, Ctypes (never WH'd),
and why anyone would expect something else than what it is. What would that be?

I'm missing something here, but can't figure it out.

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Rain6637
GoonWaffe
Goonswarm Federation
#105 - 2014-12-11 12:51:09 UTC
It sounds like a place worth being in. The probing barrier is the scanning requirement to find the doorways to the system... that character might be an example of a player who only has one character, and no ability to even find the holes to leave Thera. There's a chance he was trying to leave through the hole he came in from, but the location was old (and the exit had moved since he entered). He could have been trying to warp to a hole that wasn't there anymore.

leading players to believe it's anything besides a C4 wormhole (one that doesn't have capital ship-sized wormholes) is misleading on CCP's part.
knobber Jobbler
State War Academy
Caldari State
#106 - 2014-12-11 13:02:43 UTC
Is it not just an NPC nullsec system with customised mechanics to block combat capitals and deployable bubbles?
Rain6637
GoonWaffe
Goonswarm Federation
#107 - 2014-12-11 13:03:18 UTC
the rookie ships from Pend in Thera need to come equipped with civilian probe launchers and probes that are capable of finding highsec exits. Astrometrics I is one of the skills you start EVE with.

If there wasn't a 1 year timer on remote med clones, that would be another way to avoid Thera being a clone trap.
Commissar Kate
Kesukka
#108 - 2014-12-11 13:10:05 UTC
Rain6637 wrote:
the rookie ships from Pend in Thera need to come equipped with civilian probe launchers and probes that are capable of finding highsec exits. Astrometrics I is one of the skills you start EVE with.

If there wasn't a 1 year timer on remote med clones, that would be another way to avoid Thera being a clone trap.


You can always set your clone to the school your character came from. No timer on that... But its still a ****** crutch for a broken system.
Jenn aSide
Soul Machines
The Initiative.
#109 - 2014-12-11 13:13:15 UTC
Thera (like all of EVE) is 'pve friendly' if YOU put some thought into it. PVE in Thera will consist of organized groups that can both farm AND defend themselves.

Speaking for real PVE jocks in this game (who give no Fs about someone tryin to pvp us), please ignore the whiny "wahhh, people won't let me solo PVE in peace" loners who don't get what game they are playing.
Rain6637
GoonWaffe
Goonswarm Federation
#110 - 2014-12-11 13:16:57 UTC
at rest, wormholes seclude themselves from the rest of EVE. If you wait just 1 day, your information is old and you have to build your bookmarks again. This alone precludes 90% of EVE (if not more) from making use of Thera.

Industry and market types are also, for the most part, not the same players. They are both PVPers of sorts, but they are also [both] guilty of habitually shitting on any plate that isn't theirs. The two types working together to build a pulse for Thera is highly unlikely. There's also no reason for it.

Players make the argument that it's impractical to camp all the connections in Thera. While that's likely true for one group, the reality is you only need to camp the few that connect to the types of systems that will have traffic. Especially highsec.

Players aren't just *mostly* risk averse. There's also little to no reward in Thera. Aside from belts, but if a player puts any ISK into a Thera belt hoping to come out net positive, they're just as out of touch as CCP's player event creators.
Leannor
State War Academy
Caldari State
#111 - 2014-12-11 13:19:34 UTC
Soldarius wrote:
Give it 2 weeks. Things will cool down significantly.

That being said, I'm not sure there is much PvE to be had in Thera. Go looking for one of the other 100 new systems if you want PvE.


and there goes any hope of a trade hub. lol, what a silly notion that was, to think you can have a trade hub with no concord. lol

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#112 - 2014-12-11 13:24:51 UTC
I am struck by the irony that CCP were originally surprised that people chose to live in wormholes, and now that they've made a wormhole specifically for living in, the vast overwhelming opinion is that people wont P. Gotta love EvE players.
Leannor
State War Academy
Caldari State
#113 - 2014-12-11 13:25:10 UTC
Rain6637 wrote:
Everyone will forget about Thera in a week. It's an inconvenient lowsec system, basically. It requires probing, risk, and there's nothing there. It needs to be CONCORD policed to become any type of mos eisley of EVERoll (yes, highsec).

Thera is barren. Players just haven't figured it out yet.


this ... what I've been saying all over. What's so special (useful or worthwhile) about it that makes you want to stay there?

It's a choke point, with unusable stations. Just like all the other choke points. And did any of them become trade points? lol. PVP wins.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Leannor
State War Academy
Caldari State
#114 - 2014-12-11 13:30:13 UTC
Rain6637 wrote:
EVE players don't know how to not trample everything. if the stations were destructible, they'd be gone by now.


that's been done before. ;-)

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Leannor
State War Academy
Caldari State
#115 - 2014-12-11 13:37:41 UTC
Eugene Kerner wrote:
this thread therafies me.


we're getting to the point where we need a theasawus to find new words ...

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#116 - 2014-12-11 13:38:11 UTC
Rain6637 wrote:
the rookie ships from Pend in Thera need to come equipped with civilian probe launchers and probes that are capable of finding highsec exits. Astrometrics I is one of the skills you start EVE with.

If there wasn't a 1 year timer on remote med clones, that would be another way to avoid Thera being a clone trap.


Although I actully like the idea of Theran noobships coming with a probe launcher, I imagine that wouldn't be possible without changing whatever code currently gives us noobships (since we get the model relating to the player, not the station-type we are docked in).

Although I see your concern, I believe Thera walks a dangerous tightrope of almost immediately compromising the force-projection changes. Immediately once fatigue got dropped on us you saw groups looking to wormholes as the solution to get fleets cross-galaxy, and with Thera we now have a wormhole-hub (maybe we should have called it Atlanta), that courtesy of player-ingenuity already has player channels which report its connections. If you introduce rules to make Thera safer or its wormholes more stable or easy-to-find, you might be inviting jump fatigue getting dropped on wormholers too What?
Naraish Adarn
Alexylva Paradox
#117 - 2014-12-11 13:47:25 UTC
not sure if op is troll bait or just a tad dense
Kaarous Aldurald
Black Hydra Consortium.
#118 - 2014-12-11 13:55:47 UTC
Herzog Wolfhammer wrote:

Another "agenda point" of yours.

Where did I make any assertions on the status of the players? First some presumption of NRDS, not the "hurf blurf you should not play alone" track.

Your opinions do not have to be your religion. Did you know that? Or did those military dentists work you over again?


No, I'm just trying to figure out why you think the ability to bubble = death on contact for any and everyone who wants to go in there.

Because it really doesn't.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

David Therman
#119 - 2014-12-11 14:04:30 UTC
Am I the only one who's somewhat surprised that this thread is still going?

Frostys Virpio
State War Academy
Caldari State
#120 - 2014-12-11 14:12:40 UTC
Rain6637 wrote:
at rest, wormholes seclude themselves from the rest of EVE. If you wait just 1 day, your information is old and you have to build your bookmarks again. This alone precludes 90% of EVE (if not more) from making use of Thera.

Industry and market types are also, for the most part, not the same players. They are both PVPers of sorts, but they are also [both] guilty of habitually shitting on any plate that isn't theirs. The two types working together to build a pulse for Thera is highly unlikely. There's also no reason for it.

Players make the argument that it's impractical to camp all the connections in Thera. While that's likely true for one group, the reality is you only need to camp the few that connect to the types of systems that will have traffic. Especially highsec.

Players aren't just *mostly* risk averse. There's also little to no reward in Thera. Aside from belts, but if a player puts any ISK into a Thera belt hoping to come out net positive, they're just as out of touch as CCP's player event creators.


It has pretty much all the mechanics to limit the creation of a large market and only one to facilitate it and that's not really a very good one.