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Frig Holes

Author
Newt BlackCompany
Ministry of War
Amarr Empire
#1 - 2014-12-08 15:12:21 UTC
Well, we've had Frig holes for a while now, and they don't seem to be driving content or interactions in any meaningful way, Imho. They are a bit useful for scouting/scanning to find a particular hole, but that's about it.

I'd like to suggest that they be opened up to ~25M jump mass, so that T3 cruisers can roam thru them.
Tridinio Auduin
Sebiestor Tribe
Minmatar Republic
#2 - 2014-12-08 15:20:26 UTC  |  Edited by: Tridinio Auduin
You're Hilarious.....................................
Nitris Denitrace
WeebFleet
Tsundere Triad
#3 - 2014-12-08 15:26:22 UTC  |  Edited by: Nitris Denitrace
Tridinio Auduin wrote:
Your Hilarious.....................................


That's an improper ellipsis and use of 'Your'.

I TOLD YOU TO STOP MAKING US LOOK BAD YOU DESOLATE SPY.



Look, if there's anything that does not need less restrictions, it's T3 gangs. Frig holes are not encouraging interaction, they're encouraging the solo bomber and sneaky 'stero. You want to bring your already completely broken and OP T3 Gang through a Frigate Hole? Too bad. That's what a frig hole is.


EDIT: You can already get Hictors, Desi's and D3's through, so why do they need to be bigger?
Rejuice K
Federal Navy Academy
Gallente Federation
#4 - 2014-12-08 15:59:31 UTC
Nitris Denitrace wrote:
Tridinio Auduin wrote:
Your Hilarious.....................................


That's an improper ellipsis and use of 'Your'.

I TOLD YOU TO STOP MAKING US LOOK BAD YOU DESOLATE SPY.



Look, if there's anything that does not need less restrictions, it's T3 gangs. Frig holes are not encouraging interaction, they're encouraging the solo bomber and sneaky 'stero. You want to bring your already completely broken and OP T3 Gang through a Frigate Hole? Too bad. That's what a frig hole is.


EDIT: You can already get Hictors, Desi's and D3's through, so why do they need to be bigger?


Because... bigger is better? Or something 😉
Borsek
KarmaFleet
Goonswarm Federation
#5 - 2014-12-08 17:28:29 UTC
I knew and said they would suck before they were implemented. Does that make me a wipster?
Jez Amatin
The Scope
Gallente Federation
#6 - 2014-12-08 17:44:57 UTC
Nitris Denitrace wrote:

EDIT: You can already get Hictors, Desi's and D3's through, so why do they need to be bigger?


The size constraint is one thing. Whilst i'm not in favour of making them bigger now, I've never liked frig holes as they were originally implemented due to the lack of content they currently offer. Hopefully, thera and the other new WH will make them more useful.

Some things i still don't like tho (from a pov of wh consistency):

1) mass regaining - they should behave like all other wh do, unless u can see rolling with destroyers becoming an issue (not done the mass maths...).
2) frig holes connecting k-space to C4 space - AFAIK this ass end of hell we call home has never had direct k-space connections (not sure why frig holes should change that).

More variety than T3 armor cruisers would be nice, but there is a reason they have become king of the hill in wspace. I'm not sure ccp have yet figured out how to address the fundamental issue of frigs not being able to withstand sleepers (other than wolf rayet). Also Trinket's suggestion of making frig logi more effective is worth considering...

I'm sure there are other considerations to be made, but these are some of the shortcomings i see in the current implementation.
Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#7 - 2014-12-08 18:12:20 UTC
Every time I see a frigate hole in a C6 or C5, I go "meh". I can see them working in something like a C2, but as they are in higher class holes, the feature is an entirely uninteresting gimmick.
Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#8 - 2014-12-08 18:49:02 UTC
Godfrey Silvarna wrote:
Every time I see a frigate hole in a C6 or C5, I go "meh". I can see them working in something like a C2, but as they are in higher class holes, the feature is an entirely uninteresting gimmick.


Agreed after getting very little in decent action through them I just ignore them now, I'd 1000% rather have them be regular holes that can support an actual fleet.

Wormholes worst badass | Checkout my Wormhole blog

Nitris Denitrace
WeebFleet
Tsundere Triad
#9 - 2014-12-08 19:17:38 UTC
inb4 'of course BRAVE in defense of frig holes'

I agree, though. There's not really a grand amount of things you can do with a Frig hole, it's a particular issue to higher class wormhole corps. But you can't really say nothing comes of them. They're excellent for soloers and bombers, and make great escape pipes for frig roams and warping away in a starburst.

vOv I like 'em.
Jack Miton
School of Applied Knowledge
Caldari State
#10 - 2014-12-08 21:03:10 UTC
yes, frig holes are useless. more breaking news at 11.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#11 - 2014-12-09 10:45:27 UTC  |  Edited by: Xindi Kraid
The reason frigate holes were a wash was they didn't really drive any new conflict. The reason for that is more or less a lack of content. Right now running sites tends to be in larger ships, which tend to be dominated by T3s (one reason to say no to this discussion, anything that breaks that up and encourages variety is a good thing), and stuff like POS bashing and defending takes larger ships, and with the presence of all those larger ships, most fights tend to involve cruisers and BCs.

In such an environment, a mass of frigates isn't the best thing to get into a fight in since you aren't going to outmass them, and you aren't likely to outnumber very many groups. That leaves trying to nab travelers which isn't the funnest thing in existence, and if you did want to do that, gate camps tend to get more hits due to having more traffic.

Of course, there still is some use pushing around scouts and bombers and using them to further roams into K-space.
Hopefully with the new frigate only systems, more frigates will actually be flying around which should, hopefully, lead to more fights on the other side of these small holes.

I'd also, personally, like it if they added some sites gated to only frigates and destroyers to the standard wormhole systems, so there's some content actually designed for smaller ships (frigate systems are still standard sites AFAIK, with Wolf rayet effects tacked on as a hack to make small ships actually usable). That would also help drive use of small holes.
Seraph Essael
Air
The Initiative.
#12 - 2014-12-09 11:01:49 UTC  |  Edited by: Seraph Essael
Xindi Kraid wrote:
I'd also, personally, like it if they added some sites gated to only frigates and destroyers to the standard wormhole systems, so there's some content actually designed for smaller ships (frigate systems are still standard sites AFAIK, with Wolf rayet effects tacked on as a hack to make small ships actually usable). That would also help drive use of small holes.

You can run C1 - C3 sites (in any type of hole) with relative ease in an Assault Frig. I haven't tried C4 so I wouldn't know.

These new frigate wormholes coming with Rhea are all bonused to frigates, making them even easier to run the C1 - C3 sites in AF's.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#13 - 2014-12-09 11:39:39 UTC
Higher class holes, though, tend to get run in T3 or larger groups. Something for lesser ships there would help improve the frigate population. and even if it's possible to run lower class sites in smaller ships, I can't say I have seen it happen all that often.

As for the new systems being bonused for frigates, again, I think that's something of a band-aid to make up for the fact there isn't any WH content actually geared towards those ships, so they have to make the ships fit the content. if they DID have frigate sites, then they'd be able to have the new shattered systems have different effects.
Chesterfield Fancypantz
Viziam
Amarr Empire
#14 - 2014-12-09 11:48:15 UTC
Honestly the biggest problem with the frigate holes, is that the main users of the frigate holes as intended were the middle/large PVP corporations.

The HELL if im going to run around in assault frigates with 500+m in my head only to get podded after i get blobbed in a vengence.

Frigate holes would be AWESOME if we could swap our clones out at a POS in the wormhole.

This is the crux of the issue.
Newt BlackCompany
Ministry of War
Amarr Empire
#15 - 2014-12-09 11:48:50 UTC
Jezza McWaffle wrote:
Godfrey Silvarna wrote:
Every time I see a frigate hole in a C6 or C5, I go "meh". I can see them working in something like a C2, but as they are in higher class holes, the feature is an entirely uninteresting gimmick.


Agreed after getting very little in decent action through them I just ignore them now, I'd 1000% rather have them be regular holes that can support an actual fleet.


Yeah, these comments pretty much mirror my thoughts. However, maybe the D3's will make them useful, so i guess we should wait and see.
Jack Miton
School of Applied Knowledge
Caldari State
#16 - 2014-12-09 11:59:44 UTC  |  Edited by: Jack Miton
TBH, what they SHOULD do is make T3s heavier, eg: 25mil mass plated, (adjust ajility and speed accordingly to leave them unchanged) and make the 'frig' holes 20mil mass jumpable.
Then you actually have useable holes that have a reason for existing.

PS: also increase ishtars to over the limit cos F*CK ishtars.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Alek Azam
Federal Defense Union
Gallente Federation
#17 - 2014-12-09 13:42:56 UTC  |  Edited by: Alek Azam
I think they are great. I have had lots of content in them so far. So as we can make claims with no justification ala OP. I think all holes should just be frigate only. Because I only fly Frigates so all things should just work for me! F*ck cruisers HACs T3s all hauler things BC command ships BS Blops etc etc

C1 = 348
C2 = 528*2
C3 = 495
C4 = 505*2
C5 = 512
C6 = 113

Total = 3534 static wormholes

And you are complaining about some little wandering connections.

Blog: http://sellyourmainbro.blogspot.co.uk/

Twitter: @_Alek_Azam_

Jack Tronic
borkedLabs
#18 - 2014-12-09 14:06:19 UTC
Fun fact, the frig holes are officially in the database as Class 13.
Mindful Visteen
Anomalous Existence
#19 - 2014-12-09 14:11:39 UTC
From a wormhole corp's perspective I can understand how frig hole can be viewed as pointless nuisances. They are almost impossible to roll away and not many wormhole pilots want to get out of that shiny T3 or HAC hull and leave their logistics behind. However from our point of view they have been fantastic. We use wormhole chains with frig connections almost daily and the increased frequency of connections has added a LOT of content.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#20 - 2014-12-09 14:28:26 UTC
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