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Players Police.

First post
Author
Mag's
Azn Empire
#21 - 2014-12-07 12:43:01 UTC  |  Edited by: Mag's
Adrie Atticus wrote:
Destiny Corrupted wrote:
Mag's wrote:
XeX Znndstrup wrote:
... and protecting fair citizens.
Who would they be, who would judge them to be so and how?

Anyone who isn't a sociopath griefer and engages in non-consensual, non-duel pvp.


Sooo, anyone less than 12 hours old only?
Yea kinda makes it pointless from the get go. As if we didn't know this already anyway, at least it's pointed out for us.

Destiny Corrupted wrote:
Anyone who isn't a sociopath griefer...
So fair people do not grief sociopaths? Good to know, thanks.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Josef Djugashvilis
#22 - 2014-12-07 14:00:16 UTC
Player Police would probably stick to killing unarmed miners, if the miner is in the wrong colour ship, even after the miner agreed to any ransom demand.

This is not a signature.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#23 - 2014-12-07 14:02:11 UTC
Mag's wrote:
Destiny Corrupted wrote:
Anyone who isn't a sociopath griefer...
So fair people do not grief sociopaths? Good to know, thanks.

Dude, you just blew my mind.

Good thing my ship's still intact, at least.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#24 - 2014-12-07 14:22:35 UTC
Mining Man Manny wrote:
Indeed there are player police forces in game. The most notable and noble of them all of course being the New Order of Highsec with Commissioner James 315 leading the charge in the daily battle against the evil serial asteroid assaulters, reckless 'ghostriding' autopiloted freighters and other criminals of high security space.


Indeed, we already have a player police force.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

WhyYouHeffToBeMad IsOnlyGame
#25 - 2014-12-07 14:53:05 UTC
Unsuccessful At Everything wrote:
Neat.

neatpoast is neat

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

XeX Znndstrup
#26 - 2014-12-07 16:06:50 UTC  |  Edited by: XeX Znndstrup
CODE seems to be a group of interest which kill miners who mine too much.
Do i understand well ?

If any player would like to patrol in Police Pursuit Comet or rather more, he can contact me.
It's a sandbox. OK. Also for order against -10.0 outlaws.

Not only for justice.
To make a peaceful business and to earn bounties when facts allow this.

Judge of The Law Organization and President of Stellar Order.

"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.

@ /// f

Unsuccessful At Everything
The Troll Bridge
#27 - 2014-12-07 18:11:51 UTC
XeX Znndstrup wrote:
What a fair Citizen ?


Commonly referred to as a "Carny", a 'fair citizen' is someone who takes up residence with the employees of a seasonal amusement carnival.

Quote:
there is no other reason than beeing a psychopat assassin.


I fail to see how unleashing a swarm of stinging flying insects on someone who crazily touches you quickly and gently with the flat of his hand until you die, has any relevance.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Wildmouse X
Interstellar Pipelayers Union
#28 - 2014-12-07 18:33:57 UTC
XeX Znndstrup wrote:
Hi,

CONCORD is a NPC Police.
But what about a police composed with players ?

are there some corporations like this ?
Hunting assassins, offering rewards and protecting fair citizens.
Like in Far West.

Regards.




Look into getting in with a corp down in provi block - we keep standing fleets in patrol of people pirating our miners and haulers, and otherwise enforcing our "not red, don't shoot" policy .. since living down there I have had my hauler saved from pirates by the patrols, and I have participated in these patrols and saved or avenged others.
Grimpak
Aliastra
Gallente Federation
#29 - 2014-12-07 18:55:58 UTC
XeX Znndstrup wrote:
Hi,

CONCORD is a NPC Police.
But what about a police composed with players ?

are there some corporations like this ?
Hunting assassins, offering rewards and protecting fair citizens.
Like in Far West.

Regards.


hello player.

please tell me, what's stopping you from doing it right now?

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

XeX Znndstrup
#30 - 2014-12-07 18:59:30 UTC  |  Edited by: XeX Znndstrup
Because number will be power.
If CODE has agents, Law can have also.

Judge of The Law Organization and President of Stellar Order.

"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.

@ /// f

Grimpak
Aliastra
Gallente Federation
#31 - 2014-12-07 19:16:29 UTC
XeX Znndstrup wrote:
Because number will be power.
If CODE has agents, Law can have also.

then gather numbers.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

XeX Znndstrup
#32 - 2014-12-07 19:21:43 UTC
I am broadcasting for this.

Judge of The Law Organization and President of Stellar Order.

"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.

@ /// f

Remiel Pollard
Aliastra
Gallente Federation
#33 - 2014-12-07 20:02:07 UTC
This thread is kinda cute.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Azov Rassau
Iron Destiny
#34 - 2014-12-07 20:33:19 UTC
XeX Znndstrup wrote:
CODE seems to be a group of interest which kill miners who mine too much.
Do i understand well ?

Yes, they kill miners. In fact, when it comes to CODE. , I think of a group of players who blow up spaceships in a game about blowing up spaceships. Certainly, some of them take their RP too far, but at the end of the day, it's all about having fun in Highsec. A 'normal' EVE player knows that they aren't RL sociopaths or murderers.

They also create opportunities for others to test the 'player police' gameplay. (or, "vigilante", lol). For example, when I first noticed their ganking ops as a miner, I simply fitted gallente jammers on my Skiff and started protecting nearby miners by jamming the Catalysts who tried to gank them.

I can assure you, there is great fun in jamming those Catalysts while mining, and preventing the gank long before the stupid automatic NPC CONCORD arrival. In other words, you replace CONCORD in a much more successful way.
"Ganker Tears, Best Tears. Vigilante Bears, Best Bears."

Be the change you want to see in Highsec.

Anti-Ganking Fun: www.gankerjamming.com

XeX Znndstrup
#35 - 2014-12-07 20:48:24 UTC
Hope for you, Remiel Pollard, you have good reasons for a -7.9 security status.

Judge of The Law Organization and President of Stellar Order.

"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.

@ /// f

Serene Repose
#36 - 2014-12-07 21:50:00 UTC
I agree with the guy who's unsuccessful at everything. If you think about it, that's the basis of EVE - or at least a major feature; enforce your self-righteous view of reality over that of others using large guns and bombs and such like. After all, to quote Mick and the boys, "Every cop is a criminal and all those sinners saints."

We must accommodate the idiocracy.

Ima Wreckyou
The Conference Elite
Safety.
#37 - 2014-12-07 22:07:08 UTC
XeX Znndstrup wrote:
Because number will be power.
If CODE has agents, Law can have also.

But the Code is the law? I hope you don't try to start some kind of rebellion in our territory. This kind of thing never worked out for the rebels.

I invite you again to join our cause, together we can make Highsec a better place.

Don't think that some number like the sec status or the bounty determines if someone is a criminal. This is an MMORPG with the freedom to create your own stories, empires and rules. Don't get trapped in the idea that it is somehow important what the NPC's think is right or wrong, it's just boring and no fun at all.
XeX Znndstrup
#38 - 2014-12-07 22:15:39 UTC  |  Edited by: XeX Znndstrup
What's bad in shooting ? All depend on what or why you are shooting.
That's the difference between a criminal and a lawyer.

He is the violent answer after an unfair and free criminal satisfaction.

May it be a clear message for each future assassin in New Eden.
No way to escape the judgement after sin.

Judge of The Law Organization and President of Stellar Order.

"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.

@ /// f

Paranoid Loyd
#39 - 2014-12-07 22:17:32 UTC
XeX Znndstrup wrote:
I am broadcasting for this.

Oh so this is a herding cats thread.

XeX Znndstrup wrote:

What a fair Citizen ?
When you fly with a T1 transport ship with nothing Inside, if your ship is destroyed and you are podded... there is no other reason than beeing a psychopat assassin.

I only see a loss in low-sec.
Your not mad about losing your empty hauler in low sec are you? Pretty much anyone you come across in low sec will take your hauler or any ship you are flying for that matter.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

45thtiger 0109
Pan-Intergalatic Business Community
#40 - 2014-12-08 01:45:26 UTC
XeX Znndstrup wrote:
Hi,

CONCORD is a NPC Police.
But what about a police composed with players ?

are there some corporations like this ?
Hunting assassins, offering rewards and protecting fair citizens.
Like in Far West.

Regards.



Would I trust Players to police high sec umm no I would not trust them as they would be corrupt and misleading.

No Thanks P

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