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What is the ship maintenance bay of the Nestor for?

Author
Rain6637
GoonWaffe
Goonswarm Federation
#1 - 2014-12-04 00:18:31 UTC
5 km3... shuttle sized. The ideal scenario for using it is...?
Abrazzar
Vardaugas Family
#2 - 2014-12-04 00:54:31 UTC
Fitting services for a fleet without needing everyone to have a mobile depot in their cargo.

Personally I'd increase it to 20-40k with a 5k corp hangar and drop the scanning and hacking bonuses for it.
Rain6637
GoonWaffe
Goonswarm Federation
#3 - 2014-12-04 01:04:29 UTC
oooh ok. the ship maintenance bay is vestigial, then.

I swapped out two guardians for two nestors, but I haven't looked at their rep amounts. I was impressed with their EHP.
Jurico Elemenohpe
Flipsid3 Tactics
#4 - 2014-12-04 01:07:14 UTC
I think rep is better, but range is terrible.
Rain6637
GoonWaffe
Goonswarm Federation
#5 - 2014-12-04 01:22:55 UTC
I'll take a look tonight, on EFT. Now I'm curious, but I should be leaving for class here in the next ten minutes.

I was out with some cap-hungry vindicators, so I was hesitant to give up the guardian cap chain.

I had (I think) triple plates and 2 trimark IIs, and an Egress Port Maximizer rig on the Nestors as BS logi.
Jurico Elemenohpe
Flipsid3 Tactics
#6 - 2014-12-04 01:38:55 UTC  |  Edited by: Jurico Elemenohpe
Maybe something like this..
[Nestor, BS Logi]
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Heavy Capacitor Booster II, Navy Cap Booster 400
Heavy Capacitor Booster II, Navy Cap Booster 400
[empty med slot]
[empty med slot]
[empty med slot]
100MN Microwarpdrive II

Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Capacitor Transmitter II
Large Remote Capacitor Transmitter II
Large Remote Capacitor Transmitter II

Large Trimark Armor Pump II
Large Trimark Armor Pump II
Large Remote Repair Augmentor I

100% with both boosters running, although I doubt you'd need to use more than 1 per engagement (10m46s).

211k EHP (uniform damage)
8.6k on the Cap transfers, 25.2 on the reps. Reps 512/s (of pure hp).
I assume you already know this, but don't permarun the MWD and keep the cap chain up as much as possible, since these stats assume you have the chain up.
Rain6637
GoonWaffe
Goonswarm Federation
#7 - 2014-12-04 02:12:11 UTC  |  Edited by: Rain6637
I like the drone bandwidth that fits in with the rest of the gal battleship gang. The setup is very short range (blasters) so I filled the mids of the Nestors with damps. not sure i can give up the egress port rig, though--i'll use the cap transfers a fair amount.

i suppose i can keep sentries in vindicator cargo, perhaps rails as well? to swap blasters/heavies into a snipe fit. vindi cargo is 600m3, BS rails are... 20m3, yeah that's doable.

i was off undock in thera and a set of rattlesnakes were breaking a vindi under 6 guardian reps. I'm trying to figure out how to solve that issue. they were light on resists, so i've swapped a mag stab for a expl hardener. i could probably get the dps back with an implant or two.
Jurico Elemenohpe
Flipsid3 Tactics
#8 - 2014-12-04 02:58:39 UTC  |  Edited by: Jurico Elemenohpe
With a 3/4 cap/armor setup, an augmentor rig will give you more cap life (compared to egress), because it's -activation, not +rep.
Rain6637
GoonWaffe
Goonswarm Federation
#9 - 2014-12-04 03:00:45 UTC
right, but i have 5 battleships to support with cap. with 10k dps, i think i'll use cap xfers more than armor.
Jurico Elemenohpe
Flipsid3 Tactics
#10 - 2014-12-04 03:04:02 UTC
Rain6637 wrote:
right, but i have 5 battleships to support with cap. with 10k dps, i think i'll use cap xfers more than armor.

Ahh. I didn't think about using transfers on the BS, since I thought their (vindis) cap usage was pretty low, because it's just hybrids, webs, point and an mwd (that would be pulsed).
Rain6637
GoonWaffe
Goonswarm Federation
#11 - 2014-12-04 03:12:22 UTC  |  Edited by: Rain6637
yump. thera is subcap only, so im taking some time to see what the best 'FU' gang would be. (while avoiding t3)

i need to spend some time on the link booster damnation too. add probing. i didnt realize the nestors had a fitting service

i think ill keep extra transfers in the nestors to switch up the ratio on the fly
Kalihira
Ultramar Independent Contracting
#12 - 2014-12-05 15:16:39 UTC
For max efficiency, 2x LRRA rigs and one egress would be optimal if you have an equal amount of cap transfers incoming. runs 3 reps perma and 4 for 15 mins assuming no prop mod. You could get it stable with capacitor rechargers (or implants).