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Player Features and Ideas Discussion

 
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More Null-Sec Station Designs

Author
Aaron J Brewster
State War Academy
Caldari State
#1 - 2014-12-03 19:52:29 UTC
The current ones get boring and are uninteresting when you've been in Null for a while. There are so many cool looking Caldari stations, but all I get is that poor pancake, for example.

Would be awesome to have the option to be able to upgrade eggs to a different station model. Something similar to how you can buy skins for ships, but different station outcomes at a much higher price, of course. That's just how I would implement it, anyway.

Please... please.

http://www.reddit.com/r/Eve/comments/2o6ih3/ccplease_more_station_egg_designs/
Catherine Laartii
Doomheim
#2 - 2014-12-03 20:41:06 UTC
Aaron J Brewster wrote:
The current ones get boring and are uninteresting when you've been in Null for a while. There are so many cool looking Caldari stations, but all I get is that poor pancake, for example.

Would be awesome to have the option to be able to upgrade eggs to a different station model. Something similar to how you can buy skins for ships, but different station outcomes at a much higher price, of course. That's just how I would implement it, anyway.

Please... please.

http://www.reddit.com/r/Eve/comments/2o6ih3/ccplease_more_station_egg_designs/

When they updated the graphics for NPC-owned stations, I was ecstatic since I figured they'd do something unique for the pirate factions. They would be at the top of the list since they all had to deal with using BS models from the 4 other races that had nothing to do with them, right? Right? Guys?

Only ones that got addressed were blood raider stations (ok, actually pretty cool) and, weirdly enough, *some* guristas stations. Not all of them.

Serpentis stations would be absurdly easy to skin; you'd just take the same gallente station models and give them the black and citrus green light treatment, and you're done.

Angel cartel stations could either be reskinned minmatar stations with a few nice nicknacks, or completely redone to be beautiful jovian stations from the first empire, with their own special interiors (Go art department, you can do it!)

Lastly, for the sansha stations I think we have a good template in the form of the Sansha Battlestations/logistics centers in incursions. Giant, spiky non-euclidian terrifying constructions that look like they were ripped from H.P. Lovecraft's nightmares. THAT'S what we want to see.

In a separate but related issue the interiors, both in captain's quarters and just being docked, the interiors should be different. Khanid stations should have a different interior since they can't be flying the goddamn amarrian flag (same with blood raiders and sansha), and angel stations if they go the jove route.
Alundil
Rolled Out
#3 - 2014-12-03 20:44:22 UTC
More variations. And above all, better SCALE. The stations are too small graphically to house the ships that fly out of them (carriers/dreadnaughts) to say nothing of the sheer number/volume that would be present in busy systems.

I'm right behind you

Catherine Laartii
Doomheim
#4 - 2014-12-04 20:07:50 UTC
Alundil wrote:
More variations. And above all, better SCALE. The stations are too small graphically to house the ships that fly out of them (carriers/dreadnaughts) to say nothing of the sheer number/volume that would be present in busy systems.

Amen, brother. It's a space station not a TARDIS.
Arden Elenduil
Unlimited Bear Works
#5 - 2014-12-04 20:16:46 UTC
Aaron J Brewster wrote:
The current ones get boring and are uninteresting when you've been in Null for a while. There are so many cool looking Caldari stations, but all I get is that poor pancake, for example.


Posting in a stealth "buff caldari kickout station" thread